steamcompmgr: Always composite when debug heatmap is enabled.

This commit is contained in:
Joshua Ashton 2023-01-06 11:44:06 +00:00
parent d2c14e78b7
commit 67d79cfee7

View file

@ -1943,6 +1943,7 @@ paint_all(bool async)
// For now! We can avoid this in the future in some cases.
bNeedsComposite |= g_bOutputHDREnabled;
bNeedsComposite |= !!(g_uCompositeDebug & CompositeDebugFlag::Heatmap);
if ( !bNeedsComposite )
{