97 lines
2.4 KiB
C
97 lines
2.4 KiB
C
|
/***************************************************************************
|
||
|
* __________ __ ___
|
||
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||
|
* \/ \/ \/ \/ \/
|
||
|
*
|
||
|
* Copyright (C) 2014 by Ilia Sergachev: Initial Rockbox port to iBasso DX50
|
||
|
* Copyright (C) 2014 by Mario Basister: iBasso DX90 port
|
||
|
* Copyright (C) 2014 by Simon Rothen: Initial Rockbox repository submission, additional features
|
||
|
* Copyright (C) 2014 by Udo Schläpfer: Code clean up, additional features
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||
|
* KIND, either express or implied.
|
||
|
*
|
||
|
****************************************************************************/
|
||
|
|
||
|
|
||
|
#include "config.h"
|
||
|
#include "button.h"
|
||
|
|
||
|
#include "button-ibasso.h"
|
||
|
|
||
|
|
||
|
int handle_button_event(__u16 code, __s32 value, int last_btns)
|
||
|
{
|
||
|
int button = BUTTON_NONE;
|
||
|
|
||
|
switch(code)
|
||
|
{
|
||
|
case EVENT_CODE_BUTTON_PWR:
|
||
|
{
|
||
|
button = BUTTON_POWER;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_PWR_LONG:
|
||
|
{
|
||
|
button = BUTTON_POWER_LONG;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_VOLPLUS:
|
||
|
{
|
||
|
button = BUTTON_VOL_UP;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_VOLMINUS:
|
||
|
{
|
||
|
button = BUTTON_VOL_DOWN;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_REV:
|
||
|
{
|
||
|
button = BUTTON_LEFT;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_PLAY:
|
||
|
{
|
||
|
button = BUTTON_PLAY;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EVENT_CODE_BUTTON_NEXT:
|
||
|
{
|
||
|
button = BUTTON_RIGHT;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
default:
|
||
|
{
|
||
|
return BUTTON_NONE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int buttons = last_btns;
|
||
|
if(value == EVENT_VALUE_BUTTON_PRESS)
|
||
|
{
|
||
|
buttons = (last_btns | button);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
buttons = (last_btns & (~ button));
|
||
|
}
|
||
|
|
||
|
return buttons;
|
||
|
}
|