From bddf6fd79e3f9c31f4496344690c3dbdf65a11eb Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Thu, 18 May 2023 22:06:33 +0000 Subject: [PATCH] steamcompmgr: Disable EETF tonemapping by default Hurts games that do stuff right. --- src/steamcompmgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp index d416aea..6bf0c1e 100644 --- a/src/steamcompmgr.cpp +++ b/src/steamcompmgr.cpp @@ -121,7 +121,7 @@ extern float g_flHDRItmSdrNits; extern float g_flHDRItmTargetNits; extern std::atomic g_lastVblank; -static uint32_t g_uTonemapDebug = 5; +static uint32_t g_uTonemapDebug = 0; uint64_t timespec_to_nanos(struct timespec& spec) {