2005-07-24 15:25:13 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Magnus Holmgren
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <ctype.h>
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#include <inttypes.h>
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#include <math.h>
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2005-07-27 11:54:33 +00:00
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#include <stdbool.h>
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2005-07-24 15:25:13 +00:00
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#include <stdio.h>
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#include <stdlib.h>
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2005-07-27 11:54:33 +00:00
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#include <string.h>
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#include <system.h>
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#include "id3.h"
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2005-07-24 15:25:13 +00:00
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#include "debug.h"
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/* The fixed point math routines (with the exception of fp_atof) are based
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* on oMathFP by Dan Carter (http://orbisstudios.com).
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*/
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/* 12 bits of precision gives fairly accurate result, but still allows a
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* compact implementation. The math code supports up to 13...
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*/
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#define FP_BITS (12)
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#define FP_MASK ((1 << FP_BITS) - 1)
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#define FP_ONE (1 << FP_BITS)
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#define FP_TWO (2 << FP_BITS)
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#define FP_HALF (1 << (FP_BITS - 1))
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#define FP_LN2 ( 45426 >> (16 - FP_BITS))
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#define FP_LN2_INV ( 94548 >> (16 - FP_BITS))
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#define FP_EXP_ZERO ( 10922 >> (16 - FP_BITS))
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#define FP_EXP_ONE ( -182 >> (16 - FP_BITS))
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#define FP_EXP_TWO ( 4 >> (16 - FP_BITS))
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#define FP_INF (0x7fffffff)
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#define FP_LN10 (150902 >> (16 - FP_BITS))
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#define FP_MAX_DIGITS (4)
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#define FP_MAX_DIGITS_INT (10000)
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#define FP_FAST_MUL_DIV
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#ifdef FP_FAST_MUL_DIV
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/* These macros can easily overflow, but they are good enough for our uses,
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* and saves some code.
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*/
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#define fp_mul(x, y) (((x) * (y)) >> FP_BITS)
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#define fp_div(x, y) (((x) << FP_BITS) / (y))
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#else
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static long fp_mul(long x, long y)
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{
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long x_neg = 0;
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long y_neg = 0;
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long rc;
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if ((x == 0) || (y == 0))
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{
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return 0;
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}
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if (x < 0)
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{
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x_neg = 1;
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x = -x;
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}
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if (y < 0)
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{
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y_neg = 1;
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y = -y;
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}
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rc = (((x >> FP_BITS) * (y >> FP_BITS)) << FP_BITS)
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+ (((x & FP_MASK) * (y & FP_MASK)) >> FP_BITS)
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+ ((x & FP_MASK) * (y >> FP_BITS))
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+ ((x >> FP_BITS) * (y & FP_MASK));
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if ((x_neg ^ y_neg) == 1)
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{
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rc = -rc;
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}
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return rc;
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}
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static long fp_div(long x, long y)
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{
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long x_neg = 0;
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long y_neg = 0;
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long shifty;
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long rc;
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int msb = 0;
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int lsb = 0;
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if (x == 0)
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{
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return 0;
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}
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if (y == 0)
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{
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return (x < 0) ? -FP_INF : FP_INF;
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}
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if (x < 0)
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{
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x_neg = 1;
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x = -x;
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}
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if (y < 0)
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{
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y_neg = 1;
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y = -y;
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}
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while ((x & (1 << (30 - msb))) == 0)
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{
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msb++;
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}
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while ((y & (1 << lsb)) == 0)
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{
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lsb++;
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}
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shifty = FP_BITS - (msb + lsb);
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rc = ((x << msb) / (y >> lsb));
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if (shifty > 0)
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{
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rc <<= shifty;
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}
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else
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{
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rc >>= -shifty;
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}
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if ((x_neg ^ y_neg) == 1)
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{
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rc = -rc;
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}
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return rc;
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}
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#endif /* FP_FAST_MUL_DIV */
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static long fp_exp(long x)
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{
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long k;
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long z;
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long R;
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long xp;
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if (x == 0)
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{
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return FP_ONE;
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}
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k = (fp_mul(abs(x), FP_LN2_INV) + FP_HALF) & ~FP_MASK;
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if (x < 0)
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{
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k = -k;
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}
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x -= fp_mul(k, FP_LN2);
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z = fp_mul(x, x);
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R = FP_TWO + fp_mul(z, FP_EXP_ZERO + fp_mul(z, FP_EXP_ONE
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+ fp_mul(z, FP_EXP_TWO)));
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xp = FP_ONE + fp_div(fp_mul(FP_TWO, x), R - x);
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if (k < 0)
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{
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k = FP_ONE >> (-k >> FP_BITS);
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}
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else
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{
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k = FP_ONE << (k >> FP_BITS);
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}
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return fp_mul(k, xp);
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}
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static long fp_exp10(long x)
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{
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if (x == 0)
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{
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return FP_ONE;
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}
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return fp_exp(fp_mul(FP_LN10, x));
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}
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static long fp_atof(const char* s, int precision)
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{
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long int_part = 0;
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long int_one = 1 << precision;
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long frac_part = 0;
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long frac_count = 0;
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long frac_max = ((precision * 4) + 12) / 13;
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long frac_max_int = 1;
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long sign = 1;
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bool point = false;
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while ((*s != '\0') && isspace(*s))
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{
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s++;
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}
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if (*s == '-')
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{
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sign = -1;
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s++;
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}
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else if (*s == '+')
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{
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s++;
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}
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while (*s != '\0')
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{
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if (*s == '.')
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{
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if (point)
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{
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break;
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}
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point = true;
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}
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else if (isdigit(*s))
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{
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if (point)
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{
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if (frac_count < frac_max)
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{
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frac_part = frac_part * 10 + (*s - '0');
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frac_count++;
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frac_max_int *= 10;
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}
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}
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else
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{
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int_part = int_part * 10 + (*s - '0');
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}
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}
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else
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{
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break;
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}
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s++;
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}
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while (frac_count < frac_max)
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{
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frac_part *= 10;
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frac_count++;
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frac_max_int *= 10;
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}
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return sign * ((int_part * int_one)
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+ (((int64_t) frac_part * int_one) / frac_max_int));
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}
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static long convert_gain(long gain)
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{
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if (gain != 0)
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{
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/* Don't allow unreasonably low or high gain changes.
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* Our math code can't handle it properly anyway. :)
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*/
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if (gain < (-23 * FP_ONE))
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{
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gain = -23 * FP_ONE;
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}
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if (gain > (17 * FP_ONE))
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{
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gain = 17 * FP_ONE;
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}
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gain = fp_exp10(gain / 20) << (24 - FP_BITS);
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}
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return gain;
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}
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long get_replaygain(const char* str)
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{
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long gain = 0;
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if (str)
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{
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gain = fp_atof(str, FP_BITS);
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gain = convert_gain(gain);
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}
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return gain;
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}
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long get_replaypeak(const char* str)
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{
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long peak = 0;
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if (str)
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{
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peak = fp_atof(str, 24);
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}
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return peak;
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}
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2005-07-27 11:54:33 +00:00
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/* Compare two strings, ignoring case, up to the end nil or another end of
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* string character. E.g., if eos is '=', "a=" would equal "a". Returns
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* true for a match, false otherwise.
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* TODO: This should be placed somewhere else, as it could be useful in
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* other places too.
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*/
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static bool str_equal(const char* s1, const char* s2, char eos)
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{
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char c1 = 0;
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char c2 = 0;
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while (*s1 && *s2 && (*s1 != eos) && (*s2 != eos))
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{
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if ((c1 = toupper(*s1)) != (c2 = toupper(*s2)))
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{
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return false;
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}
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s1++;
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s2++;
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}
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if (c1 == eos)
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{
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c1 = '\0';
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}
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if (c2 == eos)
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{
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c2 = '\0';
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}
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return c1 == c2;
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}
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/* Check for a ReplayGain tag conforming to the "VorbisGain standard". If
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* found, set the mp3entry accordingly. If value is NULL, key is expected
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* to be on the "key=value" format, and the comparion/extraction is done
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* accordingly. buffer is where to store the text contents of the gain tags;
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* up to length bytes (including end nil) can be written.
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* Returns number of bytes written to the tag text buffer, or zero if
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* no ReplayGain tag was found (or nothing was copied to the buffer for
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* other reasons).
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*/
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long parse_replaygain(const char* key, const char* value,
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struct mp3entry* entry, char* buffer, int length)
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{
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const char* val = value;
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char **p = NULL;
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char eos = '\0';
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if (!val)
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{
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if (!(val = strchr(key, '=')))
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{
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return 0;
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}
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val++;
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eos = '=';
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}
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if (str_equal(key, "replaygain_track_gain", eos)
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|| (str_equal(key, "rg_radio", eos) && !entry->track_gain))
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{
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entry->track_gain = get_replaygain(val);
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p = &(entry->track_gain_string);
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}
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else if (str_equal(key, "replaygain_album_gain", eos)
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|| (str_equal(key, "rg_audiophile", eos) && !entry->album_gain))
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{
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entry->album_gain = get_replaygain(val);
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p = &(entry->album_gain_string);
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}
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else if (str_equal(key, "replaygain_track_peak", eos)
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|| (str_equal(key, "rg_peak", eos) && !entry->track_peak))
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{
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entry->track_peak = get_replaypeak(val);
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}
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|
|
else if (str_equal(key, "replaygain_album_peak", eos))
|
|
|
|
{
|
|
|
|
entry->album_peak = get_replaypeak(val);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p)
|
|
|
|
{
|
|
|
|
int len = strlen(val);
|
|
|
|
|
|
|
|
len = MIN(len, length - 1);
|
|
|
|
|
|
|
|
/* A few characters just isn't interesting... */
|
|
|
|
if (len > 1)
|
|
|
|
{
|
|
|
|
strncpy(buffer, val, len);
|
|
|
|
buffer[len] = 0;
|
|
|
|
*p = buffer;
|
|
|
|
return len + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|