rockbox/firmware/kernel.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Bj<EFBFBD>rn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdlib.h>
#include <string.h>
#include "kernel.h"
#include "thread.h"
#include "cpu.h"
#include "system.h"
#include "panic.h"
long current_tick = 0;
static void (*tick_funcs[MAX_NUM_TICK_TASKS])(void);
static void tick_start(unsigned int interval_in_ms);
/* This array holds all queues that are initiated. It is used for broadcast. */
static struct event_queue *all_queues[32];
static int num_queues;
void sleep(int ticks) __attribute__ ((section(".icode")));
void queue_wait(struct event_queue *q, struct event *ev) __attribute__ ((section(".icode")));
/****************************************************************************
* Standard kernel stuff
****************************************************************************/
void kernel_init(void)
{
/* Init the threading API */
init_threads();
memset(tick_funcs, 0, sizeof(tick_funcs));
num_queues = 0;
memset(all_queues, 0, sizeof(all_queues));
tick_start(1000/HZ);
}
void sleep(int ticks)
{
/* Always sleep at least 1 tick */
int timeout = current_tick + ticks + 1;
while (TIME_BEFORE( current_tick, timeout )) {
sleep_thread();
}
wake_up_thread();
}
void yield(void)
{
switch_thread();
wake_up_thread();
}
/****************************************************************************
* Queue handling stuff
****************************************************************************/
void queue_init(struct event_queue *q)
{
q->read = 0;
q->write = 0;
/* Add it to the all_queues array */
all_queues[num_queues++] = q;
}
void queue_wait(struct event_queue *q, struct event *ev)
{
while(q->read == q->write)
{
sleep_thread();
}
wake_up_thread();
*ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
}
void queue_wait_w_tmo(struct event_queue *q, struct event *ev, int ticks)
{
unsigned int timeout = current_tick + ticks;
while(q->read == q->write && TIME_BEFORE( current_tick, timeout ))
{
sleep_thread();
}
wake_up_thread();
if(q->read != q->write)
{
*ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
}
else
{
ev->id = SYS_TIMEOUT;
}
}
void queue_post(struct event_queue *q, int id, void *data)
{
int wr;
int oldlevel;
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
wr = (q->write++) & QUEUE_LENGTH_MASK;
q->events[wr].id = id;
q->events[wr].data = data;
set_irq_level(oldlevel);
}
bool queue_empty(const struct event_queue* q)
{
return ( q->read == q->write );
}
void queue_clear(struct event_queue* q)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
q->read = 0;
q->write = 0;
set_irq_level(oldlevel);
}
int queue_broadcast(int id, void *data)
{
int i;
for(i = 0;i < num_queues;i++)
{
queue_post(all_queues[i], id, data);
}
return num_queues;
}
/****************************************************************************
* Timer tick
****************************************************************************/
#if CONFIG_CPU == SH7034
static void tick_start(unsigned int interval_in_ms)
{
unsigned int count;
count = FREQ * interval_in_ms / 1000 / 8;
if(count > 0xffff)
{
panicf("Error! The tick interval is too long (%d ms)\n",
interval_in_ms);
return;
}
/* We are using timer 0 */
TSTR &= ~0x01; /* Stop the timer */
TSNC &= ~0x01; /* No synchronization */
TMDR &= ~0x01; /* Operate normally */
TCNT0 = 0; /* Start counting at 0 */
GRA0 = count;
TCR0 = 0x23; /* Clear at GRA match, sysclock/8 */
/* Enable interrupt on level 1 */
IPRC = (IPRC & ~0x00f0) | 0x0010;
TSR0 &= ~0x01;
TIER0 = 0xf9; /* Enable GRA match interrupt */
TSTR |= 0x01; /* Start timer 1 */
}
#pragma interrupt
void IMIA0(void)
{
int i;
/* Run through the list of tick tasks */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i])
{
tick_funcs[i]();
}
}
current_tick++;
wake_up_thread();
TSR0 &= ~0x01;
}
#elif CONFIG_CPU == MCF5249
static void tick_start(unsigned int interval_in_ms)
{
unsigned int count;
count = FREQ/2 * interval_in_ms / 1000 / 16;
if(count > 0xffff)
{
panicf("Error! The tick interval is too long (%d ms)\n",
interval_in_ms);
return;
}
/* We are using timer 0 */
TRR0 = count; /* The reference count */
TCN0 = 0; /* reset the timer */
TMR0 = 0x001d; /* no prescaler, restart, CLK/16, enabled */
TER0 = 0xff; /* Clear all events */
ICR0 = (ICR0 & 0xff00ffff) | 0x008c0000; /* Interrupt on level 3.0 */
IMR &= ~0x200;
}
void TIMER0(void) __attribute__ ((interrupt_handler));
void TIMER0(void)
{
int i;
/* Run through the list of tick tasks */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i])
{
tick_funcs[i]();
}
}
current_tick++;
wake_up_thread();
TER0 = 0xff; /* Clear all events */
}
#endif
int tick_add_task(void (*f)(void))
{
int i;
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
/* Add a task if there is room */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == NULL)
{
tick_funcs[i] = f;
set_irq_level(oldlevel);
return 0;
}
}
set_irq_level(oldlevel);
panicf("Error! tick_add_task(): out of tasks");
return -1;
}
int tick_remove_task(void (*f)(void))
{
int i;
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
/* Remove a task if it is there */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == f)
{
tick_funcs[i] = NULL;
set_irq_level(oldlevel);
return 0;
}
}
set_irq_level(oldlevel);
return -1;
}
/****************************************************************************
* Simple mutex functions
****************************************************************************/
void mutex_init(struct mutex *m)
{
m->locked = false;
}
void mutex_lock(struct mutex *m)
{
/* Wait until the lock is open... */
while(m->locked)
sleep_thread();
wake_up_thread();
/* ...and lock it */
m->locked = true;
}
void mutex_unlock(struct mutex *m)
{
m->locked = false;
}