2002-08-21 10:36:05 +00:00
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Q1. What is a FAQ?
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A1. A rare small animal of the species 'Textius Electronicus'. It is known for
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its helpful attitude and vicious misspellings.
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Q2. Okay, fine, what is _this_ FAQ?
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A2. This FAQ is for questions (that we have answers too) that have been asked
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repeatedly either in emails or on IRC.
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Q3. What is Rockbox? What is it's purpose?
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A3. The purpose of this project is to write an Open Source replacement
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firmware for the Archos Jukebox 6000, Studio 20 and Recorder MP3 players.
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Q4. I want to write code for my Archos, how do I proceed?
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2002-08-21 11:06:32 +00:00
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A4. First make sure to read the file CONTRIBUTING in the docs directory
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2002-08-22 07:02:03 +00:00
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on Sourceforge. See http://rockbox.haxx.se/docs/contributing.html
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2002-08-21 10:36:05 +00:00
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if you do not want to have to wade through the CVS directories.
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2002-08-22 07:03:17 +00:00
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Q5: What is CVS?
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2002-08-21 10:36:05 +00:00
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A5: Concurrent Versions System (http://www.cvshome.org). We have a small
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help page about how to use this to get, update and commit files on the web
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at http://rockbox.haxx.se/cvs.html
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Q6. What exactly is the CONTRIBUTING file?
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A6. Just like the name implies, it lists conventions that the project follows,
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and in turn asks you to follow, for the formating of source code in
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general.
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Q7. Okay, so I read CONTRIBUTING and although I don't agree with all your
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conventions, I am going to be sensible and follow them anyway. Now what?
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A7. Start by reading up on the information about the jukeboxes on our web page.
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Then go into CVS and look at the code we've written. Then take what you
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need and start writing.
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Q8. Okay, so how do I submit a patch?
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2002-08-23 20:49:12 +00:00
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A8. Run: "diff -ub oldfile newfile > patchfile" against the file(s) you have
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2002-10-01 08:39:48 +00:00
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changed. Then submit the patch to the project via Sourceforge's patch
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tracker. See: http://sourceforge.net/tracker/?group_id=44306&atid=439120
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Your patch will be taken under consideration. Please remember that all
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2002-08-23 20:49:12 +00:00
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submissions are not automatically accepted. This is nothing personal.
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2002-08-21 10:36:05 +00:00
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2002-08-23 20:49:12 +00:00
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Preferrably, run the diff against the current cvs code:
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cvs diff -ub > patchfile
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2002-08-21 10:36:05 +00:00
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2002-10-01 08:39:48 +00:00
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One last note. We would appreciate it if *all* patches, files and fixes
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that are meant for inclusion in the sources would be posted to the patch
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tracker. Patches sent to the mailing list are quickly lost in the
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traffic of the list itself. (And looking back in the archives for
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missed patches quickly becomes a nightmare.)
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2002-08-21 10:36:05 +00:00
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Q9. I want to join the development team, but don't have a SourceForge account,
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what should I do?
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2002-08-23 20:49:12 +00:00
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A9. You don't need a SourceForge account to help developing Rockbox. Just
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submit patches to the mailing list as per the instructions above.
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If your patches are consistently well-written and thus accepted, you may
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ultimately be offered CVS commit access. If that should happen, you will
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need to get a Sourceforge account:
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http://sourceforge.net/account/register.php
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2002-08-21 10:36:05 +00:00
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Q10. Do you have a mailing list?
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A10. Sure do! As a matter of fact, we have several of them for specific
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2002-08-21 17:33:56 +00:00
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things. Please check out: http://rockbox.haxx.se/mail/
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2002-08-21 10:36:05 +00:00
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Q11. Great you have a mailing list! Is there anyway for me to catch up on
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past posts?
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2002-08-21 11:22:59 +00:00
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A11. Check out the archives at: http://rockbox.haxx.se/mail/
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2002-08-21 10:36:05 +00:00
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Q12. How can I meet the developers working on the project?
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A12. One way is by visiting us on IRC. Head on over to the server
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irc.openprojects.net, and then join "#rockbox". There is usually at
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least one person there. If you don't see any activity, feel free to post
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questions anyway, serveral of us log the channel and will get you answers
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when we unidle.
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Q13: Wow, you guys talk on IRC alot? I wish I had been around for those
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conversations to see what happened.
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A13: We are glad you mentioned that! http://rockbox.haxx.se/irc happens
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to have a list of various logs we have recorded of events in the channel.
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Feel free to read up, and ask questions on what you find.
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Q14. What is this "SourceForge" you keep mentioning?
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A14. http://www.sourceforge.net
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Q15. Can the changes or the software that Rockbox suggests or offers
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possibly damage my Archos Player?
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A15. All firmware mods that are presented are still highly experimental.
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Try them at your own risk. We offer no guarantee that this software, or
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the hardware modifications we show, will not damage your player or void
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your warranty. That said, we have not been able to damage any of our
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units by modifying only the firmware. You can accidentally password
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protect your harddisk, but there are ways around that. (See below.)
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Q16. I want to see what the inside of my player looks like, but I would really
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like to avoid voiding my warranty. Is there anything you can suggest?
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A16. We have a collection of photos of both the player and recorder. Look at
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http://rockbox.haxx.se/internals/
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Q17. What exactly are you trying to achieve with this line of development?
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(A.K.A. whats your purpose for being here?)
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A17. Firstly, we wouldn't start something like this if we didn't simply enjoy
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it profusely. This is great fun!
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Secondly, we feel the firmware is lacking some features and contain a
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number of annoying bugs that we want to fix.
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Some ideas would include (in no particular order):
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- No pause between songs
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- Mid-song resume
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- Mid-playlist resume
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- No-scan playlists
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- Unlimited playlist size
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- Autobuild playlists (ie: "all songs in this directory tree")
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- Auto-continue play in the next directory
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- Current folder and all sub-folder random play
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- Full disk random play
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- REAL random
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- Multi song queue
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- Faster scroll speed
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- More cool features with the wire remote control (including
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controlling your Archos from your car radio (req hw mod))
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- Support playing of other files types (ie: Ogg Vorbis support)
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- Support for megabass switch (req hw mod)
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- Player control via USB
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- Memory expansion?
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Note: Just because something is on this list, does not mean that it is
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2002-08-21 17:33:56 +00:00
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technically feasible. (But hey we can dream) And something not
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being on the list does not mean it isn't a neat idea. Bring it to
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the list.
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2002-08-21 10:36:05 +00:00
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2002-09-07 12:13:40 +00:00
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Q18. You mention supporting Ogg Vorbis and other file types on your list of
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ideas. What is the status on that?
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2002-08-21 10:36:05 +00:00
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A18. Pessimist's Answer: At the current time we belive this is not very likely
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The Micronas chip (MAS3507) decoder in the archos does not natively
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support decoding and there is very little program space in the player to
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implement it ourselves. The alternative would be to write a software
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decoder as part of the RockBox firmware. However, as much as we love
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our players, the computing power of the Archos (SH1 microcontroller) is
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not fully sufficent for this need.
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Optimist's Answer: We can play any format if only we can write code for
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the DSP to decode it. The MAS 3507 (and 3587) are generic DSPs that
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simply have MP3 codecs in ROM. We can download new codecs in them and
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we will be the first to celebrate if we can get OGG or FLAC or anything
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into these DSPs. Unfortunately, we have no docs or tools for writing new
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MAS DSP code and Intermetall is very secretive about it. If anyone can
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help, please get in touch!
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2002-09-07 12:13:40 +00:00
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The recent release of Tremor (integer Ogg decoder) indicates it uses
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around 100 KB for lookup tables. That's not unreasonable for a decoder,
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but we only have 4 KB for both code *and* data. So the grim reality is
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that Ogg will never be supported by the Archos Players and Recorders.
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2002-08-21 10:36:05 +00:00
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Q19. What about supporting playing of WMA files?
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2002-08-22 07:02:03 +00:00
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A19. Dear Mr. Gates, you have two options. Re-read question #18, or go buy
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2002-08-21 10:36:05 +00:00
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your own project.
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2002-08-29 13:36:05 +00:00
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Q20: But you don't understand, I'm not talking about decoding here,
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since the data we want may already be in the decoded format (PCM).
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A20: Okay, last time. No. We have no problems whatsoever reading different
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file formats, call it PCM, WAV, GRI, PQR or whatever. The problem is
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that the CODEC only accepts MP3 data and nothing else. We could write a
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new CODEC if we knew how to do it, but there is no documentation on the
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DSP. Please note that we have no access to the DAC, so we can't send the
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data directly to the DAC.
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Q21. What is the most recent version of Rockbox?
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A21. We recently released version 1.3, so head on over to
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2002-08-28 09:45:09 +00:00
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http://rockbox.haxx.se/download/ and pull it down.
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2002-08-21 10:36:05 +00:00
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Make sure to read the release notes.
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2002-08-29 13:36:05 +00:00
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(http://rockbox.haxx.se/download/rockbox-1.3-notes.txt).
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q22. What do you plan to add to coming versions?
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A22. We have a rough idea of which features we plan/expect/hope to be included
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2002-08-21 10:36:05 +00:00
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in which versions. Once again, remember that none of this is written in
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stone (noticing a pattern yet?)
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Version 1.4
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2002-08-27 12:18:28 +00:00
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Autobuild playlists, Recording, Loadable fonts, Customizable WPS
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2002-08-27 12:16:40 +00:00
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Version 1.5
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2002-08-27 12:18:28 +00:00
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File/directory management
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q23. I tried one of your firmware files and now I can't access my harddisk!
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2002-08-21 10:36:05 +00:00
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When I turn on my jukebox, it says:
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Part. Error
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Pls Chck HD
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2002-08-29 13:36:05 +00:00
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A23. Your harddisk has been password protected. We're not 100% sure why it
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2002-08-21 10:36:05 +00:00
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happens, but you can unlock it yourself. Look at:
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http://rockbox.haxx.se/lock.html
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2002-08-29 13:36:05 +00:00
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Q24: This FAQ doesn't answer the question I have. What should I do?
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A24: You have a couple options here. You could forget the question, find an
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2002-08-21 10:36:05 +00:00
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easier question, or accept '42' as the answer no matter what. We don't
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really recommend any of these (though I do opt for '42' often myself).
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What we do recommend is stopping by IRC, reading
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http://rockbox.haxx.se to see if the question was answered else
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where and just not included here, or ultimatly dropping an email to the
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mailing list (rockbox@cool.haxx.se) or the FAQ maintainer listed on the
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project homepage.
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2002-08-29 13:36:05 +00:00
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Q25: Are there other ways to contact the developers?
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A25: Yes.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q26: Are you going to tell us what they are?
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A26: No. Post to the mailing list and we will get back to you.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q27: But I _really_ want to talk with you in person.
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A27: I'm sorry. My girlfriend/boyfriend/pet says I'm not allowed to, and the
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2002-08-21 10:36:05 +00:00
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doctors here won't let me have pens or pencils. They say its some rule
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about us not having sharp objects. I'm sorry. Now please stop calling me
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here.
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2002-08-29 13:36:05 +00:00
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Q28: Will you ever port Quake II to the Archos?
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A28: If you ask that again, I'm sending your address and phone number to the
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2002-08-29 14:52:02 +00:00
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guy that mailed us with question #25.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q29: Umm, was that sarcasm?
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A29: That's it, I'm mailing him now.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q30: Is this legal? I mean, I'd just hate to see something like that
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2002-08-21 10:36:05 +00:00
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challenged under the DMCA in all its ridiculousness. Any thoughts or
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ideas?
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2002-08-29 13:36:05 +00:00
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A30: We believe we are in the green on this. We are not violating anyone's
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2002-08-21 10:36:05 +00:00
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copyright and we are not circumventing any copy protection scheme.
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This has been a big point for the project since its inception. Some
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people wanted us to distribute patched versions of the original firmware,
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but seeing as that _would_ have violated Archos' copyright, we didn't
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follow that course of action.
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2002-08-29 13:36:05 +00:00
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Q31: On the website [and various information postings] you state
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2002-08-21 10:36:05 +00:00
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"Every tiny bit was reverse engineered, disassembled and then
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re-written from scratch".
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If it was rewritten from scratch then why was it first reverse-engineered
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and disassembled? Instead this sounds more like someone disassembled it
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then used the understanding that they gained to create a new version,
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which is not quite the same as "from scratch".
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2002-08-29 13:36:05 +00:00
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A31: Don't confuse the terms. Reverse engineering means examining a product
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2002-08-21 10:36:05 +00:00
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to find out how it works. Disassembling the firmware is merely one tool
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used in that examination. Oscilloscopes and logic analyzers are other
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tools we have used. We have written every single byte of the Rockbox
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firmware. But we could not have written the software without first
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researching how the hardware was put together, i.e. reverse engineer it.
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All of this is completely legal. If you define "from scratch" as writing
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software without first researching the surrounding interfaces, then no
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software has ever been written from scratch.
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2002-08-29 13:36:05 +00:00
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Q32: Wait a minute here. When you released version 1.0 you did not have a
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2002-08-21 10:36:05 +00:00
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single one of the ideas you have mentioned on your website actually
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implimented! Calling this version 1.0 is really misleading. Whats the
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story?!
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2002-08-29 13:36:05 +00:00
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A32: In simple terms, the first release was called 1.0 because it had a basic
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2002-08-21 10:36:05 +00:00
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working feature set that worked and had no known bugs. That is what 1.0
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meant. It is true that Rockbox 1.0 lacked most of the feature set that
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every sane user wanted. However, we never said it was more
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2002-08-24 03:52:01 +00:00
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feature-complete or better in any way then the original firmware that
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early in the project. The first release was done as a proof of concept
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that our ideas are moving in the right direction. We also hoped that it
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would help bring the project some attention, and some additional
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developers. Adding the missing features was just a matter of time. In
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more recent releases we have completed many of our desired goals, and
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several new ones that were implimented to fullfill user requests.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q33: I've heard talk of a 'Rolo'. What is that? (Or 'All you ever wanted
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2002-08-21 10:36:05 +00:00
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to know about Rockbox boot loaders')
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2002-09-03 19:41:49 +00:00
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A33: Rolo is our bootloader. Currently it is only available in CVS and daily
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builds, but will be standard in release 1.4. It works by basically
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having a file with the same extension of the firmware (.ajz on Recorder,
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.mod on Player) 'run' from within Rockbox. Just scroll to the firmware
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you wish to switch to and press play.
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*Poof* You will reboot to that firmware. (Note that in order to return
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to Rockbox you may need to reboot manually if the new firmware you loaded
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does not have a bootloader itself.)
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q34: I was thinking about making the USB a bit more usable. What are the
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2002-08-21 10:36:05 +00:00
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chances of using the USB port to [play games / share files / list
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the device as something other then a hard drive / sell my soul to you
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for a nickel]. What do you think?
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2002-08-29 13:36:05 +00:00
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A34: You really don't want to know what I think, it involves road flares,
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2002-08-21 10:36:05 +00:00
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microwave ovens and shaved cats. Enough said. But regarding the USB
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portion of your question, this is not feasible. First, any ideas
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regarding special communications over the USB port will not work because
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we have no control over the USB port itself. We are capable of
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dectecting if it is in use (so we know which mode to switch to) but that
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is it. Second, if you would like to have your Archos as a harddrive for
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another device, know that this will not work either. The Archos unit is
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a slave. Most other USB devices are slaves as well. So without some
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master involved there can be no communication. Sorry. Now about your
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soul. Would you settle for 3 cents and a small wad of belly button lint?
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2002-08-29 13:36:05 +00:00
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Q35: When I use RockBox my jukebox's red "error" light turns on a lot, but this
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2002-08-21 10:36:05 +00:00
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doesn't happen on the factory firmware. Why?
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2002-08-29 13:36:05 +00:00
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A35: Rockbox uses the red LED as harddisk activity light, not as an error
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2002-08-21 10:36:05 +00:00
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light. Relax and enjoy the music.
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2002-10-10 14:38:30 +00:00
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Q36: How do I use the loadable fonts? (Recorder-only)
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A36: They are files using an .fnt extension. Just press PLAY on a font you
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want to use and voila, Rockbox will use it. If the font is put in your
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/.rockbox directory, your choice will be remembered by Rockbox and thus
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become your selected font every time you start it in the future.
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Download fonts from http://rockbox.haxx.se/fonts/
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You can also make your own font. Create one using the "standard" BDF
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format and then convert that into the Rockbox .fnt format using the
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convbdf tool.
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Loadable fonts are introduced in the 1.4 release, they did not work in
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the 1.3.
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q37: I have a question about the batteries...
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A37: STOP! We have put together a completely different FAQ for battery
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2002-08-21 11:07:28 +00:00
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related questions.
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Check out: http://rockbox.haxx.se/docs/battery-faq.html
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2002-08-21 10:36:05 +00:00
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2002-08-29 13:36:05 +00:00
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Q38: What is the WPS?
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A38: That is the 'While Playing Screen'. Basically this is what is shown on
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2002-08-22 03:00:12 +00:00
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your player's display while we are playing your song.
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2002-08-29 13:36:05 +00:00
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Q39: What good is the WPS? How usable/flexible is it?
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A39: It is very good if you want information about the current item playing ;)
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2002-10-10 14:40:38 +00:00
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Currently the WPS on the Player is very flexible. By using a file with a
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'.wps' extension you can manage exactly how/what you want data displayed
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on your Archos Player. If you PLAY such a file, it'll be used. If the
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file is placed in your /.rockbox directory, the file name will be
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remembered and used on subsequent restarts.
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Please see http://rockbox.haxx.se/docs/custom_wps_format.html for more
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information.
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2002-08-22 03:00:12 +00:00
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2002-08-29 13:36:05 +00:00
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Q40: Can the Player LCD font be modified?
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A40: The simple answer is no. This is because the Player font is character
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2002-08-26 23:58:05 +00:00
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cell based (as opposed to the Recorder's bitmap based display). This
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means that we are able to choose what characters to display, but not how
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to display them. We do have the ability to change/create up to 4 chars
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on one model and 8 on another, however we are currently using several of
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these 'letters' to store icons for the player.
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2002-08-29 13:36:05 +00:00
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Q41: Why don't you have any games available for the Players?
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A41: The display on the Players is character cell and not bitmap based.
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2002-08-26 23:58:05 +00:00
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This means we can only control what characters get displayed, not
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what pixels are shown. This makes the prospect of game play very
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2002-08-27 10:01:38 +00:00
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slim (at least for anything involving graphics).
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2002-08-27 13:50:00 +00:00
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2002-08-29 13:36:05 +00:00
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Q42: When recording is finally implimented in Rockbox, will it be possible to
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2002-08-27 13:50:00 +00:00
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use custom codecs (like LAME) or is there a built in codec in the Archos?
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2002-08-29 13:36:05 +00:00
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A42: The MP3 encoder is in the MAS3587F chip, and nothing we can change.
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2002-08-27 13:50:00 +00:00
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2002-08-29 13:36:05 +00:00
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Q43: What are the max/min bitrates for recording on the Recorder's encoder?
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A43: The builtin encoder is variable bit rate only with a max of 192kbit/s,
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2002-08-27 13:50:00 +00:00
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and a min of 32kbit/s.
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2002-08-29 13:36:05 +00:00
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Q44: I have a question about the id3v1 and id3v2 tags...
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A44: Stop! Here is all the information about that (if you still have
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2002-08-27 13:50:00 +00:00
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questions when done, ask then.)
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2002-08-27 14:29:02 +00:00
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- Rockbox supports both id3v1 and id3v2
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2002-08-27 22:20:14 +00:00
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2002-08-27 14:29:02 +00:00
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- The id3v2 support is limited to the first 300 bytes of the file. Some
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2002-08-27 22:20:14 +00:00
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ripper programs tend to add very big tags first and then the important
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ones Rockbox wants to read end up beyond the first 300 bytes and then
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they remain unknown.
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2002-08-27 14:29:02 +00:00
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- If you believe that the tags you don't see *are* within 300 bytes, then
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2002-08-27 22:20:14 +00:00
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please make the mp3 file available for one of the developers to try out.
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2002-08-27 14:29:02 +00:00
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- The 300-byte limit is subject to be removed in a future version
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2002-08-27 14:14:18 +00:00
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2002-08-29 13:36:05 +00:00
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Q45: Would it be possible to record from line in on the player?
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A45: No.
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2002-08-27 16:40:32 +00:00
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2002-08-29 13:36:05 +00:00
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Q46: Where exactly did the name 'Rockbox' come from?
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A46: Well you can follow the full line of emails at
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2002-08-27 16:40:32 +00:00
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http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0062.shtml
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However, the brief rundown is that it was recommended first by
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Tome Cvitan, and put to a vote (which it lost).
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Funny thing about democracys. This isn't one ;) Our beloved project
|
2002-09-07 12:13:40 +00:00
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leader vetoed the winning name and chose Rockbox instead.
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2002-08-27 16:40:32 +00:00
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http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0134.shtml
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2002-08-27 22:20:14 +00:00
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There you have it. Recommeded by users, decision by dictator.
|
2002-08-29 13:36:05 +00:00
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2002-09-03 19:41:49 +00:00
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Q47: Why is there a limit of 400 files in a directory?
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A47: We have answered this question numerous times. It is mentioned in the
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release notes, and in the mailing list archives
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(http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-08/0448.shtml).
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But, hey, we wouldn't want people to have to work to get an answer.
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(If you are reading this, feel proud, for you are the exception).
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We settled on 400 files in a directory because file listings take up
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memory on the unit, and we felt that 400 is significantly large enough
|
2002-09-07 12:13:40 +00:00
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for a majority of the populace. We prefer the option of limiting
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2002-09-03 19:41:49 +00:00
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file limits in order to provide a greater amount of memory for buffering
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of files being played.
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Q48: Okay, I understand your 400 file limit. But why hardcode? Why not
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have this be dynamically allocated?
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A48: Because it's useless. Dynamic memory is only ever useful if you have
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memory consumers (tasks) that run at different points in time, and thus
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can reuse the same memory for different purposes.
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We don't have that. We must be able to show a big dir, index a big
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playlist and play a big mp3 file, all at the same time. They cannot use
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the same memory, and thus dynamic memory buys us nothing but extra
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complexity. If we used dynamic memory for this, we would get all kinds
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of odd bugs. Playlists that only got half-loaded if placed in certain
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directories. Parts of the disk you couldn't go to if playing a certain
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playlist etc.
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We have a number of tasks that consume memory. They can all run at the
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same time, using all of their alotted memory. Therefore it is much better
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to allocate that memory to them beforehand and not pretend that anyone
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else is able to use it. This is standard practice in memory-limited
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systems.
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Q49: Why is there a 10,000 song limit on playlists?
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A49: This is another hardcoded limit. We feel that as bigger disks arrive
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that this limit will increase. Because of the way that playlists are
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stored, it tends to be a bit more maleable then the directory file limit.
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For further detail, look at questions 47 and 48 and replace any instances
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of '200' with '10,000'.
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Q50: You don't understand! I _really_ need to have more then 400 files
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in a directory!
|
2002-09-07 09:58:00 +00:00
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A50: The use of really big directories was a workaround for the poor playlist
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capabilities of the original Archos firmware. With Rockbox, you no longer
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need this workaround. Organise your files in directories, then build
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playlists for all collections you want to shuffle-play.
|
2002-09-03 19:41:49 +00:00
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2002-09-07 09:58:00 +00:00
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Q51: How can I make playlists on my PC?
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A51: There are many programs that can create .m3u playlists. WinAmp is one.
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|
Another simple method, that requires no extra software, is to use dir:
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|
2002-09-07 18:07:29 +00:00
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dir /b /s X:\ > X:\allfiles.m3u
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dir /b /s X:\Pop > X:\pop.m3u
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...where X: is your archos drive.
|
2002-09-07 09:58:00 +00:00
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Linux users can use the 'find' command:
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|
cd /mnt/archos
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|
find . -name "*.mp3" > all.m3u
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|
Remember that playlists are simple text files. You can edit them with any
|
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|
normal text editor.
|
2002-09-04 08:24:11 +00:00
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Q52: How can I find out about all the neat features that Rockbox has?
|
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A52: This information is in our manual (It sometimes gets a bit out of
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|
date, so please bear with us.) The information you are most likely
|
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|
looking for is a bit down the tree, so the heres the url:
|
2002-09-07 09:58:00 +00:00
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|
http://rockbox.haxx.se/manual/rec-general.html
|
2002-09-18 09:25:55 +00:00
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Q53: How does the shuffle work?
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A53: It sees the playlist as a deck of cards, shuffling the entries using a
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|
pseudo-random generator called the Mersenne Twister. After shuffling,
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the list is never changed again until you reshuffle the list, by
|
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stopping the playback and restarting. If the repeat mode is enabled,
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the list will simply start over from the first file again, without
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reshuffling.
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The random seed is stored in the persistent setting area, so that the
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resume feature can shuffle the playlist in exactly the same way when
|
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resuming.
|
2002-10-01 08:58:56 +00:00
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Q54: How can I see what bugs are currently open/being worked on?
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A54: Check out http://rockbox.haxx.se/bugs.shtml for a listing of bugs
|
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|
that have been reported.
|
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Q55: How can I report about bugs in Rockbox?
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A55: If we were better programmers we would take that as an insult. But we
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aren't, so we won't. The first step in reporting a bug is to review
|
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|
the rules we ask you to follow in your submission (listed at:
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http://rockbox.haxx.se/bugs.shtml#rules).
|
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|
Please note that we ask reports of bugs in CVS/daily builds to be sent
|
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|
to the mailing list, and bugs in released versions of Rockbox to be
|
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submitted through SourceForge's bug tracker. (A link to the bug tracker
|
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|
|
can be found under our bug submission rules.)
|
2002-10-01 09:37:34 +00:00
|
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Q56: I keep shutting off my player in my pocket. Can the OFF (Recorder) or
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|
STOP (Player) key be locked?
|
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|
A56: No. Unfortunately, the ON/OFF mechanisms are handled entirely in
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|
hardware. The firmware can read the keys, but can't prevent them from
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|
shutting off the player.
|