rockbox/bootloader/x1000/gui.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2021-2022 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "x1000bootloader.h"
#include "system.h"
#include "kernel.h"
#include "lcd.h"
#include "backlight.h"
#include "backlight-target.h"
#include "font.h"
#include "button.h"
#include "version.h"
#include <string.h>
static bool lcd_inited = false;
extern bool is_usb_connected;
void clearscreen(void)
{
init_lcd();
lcd_clear_display();
putversion();
}
void putversion(void)
{
int x = (LCD_WIDTH - SYSFONT_WIDTH*strlen(rbversion)) / 2;
int y = LCD_HEIGHT - SYSFONT_HEIGHT;
lcd_putsxy(x, y, rbversion);
}
void putcenter_y(int y, const char* msg)
{
int x = (LCD_WIDTH - SYSFONT_WIDTH*strlen(msg)) / 2;
lcd_putsxy(x, y, msg);
}
void putcenter_line(int line, const char* msg)
{
int y = LCD_HEIGHT/2 + (line - 1)*SYSFONT_HEIGHT;
putcenter_y(y, msg);
}
void splash2(long delay, const char* msg, const char* msg2)
{
clearscreen();
putcenter_line(0, msg);
if(msg2)
putcenter_line(1, msg2);
lcd_update();
sleep(delay);
}
void splash(long delay, const char* msg)
{
splash2(delay, msg, NULL);
}
int get_button(int timeout)
{
int btn = button_get_w_tmo(timeout);
if(btn == SYS_USB_CONNECTED)
is_usb_connected = true;
else if(btn == SYS_USB_DISCONNECTED)
is_usb_connected = false;
return btn;
}
void init_lcd(void)
{
if(lcd_inited)
return;
lcd_init();
font_init();
lcd_setfont(FONT_SYSFIXED);
/* Clear screen before turning backlight on, otherwise we might
* display random garbage on the screen */
lcd_clear_display();
lcd_update();
backlight_init();
lcd_inited = true;
}
void gui_shutdown(void)
{
if(!lcd_inited)
return;
backlight_hw_off();
}
void gui_list_init(struct bl_list* list, struct viewport* vp)
{
list->vp = vp;
list->num_items = 0;
list->selected_item = 0;
list->top_item = 0;
list->item_height = SYSFONT_HEIGHT;
list->draw_item = NULL;
}
void gui_list_draw(struct bl_list* list)
{
struct bl_listitem item = {
.list = list,
.x = 0, .y = 0,
.width = list->vp->width,
.height = list->item_height,
};
struct viewport* old_vp = lcd_set_viewport(list->vp);
lcd_clear_viewport();
int items_on_screen = list->vp->height / list->item_height;
for(int i = 0; i < items_on_screen; ++i) {
item.index = list->top_item + i;
if(item.index >= list->num_items)
break;
list->draw_item(&item);
item.y += item.height;
}
lcd_set_viewport(old_vp);
}
void gui_list_select(struct bl_list* list, int item_index)
{
/* clamp the selection */
list->selected_item = item_index;
if(list->selected_item < 0)
list->selected_item = 0;
else if(list->selected_item >= list->num_items)
list->selected_item = list->num_items - 1;
/* handle scrolling the list view */
int items_on_screen = list->vp->height / list->item_height;
int bottom_item = list->top_item + items_on_screen;
if(list->selected_item < list->top_item) {
list->top_item = list->selected_item;
} else if(list->selected_item >= bottom_item) {
list->top_item = list->selected_item - items_on_screen + 1;
if(list->top_item < 0)
list->top_item = 0;
}
}
void gui_list_scroll(struct bl_list* list, int delta)
{
gui_list_select(list, list->selected_item + delta);
}