rockbox/apps/screen_access.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include "config.h"
#include <lcd.h>
#ifdef HAVE_REMOTE_LCD
#include <lcd-remote.h>
#endif
#include "scroll_engine.h"
#include <font.h>
#include <button.h>
#include <settings.h>
#include <kernel.h>
#include <icons.h>
#include "backlight.h"
#include "screen_access.h"
#include "backdrop.h"
/* some helper functions to calculate metrics on the fly */
static int screen_helper_getcharwidth(void)
{
return font_get(lcd_getfont())->maxwidth;
}
static int screen_helper_getcharheight(void)
{
return font_get(lcd_getfont())->height;
}
static int screen_helper_getnblines(void)
{
int height=screens[0].lcdheight;
if(global_settings.statusbar != STATUSBAR_OFF)
height -= STATUSBAR_HEIGHT;
return height / screens[0].getcharheight();
}
void screen_helper_setfont(int font)
{
(void)font;
if (font == FONT_UI)
font = global_status.font_id[SCREEN_MAIN];
lcd_setfont(font);
}
static int screen_helper_getuifont(void)
{
return global_status.font_id[SCREEN_MAIN];
}
static void screen_helper_setuifont(int font)
{
global_status.font_id[SCREEN_MAIN] = font;
}
static void screen_helper_set_drawmode(int mode)
{
lcd_set_drawmode(mode);
}
static void screen_helper_put_line(int x, int y, struct line_desc *line,
const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vput_line(&screens[SCREEN_MAIN], x, y, line, fmt, ap);
va_end(ap);
}
#if NB_SCREENS == 2
static int screen_helper_remote_getcharwidth(void)
{
return font_get(lcd_remote_getfont())->maxwidth;
}
static int screen_helper_remote_getcharheight(void)
{
return font_get(lcd_remote_getfont())->height;
}
static int screen_helper_remote_getnblines(void)
{
int height=screens[1].lcdheight;
if(global_settings.statusbar != STATUSBAR_OFF)
height -= STATUSBAR_HEIGHT;
return height / screens[1].getcharheight();
}
void screen_helper_remote_setfont(int font)
{
if (font == FONT_UI)
font = global_status.font_id[SCREEN_REMOTE];
lcd_remote_setfont(font);
}
static int screen_helper_remote_getuifont(void)
{
return global_status.font_id[SCREEN_REMOTE];
}
static void screen_helper_remote_setuifont(int font)
{
global_status.font_id[SCREEN_REMOTE] = font;
}
static void screen_helper_remote_put_line(int x, int y, struct line_desc *line,
const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vput_line(&screens[SCREEN_REMOTE], x, y, line, fmt, ap);
va_end(ap);
}
#endif
struct screen screens[NB_SCREENS] =
{
{
.screen_type=SCREEN_MAIN,
.lcdwidth=LCD_WIDTH,
.lcdheight=LCD_HEIGHT,
.depth=LCD_DEPTH,
.getnblines=&screen_helper_getnblines,
#if defined(HAVE_LCD_COLOR)
.is_color=true,
#else
.is_color=false,
#endif
.pixel_format=LCD_PIXELFORMAT,
.getcharwidth=screen_helper_getcharwidth,
.getcharheight=screen_helper_getcharheight,
#if (CONFIG_LED == LED_VIRTUAL)
.has_disk_led=false,
#elif defined(HAVE_REMOTE_LCD)
.has_disk_led=true,
#endif
.set_drawmode=&screen_helper_set_drawmode,
.set_viewport=&lcd_set_viewport,
.getwidth=&lcd_getwidth,
.getheight=&lcd_getheight,
.getstringsize=&lcd_getstringsize,
.setfont=screen_helper_setfont,
.getuifont=screen_helper_getuifont,
.setuifont=screen_helper_setuifont,
.mono_bitmap=&lcd_mono_bitmap,
.mono_bitmap_part=&lcd_mono_bitmap_part,
.bitmap=(screen_bitmap_func*)&lcd_bitmap,
.bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_part,
#if LCD_DEPTH <= 2
/* No transparency yet for grayscale and mono lcd */
.transparent_bitmap=(screen_bitmap_func*)&lcd_bitmap,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_part,
#else
.transparent_bitmap=(screen_bitmap_func*)&lcd_bitmap_transparent,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_transparent_part,
#endif
.bmp = &lcd_bmp,
.bmp_part = &lcd_bmp_part,
.nine_segment_bmp = &lcd_nine_segment_bmp,
#if LCD_DEPTH > 1
#if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && LCD_REMOTE_DEPTH > 1
.color_to_native=&lcd_color_to_native,
#endif
.get_background=&lcd_get_background,
.get_foreground=&lcd_get_foreground,
.set_background=&lcd_set_background,
.set_foreground=&lcd_set_foreground,
#endif /* LCD_DEPTH > 1 */
.update_rect=&lcd_update_rect,
.update_viewport_rect=&lcd_update_viewport_rect,
.fillrect=&lcd_fillrect,
.drawrect=&lcd_drawrect,
.draw_border_viewport=&lcd_draw_border_viewport,
.fill_viewport=&lcd_fill_viewport,
.drawpixel=&lcd_drawpixel,
.drawline=&lcd_drawline,
.vline=&lcd_vline,
.hline=&lcd_hline,
.scroll_step=&lcd_scroll_step,
.putsxy=&lcd_putsxy,
.puts=&lcd_puts,
.putsf=&lcd_putsf,
.puts_scroll=&lcd_puts_scroll,
.putsxy_scroll_func=&lcd_putsxy_scroll_func,
.scroll_speed=&lcd_scroll_speed,
.scroll_delay=&lcd_scroll_delay,
.clear_display=&lcd_clear_display,
.clear_viewport=&lcd_clear_viewport,
.scroll_stop_viewport_rect=&lcd_scroll_stop_viewport_rect,
.scroll_stop=&lcd_scroll_stop,
.scroll_stop_viewport=&lcd_scroll_stop_viewport,
.update=&lcd_update,
.update_viewport=&lcd_update_viewport,
.backlight_on=&backlight_on,
.backlight_off=&backlight_off,
.is_backlight_on=&is_backlight_on,
.backlight_set_timeout=&backlight_set_timeout,
#if LCD_DEPTH > 1
.backdrop_load=&backdrop_load,
.backdrop_show=&backdrop_show,
#endif
.set_framebuffer = (void*)lcd_set_framebuffer,
#if defined(HAVE_LCD_COLOR)
.gradient_fillrect = lcd_gradient_fillrect,
.gradient_fillrect_part = lcd_gradient_fillrect_part,
#endif
.put_line = screen_helper_put_line,
},
#if NB_SCREENS == 2
{
.screen_type=SCREEN_REMOTE,
.lcdwidth=LCD_REMOTE_WIDTH,
.lcdheight=LCD_REMOTE_HEIGHT,
.depth=LCD_REMOTE_DEPTH,
.getnblines=&screen_helper_remote_getnblines,
.is_color=false,/* No color remotes yet */
.pixel_format=LCD_REMOTE_PIXELFORMAT,
.getcharwidth=screen_helper_remote_getcharwidth,
.getcharheight=screen_helper_remote_getcharheight,
.has_disk_led=false,
.set_drawmode=&lcd_remote_set_drawmode,
.set_viewport=&lcd_remote_set_viewport,
.getwidth=&lcd_remote_getwidth,
.getheight=&lcd_remote_getheight,
.getstringsize=&lcd_remote_getstringsize,
#if 1 /* all remote LCDs are bitmapped so far */
.setfont=screen_helper_remote_setfont,
.getuifont=screen_helper_remote_getuifont,
.setuifont=screen_helper_remote_setuifont,
.mono_bitmap=&lcd_remote_mono_bitmap,
.mono_bitmap_part=&lcd_remote_mono_bitmap_part,
.bitmap=(screen_bitmap_func*)&lcd_remote_bitmap,
.bitmap_part=(screen_bitmap_part_func*)&lcd_remote_bitmap_part,
#if LCD_REMOTE_DEPTH <= 2
/* No transparency yet for grayscale and mono lcd */
.transparent_bitmap=(screen_bitmap_func*)&lcd_remote_bitmap,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_remote_bitmap_part,
/* No colour remotes yet */
#endif
.bmp = &lcd_remote_bmp,
.bmp_part = &lcd_remote_bmp_part,
.nine_segment_bmp = &lcd_remote_nine_segment_bmp,
#if LCD_REMOTE_DEPTH > 1
#if defined(HAVE_LCD_COLOR)
.color_to_native=&lcd_remote_color_to_native,
#endif
.get_background=&lcd_remote_get_background,
.get_foreground=&lcd_remote_get_foreground,
.set_background=&lcd_remote_set_background,
.set_foreground=&lcd_remote_set_foreground,
#endif /* LCD_REMOTE_DEPTH > 1 */
.update_rect=&lcd_remote_update_rect,
.update_viewport_rect=&lcd_remote_update_viewport_rect,
.fillrect=&lcd_remote_fillrect,
.drawrect=&lcd_remote_drawrect,
.draw_border_viewport=&lcd_remote_draw_border_viewport,
.fill_viewport=&lcd_remote_fill_viewport,
.drawpixel=&lcd_remote_drawpixel,
.drawline=&lcd_remote_drawline,
.vline=&lcd_remote_vline,
.hline=&lcd_remote_hline,
.scroll_step=&lcd_remote_scroll_step,
#endif /* 1 */
.putsxy=&lcd_remote_putsxy,
.puts=&lcd_remote_puts,
.putsf=&lcd_remote_putsf,
.puts_scroll=&lcd_remote_puts_scroll,
.putsxy_scroll_func=&lcd_remote_putsxy_scroll_func,
.scroll_speed=&lcd_remote_scroll_speed,
.scroll_delay=&lcd_remote_scroll_delay,
.clear_display=&lcd_remote_clear_display,
.clear_viewport=&lcd_remote_clear_viewport,
.scroll_stop_viewport_rect=&lcd_remote_scroll_stop_viewport_rect,
.scroll_stop=&lcd_remote_scroll_stop,
.scroll_stop_viewport=&lcd_remote_scroll_stop_viewport,
.update=&lcd_remote_update,
.update_viewport=&lcd_remote_update_viewport,
.backlight_on=&remote_backlight_on,
.backlight_off=&remote_backlight_off,
.is_backlight_on=&is_remote_backlight_on,
.backlight_set_timeout=&remote_backlight_set_timeout,
#if LCD_DEPTH > 1
.backdrop_load=&remote_backdrop_load,
.backdrop_show=&remote_backdrop_show,
#endif
.set_framebuffer = (void*)lcd_remote_set_framebuffer,
.put_line = screen_helper_remote_put_line,
}
#endif /* NB_SCREENS == 2 */
};
void screen_clear_area(struct screen * display, int xstart, int ystart,
int width, int height)
{
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(xstart, ystart, width, height);
display->set_drawmode(DRMODE_SOLID);
}