74 lines
2.4 KiB
C
74 lines
2.4 KiB
C
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/* Emacs style mode select -*- C++ -*-
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*-----------------------------------------------------------------------------
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*
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*
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* PrBoom a Doom port merged with LxDoom and LSDLDoom
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* based on BOOM, a modified and improved DOOM engine
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* Copyright (C) 1999 by
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* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
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* Copyright (C) 1999-2000 by
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* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* DESCRIPTION:
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* DOOM strings, by language.
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* Note: In BOOM, some new strings hav ebeen defined that are
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* not found in the French version. A better approach is
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* to create a BEX text-replacement file for other
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* languages since any language can be supported that way
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* without recompiling the program.
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*
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*-----------------------------------------------------------------------------*/
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#ifndef __DSTRINGS__
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#define __DSTRINGS__
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#include "d_englsh.h"
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#include "rockmacros.h"
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/* Note this is not externally modifiable through DEH/BEX
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* Misc. other strings.
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* #define SAVEGAMENAME "boomsav" * killough 3/22/98 *
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* Ty 05/04/98 - replaced with a modifiable string, see d_deh.c
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*/
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// Misc. other strings.
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#define SAVEGAMENAME GAMEBASE"doomsav"
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/*
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* File locations,
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* relative to current position.
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* Path names are OS-sensitive.
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*/
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#define DEVMAPS "devmaps"
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#define DEVDATA "devdata"
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/* Not done in french?
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* QuitDOOM messages *
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* killough 1/18/98:
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* replace hardcoded limit with extern var (silly hack, I know)
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*/
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#include <stddef.h>
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extern const size_t NUM_QUITMESSAGES; /* Calculated in dstrings.c */
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extern const char* const endmsg[]; /* killough 1/18/98 const added */
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#endif
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