gamescope/src/layer_defines.h

13 lines
No EOL
238 B
C++

#pragma once
#include <cstdint>
#include <string_view>
namespace GamescopeLayerClient
{
// GAMESCOPE_LAYER_CLIENT_FLAGS
namespace Flag {
static constexpr uint32_t DisableHDR = 1u << 0;
}
using Flags = uint32_t;
}