rockbox/apps/plugins/rockpaint.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
* Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/**
* TODO:
* - implement 2 layers with alpha colors
* - take brush width into account when drawing shapes
* - handle bigger than screen bitmaps
* - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
*/
#include "plugin.h"
#include "lib/pluginlib_bmp.h"
#include "lib/rgb_hsv.h"
#include "lib/playback_control.h"
PLUGIN_HEADER
/***********************************************************************
* Buttons
***********************************************************************/
#if CONFIG_KEYPAD == IRIVER_H300_PAD
#define ROCKPAINT_QUIT BUTTON_OFF
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_ON
#define ROCKPAINT_TOOLBAR BUTTON_REC
#define ROCKPAINT_TOOLBAR2 BUTTON_MODE
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
#define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
#define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
#define ROCKPAINT_UP BUTTON_MENU
#define ROCKPAINT_DOWN BUTTON_PLAY
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_PLAY
#define ROCKPAINT_TOOLBAR BUTTON_REC
#define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_A
#define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD)
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
#define ROCKPAINT_TOOLBAR BUTTON_REC
#define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
#define ROCKPAINT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_DOWN )
#define ROCKPAINT_TOOLBAR ( BUTTON_SELECT | BUTTON_LEFT )
#define ROCKPAINT_TOOLBAR2 ( BUTTON_SELECT | BUTTON_RIGHT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_FF
#define ROCKPAINT_MENU BUTTON_PLAY
#define ROCKPAINT_TOOLBAR BUTTON_REW
#define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_SCROLL_UP
#define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define ROCKPAINT_QUIT BUTTON_BACK
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_PLAY
#define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif ( CONFIG_KEYPAD == COWON_D2_PAD )
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define ROCKPAINT_QUIT BUTTON_BACK
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_PLAY
#define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_SELECT
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_VIEW
#define ROCKPAINT_TOOLBAR2 BUTTON_PLAYLIST
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_PLAY
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_RIGHT
#define ROCKPAINT_TOOLBAR2 BUTTON_LEFT
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_PREV
#define ROCKPAINT_RIGHT BUTTON_NEXT
#elif ( CONFIG_KEYPAD == ONDAVX747_PAD )
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_MENU BUTTON_MENU
#elif ( CONFIG_KEYPAD == ONDAVX777_PAD )
#define ROCKPAINT_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == MROBE500_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#elif ( CONFIG_KEYPAD == SAMSUNG_YH_PAD )
#define ROCKPAINT_QUIT BUTTON_REC
#define ROCKPAINT_DRAW BUTTON_PLAY
#define ROCKPAINT_MENU BUTTON_FFWD
#define ROCKPAINT_TOOLBAR BUTTON_REW
#define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define ROCKPAINT_QUIT BUTTON_REC
#define ROCKPAINT_DRAW BUTTON_PLAY
#define ROCKPAINT_MENU BUTTON_MENU
#define ROCKPAINT_TOOLBAR BUTTON_OK
#define ROCKPAINT_TOOLBAR2 BUTTON_CANCEL
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_PREV
#define ROCKPAINT_RIGHT BUTTON_NEXT
#else
#error "Please define keys for this keypad"
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef ROCKPAINT_QUIT
#define ROCKPAINT_QUIT BUTTON_TOPLEFT
#endif
#ifndef ROCKPAINT_DRAW
#define ROCKPAINT_DRAW BUTTON_CENTER
#endif
#ifndef ROCKPAINT_MENU
#define ROCKPAINT_MENU BUTTON_TOPRIGHT
#endif
#ifndef ROCKPAINT_TOOLBAR
#define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
#endif
#ifndef ROCKPAINT_TOOLBAR2
#define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
#endif
#ifndef ROCKPAINT_UP
#define ROCKPAINT_UP BUTTON_TOPMIDDLE
#endif
#ifndef ROCKPAINT_DOWN
#define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
#endif
#ifndef ROCKPAINT_LEFT
#define ROCKPAINT_LEFT BUTTON_MIDLEFT
#endif
#ifndef ROCKPAINT_RIGHT
#define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
#endif
#endif
/***********************************************************************
* Palette Default Colors
***********************************************************************/
#define COLOR_BLACK LCD_RGBPACK(0,0,0)
#define COLOR_WHITE LCD_RGBPACK(255,255,255)
#define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
#define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
#define COLOR_RED LCD_RGBPACK(128,0,0)
#define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
#define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
#define COLOR_YELLOW LCD_RGBPACK(255,255,0)
#define COLOR_GREEN LCD_RGBPACK(0,128,0)
#define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
#define COLOR_CYAN LCD_RGBPACK(0,128,128)
#define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
#define COLOR_BLUE LCD_RGBPACK(0,0,128)
#define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
#define COLOR_PURPLE LCD_RGBPACK(128,0,128)
#define COLOR_PINK LCD_RGBPACK(255,0,255)
#define COLOR_BROWN LCD_RGBPACK(128,64,0)
#define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
#define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
#define ROCKPAINT_TITLE_FONT 2
/***********************************************************************
* Program Colors
***********************************************************************/
#define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
#define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
#define ROWS LCD_HEIGHT
#define COLS LCD_WIDTH
/**
* Toolbar positioning stuff ... don't read this unless you really need to
*
* TB Toolbar
* SP Separator
* SC Selected Color
* PL Palette
* TL Tools
*/
/* Separator sizes */
#define TB_SP_MARGIN 3
#define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
/* Selected color sizes */
#define TB_SC_SIZE 12
/* Palette sizes */
#define TB_PL_COLOR_SIZE 7
#define TB_PL_COLOR_SPACING 2
#define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
#define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
/* Tools sizes */
#define TB_TL_SIZE 8
#define TB_TL_SPACING 2
#define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
#define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
/* Menu button size ... gruik */
#define TB_MENU_MIN_WIDTH 30
/* Selected colors position */
#define TB_SC_FG_TOP 2
#define TB_SC_FG_LEFT 2
#define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
#define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
/* Palette position */
#define TB_PL_TOP TB_SC_FG_TOP
#define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
/* Tools position */
#define TB_TL_TOP TB_SC_FG_TOP
#define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
#if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
#undef TB_TL_TOP
#undef TB_TL_LEFT
#define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
#define TB_TL_LEFT TB_SC_FG_LEFT
#endif
/* Menu button position */
#define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
#define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
#define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
static void draw_pixel(int x,int y);
static void draw_line( int x1, int y1, int x2, int y2 );
static void draw_rect( int x1, int y1, int x2, int y2 );
static void draw_toolbars(bool update);
static void inv_cursor(bool update);
static void restore_screen(void);
static void clear_drawing(void);
static void goto_menu(void);
static int load_bitmap( const char *filename );
static int save_bitmap( char *filename );
static void draw_rect_full( int x1, int y1, int x2, int y2 );
/***********************************************************************
* Global variables
***********************************************************************/
static int drawcolor=0; /* Current color (in palette) */
static int bgdrawcolor=9; /* Current background color (in palette) */
static int img_height = ROWS;
static int img_width = COLS;
bool isbg = false; /* gruik ugly hack alert */
static int preview=false; /* Is preview mode on ? */
/* TODO: clean this up */
static int x=0, y=0; /* cursor position */
static int prev_x=-1, prev_y=-1; /* previous saved cursor position */
static int prev_x2=-1, prev_y2=-1;
static int prev_x3=-1, prev_y3=-1;
static int tool_mode=-1;
static int bsize=1; /* brush size */
static int bspeed=1; /* brush speed */
enum Tools { Brush = 0, /* Regular brush */
Fill = 1, /* Fill a shape with current color */
SelectRectangle = 2,
ColorPicker = 3, /* Pick a color */
Line = 4, /* Draw a line between two points */
Unused = 5, /* THIS IS UNUSED ... */
Curve = 6,
Text = 7,
Rectangle = 8, /* Draw a rectangle */
RectangleFull = 9,
Oval = 10, /* Draw an oval */
OvalFull = 11,
LinearGradient = 12,
RadialGradient = 13
};
enum Tools tool = Brush;
static bool quit=false;
static int gridsize=0;
static fb_data rp_colors[18] =
{
COLOR_BLACK, COLOR_DARKGRAY, COLOR_RED, COLOR_DARKYELLOW,
COLOR_GREEN, COLOR_CYAN, COLOR_BLUE, COLOR_PURPLE, COLOR_BROWN,
COLOR_WHITE, COLOR_LIGHTGRAY, COLOR_LIGHTRED, COLOR_YELLOW,
COLOR_LIGHTGREN, COLOR_LIGHTCYAN, COLOR_LIGHTBLUE, COLOR_PINK,
COLOR_LIGHTBROWN
};
static fb_data save_buffer[ ROWS*COLS ];
extern fb_data rockpaint[];
extern fb_data rockpaint_hsvrgb[];
/* Maximum string size allowed for the text tool */
#define MAX_TEXT 256
typedef union
{
/* Used by fill and gradient algorithms */
struct
{
short x;
short y;
} coord[ ROWS*COLS ];
/* Used by bezier curve algorithms */
struct
{
short x1, y1;
short x2, y2;
short x3, y3;
short x4, y4;
short depth;
} bezier[ (ROWS*COLS)/5 ]; /* We have 4.5 times more data per struct
* than coord ... so we divide to take
* less memory. */
/* Used to cut/copy/paste data */
fb_data clipboard[ ROWS*COLS ];
/* Used for text mode */
struct
{
char text[MAX_TEXT];
char font[MAX_PATH];
char old_font[MAX_PATH];
int fh_buf[30];
int fw_buf[30];
char fontname_buf[30][MAX_PATH];
} text;
} buf;
static buf *buffer;
/* Current filename */
static char filename[MAX_PATH];
/* Font preview buffer */
//#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
//#define FONT_PREVIEW_HEIGHT 1000
//static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
/***********************************************************************
* Offscreen buffer/Text/Fonts handling
*
* Parts of code taken from firmware/drivers/lcd-16bit.c
***********************************************************************/
static void buffer_mono_bitmap_part(
fb_data *buf, int buf_width, int buf_height,
const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height )
/* this function only draws the foreground part of the bitmap */
{
const unsigned char *src_end;
fb_data *dst, *dst_end;
unsigned fgcolor = rb->lcd_get_foreground();
/* nothing to draw? */
if( ( width <= 0 ) || ( height <= 0 ) || ( x >= buf_width )
|| ( y >= buf_height ) || ( x + width <= 0 ) || ( y + height <= 0 ) )
return;
/* clipping */
if( x < 0 )
{
width += x;
src_x -= x;
x = 0;
}
if( y < 0 )
{
height += y;
src_y -= y;
y = 0;
}
if( x + width > buf_width )
width = buf_width - x;
if( y + height > buf_height )
height = buf_height - y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
src_end = src + width;
dst = buf + y*buf_width + x;
do
{
const unsigned char *src_col = src++;
unsigned data = *src_col >> src_y;
fb_data *dst_col = dst++;
int numbits = 8 - src_y;
dst_end = dst_col + height * buf_width;
do
{
if( data & 0x01 )
*dst_col = fgcolor; /* FIXME ? */
dst_col += buf_width;
data >>= 1;
if( --numbits == 0 )
{
src_col += stride;
data = *src_col;
numbits = 8;
}
} while( dst_col < dst_end );
} while( src < src_end );
}
static void buffer_putsxyofs( fb_data *buf, int buf_width, int buf_height,
int x, int y, int ofs, const unsigned char *str )
{
unsigned short ch;
unsigned short *ucs;
struct font *pf = rb->font_get( FONT_UI );
if( !pf ) pf = rb->font_get( FONT_SYSFIXED );
ucs = rb->bidi_l2v( str, 1 );
while( (ch = *ucs++) != 0 && x < buf_width )
{
int width;
const unsigned char *bits;
/* get proportional width and glyph bits */
width = rb->font_get_width( pf, ch );
if( ofs > width )
{
ofs -= width;
continue;
}
bits = rb->font_get_bits( pf, ch );
buffer_mono_bitmap_part( buf, buf_width, buf_height, bits, ofs, 0,
width, x, y, width - ofs, pf->height);
x += width - ofs;
ofs = 0;
}
}
/***********************************************************************
* Menu handling
***********************************************************************/
enum {
/* Main menu */
MAIN_MENU_RESUME,
MAIN_MENU_NEW, MAIN_MENU_LOAD, MAIN_MENU_SAVE,
MAIN_MENU_SET_WIDTH, MAIN_MENU_SET_HEIGHT,
MAIN_MENU_BRUSH_SIZE, MAIN_MENU_BRUSH_SPEED, MAIN_MENU_COLOR,
MAIN_MENU_GRID_SIZE,
MAIN_MENU_PLAYBACK_CONTROL,
MAIN_MENU_EXIT,
};
enum {
/* Select action menu */
SELECT_MENU_CUT, SELECT_MENU_COPY,
SELECT_MENU_INVERT, SELECT_MENU_HFLIP, SELECT_MENU_VFLIP,
SELECT_MENU_ROTATE90, SELECT_MENU_ROTATE180, SELECT_MENU_ROTATE270,
SELECT_MENU_CANCEL,
};
enum {
/* Text menu */
TEXT_MENU_TEXT, TEXT_MENU_FONT,
TEXT_MENU_PREVIEW, TEXT_MENU_APPLY, TEXT_MENU_CANCEL,
};
MENUITEM_STRINGLIST(main_menu, "RockPaint", NULL,
"Resume", "New", "Load", "Save",
"Set Width", "Set Height",
"Brush Size", "Brush Speed",
"Choose Color", "Grid Size",
"Playback Control", "Exit");
MENUITEM_STRINGLIST(select_menu, "Select...", NULL,
"Cut", "Copy",
"Invert", "Horizontal Flip", "Vertical Flip",
"Rotate 90°", "Rotate 180°", "Rotate 270°",
"Cancel");
MENUITEM_STRINGLIST(text_menu, "Text", NULL,
"Set Text", "Change Font",
"Preview", "Apply", "Cancel");
static const int times_list[] = { 1, 2, 4, 8 };
static const int gridsize_list[] = { 0, 5, 10, 20 };
static const struct opt_items times_options[] = {
{ "1x", -1 }, { "2x", -1 }, { "4x", -1 }, { "8x", -1 }
};
static const struct opt_items gridsize_options[] = {
{ "No grid", -1 }, { "5px", -1 }, { "10px", -1 }, { "20px", -1 }
};
static int draw_window( int height, int width,
int *top, int *left,
const char *title )
{
int fh;
rb->lcd_getstringsize( title, NULL, &fh );
fh++;
const int _top = ( LCD_HEIGHT - height ) / 2;
const int _left = ( LCD_WIDTH - width ) / 2;
if( top ) *top = _top;
if( left ) *left = _left;
rb->lcd_set_background(COLOR_BLUE);
rb->lcd_set_foreground(COLOR_LIGHTGRAY);
rb->lcd_fillrect( _left, _top, width, height );
rb->lcd_set_foreground(COLOR_BLUE);
rb->lcd_fillrect( _left, _top, width, fh+4 );
rb->lcd_set_foreground(COLOR_WHITE);
rb->lcd_putsxy( _left+2, _top+2, title );
rb->lcd_set_foreground(COLOR_BLACK);
rb->lcd_drawrect( _left, _top, width, height );
return _top+fh+4;
}
/***********************************************************************
* File browser
***********************************************************************/
char bbuf[MAX_PATH]; /* used by file and font browsers */
char bbuf_s[MAX_PATH]; /* used by file and font browsers */
struct tree_context *tree = NULL;
static bool check_extention(const char *filename, const char *ext)
{
const char *p = rb->strrchr( filename, '.' );
return ( p != NULL && !rb->strcasecmp( p, ext ) );
}
static const char* browse_get_name_cb(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
int *indexes = (int *) data;
struct entry* dc = tree->dircache;
struct entry* e = &dc[indexes[selected_item]];
(void) buffer;
(void) buffer_len;
return e->name;
}
static bool browse( char *dst, int dst_size, const char *start )
{
struct gui_synclist browse_list;
int item_count = 0, selected, button;
struct tree_context backup;
struct entry *dc;
bool reload = true;
int dirfilter = SHOW_ALL;
int *indexes = (int *) buffer->clipboard;
char *a;
rb->strcpy( bbuf, start );
a = bbuf+rb->strlen(bbuf)-1;
if( *a != '/' )
{
a[1] = '/';
a[2] = '\0';
}
bbuf_s[0] = '\0';
rb->gui_synclist_init(&browse_list, browse_get_name_cb,
(void*) indexes, false, 1, NULL);
tree = rb->tree_get_context();
backup = *tree;
dc = tree->dircache;
a = backup.currdir+rb->strlen(backup.currdir)-1;
if( *a != '/' )
{
*++a = '/';
*++a = '\0';
}
rb->strcpy( a, dc[tree->selected_item].name );
tree->dirfilter = &dirfilter;
while( 1 )
{
if( reload )
{
int i;
rb->set_current_file(bbuf);
item_count = 0;
selected = 0;
for( i = 0; i < tree->filesindir ; i++)
{
/* only displayes directories and .bmp files */
if( ((dc[i].attr & ATTR_DIRECTORY ) &&
rb->strcmp( dc[i].name, "." ) &&
rb->strcmp( dc[i].name, ".." )) ||
( !(dc[i].attr & ATTR_DIRECTORY) &&
check_extention( dc[i].name, ".bmp" ) ) )
{
if( !rb->strcmp( dc[i].name, bbuf_s ) )
selected = item_count;
indexes[item_count++] = i;
}
}
rb->gui_synclist_set_nb_items(&browse_list,item_count);
rb->gui_synclist_select_item(&browse_list, selected);
rb->gui_synclist_set_title(&browse_list, bbuf, NOICON);
rb->gui_synclist_draw(&browse_list);
reload = false;
}
button = rb->get_action(CONTEXT_LIST,TIMEOUT_BLOCK);
if (rb->gui_synclist_do_button(&browse_list,&button,LIST_WRAP_UNLESS_HELD))
continue;
switch( button )
{
case ACTION_STD_CANCEL:
if( !rb->strcmp( bbuf, "/" ) )
{
*tree = backup;
rb->set_current_file( backup.currdir );
return false;
}
rb->strcpy( bbuf_s, ".." );
case ACTION_STD_OK:
if( button == ACTION_STD_OK )
{
selected = rb->gui_synclist_get_sel_pos( &browse_list );
if( selected < 0 || selected >= item_count )
break;
struct entry* e = &dc[indexes[selected]];
rb->strlcpy( bbuf_s, e->name, sizeof( bbuf_s ) );
if( !( e->attr & ATTR_DIRECTORY ) )
{
*tree = backup;
rb->set_current_file( backup.currdir );
rb->snprintf( dst, dst_size, "%s%s", bbuf, bbuf_s );
return true;
}
}
if( !rb->strcmp( bbuf_s, "." ) ) break;
a = bbuf+rb->strlen(bbuf);
if( !rb->strcmp( bbuf_s, ".." ) )
{
a--;
if( a == bbuf ) break;
if( *a == '/' ) a--;
while( *a != '/' ) a--;
rb->strcpy( bbuf_s, ++a );
/* select parent directory */
bbuf_s[rb->strlen(bbuf_s)-1] = '\0';
*a = '\0';
reload = true;
break;
}
rb->snprintf( a, bbuf+sizeof(bbuf)-a, "%s/", bbuf_s );
reload = true;
break;
case ACTION_STD_MENU:
*tree = backup;
rb->set_current_file( backup.currdir );
return false;
}
}
}
/***********************************************************************
* Font browser
*
* FIXME: This still needs some work ... it currently only works fine
* on the simulators, disk spins too much on real targets -> rendered
* font buffer needed.
***********************************************************************/
static bool browse_fonts( char *dst, int dst_size )
{
#define WIDTH ( LCD_WIDTH - 20 )
#define HEIGHT ( LCD_HEIGHT - 20 )
#define LINE_SPACE 2
int top, top_inside = 0, left;
DIR *d;
struct dirent *de;
int fvi = 0; /* first visible item */
int lvi = 0; /* last visible item */
int si = 0; /* selected item */
int osi = 0; /* old selected item */
int li = 0; /* last item */
int nvih = 0; /* next visible item height */
int i;
int b_need_redraw = 1; /* Do we need to redraw ? */
int cp = 0; /* current position */
int fh; /* font height */
#define fh_buf buffer->text.fh_buf /* 30 might not be enough ... */
#define fw_buf buffer->text.fw_buf
int fw;
#define fontname_buf buffer->text.fontname_buf
rb->snprintf( buffer->text.old_font, MAX_PATH,
FONT_DIR "/%s.fnt",
rb->global_settings->font_file );
while( 1 )
{
if( !b_need_redraw )
{
/* we don't need to redraw ... but we need to unselect
* the previously selected item */
cp = top_inside + LINE_SPACE;
for( i = 0; i+fvi < osi; i++ )
{
cp += fh_buf[i] + LINE_SPACE;
}
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
rb->lcd_fillrect( left+10, cp, fw_buf[i], fh_buf[i] );
rb->lcd_set_drawmode(DRMODE_SOLID);
}
if( b_need_redraw )
{
b_need_redraw = 0;
d = rb->opendir( FONT_DIR "/" );
if( !d )
{
return false;
}
top_inside = draw_window( HEIGHT, WIDTH, &top, &left, "Fonts" );
i = 0;
li = -1;
while( i < fvi )
{
rb->readdir( d );
i++;
}
cp = top_inside+LINE_SPACE;
rb->lcd_set_foreground(COLOR_BLACK);
rb->lcd_set_background(COLOR_LIGHTGRAY);
while( cp < top+HEIGHT )
{
de = rb->readdir( d );
if( !de )
{
li = i-1;
break;
}
if( !check_extention( de->d_name, ".fnt" ) )
continue;
rb->snprintf( bbuf, MAX_PATH, FONT_DIR "/%s",
de->d_name );
rb->font_load(NULL, bbuf );
rb->font_getstringsize( de->d_name, &fw, &fh, FONT_UI );
if( nvih > 0 )
{
nvih -= fh;
fvi++;
if( nvih < 0 ) nvih = 0;
i++;
continue;
}
if( cp + fh >= top+HEIGHT )
{
nvih = fh;
break;
}
rb->lcd_putsxy( left+10, cp, de->d_name );
fh_buf[i-fvi] = fh;
fw_buf[i-fvi] = fw;
cp += fh + LINE_SPACE;
rb->strcpy( fontname_buf[i-fvi], bbuf );
i++;
}
lvi = i-1;
if( li == -1 )
{
if( !(de = rb->readdir( d ) ) )
{
li = lvi;
}
else if( !nvih && check_extention( de->d_name, ".fnt" ) )
{
rb->snprintf( bbuf, MAX_PATH, FONT_DIR "/%s",
de->d_name );
rb->font_load(NULL, bbuf );
rb->font_getstringsize( de->d_name, NULL, &fh, FONT_UI );
nvih = fh;
}
}
rb->font_load(NULL, buffer->text.old_font );
rb->closedir( d );
}
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
cp = top_inside + LINE_SPACE;
for( i = 0; i+fvi < si; i++ )
{
cp += fh_buf[i] + LINE_SPACE;
}
rb->lcd_fillrect( left+10, cp, fw_buf[i], fh_buf[i] );
rb->lcd_set_drawmode(DRMODE_SOLID);
rb->lcd_update_rect( left, top, WIDTH, HEIGHT );
osi = si;
i = fvi;
switch( rb->button_get(true) )
{
case ROCKPAINT_UP:
case ROCKPAINT_UP|BUTTON_REPEAT:
if( si > 0 )
{
si--;
if( si<fvi )
{
fvi = si;
}
}
break;
case ROCKPAINT_DOWN:
case ROCKPAINT_DOWN|BUTTON_REPEAT:
if( li == -1 || si < li )
{
si++;
}
break;
case ROCKPAINT_LEFT:
return false;
case ROCKPAINT_RIGHT:
case ROCKPAINT_DRAW:
rb->snprintf( dst, dst_size, "%s", fontname_buf[si-fvi] );
return true;
}
if( i != fvi || si > lvi )
{
b_need_redraw = 1;
}
if( si<=lvi )
{
nvih = 0;
}
}
#undef fh_buf
#undef fw_buf
#undef fontname_buf
#undef WIDTH
#undef HEIGHT
#undef LINE_SPACE
}
/***********************************************************************
* HSVRGB Color chooser
***********************************************************************/
static unsigned int color_chooser( unsigned int color )
{
int red = RGB_UNPACK_RED( color );
int green = RGB_UNPACK_GREEN( color );
int blue = RGB_UNPACK_BLUE( color );
int hue, saturation, value;
int r, g, b; /* temp variables */
int i, top, left;
enum BaseColor { Hue = 0, Saturation = 1, Value = 2,
Red = 3, Green = 4, Blue = 5 };
enum BaseColor current = Red;
bool has_changed;
char str[6] = "";
restore_screen();
rgb2hsv( red, green, blue, &hue, &saturation, &value );
while( 1 )
{
has_changed = false;
color = LCD_RGBPACK( red, green, blue );
#define HEIGHT ( 100 )
#define WIDTH ( 150 )
top = draw_window( HEIGHT, WIDTH, NULL, &left, "Color chooser" );
top -= 15;
for( i=0; i<100; i++ )
{
hsv2rgb( i*36, saturation, value, &r, &g, &b );
rb->lcd_set_foreground( LCD_RGBPACK( r, g, b ) );
rb->lcd_vline( left+15+i, top+20, top+27 );
hsv2rgb( hue, i*255/100, value, &r, &g, &b );
rb->lcd_set_foreground( LCD_RGBPACK( r, g, b ) );
rb->lcd_vline( left+15+i, top+30, top+37 );
hsv2rgb( hue, saturation, i*255/100, &r, &g, &b );
rb->lcd_set_foreground( LCD_RGBPACK( r, g, b ) );
rb->lcd_vline( left+15+i, top+40, top+47 );
rb->lcd_set_foreground( LCD_RGBPACK( i*255/100, green, blue ) );
rb->lcd_vline( left+15+i, top+50, top+57 );
rb->lcd_set_foreground( LCD_RGBPACK( red, i*255/100, blue ) );
rb->lcd_vline( left+15+i, top+60, top+67 );
rb->lcd_set_foreground( LCD_RGBPACK( red, green, i*255/100 ) );
rb->lcd_vline( left+15+i, top+70, top+77 );
}
rb->lcd_set_foreground(COLOR_BLACK);
#define POSITION( a, i ) \
rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
rb->lcd_drawpixel( left+16+i, top + 28 + a );
POSITION( 0, hue/36 );
POSITION( 10, saturation*99/255 );
POSITION( 20, value*99/255 );
POSITION( 30, red*99/255 );
POSITION( 40, green*99/255 );
POSITION( 50, blue*99/255 );
#undef POSITION
rb->lcd_set_background(COLOR_LIGHTGRAY);
rb->lcd_setfont( FONT_SYSFIXED );
rb->snprintf( str, 6, "%d", hue/10 );
rb->lcd_putsxy( left + 117, top + 20, str );
rb->snprintf( str, 6, "%d.%d", saturation/255, ((saturation*100)/255)%100 );
rb->lcd_putsxy( left + 117, top + 30, str );
rb->snprintf( str, 6, "%d.%d", value/255, ((value*100)/255)%100 );
rb->lcd_putsxy( left + 117, top + 40, str );
rb->snprintf( str, 6, "%d", red );
rb->lcd_putsxy( left + 117, top + 50, str );
rb->snprintf( str, 6, "%d", green );
rb->lcd_putsxy( left + 117, top + 60, str );
rb->snprintf( str, 6, "%d", blue );
rb->lcd_putsxy( left + 117, top + 70, str );
rb->lcd_setfont( FONT_UI );
#define CURSOR( l ) \
rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
CURSOR( 5 );
#undef CURSOR
rb->lcd_set_foreground( color );
rb->lcd_fillrect( left+15, top+85, 100, 8 );
rb->lcd_update();
switch( rb->button_get(true) )
{
case ROCKPAINT_UP:
current = ( current + 5 )%6;
break;
case ROCKPAINT_DOWN:
current = (current + 1 )%6;
break;
case ROCKPAINT_LEFT:
has_changed = true;
switch( current )
{
case Hue:
hue = ( hue + 3600 - 10 )%3600;
break;
case Saturation:
if( saturation ) saturation--;
break;
case Value:
if( value ) value--;
break;
case Red:
if( red ) red--;
break;
case Green:
if( green ) green--;
break;
case Blue:
if( blue ) blue--;
break;
}
break;
case ROCKPAINT_LEFT|BUTTON_REPEAT:
has_changed = true;
switch( current )
{
case Hue:
hue = ( hue + 3600 - 100 )%3600;
break;
case Saturation:
if( saturation >= 8 ) saturation-=8;
else saturation = 0;
break;
case Value:
if( value >= 8 ) value-=8;
else value = 0;
break;
case Red:
if( red >= 8 ) red-=8;
else red = 0;
break;
case Green:
if( green >= 8 ) green-=8;
else green = 0;
break;
case Blue:
if( blue >= 8 ) blue-=8;
else blue = 0;
break;
}
break;
case ROCKPAINT_RIGHT:
has_changed = true;
switch( current )
{
case Hue:
hue = ( hue + 10 )%3600;
break;
case Saturation:
if( saturation < 0xff ) saturation++;
break;
case Value:
if( value < 0xff ) value++;
break;
case Red:
if( red < 0xff ) red++;
break;
case Green:
if( green < 0xff ) green++;
break;
case Blue:
if( blue < 0xff ) blue++;
break;
}
break;
case ROCKPAINT_RIGHT|BUTTON_REPEAT:
has_changed = true;
switch( current )
{
case Hue:
hue = ( hue + 100 )%3600;
break;
case Saturation:
if( saturation < 0xff - 8 ) saturation+=8;
else saturation = 0xff;
break;
case Value:
if( value < 0xff - 8 ) value+=8;
else value = 0xff;
break;
case Red:
if( red < 0xff - 8 ) red+=8;
else red = 0xff;
break;
case Green:
if( green < 0xff - 8 ) green+=8;
else green = 0xff;
break;
case Blue:
if( blue < 0xff - 8 ) blue+=8;
else blue = 0xff;
break;
}
break;
case ROCKPAINT_DRAW:
return color;
}
if( has_changed )
{
switch( current )
{
case Hue:
case Saturation:
case Value:
hsv2rgb( hue, saturation, value, &red, &green, &blue );
break;
case Red:
case Green:
case Blue:
rgb2hsv( red, green, blue, &hue, &saturation, &value );
break;
}
}
#undef HEIGHT
#undef WIDTH
}
}
/***********************************************************************
* Misc routines
***********************************************************************/
static void init_buffer(void)
{
int i;
fb_data color = rp_colors[ bgdrawcolor ];
for( i = 0; i < ROWS*COLS; i++ )
{
save_buffer[i] = color;
}
}
static void draw_pixel(int x,int y)
{
if( !preview )
{
if( x < 0 || x >= COLS || y < 0 || y >= ROWS ) return;
if( isbg )
{
save_buffer[ x+y*COLS ] = rp_colors[bgdrawcolor];
}
else
{
save_buffer[ x+y*COLS ] = rp_colors[drawcolor];
}
}
rb->lcd_drawpixel(x,y);
}
static void color_picker( int x, int y )
{
if( preview )
{
rb->lcd_set_foreground( save_buffer[ x+y*COLS ] );
#define PSIZE 12
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
if( x >= COLS - PSIZE ) x -= PSIZE + 2;
if( y >= ROWS - PSIZE ) y -= PSIZE + 2;
rb->lcd_drawrect( x + 2, y + 2, PSIZE - 2, PSIZE - 2 );
rb->lcd_set_drawmode(DRMODE_SOLID);
rb->lcd_drawrect( x + 3, y + 3, PSIZE - 4, PSIZE - 4 );
#undef PSIZE
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
}
else
{
rp_colors[ drawcolor ] = save_buffer[ x+y*COLS ];
}
}
static void draw_select_rectangle( int x1, int y1, int x2, int y2 )
/* This is a preview mode only function */
{
int i,a;
if( x1 > x2 )
{
i = x1;
x1 = x2;
x2 = i;
}
if( y1 > y2 )
{
i = y1;
y1 = y2;
y2 = i;
}
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
i = 0;
for( a = x1; a < x2; a++, i++ )
if( i%2 )
rb->lcd_drawpixel( a, y1 );
for( a = y1; a < y2; a++, i++ )
if( i%2 )
rb->lcd_drawpixel( x2, a );
if( y2 != y1 )
for( a = x2; a > x1; a--, i++ )
if( i%2 )
rb->lcd_drawpixel( a, y2 );
if( x2 != x1 )
for( a = y2; a > y1; a--, i++ )
if( i%2 )
rb->lcd_drawpixel( x1, a );
rb->lcd_set_drawmode(DRMODE_SOLID);
}
static void copy_to_clipboard( void )
{
/* This needs to be optimised ... but i'm lazy ATM */
rb->memcpy( buffer->clipboard, save_buffer, COLS*ROWS*sizeof( fb_data ) );
}
/* no preview mode handling atm ... do we need it ? (one if) */
static void draw_invert( int x1, int y1, int x2, int y2 )
{
int i;
if( x1 > x2 )
{
i = x1;
x1 = x2;
x2 = i;
}
if( y1 > y2 )
{
i = y1;
y1 = y2;
y2 = i;
}
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
rb->lcd_fillrect( x1, y1, x2-x1+1, y2-y1+1 );
rb->lcd_set_drawmode(DRMODE_SOLID);
for( ; y1<=y2; y1++ )
{
for( i = x1; i<=x2; i++ )
{
save_buffer[ y1*COLS + i ] = ~save_buffer[ y1*COLS + i ];
}
}
/*if( update )*/ rb->lcd_update();
}
static void draw_hflip( int x1, int y1, int x2, int y2 )
{
int i;
if( x1 > x2 )
{
i = x1;
x1 = x2;
x2 = i;
}
if( y1 > y2 )
{
i = y1;
y1 = y2;
y2 = i;
}
copy_to_clipboard();
for( i = 0; i <= y2 - y1; i++ )
{
rb->memcpy( save_buffer+(y1+i)*COLS+x1,
buffer->clipboard+(y2-i)*COLS+x1,
(x2-x1+1)*sizeof( fb_data ) );
}
restore_screen();
rb->lcd_update();
}
static void draw_vflip( int x1, int y1, int x2, int y2 )
{
int i;
if( x1 > x2 )
{
i = x1;
x1 = x2;
x2 = i;
}
if( y1 > y2 )
{
i = y1;
y1 = y2;
y2 = i;
}
copy_to_clipboard();
for( ; y1 <= y2; y1++ )
{
for( i = 0; i <= x2 - x1; i++ )
{
save_buffer[y1*COLS+x1+i] = buffer->clipboard[y1*COLS+x2-i];
}
}
restore_screen();
rb->lcd_update();
}
/* direction: -1 = left, 1 = right */
static void draw_rot_90_deg( int x1, int y1, int x2, int y2, int direction )
{
int i, j;
if( x1 > x2 )
{
i = x1;
x1 = x2;
x2 = i;
}
if( y1 > y2 )
{
i = y1;
y1 = y2;
y2 = i;
}
copy_to_clipboard();
fb_data color = rp_colors[ bgdrawcolor ];
const int width = x2 - x1, height = y2 - y1;
const int sub_half = width/2-height/2, add_half = (width+height)/2;
if( width > height )
{
for( i = 0; i <= height; i++ )
{
for( j = 0; j < sub_half; j++ )
save_buffer[(y1+i)*COLS+x1+j] = color;
for( j = add_half+1; j <= width; j++ )
save_buffer[(y1+i)*COLS+x1+j] = color;
}
}
else if( width < height )
{
for( j = 0; j <= width; j++ )
{
for( i = 0; i < -sub_half; i++ )
save_buffer[(y1+i)*COLS+x1+j] = color;
for( i = add_half+1; i <= height; i++ )
save_buffer[(y1+i)*COLS+x1+j] = color;
}
}
int x3 = x1 + sub_half, y3 = y1 - sub_half;
int is = x3<0?-x3:0, ie = COLS-x3-1, js = y3<0?-y3:0, je = ROWS-y3-1;
if( ie > height ) ie = height;
if( je > width ) je = width;
for( i = is; i <= ie; i++ )
{
for( j = js; j <= je; j++ )
{
int x, y;
if(direction > 0)
{
x = x1+j;
y = y1+height-i;
}
else
{
x = x1+width-j;
y = y1+i;
}
save_buffer[(y3+j)*COLS+x3+i] = buffer->clipboard[y*COLS+x];
}
}
restore_screen();
rb->lcd_update();
}
static void draw_paste_rectangle( int src_x1, int src_y1, int src_x2,
int src_y2, int x1, int y1, int mode )
{
int i, width, height;
if( mode == SELECT_MENU_CUT )
{
i = drawcolor;
drawcolor = bgdrawcolor;
draw_rect_full( src_x1, src_y1, src_x2, src_y2 );
drawcolor = i;
}
if( src_x1 > src_x2 )
{
i = src_x1;
src_x1 = src_x2;
src_x2 = i;
}
if( src_y1 > src_y2 )
{
i = src_y1;
src_y1 = src_y2;
src_y2 = i;
}
width = src_x2 - src_x1 + 1;
height = src_y2 - src_y1 + 1;
/* clipping */
if( x1 + width > COLS )
width = COLS - x1;
if( y1 + height > ROWS )
height = ROWS - y1;
rb->lcd_bitmap_part( buffer->clipboard, src_x1, src_y1, COLS,
x1, y1, width, height );
if( !preview )
{
for( i = 0; i < height; i++ )
{
rb->memcpy( save_buffer+(y1+i)*COLS+x1,
buffer->clipboard+(src_y1+i)*COLS+src_x1,
width*sizeof( fb_data ) );
}
}
}
static void show_grid( bool update )
{
int i;
if( gridsize > 0 )
{
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
for( i = gridsize; i < img_width; i+= gridsize )
{
rb->lcd_vline( i, 0, img_height-1 );
}
for( i = gridsize; i < img_height; i+= gridsize )
{
rb->lcd_hline( 0, img_width-1, i );
}
rb->lcd_set_drawmode(DRMODE_SOLID);
if( update ) rb->lcd_update();
}
}
static void draw_text( int x, int y )
{
int selected = 0;
buffer->text.text[0] = '\0';
rb->snprintf( buffer->text.old_font, MAX_PATH,
FONT_DIR "/%s.fnt",
rb->global_settings->font_file );
while( 1 )
{
switch( rb->do_menu( &text_menu, &selected, NULL, NULL ) )
{
case TEXT_MENU_TEXT:
rb->lcd_set_foreground(COLOR_BLACK);
rb->kbd_input( buffer->text.text, MAX_TEXT );
break;
case TEXT_MENU_FONT:
if( browse_fonts( buffer->text.font, MAX_PATH ) )
{
rb->font_load(NULL, buffer->text.font );
}
break;
case TEXT_MENU_PREVIEW:
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
while( 1 )
{
int button;
restore_screen();
rb->lcd_putsxy( x, y, buffer->text.text );
rb->lcd_update();
switch( button = rb->button_get( true ) )
{
case ROCKPAINT_LEFT:
case ROCKPAINT_LEFT | BUTTON_REPEAT:
x-=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (x<0) x=COLS-1;
break;
case ROCKPAINT_RIGHT:
case ROCKPAINT_RIGHT | BUTTON_REPEAT:
x+=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (x>=COLS) x=0;
break;
case ROCKPAINT_UP:
case ROCKPAINT_UP | BUTTON_REPEAT:
y-=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (y<0) y=ROWS-1;
break;
case ROCKPAINT_DOWN:
case ROCKPAINT_DOWN | BUTTON_REPEAT:
y+=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (y>=ROWS-1) y=0;
break;
case ROCKPAINT_DRAW:
break;
default:
if(rb->default_event_handler(button)
== SYS_USB_CONNECTED)
button = ROCKPAINT_DRAW;
break;
}
if( button == ROCKPAINT_DRAW ) break;
}
break;
case TEXT_MENU_APPLY:
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
buffer_putsxyofs( save_buffer, COLS, ROWS, x, y, 0,
buffer->text.text );
case TEXT_MENU_CANCEL:
default:
restore_screen();
rb->font_load(NULL, buffer->text.old_font );
return;
}
}
}
static void draw_brush( int x, int y )
{
int i,j;
for( i=-bsize/2+(bsize+1)%2; i<=bsize/2; i++ )
{
for( j=-bsize/2+(bsize+1)%2; j<=bsize/2; j++ )
{
draw_pixel( x+i, y+j );
}
}
}
/* This is an implementation of Bresenham's line algorithm.
* See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
*/
static void draw_line( int x1, int y1, int x2, int y2 )
{
int x = x1;
int y = y1;
int deltax = x2 - x1;
int deltay = y2 - y1;
int i;
int xerr = abs(deltax);
int yerr = abs(deltay);
int xstep = deltax > 0 ? 1 : -1;
int ystep = deltay > 0 ? 1 : -1;
int err;
if (yerr > xerr)
{
/* more vertical */
err = yerr;
xerr <<= 1;
yerr <<= 1;
/* to leave off the last pixel of the line, leave off the "+ 1" */
for (i = abs(deltay) + 1; i; --i)
{
draw_pixel(x, y);
y += ystep;
err -= xerr;
if (err < 0) {
x += xstep;
err += yerr;
}
}
}
else
{
/* more horizontal */
err = xerr;
xerr <<= 1;
yerr <<= 1;
for (i = abs(deltax) + 1; i; --i)
{
draw_pixel(x, y);
x += xstep;
err -= yerr;
if (err < 0) {
y += ystep;
err += xerr;
}
}
}
}
static void draw_curve( int x1, int y1, int x2, int y2,
int xa, int ya, int xb, int yb )
{
int i = 0;
short xl1, yl1;
short xl2, yl2;
short xl3, yl3;
short xl4, yl4;
short xr1, yr1;
short xr2, yr2;
short xr3, yr3;
short xr4, yr4;
short depth;
short xh, yh;
if( x1 == x2 && y1 == y2 )
{
draw_pixel( x1, y1 );
return;
}
// if( preview )
{
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
if( xa == -1 || ya == -1 )
{
rb->lcd_drawline( x1, y1, xb, yb );
rb->lcd_drawline( x2, y2, xb, yb );
}
else
{
rb->lcd_drawline( x1, y1, xa, ya );
rb->lcd_drawline( x2, y2, xb, yb );
}
rb->lcd_set_drawmode(DRMODE_SOLID);
}
if( xa == -1 || ya == -1 )
/* We only have 3 of the points
* This will currently only be used in preview mode */
{
#define PUSH( a1, b1, a2, b2, a3, b3, d ) \
buffer->bezier[i].x1 = a1; \
buffer->bezier[i].y1 = b1; \
buffer->bezier[i].x2 = a2; \
buffer->bezier[i].y2 = b2; \
buffer->bezier[i].x3 = a3; \
buffer->bezier[i].y3 = b3; \
buffer->bezier[i].depth = d; \
i++;
#define POP( a1, b1, a2, b2, a3, b3, d ) \
i--; \
a1 = buffer->bezier[i].x1; \
b1 = buffer->bezier[i].y1; \
a2 = buffer->bezier[i].x2; \
b2 = buffer->bezier[i].y2; \
a3 = buffer->bezier[i].x3; \
b3 = buffer->bezier[i].y3; \
d = buffer->bezier[i].depth;
PUSH( x1<<4, y1<<4, xb<<4, yb<<4, x2<<4, y2<<4, 0 );
while( i )
{
/* de Casteljau's algorithm (see wikipedia) */
POP( xl1, yl1, xb, yb, xr3, yr3, depth );
if( depth < 10 ) /* check that the stack's 'i' doesn't overflow */
{
xl2 = ( xl1 + xb )>>1;
yl2 = ( yl1 + yb )>>1;
xr2 = ( xb + xr3 )>>1;
yr2 = ( yb + yr3 )>>1;
xr1 = ( xl2 + xr2 )>>1;
yr1 = ( yl2 + yr2 )>>1;
xl3 = xr1;
yl3 = yr1;
PUSH( xl1, yl1, xl2, yl2, xl3, yl3, depth+1 );
PUSH( xr1, yr1, xr2, yr2, xr3, yr3, depth+1 );
}
else
{
draw_line( ((xl1>>3)+1)>>1, ((yl1>>3)+1)>>1,
((xr3>>3)+1)>>1, ((yr3>>3)+1)>>1 );
}
}
#undef PUSH
#undef POP
}
else /* We have the 4 points */
{
#define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
buffer->bezier[i].x1 = a1; \
buffer->bezier[i].y1 = b1; \
buffer->bezier[i].x2 = a2; \
buffer->bezier[i].y2 = b2; \
buffer->bezier[i].x3 = a3; \
buffer->bezier[i].y3 = b3; \
buffer->bezier[i].x4 = a4; \
buffer->bezier[i].y4 = b4; \
buffer->bezier[i].depth = d; \
i++;
#define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
i--; \
a1 = buffer->bezier[i].x1; \
b1 = buffer->bezier[i].y1; \
a2 = buffer->bezier[i].x2; \
b2 = buffer->bezier[i].y2; \
a3 = buffer->bezier[i].x3; \
b3 = buffer->bezier[i].y3; \
a4 = buffer->bezier[i].x4; \
b4 = buffer->bezier[i].y4; \
d = buffer->bezier[i].depth;
PUSH( x1<<4, y1<<4, xa<<4, ya<<4, xb<<4, yb<<4, x2<<4, y2<<4, 0 );
while( i )
{
/* de Casteljau's algorithm (see wikipedia) */
POP( xl1, yl1, xa, ya, xb, yb, xr4, yr4, depth );
if( depth < 10 ) /* check that the stack's 'i' doesn't overflow */
{
xl2 = ( xl1 + xa )>>1;
yl2 = ( yl1 + ya )>>1;
xh = ( xa + xb )>>1;
yh = ( ya + yb )>>1;
xr3 = ( xb + xr4 )>>1;
yr3 = ( yb + yr4 )>>1;
xl3 = ( xl2 + xh )>>1;
yl3 = ( yl2 + yh )>>1;
xr2 = ( xr3 + xh )>>1;
yr2 = ( yr3 + yh )>>1;
xl4 = ( xl3 + xr2 )>>1;
yl4 = ( yl3 + yr2 )>>1;
xr1 = xl4;
yr1 = yl4;
PUSH( xl1, yl1, xl2, yl2, xl3, yl3, xl4, yl4, depth+1 );
PUSH( xr1, yr1, xr2, yr2, xr3, yr3, xr4, yr4, depth+1 );
}
else
{
draw_line( ((xl1>>3)+1)>>1, ((yl1>>3)+1)>>1,
((xr4>>3)+1)>>1, ((yr4>>3)+1)>>1 );
}
}
#undef PUSH
#undef POP
}
}
static void draw_rect( int x1, int y1, int x2, int y2 )
{
draw_line( x1, y1, x1, y2 );
draw_line( x1, y1, x2, y1 );
draw_line( x1, y2, x2, y2 );
draw_line( x2, y1, x2, y2 );
}
static void togglebg( void )
{
if( isbg )
{
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
}
else
{
rb->lcd_set_foreground( rp_colors[ bgdrawcolor ] );
}
isbg = !isbg;
}
static void draw_rect_full( int x1, int y1, int x2, int y2 )
{
/* GRUIK */
int x;
togglebg();
if( x1 > x2 )
{
x = x1;
x1 = x2;
x2 = x;
}
x = x1;
do {
draw_line( x, y1, x, y2 );
} while( ++x <= x2 );
togglebg();
draw_rect( x1, y1, x2, y2 );
}
static void draw_oval( int x1, int y1, int x2, int y2, bool full )
{
/* TODO: simplify :) */
int cx = (x1+x2)>>1;
int cy = (y1+y2)>>1;
int rx = (x1-x2)>>1;
int ry = (y1-y2)>>1;
if( rx < 0 ) rx *= -1;
if( ry < 0 ) ry *= -1;
if( rx == 0 || ry == 0 )
{
draw_line( x1, y1, x2, y2 );
return;
}
int x,y;
int dst, old_dst;
for( x = 0; x < rx; x++ )
{
y = 0;
dst = -0xfff;
do {
old_dst = dst;
dst = ry * ry * x * x + rx * rx * y * y - rx * rx * ry * ry;
y++;
} while( dst < 0 );
if( -old_dst < dst ) y--;
if( full )
{
draw_line( cx+x, cy, cx+x, cy+y );
draw_line( cx+x, cy, cx+x, cy-y );
draw_line( cx-x, cy, cx-x, cy+y );
draw_line( cx-x, cy, cx-x, cy-y );
}
else
{
draw_pixel( cx+x, cy+y );
draw_pixel( cx+x, cy-y );
draw_pixel( cx-x, cy+y );
draw_pixel( cx-x, cy-y );
}
}
for( y = 0; y < ry; y++ )
{
x = 0;
dst = -0xfff;
do {
old_dst = dst;
dst = ry * ry * x * x + rx * rx * y * y - rx * rx * ry * ry;
x++;
} while( dst < 0 );
if( -old_dst < dst ) x--;
if( full )
{
draw_line( cx+x, cy, cx+x, cy+y );
draw_line( cx+x, cy, cx+x, cy-y );
draw_line( cx-x, cy, cx-x, cy+y );
draw_line( cx-x, cy, cx-x, cy-y );
}
else
{
draw_pixel( cx+x, cy+y );
draw_pixel( cx+x, cy-y );
draw_pixel( cx-x, cy+y );
draw_pixel( cx-x, cy-y );
}
}
}
static void draw_oval_empty( int x1, int y1, int x2, int y2 )
{
draw_oval( x1, y1, x2, y2, false );
}
static void draw_oval_full( int x1, int y1, int x2, int y2 )
{
togglebg();
draw_oval( x1, y1, x2, y2, true );
togglebg();
draw_oval( x1, y1, x2, y2, false );
}
static void draw_fill( int x0, int y0 )
{
#define PUSH( a, b ) \
draw_pixel( (int)a, (int)b ); \
buffer->coord[i].x = a; \
buffer->coord[i].y = b; \
i++;
#define POP( a, b ) \
i--; \
a = buffer->coord[i].x; \
b = buffer->coord[i].y;
unsigned int i=0;
short x = x0;
short y = y0;
unsigned int prev_color = save_buffer[ x0+y0*COLS ];
if( prev_color == rp_colors[ drawcolor ] ) return;
PUSH( x, y );
while( i != 0 )
{
POP( x, y );
if( x > 0 && save_buffer[x-1+y*COLS] == prev_color )
{
PUSH( x-1, y );
}
if( x < COLS-1 && save_buffer[x+1+y*COLS] == prev_color )
{
PUSH( x+1, y );
}
if( y > 0 && save_buffer[x+(y-1)*COLS] == prev_color )
{
PUSH( x, y-1 );
}
if( y < ROWS - 1 && save_buffer[x+(y+1)*COLS] == prev_color )
{
PUSH( x, y+1 );
}
}
#undef PUSH
#undef POP
}
/* For preview purposes only */
static void line_gradient( int x1, int y1, int x2, int y2 )
{
int r1, g1, b1;
int r2, g2, b2;
int h1, s1, v1, h2, s2, v2, r, g, b;
int w, h, x, y;
bool a = false;
x1 <<= 1;
y1 <<= 1;
x2 <<= 1;
y2 <<= 1;
w = x1 - x2;
h = y1 - y2;
if( w == 0 && h == 0 )
{
draw_pixel( x1>>1, y1>>1 );
return;
}
r1 = RGB_UNPACK_RED( rp_colors[ bgdrawcolor ] );
g1 = RGB_UNPACK_GREEN( rp_colors[ bgdrawcolor ] );
b1 = RGB_UNPACK_BLUE( rp_colors[ bgdrawcolor ] );
r2 = RGB_UNPACK_RED( rp_colors[ drawcolor ] );
g2 = RGB_UNPACK_GREEN( rp_colors[ drawcolor ] );
b2 = RGB_UNPACK_BLUE( rp_colors[ drawcolor ] );
if( w < 0 )
{
w *= -1;
a = true;
}
if( h < 0 )
{
h *= -1;
a = !a;
}
if( a )
{
r = r1;
r1 = r2;
r2 = r;
g = g1;
g1 = g2;
g2 = g;
b = b1;
b1 = b2;
b2 = b;
}
rgb2hsv( r1, g1, b1, &h1, &s1, &v1 );
rgb2hsv( r2, g2, b2, &h2, &s2, &v2 );
if( w > h )
{
if( x1 > x2 )
{
x = x2;
y = y2;
x2 = x1;
y2 = y1;
x1 = x;
y1 = y;
}
w = x1 - x2;
h = y1 - y2;
while( x1 <= x2 )
{
hsv2rgb( h1+((h2-h1)*(x1-x2))/w,
s1+((s2-s1)*(x1-x2))/w,
v1+((v2-v1)*(x1-x2))/w,
&r, &g, &b );
rp_colors[ drawcolor ] = LCD_RGBPACK( r, g, b );
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
draw_pixel( (x1+1)>>1, (y1+1)>>1 );
x1+=2;
y1 = y2 - ( x2 - x1 ) * h / w;
}
}
else /* h > w */
{
if( y1 > y2 )
{
x = x2;
y = y2;
x2 = x1;
y2 = y1;
x1 = x;
y1 = y;
}
w = x1 - x2;
h = y1 - y2;
while( y1 <= y2 )
{
hsv2rgb( h1+((h2-h1)*(y1-y2))/h,
s1+((s2-s1)*(y1-y2))/h,
v1+((v2-v1)*(y1-y2))/h,
&r, &g, &b );
rp_colors[ drawcolor ] = LCD_RGBPACK( r, g, b );
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
draw_pixel( (x1+1)>>1, (y1+1)>>1 );
y1+=2;
x1 = x2 - ( y2 - y1 ) * w / h;
}
}
if( a )
{
rp_colors[ drawcolor ] = LCD_RGBPACK( r1, g1, b1 );
}
else
{
rp_colors[ drawcolor ] = LCD_RGBPACK( r2, g2, b2 );
}
}
static void linear_gradient( int x1, int y1, int x2, int y2 )
{
int r1 = RGB_UNPACK_RED( rp_colors[ bgdrawcolor ] );
int g1 = RGB_UNPACK_GREEN( rp_colors[ bgdrawcolor ] );
int b1 = RGB_UNPACK_BLUE( rp_colors[ bgdrawcolor ] );
int r2 = RGB_UNPACK_RED( rp_colors[ drawcolor ] );
int g2 = RGB_UNPACK_GREEN( rp_colors[ drawcolor ] );
int b2 = RGB_UNPACK_BLUE( rp_colors[ drawcolor ] );
int h1, s1, v1, h2, s2, v2, r, g, b;
/* radius^2 */
int radius2 = ( x1 - x2 ) * ( x1 - x2 ) + ( y1 - y2 ) * ( y1 - y2 );
int dist2, i=0;
/* We only propagate the gradient to neighboring pixels with the same
* color as ( x1, y1 ) */
unsigned int prev_color = save_buffer[ x1+y1*COLS ];
int x = x1;
int y = y1;
if( radius2 == 0 ) return;
if( preview )
{
line_gradient( x1, y1, x2, y2 );
}
rgb2hsv( r1, g1, b1, &h1, &s1, &v1 );
rgb2hsv( r2, g2, b2, &h2, &s2, &v2 );
#define PUSH( x0, y0 ) \
buffer->coord[i].x = (short)(x0); \
buffer->coord[i].y = (short)(y0); \
i++;
#define POP( a, b ) \
i--; \
a = (int)buffer->coord[i].x; \
b = (int)buffer->coord[i].y;
PUSH( x, y );
while( i != 0 )
{
POP( x, y );
dist2 = ( x2 - x1 ) * ( x - x1 ) + ( y2 - y1 ) * ( y - y1 );
if( dist2 <= 0 )
{
rp_colors[ drawcolor ] = rp_colors[ bgdrawcolor ];
}
else if( dist2 < radius2 )
{
hsv2rgb( h1+((h2-h1)*dist2)/radius2,
s1+((s2-s1)*dist2)/radius2,
v1+((v2-v1)*dist2)/radius2,
&r, &g, &b );
rp_colors[ drawcolor ] = LCD_RGBPACK( r, g, b );
}
else
{
rp_colors[ drawcolor ] = LCD_RGBPACK( r2, g2, b2 );
}
if( rp_colors[ drawcolor ] == prev_color )
{
if( rp_colors[ drawcolor ])
rp_colors[ drawcolor ]--; /* GRUIK */
else
rp_colors[ drawcolor ]++; /* GRUIK */
}
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
draw_pixel( x, y );
if( x > 0 && save_buffer[x-1+y*COLS] == prev_color )
{
PUSH( x-1, y );
}
if( x < COLS-1 && save_buffer[x+1+y*COLS] == prev_color )
{
PUSH( x+1, y );
}
if( y > 0 && save_buffer[x+(y-1)*COLS] == prev_color )
{
PUSH( x, y-1 );
}
if( y < ROWS - 1 && save_buffer[x+(y+1)*COLS] == prev_color )
{
PUSH( x, y+1 );
}
}
#undef PUSH
#undef POP
rp_colors[ drawcolor ] = LCD_RGBPACK( r2, g2, b2 );
}
static void radial_gradient( int x1, int y1, int x2, int y2 )
{
int r1 = RGB_UNPACK_RED( rp_colors[ bgdrawcolor ] );
int g1 = RGB_UNPACK_GREEN( rp_colors[ bgdrawcolor ] );
int b1 = RGB_UNPACK_BLUE( rp_colors[ bgdrawcolor ] );
int r2 = RGB_UNPACK_RED( rp_colors[ drawcolor ] );
int g2 = RGB_UNPACK_GREEN( rp_colors[ drawcolor ] );
int b2 = RGB_UNPACK_BLUE( rp_colors[ drawcolor ] );
int h1, s1, v1, h2, s2, v2, r, g, b;
/* radius^2 */
int radius2 = ( x1 - x2 ) * ( x1 - x2 ) + ( y1 - y2 ) * ( y1 - y2 );
int dist2, i=0;
/* We only propagate the gradient to neighboring pixels with the same
* color as ( x1, y1 ) */
unsigned int prev_color = save_buffer[ x1+y1*COLS ];
int x = x1;
int y = y1;
if( radius2 == 0 ) return;
if( preview )
{
line_gradient( x1, y1, x2, y2 );
}
rgb2hsv( r1, g1, b1, &h1, &s1, &v1 );
rgb2hsv( r2, g2, b2, &h2, &s2, &v2 );
#define PUSH( x0, y0 ) \
buffer->coord[i].x = (short)(x0); \
buffer->coord[i].y = (short)(y0); \
i++;
#define POP( a, b ) \
i--; \
a = (int)buffer->coord[i].x; \
b = (int)buffer->coord[i].y;
PUSH( x, y );
while( i != 0 )
{
POP( x, y );
if( ( dist2 = (x1-(x))*(x1-(x))+(y1-(y))*(y1-(y)) ) < radius2 )
{
hsv2rgb( h1+((h2-h1)*dist2)/radius2,
s1+((s2-s1)*dist2)/radius2,
v1+((v2-v1)*dist2)/radius2,
&r, &g, &b );
rp_colors[ drawcolor ] = LCD_RGBPACK( r, g, b );
}
else
{
rp_colors[ drawcolor ] = LCD_RGBPACK( r2, g2, b2 );
}
if( rp_colors[ drawcolor ] == prev_color )
{
if( rp_colors[ drawcolor ])
rp_colors[ drawcolor ]--; /* GRUIK */
else
rp_colors[ drawcolor ]++; /* GRUIK */
}
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
draw_pixel( x, y );
if( x > 0 && save_buffer[x-1+y*COLS] == prev_color )
{
PUSH( x-1, y );
}
if( x < COLS-1 && save_buffer[x+1+y*COLS] == prev_color )
{
PUSH( x+1, y );
}
if( y > 0 && save_buffer[x+(y-1)*COLS] == prev_color )
{
PUSH( x, y-1 );
}
if( y < ROWS - 1 && save_buffer[x+(y+1)*COLS] == prev_color )
{
PUSH( x, y+1 );
}
}
#undef PUSH
#undef POP
rp_colors[ drawcolor ] = LCD_RGBPACK( r2, g2, b2 );
}
static void draw_toolbars(bool update)
{
int i;
#define TOP (LCD_HEIGHT-TB_HEIGHT)
rb->lcd_set_background( COLOR_LIGHTGRAY );
rb->lcd_set_foreground( COLOR_LIGHTGRAY );
rb->lcd_fillrect( 0, TOP, LCD_WIDTH, TB_HEIGHT );
rb->lcd_set_foreground( COLOR_BLACK );
rb->lcd_drawrect( 0, TOP, LCD_WIDTH, TB_HEIGHT );
rb->lcd_set_foreground( rp_colors[ bgdrawcolor ] );
rb->lcd_fillrect( TB_SC_BG_LEFT, TOP+TB_SC_BG_TOP,
TB_SC_SIZE, TB_SC_SIZE );
rb->lcd_set_foreground(ROCKPAINT_PALETTE);
rb->lcd_drawrect( TB_SC_BG_LEFT, TOP+TB_SC_BG_TOP,
TB_SC_SIZE, TB_SC_SIZE );
rb->lcd_set_foreground( rp_colors[ drawcolor ] );
rb->lcd_fillrect( TB_SC_FG_LEFT, TOP+TB_SC_FG_TOP,
TB_SC_SIZE, TB_SC_SIZE );
rb->lcd_set_foreground(ROCKPAINT_PALETTE);
rb->lcd_drawrect( TB_SC_FG_LEFT, TOP+TB_SC_FG_TOP,
TB_SC_SIZE, TB_SC_SIZE );
for( i=0; i<18; i++ )
{
rb->lcd_set_foreground( rp_colors[i] );
rb->lcd_fillrect(
TB_PL_LEFT+(i%9)*( TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING ),
TOP+TB_PL_TOP+(i/9)*( TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING),
TB_PL_COLOR_SIZE, TB_PL_COLOR_SIZE );
rb->lcd_set_foreground( ROCKPAINT_PALETTE );
rb->lcd_drawrect(
TB_PL_LEFT+(i%9)*( TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING ),
TOP+TB_PL_TOP+(i/9)*( TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING),
TB_PL_COLOR_SIZE, TB_PL_COLOR_SIZE );
}
#define SEPARATOR( x, y ) \
rb->lcd_set_foreground( COLOR_WHITE ); \
rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
rb->lcd_set_foreground( COLOR_DARKGRAY ); \
rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
SEPARATOR( TB_PL_LEFT + TB_PL_WIDTH - 1 + TB_SP_MARGIN, TB_PL_TOP );
rb->lcd_bitmap_transparent( rockpaint, TB_TL_LEFT, TOP+TB_TL_TOP,
TB_TL_WIDTH, TB_TL_HEIGHT );
rb->lcd_set_foreground(ROCKPAINT_PALETTE);
rb->lcd_drawrect( TB_TL_LEFT+(TB_TL_SIZE+TB_TL_SPACING)*(tool/2),
TOP+TB_TL_TOP+(TB_TL_SIZE+TB_TL_SPACING)*(tool%2),
TB_TL_SIZE, TB_TL_SIZE );
SEPARATOR( TB_TL_LEFT + TB_TL_WIDTH - 1 + TB_SP_MARGIN, TB_TL_TOP );
rb->lcd_setfont( FONT_SYSFIXED );
rb->lcd_putsxy( TB_MENU_LEFT, TOP+TB_MENU_TOP, "Menu" );
rb->lcd_setfont( FONT_UI );
#undef TOP
if( update ) rb->lcd_update();
}
static void toolbar( void )
{
int button, i, j;
restore_screen();
draw_toolbars( false );
y = LCD_HEIGHT-TB_HEIGHT/2;
inv_cursor( true );
while( 1 )
{
switch( button = rb->button_get( true ) )
{
case ROCKPAINT_DRAW:
#define TOP ( LCD_HEIGHT - TB_HEIGHT )
if( y >= TOP + TB_SC_FG_TOP
&& y < TOP + TB_SC_FG_TOP + TB_SC_SIZE
&& x >= TB_SC_FG_LEFT
&& x < TB_SC_FG_LEFT + TB_SC_SIZE )
{
/* click on the foreground color */
rp_colors[drawcolor] = color_chooser( rp_colors[drawcolor] );
}
else if( y >= TOP + TB_SC_BG_TOP
&& y < TOP + TB_SC_BG_TOP + TB_SC_SIZE
&& x >= TB_SC_BG_LEFT
&& x < TB_SC_BG_LEFT + TB_SC_SIZE )
{
/* click on the background color */
i = drawcolor;
drawcolor = bgdrawcolor;
bgdrawcolor = i;
}
else if( y >= TOP + TB_PL_TOP
&& y < TOP + TB_PL_TOP + TB_PL_HEIGHT
&& x >= TB_PL_LEFT
&& x < TB_PL_LEFT + TB_PL_WIDTH )
{
/* click on the palette */
i = (x - TB_PL_LEFT)%(TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING);
j = (y - (TOP+TB_PL_TOP) )%(TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING);
if( i >= TB_PL_COLOR_SIZE || j >= TB_PL_COLOR_SIZE )
break;
i = ( x - TB_PL_LEFT )/(TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING);
j = ( y - (TOP+TB_PL_TOP) )/(TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING);
drawcolor = j*(TB_PL_COLOR_SIZE+TB_PL_COLOR_SPACING)+i;
}
else if( y >= TOP+TB_TL_TOP
&& y < TOP + TB_TL_TOP + TB_TL_HEIGHT
&& x >= TB_TL_LEFT
&& x <= TB_TL_LEFT + TB_TL_WIDTH )
{
/* click on the tools */
i = (x - TB_TL_LEFT ) % (TB_TL_SIZE+TB_TL_SPACING);
j = (y - (TOP+TB_TL_TOP) ) %(TB_TL_SIZE+TB_TL_SPACING);
if( i >= TB_TL_SIZE || j >= TB_TL_SIZE ) break;
i = ( x - TB_TL_LEFT )/(TB_TL_SIZE+TB_TL_SPACING);
j = ( y - (TOP+TB_TL_TOP) )/(TB_TL_SIZE+TB_TL_SPACING);
tool = i*2+j;
prev_x = -1;
prev_y = -1;
prev_x2 = -1;
prev_y2 = -1;
prev_x3 = -1;
prev_y3 = -1;
preview = false;
}
else if( x >= TB_MENU_LEFT && y >= TOP+TB_MENU_TOP-2)
{
/* menu button */
goto_menu();
}
#undef TOP
restore_screen();
draw_toolbars( false );
inv_cursor( true );
break;
case ROCKPAINT_LEFT:
case ROCKPAINT_LEFT | BUTTON_REPEAT:
inv_cursor(false);
x-=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (x<0) x=COLS-1;
inv_cursor(true);
break;
case ROCKPAINT_RIGHT:
case ROCKPAINT_RIGHT | BUTTON_REPEAT:
inv_cursor(false);
x+=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (x>=COLS) x=0;
inv_cursor(true);
break;
case ROCKPAINT_UP:
case ROCKPAINT_UP | BUTTON_REPEAT:
inv_cursor(false);
y-=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (y<LCD_HEIGHT-TB_HEIGHT)
{
return;
}
inv_cursor(true);
break;
case ROCKPAINT_DOWN:
case ROCKPAINT_DOWN | BUTTON_REPEAT:
inv_cursor(false);
y+=bspeed * ( button & BUTTON_REPEAT ? 4 : 1 );
if (y>=LCD_HEIGHT)
{
y = 0;
return;
}
inv_cursor(true);
break;
case ROCKPAINT_TOOLBAR:
case ROCKPAINT_TOOLBAR2:
return;
}
if( quit ) return;
}
}
static void inv_cursor(bool update)
{
rb->lcd_set_foreground(COLOR_BLACK);
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
/* cross painting */
rb->lcd_hline(x-4,x+4,y);
rb->lcd_vline(x,y-4,y+4);
rb->lcd_set_foreground(rp_colors[drawcolor]);
rb->lcd_set_drawmode(DRMODE_SOLID);
if( update ) rb->lcd_update();
}
static void restore_screen(void)
{
rb->lcd_bitmap( save_buffer, 0, 0, COLS, ROWS );
rb->lcd_set_drawmode(DRMODE_COMPLEMENT);
rb->lcd_vline( img_width, 0, ROWS );
rb->lcd_hline( 0, COLS, img_height );
rb->lcd_drawpixel( img_width, img_height );
rb->lcd_set_drawmode(DRMODE_SOLID);
}
static void clear_drawing(void)
{
init_buffer();
img_height = ROWS;
img_width = COLS;
rb->lcd_set_foreground( rp_colors[ bgdrawcolor ] );
rb->lcd_fillrect( 0, 0, COLS, ROWS );
rb->lcd_update();
}
static void goto_menu(void)
{
int multi;
int selected = 0;
while( 1 )
{
switch( rb->do_menu( &main_menu, &selected, NULL, false ) )
{
case MAIN_MENU_NEW:
clear_drawing();
return;
case MAIN_MENU_LOAD:
if( browse( filename, MAX_PATH, "/" ) )
{
if( load_bitmap( filename ) <= 0 )
{
rb->splashf( 1*HZ, "Error while loading %s",
filename );
clear_drawing();
}
else
{
rb->splashf( 1*HZ, "Image loaded (%s)", filename );
restore_screen();
inv_cursor(true);
return;
}
}
break;
case MAIN_MENU_SAVE:
rb->lcd_set_foreground(COLOR_BLACK);
if (!filename[0])
rb->strcpy(filename,"/");
if( !rb->kbd_input( filename, MAX_PATH ) )
{
if( !check_extention( filename, ".bmp" ) )
rb->strcat(filename, ".bmp");
save_bitmap( filename );
rb->splashf( 1*HZ, "File saved (%s)", filename );
}
break;
case MAIN_MENU_SET_WIDTH:
rb->set_int( "Set Width", "px", UNIT_INT, &img_width,
NULL, 1, 1, COLS, NULL );
break;
case MAIN_MENU_SET_HEIGHT:
rb->set_int( "Set Height", "px", UNIT_INT, &img_height,
NULL, 1, 1, ROWS, NULL );
break;
case MAIN_MENU_BRUSH_SIZE:
for(multi = 0; multi<4; multi++)
if(bsize == times_list[multi]) break;
rb->set_option( "Brush Size", &multi, INT, times_options, 4, NULL );
if( multi >= 0 )
bsize = times_list[multi];
break;
case MAIN_MENU_BRUSH_SPEED:
for(multi = 0; multi<3; multi++)
if(bspeed == times_list[multi]) break;
rb->set_option( "Brush Speed", &multi, INT, times_options, 3, NULL );
if( multi >= 0 )
bspeed = times_list[multi];
break;
case MAIN_MENU_COLOR:
rp_colors[drawcolor] = color_chooser( rp_colors[drawcolor] );
break;
case MAIN_MENU_GRID_SIZE:
for(multi = 0; multi<4; multi++)
if(gridsize == gridsize_list[multi]) break;
rb->set_option( "Grid Size", &multi, INT, gridsize_options, 4, NULL );
if( multi >= 0 )
gridsize = gridsize_list[multi];
break;
case MAIN_MENU_PLAYBACK_CONTROL:
playback_control( NULL );
break;
case MAIN_MENU_EXIT:
restore_screen();
quit=true;
return;
case MAIN_MENU_RESUME:
default:
restore_screen();
return;
}/* end switch */
}/* end while */
}
static void reset_tool( void )
{
prev_x = -1;
prev_y = -1;
prev_x2 = -1;
prev_y2 = -1;
prev_x3 = -1;
prev_y3 = -1;
tool_mode = -1;
preview = false;
}
static bool rockpaint_loop( void )
{
int button=0,i,j;
int accelaration;
x = 10;
toolbar();
x = 0; y = 0;
restore_screen();
inv_cursor(true);
while (!quit) {
button = rb->button_get(true);
if( tool == Brush && prev_x != -1 )
{
accelaration = 1;
}
else if( button & BUTTON_REPEAT )
{
accelaration = 4;
}
else
{
accelaration = 1;
}
switch(button)
{
case ROCKPAINT_QUIT:
rb->lcd_set_drawmode(DRMODE_SOLID);
return PLUGIN_OK;
case ROCKPAINT_MENU:
inv_cursor(false);
goto_menu();
restore_screen();
inv_cursor(true);
break;
case ROCKPAINT_DRAW:
inv_cursor(false);
switch( tool )
{
case Brush:
if( prev_x == -1 ) prev_x = 1;
else prev_x = -1;
break;
case SelectRectangle:
case Line:
case Curve:
case Rectangle:
case RectangleFull:
case Oval:
case OvalFull:
case LinearGradient:
case RadialGradient:
/* Curve uses 4 points, others use 2 */
if( prev_x == -1 || prev_y == -1 )
{
prev_x = x;
prev_y = y;
preview = true;
}
else if( tool == Curve
&& ( prev_x2 == -1 || prev_y2 == -1 ) )
{
prev_x2 = x;
prev_y2 = y;
}
else if( tool == SelectRectangle
&& ( prev_x2 == -1 || prev_y2 == -1 ) )
{
tool_mode = rb->do_menu( &select_menu,
NULL, NULL, false );
switch( tool_mode )
{
case SELECT_MENU_CUT:
case SELECT_MENU_COPY:
prev_x2 = x;
prev_y2 = y;
copy_to_clipboard();
if( prev_x < x ) x = prev_x;
if( prev_y < y ) y = prev_y;
break;
case SELECT_MENU_INVERT:
draw_invert( prev_x, prev_y, x, y );
reset_tool();
break;
case SELECT_MENU_HFLIP:
draw_hflip( prev_x, prev_y, x, y );
reset_tool();
break;
case SELECT_MENU_VFLIP:
draw_vflip( prev_x, prev_y, x, y );
reset_tool();
break;
case SELECT_MENU_ROTATE90:
draw_rot_90_deg( prev_x, prev_y, x, y, 1 );
reset_tool();
break;
case SELECT_MENU_ROTATE180:
draw_hflip( prev_x, prev_y, x, y );
draw_vflip( prev_x, prev_y, x, y );
reset_tool();
break;
case SELECT_MENU_ROTATE270:
draw_rot_90_deg( prev_x, prev_y, x, y, -1 );
reset_tool();
break;
case SELECT_MENU_CANCEL:
reset_tool();
break;
default:
break;
}
restore_screen();
}
else if( tool == Curve
&& ( prev_x3 == -1 || prev_y3 == -1 ) )
{
prev_x3 = x;
prev_y3 = y;
}
else
{
preview = false;
switch( tool )
{
case SelectRectangle:
draw_paste_rectangle( prev_x, prev_y,
prev_x2, prev_y2,
x, y, tool_mode );
break;
case Line:
draw_line( prev_x, prev_y, x, y );
break;
case Curve:
draw_curve( prev_x, prev_y,
prev_x2, prev_y2,
prev_x3, prev_y3,
x, y );
break;
case Rectangle:
draw_rect( prev_x, prev_y, x, y );
break;
case RectangleFull:
draw_rect_full( prev_x, prev_y, x, y );
break;
case Oval:
draw_oval_empty( prev_x, prev_y, x, y );
break;
case OvalFull:
draw_oval_full( prev_x, prev_y, x, y );
break;
case LinearGradient:
linear_gradient( prev_x, prev_y, x, y );
break;
case RadialGradient:
radial_gradient( prev_x, prev_y, x, y );
break;
default:
break;
}
reset_tool();
restore_screen();
}
break;
case Fill:
draw_fill( x, y );
restore_screen();
break;
case ColorPicker:
color_picker( x, y );
break;
case Text:
draw_text( x, y );
break;
default:
break;
}
inv_cursor(true);
break;
case ROCKPAINT_DRAW|BUTTON_REPEAT:
if( tool == Curve )
{
/* 3 point bezier curve */
preview = false;
draw_curve( prev_x, prev_y,
prev_x2, prev_y2,
-1, -1,
x, y );
reset_tool();
restore_screen();
inv_cursor( true );
}
break;
case ROCKPAINT_TOOLBAR:
i = x; j = y;
x = 10;
toolbar();
x = i; y = j;
restore_screen();
inv_cursor(true);
break;
case ROCKPAINT_TOOLBAR2:
i = x; j = y;
x = 110;
toolbar();
x = i; y = j;
restore_screen();
inv_cursor(true);
break;
case ROCKPAINT_LEFT:
case ROCKPAINT_LEFT | BUTTON_REPEAT:
inv_cursor(false);
x-=bspeed * accelaration;
if (x<0) x=COLS-1;
inv_cursor(true);
break;
case ROCKPAINT_RIGHT:
case ROCKPAINT_RIGHT | BUTTON_REPEAT:
inv_cursor(false);
x+=bspeed * accelaration;
if (x>=COLS) x=0;
inv_cursor(true);
break;
case ROCKPAINT_UP:
case ROCKPAINT_UP | BUTTON_REPEAT:
inv_cursor(false);
y-=bspeed * accelaration;
if (y<0) y=ROWS-1;
inv_cursor(true);
break;
case ROCKPAINT_DOWN:
case ROCKPAINT_DOWN | BUTTON_REPEAT:
inv_cursor(false);
y+=bspeed * accelaration;
if (y>=ROWS)
{
toolbar();
restore_screen();
}
inv_cursor(true);
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
return PLUGIN_USB_CONNECTED;
break;
}
if( tool == Brush && prev_x == 1 )
{
inv_cursor(false);
draw_brush( x, y );
inv_cursor(true);
}
if( preview || tool == ColorPicker )
/* always preview color picker */
{
restore_screen();
switch( tool )
{
case SelectRectangle:
if( prev_x2 == -1 || prev_y2 == -1 )
{
/* we are defining the selection */
draw_select_rectangle( prev_x, prev_y, x, y );
}
else
{
/* we are pasting the selected data */
draw_paste_rectangle( prev_x, prev_y, prev_x2,
prev_y2, x, y, tool_mode );
prev_x3 = prev_x2-prev_x;
if( prev_x3 < 0 ) prev_x3 *= -1;
prev_y3 = prev_y2-prev_y;
if( prev_y3 < 0 ) prev_y3 *= -1;
draw_select_rectangle( x, y, x+prev_x3, y+prev_y3 );
prev_x3 = -1;
prev_y3 = -1;
}
break;
case Brush:
break;
case Line:
draw_line( prev_x, prev_y, x, y );
break;
case Curve:
if( prev_x2 == -1 || prev_y2 == -1 )
{
draw_line( prev_x, prev_y, x, y );
}
else
{
draw_curve( prev_x, prev_y,
prev_x2, prev_y2,
prev_x3, prev_y3,
x, y );
}
break;
case Rectangle:
draw_rect( prev_x, prev_y, x, y );
break;
case RectangleFull:
draw_rect_full( prev_x, prev_y, x, y );
break;
case Oval:
draw_oval_empty( prev_x, prev_y, x, y );
break;
case OvalFull:
draw_oval_full( prev_x, prev_y, x, y );
break;
case Fill:
break;
case ColorPicker:
preview = true;
color_picker( x, y );
preview = false;
break;
case LinearGradient:
line_gradient( prev_x, prev_y, x, y );
break;
case RadialGradient:
line_gradient( prev_x, prev_y, x, y );
break;
case Text:
default:
break;
}
inv_cursor( true );
}
if( gridsize > 0 )
{
show_grid( true );
show_grid( false );
}
}
return PLUGIN_OK;
}
static int load_bitmap( const char *file )
{
struct bitmap bm;
bool ret;
int i, j;
fb_data color = rp_colors[ bgdrawcolor ];
bm.data = (char*)save_buffer;
ret = rb->read_bmp_file( file, &bm, ROWS*COLS*sizeof( fb_data ),
FORMAT_NATIVE, NULL );
if((bm.width > COLS ) || ( bm.height > ROWS ))
return -1;
img_width = bm.width;
img_height = bm.height;
for( i = bm.height-1; i >= 0; i-- )
{
rb->memmove( save_buffer+i*COLS, save_buffer+i*bm.width,
sizeof( fb_data )*bm.width );
for( j = bm.width; j < COLS; j++ )
save_buffer[j+i*COLS] = color;
}
for( i = bm.height*COLS; i < ROWS*COLS; i++ )
save_buffer[i] = color;
return ret;
}
static int save_bitmap( char *file )
{
struct bitmap bm;
int i;
for(i = 0; i < img_height; i++)
{
rb->memcpy( buffer->clipboard+i*img_width, save_buffer+i*COLS,
sizeof( fb_data )*img_width );
}
bm.data = (char*)buffer->clipboard;
bm.height = img_height;
bm.width = img_width;
bm.format = FORMAT_NATIVE;
return save_bmp_file( file, &bm );
}
enum plugin_status plugin_start(const void* parameter)
{
size_t buffer_size;
buffer = (buf*) (((uintptr_t)rb->plugin_get_buffer(&buffer_size) + 3) & ~3);
if (buffer_size < sizeof(*buffer) + 3)
{
/* steal from audiobuffer if plugin buffer is too small */
buffer = (buf*)
(((uintptr_t)rb->plugin_get_audio_buffer(&buffer_size) + 3) & ~3);
if (buffer_size < sizeof(*buffer) + 3)
{
rb->splash(HZ, "Not enough memory");
return PLUGIN_ERROR;
}
}
rb->lcd_set_foreground(COLOR_WHITE);
rb->lcd_set_backdrop(NULL);
rb->lcd_fillrect(0,0,LCD_WIDTH,LCD_HEIGHT);
rb->splash( HZ/2, "Rock Paint");
rb->lcd_clear_display();
filename[0] = '\0';
if( parameter )
{
if( load_bitmap( parameter ) <= 0 )
{
rb->splash( 1*HZ, "File Open Error");
clear_drawing();
}
else
{
rb->splashf( 1*HZ, "Image loaded (%s)", (char *)parameter );
restore_screen();
rb->strcpy( filename, parameter );
}
}
else
{
clear_drawing();
}
inv_cursor(true);
return rockpaint_loop();
}