rockbox/lib/rbcodec/codecs/libgme/nes_fds_apu.c

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// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/
#include "nes_fds_apu.h"
/* Copyright (C) 2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
int const fract_range = 65536;
void Fds_init( struct Nes_Fds_Apu* this )
{
Synth_init( &this->synth );
this->lfo_tempo = lfo_base_tempo;
Fds_set_output( this, 0, NULL );
Fds_volume( this, (int)FP_ONE_VOLUME );
Fds_reset( this );
}
void Fds_reset( struct Nes_Fds_Apu* this )
{
memset( this->regs_, 0, sizeof this->regs_ );
memset( this->mod_wave, 0, sizeof this->mod_wave );
this->last_time = 0;
this->env_delay = 0;
this->sweep_delay = 0;
this->wave_pos = 0;
this->last_amp = 0;
this->wave_fract = fract_range;
this->mod_fract = fract_range;
this->mod_pos = 0;
this->mod_write_pos = 0;
static byte const initial_regs [0x0B] = {
0x80, // disable envelope
0, 0, 0xC0, // disable wave and lfo
0x80, // disable sweep
0, 0, 0x80, // disable modulation
0, 0, 0xFF // LFO period // TODO: use 0xE8 as FDS ROM does?
};
int i;
for ( i = 0; i < (int) sizeof initial_regs; i++ )
{
// two writes to set both gain and period for envelope registers
Fds_write_( this, fds_io_addr + fds_wave_size + i, 0 );
Fds_write_( this, fds_io_addr + fds_wave_size + i, initial_regs [i] );
}
}
void Fds_write_( struct Nes_Fds_Apu* this, unsigned addr, int data )
{
unsigned reg = addr - fds_io_addr;
if ( reg < fds_io_size )
{
if ( reg < fds_wave_size )
{
if ( *regs_nes (this, 0x4089) & 0x80 )
this->regs_ [reg] = data & fds_wave_sample_max;
}
else
{
this->regs_ [reg] = data;
switch ( addr )
{
case 0x4080:
if ( data & 0x80 )
this->env_gain = data & 0x3F;
else
this->env_speed = (data & 0x3F) + 1;
break;
case 0x4084:
if ( data & 0x80 )
this->sweep_gain = data & 0x3F;
else
this->sweep_speed = (data & 0x3F) + 1;
break;
case 0x4085:
this->mod_pos = this->mod_write_pos;
*regs_nes (this, 0x4085) = data & 0x7F;
break;
case 0x4088:
if ( *regs_nes (this, 0x4087) & 0x80 )
{
int pos = this->mod_write_pos;
data &= 0x07;
this->mod_wave [pos ] = data;
this->mod_wave [pos + 1] = data;
this->mod_write_pos = (pos + 2) & (fds_wave_size - 1);
this->mod_pos = (this->mod_pos + 2) & (fds_wave_size - 1);
}
break;
}
}
}
}
void Fds_set_tempo( struct Nes_Fds_Apu* this, int t )
{
this->lfo_tempo = lfo_base_tempo;
if ( t != (int)FP_ONE_TEMPO )
{
this->lfo_tempo = (int) ((lfo_base_tempo * FP_ONE_TEMPO) / t);
if ( this->lfo_tempo <= 0 )
this->lfo_tempo = 1;
}
}
void Fds_run_until( struct Nes_Fds_Apu* this, blip_time_t final_end_time )
{
int const wave_freq = (*regs_nes (this, 0x4083) & 0x0F) * 0x100 + *regs_nes (this, 0x4082);
struct Blip_Buffer* const output_ = this->output_;
if ( wave_freq && output_ && !((*regs_nes (this, 0x4089) | *regs_nes (this, 0x4083)) & 0x80) )
{
Blip_set_modified( output_ );
// master_volume
#define MVOL_ENTRY( percent ) (fds_master_vol_max * percent + 50) / 100
static unsigned char const master_volumes [4] = {
MVOL_ENTRY( 100 ), MVOL_ENTRY( 67 ), MVOL_ENTRY( 50 ), MVOL_ENTRY( 40 )
};
int const master_volume = master_volumes [*regs_nes (this, 0x4089) & 0x03];
// lfo_period
blip_time_t lfo_period = *regs_nes (this, 0x408A) * this->lfo_tempo;
if ( *regs_nes (this, 0x4083) & 0x40 )
lfo_period = 0;
// sweep setup
blip_time_t sweep_time = this->last_time + this->sweep_delay;
blip_time_t const sweep_period = lfo_period * this->sweep_speed;
if ( !sweep_period || *regs_nes (this, 0x4084) & 0x80 )
sweep_time = final_end_time;
// envelope setup
blip_time_t env_time = this->last_time + this->env_delay;
blip_time_t const env_period = lfo_period * this->env_speed;
if ( !env_period || *regs_nes (this, 0x4080) & 0x80 )
env_time = final_end_time;
// modulation
int mod_freq = 0;
if ( !(*regs_nes (this, 0x4087) & 0x80) )
mod_freq = (*regs_nes (this, 0x4087) & 0x0F) * 0x100 + *regs_nes (this, 0x4086);
blip_time_t end_time = this->last_time;
do
{
// sweep
if ( sweep_time <= end_time )
{
sweep_time += sweep_period;
int mode = *regs_nes (this, 0x4084) >> 5 & 2;
int new_sweep_gain = this->sweep_gain + mode - 1;
if ( (unsigned) new_sweep_gain <= (unsigned) 0x80 >> mode )
this->sweep_gain = new_sweep_gain;
else
*regs_nes (this, 0x4084) |= 0x80; // optimization only
}
// envelope
if ( env_time <= end_time )
{
env_time += env_period;
int mode = *regs_nes (this, 0x4080) >> 5 & 2;
int new_env_gain = this->env_gain + mode - 1;
if ( (unsigned) new_env_gain <= (unsigned) 0x80 >> mode )
this->env_gain = new_env_gain;
else
*regs_nes (this, 0x4080) |= 0x80; // optimization only
}
// new end_time
blip_time_t const start_time = end_time;
end_time = final_end_time;
if ( end_time > env_time ) end_time = env_time;
if ( end_time > sweep_time ) end_time = sweep_time;
// frequency modulation
int freq = wave_freq;
if ( mod_freq )
{
// time of next modulation clock
blip_time_t mod_time = start_time + (this->mod_fract + mod_freq - 1) / mod_freq;
if ( end_time > mod_time )
end_time = mod_time;
// run modulator up to next clock and save old sweep_bias
int sweep_bias = *regs_nes (this, 0x4085);
this->mod_fract -= (end_time - start_time) * mod_freq;
if ( this->mod_fract <= 0 )
{
this->mod_fract += fract_range;
check( (unsigned) this->mod_fract <= fract_range );
static short const mod_table [8] = { 0, +1, +2, +4, 0, -4, -2, -1 };
int mod = this->mod_wave [this->mod_pos];
this->mod_pos = (this->mod_pos + 1) & (fds_wave_size - 1);
int new_sweep_bias = (sweep_bias + mod_table [mod]) & 0x7F;
if ( mod == 4 )
new_sweep_bias = 0;
*regs_nes (this, 0x4085) = new_sweep_bias;
}
// apply frequency modulation
sweep_bias = (sweep_bias ^ 0x40) - 0x40;
int factor = sweep_bias * this->sweep_gain;
int extra = factor & 0x0F;
factor >>= 4;
if ( extra )
{
factor--;
if ( sweep_bias >= 0 )
factor += 3;
}
if ( factor > 193 ) factor -= 258;
if ( factor < -64 ) factor += 256;
freq += (freq * factor) >> 6;
if ( freq <= 0 )
continue;
}
// wave
int wave_fract = this->wave_fract;
blip_time_t delay = (wave_fract + freq - 1) / freq;
blip_time_t time = start_time + delay;
if ( time <= end_time )
{
// at least one wave clock within start_time...end_time
blip_time_t const min_delay = fract_range / freq;
int wave_pos = this->wave_pos;
int volume = this->env_gain;
if ( volume > fds_vol_max )
volume = fds_vol_max;
volume *= master_volume;
int const min_fract = min_delay * freq;
do
{
// clock wave
int amp = this->regs_ [wave_pos] * volume;
wave_pos = (wave_pos + 1) & (fds_wave_size - 1);
int delta = amp - this->last_amp;
if ( delta )
{
this->last_amp = amp;
Synth_offset_inline( &this->synth, time, delta, output_ );
}
wave_fract += fract_range - delay * freq;
check( unsigned (fract_range - wave_fract) < freq );
// delay until next clock
delay = min_delay;
if ( wave_fract > min_fract )
delay++;
check( delay && delay == (wave_fract + freq - 1) / freq );
time += delay;
}
while ( time <= end_time ); // TODO: using < breaks things, but <= is wrong
this->wave_pos = wave_pos;
}
this->wave_fract = wave_fract - (end_time - (time - delay)) * freq;
check( this->wave_fract > 0 );
}
while ( end_time < final_end_time );
this->env_delay = env_time - final_end_time; check( env_delay >= 0 );
this->sweep_delay = sweep_time - final_end_time; check( sweep_delay >= 0 );
}
this->last_time = final_end_time;
}