rockbox/uisimulator/x11/thread.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <pthread.h>
#include "kernel.h"
#include <poll.h>
long current_tick = 0;
/*
* We emulate the target threads by using pthreads. We have a mutex that only
* allows one thread at a time to execute. It forces each thread to yield()
* for the other(s) to run.
*/
pthread_mutex_t mp;
void init_threads(void)
{
pthread_mutex_init(&mp, NULL);
/* get mutex to only allow one thread running at a time */
pthread_mutex_lock(&mp);
current_tick = time(NULL); /* give it a boost from start! */
}
/*
int pthread_create(pthread_t *new_thread_ID,
const pthread_attr_t *attr,
void * (*start_func)(void *), void *arg);
*/
void yield(void)
{
current_tick+=3;
pthread_mutex_unlock(&mp); /* return */
pthread_mutex_lock(&mp); /* get it again */
}
void newfunc(void (*func)(void))
{
yield();
func();
}
int create_thread(void* fp, void* sp, int stk_size)
{
pthread_t tid;
int i;
int error;
/* we really don't care about these arguments */
(void)sp;
(void)stk_size;
error = pthread_create(&tid,
NULL, /* default attributes please */
(void *(*)(void *)) newfunc, /* function to start */
fp /* start argument */);
if(0 != error)
fprintf(stderr, "Couldn't run thread number %d, errno %d\n", i, error);
else
fprintf(stderr, "Thread %ld is running\n", (long)tid);
yield();
return error;
}
/* ticks is HZ per second */
void sim_sleep(int ticks)
{
current_tick+=5;
pthread_mutex_unlock(&mp); /* return */
/* portable subsecond "sleep" */
poll((void *)0, 0, ticks * 1000/HZ);
pthread_mutex_lock(&mp); /* get it again */
}