rockbox/apps/plugins/lib/playback_control.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
struct plugin_api* api = 0;
bool prevtrack(void)
{
api->audio_prev();
return false;
}
bool play(void)
{
int audio_status = api->audio_status();
if (!audio_status && api->global_status->resume_index != -1)
{
if (api->playlist_resume() != -1)
{
api->playlist_start(api->global_status->resume_index,
api->global_status->resume_offset);
}
}
else if (audio_status & AUDIO_STATUS_PAUSE)
api->audio_resume();
else
api->audio_pause();
return false;
}
bool stop(void)
{
api->audio_stop();
return false;
}
bool nexttrack(void)
{
api->audio_next();
return false;
}
static bool volume(void)
{
const struct settings_list* vol =
api->find_setting(&api->global_settings->volume, NULL);
return api->option_screen((struct settings_list*)vol, false, "Volume");
}
static bool shuffle(void)
{
const struct settings_list* shuffle =
api->find_setting(&api->global_settings->playlist_shuffle, NULL);
return api->option_screen((struct settings_list*)shuffle, false, "Shuffle");
}
static bool repeat_mode(void)
{
const struct settings_list* repeat =
api->find_setting(&api->global_settings->repeat_mode, NULL);
int old_repeat = api->global_settings->repeat_mode;
api->option_screen((struct settings_list*)repeat, false, "Repeat");
if (old_repeat != api->global_settings->repeat_mode &&
(api->audio_status() & AUDIO_STATUS_PLAY))
api->audio_flush_and_reload_tracks();
return false;
}
MENUITEM_FUNCTION(prevtrack_item, 0, "Previous Track",
prevtrack, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(playpause_item, 0, "Pause / Play",
play, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(stop_item, 0, "Stop Playback",
stop, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(nexttrack_item, 0, "Next Track",
nexttrack, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(volume_item, 0, "Change Volume",
volume, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(shuffle_item, 0, "Enable/Disable Shuffle",
shuffle, NULL, NULL, Icon_NOICON);
MENUITEM_FUNCTION(repeat_mode_item, 0, "Change Repeat Mode",
repeat_mode, NULL, NULL, Icon_NOICON);
MAKE_MENU(playback_control_menu, "Playback Control", NULL, Icon_NOICON,
&prevtrack_item, &playpause_item, &stop_item, &nexttrack_item,
&volume_item, &shuffle_item, &repeat_mode_item);
void playback_control_init(struct plugin_api* newapi)
{
api = newapi;
}
bool playback_control(struct plugin_api* newapi,
struct viewport parent[NB_SCREENS])
{
api = newapi;
return api->do_menu(&playback_control_menu, NULL, parent, false) == MENU_ATTACHED_USB;
}