rockbox/apps/onplay.c

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26 KiB
C
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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Bj<EFBFBD>rn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
#include "debug.h"
#include "sprintf.h"
#include "lcd.h"
#include "dir.h"
#include "file.h"
#include "audio.h"
#include "menu.h"
#include "lang.h"
#include "playlist.h"
#include "button.h"
#include "kernel.h"
#include "keyboard.h"
#include "mp3data.h"
#include "id3.h"
#include "screens.h"
#include "tree.h"
#include "buffer.h"
#include "settings.h"
#include "statusbar.h"
#include "playlist_viewer.h"
#include "talk.h"
#include "onplay.h"
#include "filetypes.h"
#include "plugin.h"
#include "bookmark.h"
#include "action.h"
#include "splash.h"
#include "yesno.h"
#ifdef HAVE_LCD_COLOR
#include "backdrop.h"
#endif
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#endif
#include "main_menu.h"
#include "sound_menu.h"
#include "database.h"
#if CONFIG_CODEC == SWCODEC
#include "eq_menu.h"
#endif
#include "playlist_menu.h"
#include "playlist_catalog.h"
#include "tagtree.h"
static int context;
static char* selected_file = NULL;
static int selected_file_attr = 0;
static int onplay_result = ONPLAY_OK;
static char clipboard_selection[MAX_PATH];
static int clipboard_selection_attr = 0;
static bool clipboard_is_copy = false;
/* For playlist options */
struct playlist_args {
int position;
bool queue;
};
/* ----------------------------------------------------------------------- */
/* Displays the bookmark menu options for the user to decide. This is an */
/* interface function. */
/* ----------------------------------------------------------------------- */
bool bookmark_menu(void)
{
int i,m;
bool result;
struct menu_item items[3];
i=0;
if ((audio_status() & AUDIO_STATUS_PLAY))
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU_CREATE);
items[i].function = bookmark_create_menu;
i++;
if (bookmark_exist())
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU_LIST);
items[i].function = bookmark_load_menu;
i++;
}
}
m=menu_init( items, i, NULL, NULL, NULL, NULL );
#ifdef HAVE_LCD_CHARCELLS
status_set_param(true);
#endif
result = menu_run(m);
#ifdef HAVE_LCD_CHARCELLS
status_set_param(false);
#endif
menu_exit(m);
settings_save();
return result;
}
static bool list_viewers(void)
{
struct menu_item menu[16];
int m, i, result;
int ret = 0;
i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu));
if (i)
{
m = menu_init( menu, i, NULL, NULL, NULL, NULL );
result = menu_show(m);
menu_exit(m);
if (result >= 0)
ret = filetype_load_plugin((char *)menu[result].desc,selected_file);
}
else
{
/* FIX: translation! */
gui_syncsplash(HZ*2, true, (unsigned char *)"No viewers found");
}
if (ret == PLUGIN_USB_CONNECTED)
onplay_result = ONPLAY_RELOAD_DIR;
return false;
}
static bool shuffle_playlist(void)
{
playlist_sort(NULL, true);
playlist_randomise(NULL, current_tick, true);
return false;
}
static bool save_playlist(void)
{
save_playlist_screen(NULL);
return false;
}
static bool add_to_playlist(int position, bool queue)
{
bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY);
char *lines[] = {
(char *)str(LANG_RECURSE_DIRECTORY_QUESTION),
selected_file
};
struct text_message message={lines, 2};
gui_syncsplash(0, true, str(LANG_WAIT));
if (new_playlist)
playlist_create(NULL, NULL);
/* always set seed before inserting shuffled */
if (position == PLAYLIST_INSERT_SHUFFLED)
srand(current_tick);
if (context == CONTEXT_ID3DB)
{
tagtree_insert_selection_playlist(position, queue);
}
else
{
if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA)
playlist_insert_track(NULL, selected_file, position, queue, true);
else if (selected_file_attr & ATTR_DIRECTORY)
{
bool recurse = false;
if (global_settings.recursive_dir_insert != RECURSE_ASK)
recurse = (bool)global_settings.recursive_dir_insert;
else
{
/* Ask if user wants to recurse directory */
recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES);
}
playlist_insert_directory(NULL, selected_file, position, queue,
recurse);
}
else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U)
playlist_insert_playlist(NULL, selected_file, position, queue);
}
if (new_playlist && (playlist_amount() > 0))
{
/* nothing is currently playing so begin playing what we just
inserted */
if (global_settings.playlist_shuffle)
playlist_shuffle(current_tick, -1);
playlist_start(0,0);
gui_syncstatusbar_draw(&statusbars, false);
onplay_result = ONPLAY_START_PLAY;
}
return false;
}
static bool view_playlist(void)
{
bool was_playing = audio_status() & AUDIO_STATUS_PLAY;
bool result;
result = playlist_viewer_ex(selected_file);
if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) &&
onplay_result == ONPLAY_OK)
/* playlist was started from viewer */
onplay_result = ONPLAY_START_PLAY;
return result;
}
bool cat_add_to_a_playlist(void)
{
return catalog_add_to_a_playlist(selected_file, selected_file_attr,
false);
}
bool cat_add_to_a_new_playlist(void)
{
return catalog_add_to_a_playlist(selected_file, selected_file_attr, true);
}
static bool cat_playlist_options(void)
{
struct menu_item items[3];
int m, i=0, result;
bool ret = false;
if ((audio_status() & AUDIO_STATUS_PLAY && context == CONTEXT_WPS) ||
context == CONTEXT_TREE)
{
if (context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_CATALOG_VIEW);
items[i].function = catalog_view_playlists;
i++;
}
items[i].desc = ID2P(LANG_CATALOG_ADD_TO);
items[i].function = cat_add_to_a_playlist;
i++;
items[i].desc = ID2P(LANG_CATALOG_ADD_TO_NEW);
items[i].function = cat_add_to_a_new_playlist;
i++;
}
m = menu_init( items, i, NULL, NULL, NULL, NULL );
result = menu_show(m);
if(result >= 0)
ret = items[result].function();
menu_exit(m);
return ret;
}
/* Sub-menu for playlist options */
static bool playlist_options(void)
{
struct menu_item items[13];
struct playlist_args args[13]; /* increase these 2 if you add entries! */
int m, i=0, pstart=0, result;
bool ret = false;
if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U &&
context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_VIEW);
items[i].function = view_playlist;
i++;
pstart++;
}
if (audio_status() & AUDIO_STATUS_PLAY &&
context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_VIEW_DYNAMIC_PLAYLIST);
items[i].function = playlist_viewer;
i++;
pstart++;
items[i].desc = ID2P(LANG_SEARCH_IN_PLAYLIST);
items[i].function = search_playlist;
i++;
pstart++;
items[i].desc = ID2P(LANG_SAVE_DYNAMIC_PLAYLIST);
items[i].function = save_playlist;
i++;
pstart++;
items[i].desc = ID2P(LANG_SHUFFLE_PLAYLIST);
items[i].function = shuffle_playlist;
i++;
pstart++;
}
if (context == CONTEXT_TREE || context == CONTEXT_ID3DB)
{
if (audio_status() & AUDIO_STATUS_PLAY)
{
items[i].desc = ID2P(LANG_INSERT);
args[i].position = PLAYLIST_INSERT;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_INSERT_FIRST);
args[i].position = PLAYLIST_INSERT_FIRST;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_INSERT_LAST);
args[i].position = PLAYLIST_INSERT_LAST;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_INSERT_SHUFFLED);
args[i].position = PLAYLIST_INSERT_SHUFFLED;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_QUEUE);
args[i].position = PLAYLIST_INSERT;
args[i].queue = true;
i++;
items[i].desc = ID2P(LANG_QUEUE_FIRST);
args[i].position = PLAYLIST_INSERT_FIRST;
args[i].queue = true;
i++;
items[i].desc = ID2P(LANG_QUEUE_LAST);
args[i].position = PLAYLIST_INSERT_LAST;
args[i].queue = true;
i++;
items[i].desc = ID2P(LANG_QUEUE_SHUFFLED);
args[i].position = PLAYLIST_INSERT_SHUFFLED;
args[i].queue = true;
i++;
}
else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) ||
(selected_file_attr & ATTR_DIRECTORY))
{
items[i].desc = ID2P(LANG_INSERT);
args[i].position = PLAYLIST_INSERT_LAST;
args[i].queue = false;
i++;
if (selected_file_attr & ATTR_DIRECTORY)
{
items[i].desc = ID2P(LANG_INSERT_SHUFFLED);
args[i].position = PLAYLIST_INSERT_SHUFFLED;
args[i].queue = false;
i++;
}
}
}
m = menu_init( items, i, NULL, NULL, NULL, NULL );
result = menu_show(m);
if (result >= 0 && result < pstart)
ret = items[result].function();
else if (result >= pstart)
ret = add_to_playlist(args[result].position, args[result].queue);
menu_exit(m);
return ret;
}
/* helper function to remove a non-empty directory */
static int remove_dir(char* dirname, int len)
{
int result = 0;
DIR* dir;
int dirlen = strlen(dirname);
dir = opendir(dirname);
if (!dir)
return -1; /* open error */
while(true)
{
struct dirent* entry;
/* walk through the directory content */
entry = readdir(dir);
if (!entry)
break;
/* append name to current directory */
snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name);
if (entry->attribute & ATTR_DIRECTORY)
{ /* remove a subdirectory */
if (!strcmp((char *)entry->d_name, ".") ||
!strcmp((char *)entry->d_name, ".."))
continue; /* skip these */
result = remove_dir(dirname, len); /* recursion */
if (result)
break; /* or better continue, delete what we can? */
}
else
{ /* remove a file */
result = remove(dirname);
}
}
closedir(dir);
if (!result)
{ /* remove the now empty directory */
dirname[dirlen] = '\0'; /* terminate to original length */
result = rmdir(dirname);
}
return result;
}
/* share code for file and directory deletion, saves space */
static bool delete_handler(bool is_dir)
{
char *lines[]={
(char *)str(LANG_REALLY_DELETE),
selected_file
};
char *yes_lines[]={
(char *)str(LANG_DELETED),
selected_file
};
struct text_message message={lines, 2};
struct text_message yes_message={yes_lines, 2};
if(gui_syncyesno_run(&message, &yes_message, NULL)!=YESNO_YES)
return false;
int res;
if (is_dir)
{
char pathname[MAX_PATH]; /* space to go deep */
strncpy(pathname, selected_file, sizeof pathname);
res = remove_dir(pathname, sizeof(pathname));
}
else
res = remove(selected_file);
if (!res) {
onplay_result = ONPLAY_RELOAD_DIR;
}
return false;
}
static bool delete_file(void)
{
return delete_handler(false);
}
static bool delete_dir(void)
{
return delete_handler(true);
}
#ifdef HAVE_LCD_COLOR
static bool set_backdrop(void)
{
/* load the image */
if(load_main_backdrop(selected_file)) {
gui_syncsplash(HZ, true, str(LANG_BACKDROP_LOADED));
set_file(selected_file, (char *)global_settings.backdrop_file, MAX_FILENAME);
show_main_backdrop();
return true;
} else {
gui_syncsplash(HZ, true, str(LANG_BACKDROP_FAILED));
return false;
}
}
#endif
static bool rename_file(void)
{
char newname[MAX_PATH];
char* ptr = strrchr(selected_file, '/') + 1;
int pathlen = (ptr - selected_file);
strncpy(newname, selected_file, sizeof newname);
if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) {
if (!strlen(newname + pathlen) ||
(rename(selected_file, newname) < 0)) {
lcd_clear_display();
lcd_puts(0,0,str(LANG_RENAME));
lcd_puts(0,1,str(LANG_FAILED));
lcd_update();
sleep(HZ*2);
}
else
onplay_result = ONPLAY_RELOAD_DIR;
}
return false;
}
bool create_dir(void)
{
char dirname[MAX_PATH];
char *cwd;
int rc;
int pathlen;
cwd = getcwd(NULL, 0);
memset(dirname, 0, sizeof dirname);
snprintf(dirname, sizeof dirname, "%s/",
cwd[1] ? cwd : "");
pathlen = strlen(dirname);
rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen);
if (rc < 0)
return false;
rc = mkdir(dirname, 0);
if (rc < 0) {
gui_syncsplash(HZ, true, (unsigned char *)"%s %s",
str(LANG_CREATE_DIR), str(LANG_FAILED));
} else {
onplay_result = ONPLAY_RELOAD_DIR;
}
return true;
}
/* Store the current selection in the clipboard */
static bool clipboard_clip(bool copy)
{
clipboard_selection[0] = 0;
strncpy(clipboard_selection, selected_file, MAX_PATH);
clipboard_selection_attr = selected_file_attr;
clipboard_is_copy = copy;
return true;
}
static bool clipboard_cut(void)
{
return clipboard_clip(false);
}
static bool clipboard_copy(void)
{
return clipboard_clip(true);
}
/* Paste a file to a new directory. Will overwrite always. */
static bool clipboard_pastefile(const char *src, const char *target, bool copy)
{
int src_fd, target_fd, buffersize, size, bytesread, byteswritten;
char *buffer;
bool result = false;
if (copy) {
/* See if we can get the plugin buffer for the file copy buffer */
buffer = (char *) plugin_get_buffer(&buffersize);
if (buffer == NULL || buffersize < 512) {
/* Not large enough, try for a disk sector worth of stack instead */
buffersize = 512;
buffer = (char *) __builtin_alloca(buffersize);
}
if (buffer == NULL) {
return false;
}
buffersize &= ~0x1ff; /* Round buffer size to multiple of sector size */
src_fd = open(src, O_RDONLY);
if (src_fd >= 0) {
target_fd = creat(target, O_WRONLY);
if (target_fd >= 0) {
result = true;
size = filesize(src_fd);
if (size == -1) {
result = false;
}
while(size > 0) {
bytesread = read(src_fd, buffer, buffersize);
if (bytesread == -1) {
result = false;
break;
}
size -= bytesread;
while(bytesread > 0) {
byteswritten = write(target_fd, buffer, bytesread);
if (byteswritten == -1) {
result = false;
size = 0;
break;
}
bytesread -= byteswritten;
}
}
close(target_fd);
/* Copy failed. Cleanup. */
if (!result) {
remove(target);
}
}
close(src_fd);
}
} else {
result = rename(src, target) == 0;
#ifdef HAVE_MULTIVOLUME
if (!result) {
if (errno == EXDEV) {
/* Failed because cross volume rename doesn't work. Copy instead */
result = clipboard_pastefile(src, target, true);
if (result) {
result = remove(src);
}
}
}
#endif
}
return result;
}
/* Paste a directory to a new location. Designed to be called by clipboard_paste */
static bool clipboard_pastedirectory(char *src, int srclen, char *target, int targetlen, bool copy)
{
DIR *srcdir;
int srcdirlen = strlen(src);
int targetdirlen = strlen(target);
int fd;
bool result = true;
/* Check if the target exists */
fd = open(target, O_RDONLY);
close(fd);
if (fd < 0) {
if (!copy) {
/* Just move the directory */
result = rename(src, target) == 0;
#ifdef HAVE_MULTIVOLUME
if (!result && errno == EXDEV) {
/* Try a copy as we're going across devices */
result = clipboard_pastedirectory(src, srclen, target, targetlen, true);
/* If it worked, remove the source directory */
if (result) {
remove_dir(src, srclen);
}
}
#endif
return result;
} else {
/* Make a directory to copy things to */
result = mkdir(target, 0) == 0;
}
}
/* Check if something went wrong already */
if (!result) {
return result;
}
srcdir = opendir(src);
if (!srcdir) {
return false;
}
/* This loop will exit as soon as there's a problem */
while(result)
{
struct dirent* entry;
/* walk through the directory content */
entry = readdir(srcdir);
if (!entry)
break;
/* append name to current directory */
snprintf(src+srcdirlen, srclen-srcdirlen, "/%s", entry->d_name);
snprintf(target+targetdirlen, targetlen-targetdirlen, "/%s", entry->d_name);
DEBUGF("Copy %s to %s\n", src, target);
if (entry->attribute & ATTR_DIRECTORY)
{ /* copy/move a subdirectory */
if (!strcmp((char *)entry->d_name, ".") ||
!strcmp((char *)entry->d_name, ".."))
continue; /* skip these */
result = clipboard_pastedirectory(src, srclen, target, targetlen, copy); /* recursion */
}
else
{ /* copy/move a file */
result = clipboard_pastefile(src, target, copy);
}
}
closedir(srcdir);
if (result) {
src[srcdirlen] = '\0'; /* terminate to original length */
target[targetdirlen] = '\0'; /* terminate to original length */
}
return result;
}
/* Paste the clipboard to the current directory */
static bool clipboard_paste(void)
{
char target[MAX_PATH];
char *cwd, *nameptr;
bool success;
int target_fd;
unsigned char *lines[]={str(LANG_REALLY_OVERWRITE)};
struct text_message message={(char **)lines, 1};
/* Get the name of the current directory */
cwd = getcwd(NULL, 0);
snprintf(target, sizeof target, "%s", cwd[1] ? cwd : "");
/* Figure out the name of the selection */
nameptr = strrchr(clipboard_selection, '/');
/* Paste the name on to the current directory to give us our final target */
strcat(target, nameptr);
/* Check if we're going to overwrite */
target_fd = open(target, O_RDONLY);
close(target_fd);
/* If the target existed but they choose not to overwite, exit */
if (target_fd >= 0 &&
(gui_syncyesno_run(&message, NULL, NULL) == YESNO_NO)) {
return false;
}
/* Now figure out what we're doing */
if (clipboard_selection_attr & ATTR_DIRECTORY) {
/* Recursion. Set up external stack */
char srcpath[MAX_PATH];
char targetpath[MAX_PATH];
strncpy(srcpath, clipboard_selection, sizeof srcpath);
strncpy(targetpath, target, sizeof targetpath);
success = clipboard_pastedirectory(srcpath, sizeof(srcpath), target, sizeof(targetpath), clipboard_is_copy);
} else {
success = clipboard_pastefile(clipboard_selection, target, clipboard_is_copy);
}
/* Did it work? */
if (success) {
/* Reset everything */
clipboard_selection[0] = 0;
clipboard_selection_attr = 0;
clipboard_is_copy = false;
/* Force reload of the current directory */
onplay_result = ONPLAY_RELOAD_DIR;
} else {
gui_syncsplash(HZ, true, (unsigned char *)"%s %s",
str(LANG_PASTE), str(LANG_FAILED));
}
return true;
}
static bool exit_to_main;
/* catch MENU_EXIT_MENU within context menu to call the main menu afterwards */
static int onplay_callback(int key, int menu)
{
(void)menu;
if (key == ACTION_STD_MENU)
exit_to_main = true;
return key;
}
int onplay(char* file, int attr, int from)
{
#if CONFIG_CODEC == SWCODEC
struct menu_item items[14]; /* increase this if you add entries! */
#else
struct menu_item items[12];
#endif
int m, i=0, result;
#ifdef HAVE_LCD_COLOR
char *suffix;
#endif
onplay_result = ONPLAY_OK;
context=from;
exit_to_main = false;
selected_file = file;
selected_file_attr = attr;
if (context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_SOUND_SETTINGS);
items[i].function = sound_menu;
i++;
}
if (context == CONTEXT_WPS ||
context == CONTEXT_TREE ||
context == CONTEXT_ID3DB)
{
items[i].desc = ID2P(LANG_PLAYLIST);
items[i].function = playlist_options;
i++;
items[i].desc = ID2P(LANG_CATALOG);
items[i].function = cat_playlist_options;
i++;
}
if (context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU);
items[i].function = bookmark_menu;
i++;
}
if (file)
{
if (context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_MENU_SHOW_ID3_INFO);
items[i].function = browse_id3;
i++;
/* if(rundb_initialized)
{
items[i].desc = ID2P(LANG_MENU_SET_RATING);
items[i].function = set_rating;
i++;
}*/
}
#ifdef HAVE_MULTIVOLUME
if (!(attr & ATTR_VOLUME)) /* no rename+delete for volumes */
#endif
{
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_RENAME);
items[i].function = rename_file;
i++;
items[i].desc = ID2P(LANG_CUT);
items[i].function = clipboard_cut;
i++;
items[i].desc = ID2P(LANG_COPY);
items[i].function = clipboard_copy;
i++;
if (clipboard_selection[0] != 0) /* Something in the clipboard? */
{
items[i].desc = ID2P(LANG_PASTE);
items[i].function = clipboard_paste;
i++;
}
}
if (!(attr & ATTR_DIRECTORY) && context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_DELETE);
items[i].function = delete_file;
i++;
#ifdef HAVE_LCD_COLOR
suffix = strrchr(file, '.');
if (suffix)
{
if (strcasecmp(suffix, ".bmp") == 0)
{
items[i].desc = ID2P(LANG_SET_AS_BACKDROP);
items[i].function = set_backdrop;
i++;
}
}
#endif
}
else
{
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_DELETE_DIR);
items[i].function = delete_dir;
i++;
}
}
}
if (!(attr & ATTR_DIRECTORY))
{
items[i].desc = ID2P(LANG_ONPLAY_OPEN_WITH);
items[i].function = list_viewers;
i++;
}
}
else
{
if (strlen(clipboard_selection) != 0)
{
items[i].desc = ID2P(LANG_PASTE);
items[i].function = clipboard_paste;
i++;
}
}
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_CREATE_DIR);
items[i].function = create_dir;
i++;
}
if (context == CONTEXT_WPS)
{
#ifdef HAVE_PITCHSCREEN
/* Pitch screen access */
items[i].desc = ID2P(LANG_PITCH);
items[i].function = pitch_screen;
i++;
#endif
#if CONFIG_CODEC == SWCODEC
/* Equalizer menu items */
items[i].desc = ID2P(LANG_EQUALIZER_GRAPHICAL);
items[i].function = eq_menu_graphical;
i++;
items[i].desc = ID2P(LANG_EQUALIZER_BROWSE);
items[i].function = eq_browse_presets;
i++;
#endif
}
/* DIY menu handling, since we want to exit after selection */
if (i)
{
m = menu_init( items, i, onplay_callback, NULL, NULL, NULL );
result = menu_show(m);
if (result >= 0)
items[result].function();
menu_exit(m);
if (exit_to_main)
result = main_menu();
#ifdef HAVE_LCD_BITMAP
if (global_settings.statusbar)
lcd_setmargins(0, STATUSBAR_HEIGHT);
else
lcd_setmargins(0, 0);
#endif
}
return onplay_result;
}