gamescope/src
Joshua Ashton 4237d3d2bb steamcompmgr: Fallback to whatever is best for local focus if focus control appid is not present inside of xwayland context
Allows us to run with multiple xwayland contexts and still have proper focus if the game launches into the first xwayland context
2022-01-20 07:11:40 +00:00
..
composite.comp rendervulkan: Up layer count to 6 and document the layers we have 2022-01-11 00:09:33 +00:00
drm.cpp drm: Fix inverted CRTC_Y when rotated 2022-01-07 17:15:43 +01:00
drm.hpp drm: Don't forget about modesetting + modesetting robustness 2021-12-21 22:11:33 +01:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
ime.cpp ime: add support for actions 2021-10-08 22:55:01 -07:00
ime.hpp Implement a subset of input-method-unstable-v2 2021-10-08 22:55:01 -07:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp wlserver: Add a mode for multiple xwaylands 2022-01-20 07:11:40 +00:00
main.hpp wlserver: Add a mode for multiple xwaylands 2022-01-20 07:11:40 +00:00
mangoapp.cpp mangoapp: only send updates when window exists 2022-01-11 00:09:33 +00:00
modegen.cpp Introduce --generate-drm-mode 2021-11-20 16:01:39 -08:00
modegen.hpp Introduce --generate-drm-mode 2021-11-20 16:01:39 -08:00
pipewire.cpp pipewire: set CORRUPTED flag when buffer params mismatch 2021-11-01 14:51:03 +01:00
pipewire.hpp Copy Vulkan textures in PipeWire thread 2021-11-01 10:01:32 +01:00
rendervulkan.cpp rendervulkan: Remove dead fence code. 2022-01-11 15:35:20 +01:00
rendervulkan.hpp rendervulkan: Up layer count to 6 and document the layers we have 2022-01-11 00:09:33 +00:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
sdlwindow.hpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
steamcompmgr.cpp steamcompmgr: Fallback to whatever is best for local focus if focus control appid is not present inside of xwayland context 2022-01-20 07:11:40 +00:00
steamcompmgr.hpp wlserver: Move commit queues to per-xwayland server, rather than global 2022-01-20 07:11:40 +00:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp Name our threads 2021-10-27 17:18:29 +02:00
vblankmanager.hpp Stop using X11 events for vblankmanager 2021-06-09 18:42:38 +02:00
wlserver.cpp wlserver: Make content overrides per xwayland server 2022-01-20 07:11:40 +00:00
wlserver.hpp wlserver: Make content overrides per xwayland server 2022-01-20 07:11:40 +00:00
xwayland_ctx.hpp steamcompmgr: Remove 1 appid per ctx assumption, factor out primary focus + override determination 2022-01-20 07:11:40 +00:00