rockbox/firmware/target/hosted/ibasso/button-ibasso.c

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iBasso DX50/DX90: Major code cleanup and reorganization. Reorganization - Separated iBasso devices from PLATFORM_ANDROID. These are now standlone hosted targets. Most device specific code is in the firmware/target/hosted/ibasso directory. - No dependency on Android SDK, only the Android NDK is needed. 32 bit Android NDK and Android API Level 16. - Separate implementation for each device where feasible. Code cleanup - Rewrite of existing code, from simple reformat to complete reimplementation. - New backlight interface, seperating backlight from touchscreen. - Rewrite of device button handler, removing unneeded code and fixing memory leaks. - New Debug messages interface logging to Android adb logcat (DEBUGF, panicf, logf). - Rewrite of lcd device handler, removing unneeded code and fixing memory leaks. - Rewrite of audiohw device handler/pcm interface, removing unneeded code and fixing memory leaks, enabling 44.1/48kHz pthreaded playback. - Rewrite of power and powermng, proper shutdown, using batterylog results (see http://gerrit.rockbox.org/r/#/c/1047/). - Rewrite of configure (Android NDK) and device specific config. - Rewrite of the Android NDK specific Makefile. Misc - All plugins/games/demos activated. - Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa. Includes - http://gerrit.rockbox.org/r/#/c/993/ - http://gerrit.rockbox.org/r/#/c/1010/ - http://gerrit.rockbox.org/r/#/c/1035/ Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight interface and new option for hold switch, touchscreen, physical button interaction. Rockbox needs the iBasso DX50/DX90 loader for startup, see http://gerrit.rockbox.org/r/#/c/1099/ The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If /mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit gracefully and the loader will restart Rockbox on USB disconnect. Tested on iBasso DX50. Compiled (not tested) for iBasso DX90. Compiled (not tested) for PLATFORM_ANDROID. Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 20:44:29 +00:00
/***************************************************************************
* __________ __ ___
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2014 by Ilia Sergachev: Initial Rockbox port to iBasso DX50
* Copyright (C) 2014 by Mario Basister: iBasso DX90 port
* Copyright (C) 2014 by Simon Rothen: Initial Rockbox repository submission, additional features
* Copyright (C) 2014 by Udo Schläpfer: Code clean up, additional features
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <linux/input.h>
#include <sys/inotify.h>
#include <sys/limits.h>
#include <sys/poll.h>
#include "config.h"
#include "backlight.h"
#include "button.h"
#include "debug.h"
#include "panic.h"
#include "settings.h"
#include "touchscreen.h"
#include "button-ibasso.h"
#include "button-target.h"
#include "debug-ibasso.h"
#include "sysfs-ibasso.h"
#define EVENT_TYPE_BUTTON 1
/* /dev/input/event0 */
#define EVENT_CODE_BUTTON_LINEOUT 113
#define EVENT_CODE_BUTTON_SPDIF 114
#define EVENT_CODE_BUTTON_HOLD 115
/* /dev/input/event1 */
#define EVENT_CODE_BUTTON_SDCARD 143
#define EVENT_TYPE_TOUCHSCREEN 3
/* /dev/input/event2 */
#define EVENT_CODE_TOUCHSCREEN_X 53
#define EVENT_CODE_TOUCHSCREEN_Y 54
#define EVENT_CODE_TOUCHSCREEN 57
#define EVENT_VALUE_TOUCHSCREEN_PRESS 1
#define EVENT_VALUE_TOUCHSCREEN_RELEASE -1
/*
Changing bit, when hold switch is toggled.
Bit is off when hold switch is engaged.
*/
#define HOLD_SWITCH_BIT 16
/*
Changing bit, when coaxial out is plugged.
Bit is off when coaxial out is plugged in.
*/
#define COAX_BIT 32
/*
Changing bit, when line out is plugged.
Bit is off when line out is plugged in.
*/
#define SPDIF_BIT 64
/* State of the hold switch; true: hold switch engaged. */
static bool _hold = false;
/* See button.h. */
bool button_hold(void)
{
char hold_state;
if(! sysfs_get_char(SYSFS_HOLDKEY, &hold_state))
{
DEBUGF("ERROR %s: Can not get hold switch state.", __func__);
hold_state = HOLD_SWITCH_BIT;
}
/*DEBUGF("%s: hold_state: %d, %c.", __func__, hold_state, hold_state);*/
/*bool coax_connected = ! (hold_state & COAX_BIT);
bool spdif_connected = ! (hold_state & SPDIF_BIT);*/
_hold = ! (hold_state & HOLD_SWITCH_BIT);
/*DEBUGF("%s: _hold: %d, coax_connected: %d, spdif_connected: %d.", __func__, _hold, coax_connected, spdif_connected);*/
return _hold;
}
/* Input devices monitored with poll API. */
static struct pollfd* _fds = NULL;
/* Number of input devices monitored with poll API. */
static nfds_t _nfds = 0;
/* The names of the devices in _fds. */
static char** _device_names = NULL;
/* Open device device_name and add it to the list of polled devices. */
static bool open_device(const char* device_name)
{
int fd = open(device_name, O_RDONLY);
if(fd == -1)
{
DEBUGF("ERROR %s: open failed on %s.", __func__, device_name);
return false;
}
struct pollfd* new_fds = realloc(_fds, sizeof(struct pollfd) * (_nfds + 1));
if(new_fds == NULL)
{
DEBUGF("ERROR %s: realloc for _fds failed.", __func__);
panicf("ERROR %s: realloc for _fds failed.", __func__);
return false;
}
_fds = new_fds;
_fds[_nfds].fd = fd;
_fds[_nfds].events = POLLIN;
char** new_device_names = realloc(_device_names, sizeof(char*) * (_nfds + 1));
if(new_device_names == NULL)
{
DEBUGF("ERROR %s: realloc for _device_names failed.", __func__);
panicf("ERROR %s: realloc for _device_names failed.", __func__);
return false;
}
_device_names = new_device_names;
_device_names[_nfds] = strdup(device_name);
if(_device_names[_nfds] == NULL)
{
DEBUGF("ERROR %s: strdup failed.", __func__);
panicf("ERROR %s: strdup failed.", __func__);
return false;
}
++_nfds;
DEBUGF("DEBUG %s: Opened device %s.", __func__, device_name);
return true;
}
/* See button.h. */
void button_init_device(void)
{
TRACE;
if((_fds != NULL) || (_nfds != 0) || (_device_names != NULL))
{
DEBUGF("ERROR %s: Allready initialized.", __func__);
panicf("ERROR %s: Allready initialized.", __func__);
return;
}
/* The input device directory. */
static const char device_path[] = "/dev/input";
/* Path delimeter. */
static const char delimeter[] = "/";
/* Open all devices in device_path. */
DIR* dir = opendir(device_path);
if(dir == NULL)
{
DEBUGF("ERROR %s: opendir failed: errno: %d.", __func__, errno);
panicf("ERROR %s: opendir failed: errno: %d.", __func__, errno);
return;
}
char device_name[PATH_MAX];
strcpy(device_name, device_path);
strcat(device_name, delimeter);
char* device_name_idx = device_name + strlen(device_name);
struct dirent* dir_entry;
while((dir_entry = readdir(dir)))
{
if( ((dir_entry->d_name[0] == '.') && (dir_entry->d_name[1] == '\0'))
|| ((dir_entry->d_name[0] == '.') && (dir_entry->d_name[1] == '.') && (dir_entry->d_name[2] == '\0')))
{
continue;
}
strcpy(device_name_idx, dir_entry->d_name);
/* Open and add device to _fds. */
open_device(device_name);
}
closedir(dir);
/* Sanity check. */
if(_nfds < 2)
{
DEBUGF("ERROR %s: No input devices.", __func__);
panicf("ERROR %s: No input devices.", __func__);
return;
}
/*
Hold switch has a separate interface for its state.
Input events just report that it has been toggled, but not the state.
*/
button_hold();
}
/* Last known touchscreen coordinates. */
static int _last_x = 0;
static int _last_y = 0;
/* Last known touchscreen state. */
static enum
{
TOUCHSCREEN_STATE_UNKNOWN = 0,
TOUCHSCREEN_STATE_UP,
TOUCHSCREEN_STATE_DOWN
} _last_touch_state = TOUCHSCREEN_STATE_UNKNOWN;
static bool handle_touchscreen_event(__u16 code, __s32 value)
{
bool read_more = false;
switch(code)
{
case EVENT_CODE_TOUCHSCREEN_X:
{
_last_x = value;
/* x -> next will be y. */
read_more = true;
break;
}
case EVENT_CODE_TOUCHSCREEN_Y:
{
_last_y = value;
break;
}
case EVENT_CODE_TOUCHSCREEN:
{
if(value == EVENT_VALUE_TOUCHSCREEN_PRESS)
{
_last_touch_state = TOUCHSCREEN_STATE_DOWN;
/* Press -> next will be x. */
read_more = true;
}
else
{
_last_touch_state = TOUCHSCREEN_STATE_UP;
}
break;
}
}
return read_more;
}
/* Last known hardware buttons pressed. */
static int _last_btns = BUTTON_NONE;
/* See button.h. */
int button_read_device(int *data)
{
bool read_more = true;
while(read_more)
{
read_more = false;
/* Poll all input devices. */
poll(_fds, _nfds, 0);
for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
{
if(! (_fds[fds_idx].revents & POLLIN))
{
continue;
}
struct input_event event;
if(read(_fds[fds_idx].fd, &event, sizeof(event)) < (int) sizeof(event))
{
DEBUGF("ERROR %s: Read of input devices failed.", __func__);
continue;
}
/*DEBUGF("DEBUG %s: device: %s, event.type: %d, event.code: %d, event.value: %d", __func__, _device_names[fds_idx], event.type, event.code, event.value);*/
switch(event.type)
{
case EVENT_TYPE_BUTTON:
{
if(event.code == EVENT_CODE_BUTTON_HOLD)
{
/* Hold switch toggled, update hold switch state. */
button_hold();
backlight_hold_changed(_hold);
_last_btns = BUTTON_NONE;
break;
}
_last_btns = handle_button_event(event.code, event.value, _last_btns);
if(_hold)
{
/* Hold switch engaged. Ignore all button events. */
_last_btns = BUTTON_NONE;
}
/*DEBUGF("DEBUG %s: _last_btns: %#8.8x", __func__, _last_btns);*/
break;
}
case EVENT_TYPE_TOUCHSCREEN:
{
if(_hold)
{
/* Hold switch engaged, ignore all touchscreen events. */
_last_touch_state = TOUCHSCREEN_STATE_UNKNOWN;
_last_btns = BUTTON_NONE;
}
else
{
read_more = handle_touchscreen_event(event.code, event.value);
/*DEBUGF("DEBUG %s: _last_touch_state: %d, _last_x: %d, _last_y: %d, read_more: %s", __func__, _last_touch_state, _last_x, _last_y, read_more ? "true" : "false");*/
}
break;
}
}
}
}
/*
Get grid button/coordinates based on the current touchscreen mode
Caveat: The caller seemingly depends on *data always being filled with
the last known touchscreen position, so always call
touchscreen_to_pixels().
*/
int touch = touchscreen_to_pixels(_last_x, _last_y, data);
if(_last_touch_state == TOUCHSCREEN_STATE_DOWN)
{
return _last_btns | touch;
}
/*DEBUGF("DEBUG %s: _last_btns: %#8.8x.", __func__, _last_btns);*/
return _last_btns;
}
void button_close_device(void)
{
TRACE;
if(_fds)
{
for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
{
close(_fds[fds_idx].fd);
}
free(_fds);
_fds = NULL;
}
if(_device_names)
{
for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
{
free(_device_names[fds_idx]);
}
free(_device_names);
_device_names = NULL;
}
_nfds = 0;
}