rockbox/apps/gui/skin_engine/skin_buffer.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: wps_parser.c 19880 2009-01-29 20:49:43Z mcuelenaere $
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
* Copyright (C) 2009 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "buffer.h"
#include "settings.h"
#include "screen_access.h"
/* skin buffer management.
* This module is used to allocate space in a single global skin buffer for
* tokens for both/all screens.
*
* This is mostly just copy/paste from firmware/buffer.c
*
*
* MAIN_ and REMOTE_BUFFER are just for reasonable size calibration,
* both screens can use the whole buffer as they need; it's not split
* between screens
*/
#define MAIN_BUFFER ((LCD_HEIGHT*LCD_WIDTH*LCD_DEPTH/8) \
+ (2*LCD_HEIGHT*LCD_WIDTH/8))
#if (NB_SCREENS > 1)
#define REMOTE_BUFFER ((LCD_REMOTE_HEIGHT*LCD_REMOTE_WIDTH*LCD_REMOTE_DEPTH/8) \
+ (2*LCD_REMOTE_HEIGHT*LCD_REMOTE_WIDTH/8))
#else
#define REMOTE_BUFFER 0
#endif
#define SKIN_BUFFER_SIZE (MAIN_BUFFER + REMOTE_BUFFER)
static unsigned char buffer_start[SKIN_BUFFER_SIZE], *buffer_pos = NULL;
static size_t buf_size = SKIN_BUFFER_SIZE;
void skin_buffer_init(void)
{
#if 0 /* this will go in again later probably */
if (buffer_start == NULL)
{
buf_size = SKIN_BUFFER_SIZE;/* global_settings.skin_buf_size */
buffer_start = buffer_alloc(buf_size);
buffer_pos = buffer_start;
}
else
#endif
{
/* reset the buffer.... */
buffer_pos = buffer_start;
}
}
/* get the number of bytes currently being used */
size_t skin_buffer_usage(void)
{
return buffer_pos-buffer_start;
}
/* Allocate size bytes from the buffer */
void* skin_buffer_alloc(size_t size)
{
void* retval = buffer_pos;
if (skin_buffer_usage()+size >= buf_size)
{
return NULL;
}
buffer_pos += size;
/* 32-bit aligned */
buffer_pos = (void *)(((unsigned long)buffer_pos + 3) & ~3);
return retval;
}
/* Get a pointer to the skin buffer and the count of how much is free
* used to do your own buffer management.
* Any memory used will be overwritten next time wps_buffer_alloc()
* is called unless skin_buffer_increment() is called first
*/
void* skin_buffer_grab(size_t *freespace)
{
*freespace = buf_size - skin_buffer_usage();
return buffer_pos;
}
/* Use after skin_buffer_grab() to specify how much buffer was used */
void skin_buffer_increment(size_t used)
{
buffer_pos += used;
/* 32-bit aligned */
buffer_pos = (void *)(((unsigned long)buffer_pos + 3) & ~3);
}