steamcompmgr: Disable EETF tonemapping by default

Hurts games that do stuff right.
This commit is contained in:
Joshua Ashton 2023-05-18 22:06:33 +00:00
parent 58a2912e11
commit bddf6fd79e

View file

@ -121,7 +121,7 @@ extern float g_flHDRItmSdrNits;
extern float g_flHDRItmTargetNits;
extern std::atomic<uint64_t> g_lastVblank;
static uint32_t g_uTonemapDebug = 5;
static uint32_t g_uTonemapDebug = 0;
uint64_t timespec_to_nanos(struct timespec& spec)
{