From 67d79cfee741bbad37cac176735831c288393cb2 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Fri, 6 Jan 2023 11:44:06 +0000 Subject: [PATCH] steamcompmgr: Always composite when debug heatmap is enabled. --- src/steamcompmgr.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp index 474f3cb..6c0449b 100644 --- a/src/steamcompmgr.cpp +++ b/src/steamcompmgr.cpp @@ -1943,6 +1943,7 @@ paint_all(bool async) // For now! We can avoid this in the future in some cases. bNeedsComposite |= g_bOutputHDREnabled; + bNeedsComposite |= !!(g_uCompositeDebug & CompositeDebugFlag::Heatmap); if ( !bNeedsComposite ) {