rockbox/firmware/target/arm/as3525/sansa-fuzev2/button-fuzev2.c

312 lines
8.9 KiB
C
Raw Normal View History

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 by Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "system.h"
#include "button.h"
#include "backlight.h"
#ifdef HAS_BUTTON_HOLD
static bool hold_button = false;
#endif
#ifdef HAVE_SCROLLWHEEL
#define SCROLLWHEEL_BITS (1<<7|1<<6)
/* TIMER units */
#define TIMER_TICK (KERNEL_TIMER_FREQ/HZ)/* how long a tick lasts */
#define TIMER_MS (TIMER_TICK/(1000/HZ))/* how long a ms lasts */
#define WHEEL_REPEAT_INTERVAL (300*TIMER_MS) /* 300ms */
#define WHEEL_FAST_ON_INTERVAL ( 20*TIMER_MS) /* 20ms */
#define WHEEL_FAST_OFF_INTERVAL ( 60*TIMER_MS) /* 60ms */
/* phsyical clicks per rotation * wheel value changes per phys click */
#define WHEEL_CHANGES_PER_CLICK 4
#define WHEELCLICKS_PER_ROTATION (12*WHEEL_CHANGES_PER_CLICK)
/*
* based on button-e200.c, adjusted to the AMS timers and fuzev2's
* scrollwheel and cleaned up a little
*/
static void scrollwheel(unsigned int wheel_value)
{
/* wheel values and times from the previous irq */
static unsigned int old_wheel_value = 0;
static unsigned int wheel_repeat = BUTTON_NONE;
static long last_wheel_post = 0;
/* We only post every 4th action, as this matches better with the physical
* clicks of the wheel */
static unsigned int wheel_click_count = 0;
/* number of items to skip in lists, 1 in slow mode */
static unsigned int wheel_delta = 0;
/* accumulated wheel rotations per second */
static unsigned long wheel_velocity = 0;
/* fast or slow mode? */
static int wheel_fast_mode = 0;
/* Read wheel
* Bits 6 and 7 of GPIOA change as follows (Gray Code):
* Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00
* Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00
*
* For easy look-up, actual wheel values act as indicies also,
* which is why the table seems to be not ordered correctly
*/
static const unsigned char wheel_tbl[2][4] =
{
{ 2, 0, 3, 1 }, /* Clockwise rotation */
{ 1, 3, 0, 2 }, /* Counter-clockwise */
};
unsigned int btn = BUTTON_NONE;
if (old_wheel_value == wheel_tbl[0][wheel_value])
btn = BUTTON_SCROLL_FWD;
else if (old_wheel_value == wheel_tbl[1][wheel_value])
btn = BUTTON_SCROLL_BACK;
if (btn == BUTTON_NONE)
{
old_wheel_value = wheel_value;
return;
}
int repeat = 1; /* assume repeat */
long time = TIMER2_VALUE + current_tick*TIMER_TICK; /* to timer unit */
long v = (time - last_wheel_post);
/* interpolate velocity in timer_freq/timer_unit == 1/s */
if (v) v = TIMER_FREQ / v;
/* accumulate velocities over time with each v */
wheel_velocity = (7*wheel_velocity + v) / 8;
if (btn != wheel_repeat)
{
/* direction reversals nullify all fast mode states */
wheel_repeat = btn;
repeat =
wheel_velocity =
wheel_click_count = 0;
}
if (wheel_fast_mode != 0)
{
/* fast OFF happens immediately when velocity drops below
threshold */
if (TIME_AFTER(time,
last_wheel_post + WHEEL_FAST_OFF_INTERVAL))
{
/* moving out of fast mode */
wheel_fast_mode = 0;
/* reset velocity */
wheel_velocity = 0;
/* wheel_delta is always 1 in slow mode */
wheel_delta = 1;
}
}
else
{
/* fast ON gets filtered to avoid inadvertent jumps to fast mode */
if (repeat && wheel_velocity > TIMER_FREQ/WHEEL_FAST_ON_INTERVAL)
{
/* moving into fast mode */
wheel_fast_mode = 1 << 31;
wheel_click_count = 0;
wheel_velocity = TIMER_FREQ/WHEEL_FAST_OFF_INTERVAL;
}
else if (++wheel_click_count < WHEEL_CHANGES_PER_CLICK)
{ /* skip some wheel changes, so that 1 post represents
* 1 item in lists */
btn = BUTTON_NONE;
}
/* wheel_delta is always 1 in slow mode */
wheel_delta = 1;
}
if (btn != BUTTON_NONE)
{
wheel_click_count = 0;
/* generate repeats if quick enough */
if (repeat && TIME_BEFORE(time,
last_wheel_post + WHEEL_REPEAT_INTERVAL))
btn |= BUTTON_REPEAT;
last_wheel_post = time;
if (queue_empty(&button_queue))
{
queue_post(&button_queue, btn, wheel_fast_mode |
(wheel_delta << 24) | wheel_velocity*360/WHEELCLICKS_PER_ROTATION);
/* message posted - reset delta and poke backlight on*/
wheel_delta = 1;
backlight_on();
buttonlight_on();
}
else
{
/* skipped post - increment delta */
if (++wheel_delta > 0x7f)
wheel_delta = 0x7f;
}
}
old_wheel_value = wheel_value;
}
#endif
void button_init_device(void)
{
#if defined(HAVE_SCROLLWHEEL)
GPIOA_DIR &= ~(1<<6|1<<7);
GPIOC_DIR = 0;
GPIOB_DIR |= (1<<4)|(1<<0);
GPIOB_PIN(4) = 1<<4; /* activate the wheel */
/* setup scrollwheel isr */
/* clear previous irq if any */
GPIOA_IC = SCROLLWHEEL_BITS;
/* enable edge detecting */
GPIOA_IS &= ~SCROLLWHEEL_BITS;
/* detect both raising and falling edges */
GPIOA_IBE |= SCROLLWHEEL_BITS;
/* lastly, enable the interrupt */
GPIOA_IE |= SCROLLWHEEL_BITS;
#endif
}
/* read the 2 bits at the same time */
#define GPIOA_PIN76_offset ((1<<(6+2)) | (1<<(7+2)))
#define GPIOA_PIN76 (*(volatile unsigned char*)(GPIOA_BASE+GPIOA_PIN76_offset))
void button_gpioa_isr(void)
{
#if defined(HAVE_SCROLLWHEEL)
/* scroll wheel handling */
if (GPIOA_MIS & SCROLLWHEEL_BITS)
scrollwheel(GPIOA_PIN76 >> 6);
/* ack interrupt */
GPIOA_IC = SCROLLWHEEL_BITS;
#endif
}
/*
* Get button pressed from hardware
*/
int button_read_device(void)
{
int btn = 0;
static bool hold_button_old = false;
static long power_counter = 0;
unsigned gpiod6;
/* if we don't wait for the fifo to empty, we'll see screen corruption
* (the higher the CPU frequency the higher the corruption) */
while ((DBOP_STAT & (1<<10)) == 0);
int delay = 30;
while(delay--) nop;
CCU_IO &= ~(1<<12);
GPIOB_PIN(0) = 1<<0;
udelay(4);
gpiod6 = GPIOD_PIN(6);
GPIOB_PIN(0) = 0;
udelay(2);
if (GPIOC_PIN(1) & 1<<1)
btn |= BUTTON_DOWN;
if (GPIOC_PIN(2) & 1<<2)
btn |= BUTTON_UP;
if (GPIOC_PIN(3) & 1<<3)
btn |= BUTTON_LEFT;
if (GPIOC_PIN(4) & 1<<4)
btn |= BUTTON_SELECT;
if (GPIOC_PIN(5) & 1<<5)
btn |= BUTTON_RIGHT;
if (GPIOB_PIN(1) & 1<<1)
btn |= BUTTON_HOME;
if (gpiod6 & 1<<6)
{ /* power/hold is on the same pin. we know it's hold if the bit isn't
* set now anymore */
if (GPIOD_PIN(6) & 1<<6)
{
hold_button = false;
btn |= BUTTON_POWER;
}
else
{
hold_button = true;
}
}
CCU_IO |= 1<<12;
#ifdef HAS_BUTTON_HOLD
#ifndef BOOTLOADER
/* light handling */
if (hold_button != hold_button_old)
{
hold_button_old = hold_button;
backlight_hold_changed(hold_button);
/* mask scrollwheel irq so we don't need to check for
* the hold button in the isr */
if (hold_button)
GPIOA_IE &= ~SCROLLWHEEL_BITS;
else
GPIOA_IE |= SCROLLWHEEL_BITS;
}
#else
(void)hold_button_old;
#endif
if (hold_button)
{
power_counter = HZ;
return 0;
}
/* read power, but not if hold button was just released, since
* you basically always hit power due to the slider mechanism after releasing
* (fuze only)
*/
else if (power_counter > 0)
{
power_counter--;
btn &= ~BUTTON_POWER;
}
#endif
return btn;
}
#ifdef HAS_BUTTON_HOLD
bool button_hold(void)
{
return hold_button;
}
#endif