rockbox/uisimulator/sdl/lcd-sdl.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __LCDSDL_H__
#define __LCDSDL_H__
#include "lcd.h"
#include "SDL.h"
/* Default display zoom level */
extern int display_zoom;
void sdl_update_rect(SDL_Surface *surface, int x_start, int y_start, int width,
int height, int max_x, int max_y,
unsigned long (*getpixel)(int, int));
void sdl_gui_update(SDL_Surface *surface, int x_start, int y_start, int width,
int height, int max_x, int max_y, int ui_x, int ui_y);
void sdl_set_gradient(SDL_Surface *surface, SDL_Color *start, SDL_Color *end,
int first, int steps);
#endif // #ifndef __LCDSDL_H__