fix: OBJ white/transparency confusion, implement interrupt dispatch TOCTTOU found in hardware
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8e47afa1bc
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d60de54d89
3 changed files with 61 additions and 80 deletions
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@ -383,9 +383,9 @@ impl<S: SerialWriter> Gameboy<S> {
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0xFF44 => {} // LY is read only
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0xFF45 => self.ppu.set_lyc(&mut self.interrupts, value),
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0xFF46 => self.dma.init_request(value),
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0xFF47 => self.ppu.bgp.write_bgp(value),
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0xFF48 => self.ppu.obp[0].write_obp(value),
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0xFF49 => self.ppu.obp[1].write_obp(value),
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0xFF47 => self.ppu.bgp.write(value),
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0xFF48 => self.ppu.obp[0].write(value),
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0xFF49 => self.ppu.obp[1].write(value),
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0xFF4A => self.ppu.registers.wy = value,
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0xFF4B => self.ppu.registers.wx = value,
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0xFF4C..=0xFF4E => {} // Unused
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@ -64,7 +64,7 @@ pub struct Registers {
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pub current_prefixed_opcode: Option<u8>,
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pub mem_read_hold: Option<u8>,
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pub mem_op_happened: bool,
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pub in_interrupt_vector: Option<u8>,
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pub in_interrupt_vector: bool,
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}
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impl PartialEq for Registers {
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@ -162,26 +162,14 @@ pub fn tick_cpu(state: &mut Gameboy<impl SerialWriter>) {
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}
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if state.registers.cycle == 0 && state.interrupts.ime {
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if state.interrupts.read_ie_vblank() && state.interrupts.read_if_vblank() {
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state.registers.in_interrupt_vector = Some(0);
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state.registers.in_interrupt_vector = (state.interrupts.read_ie_vblank()
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&& state.interrupts.read_if_vblank())
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|| (state.interrupts.read_ie_lcd_stat() && state.interrupts.read_if_lcd_stat())
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|| (state.interrupts.read_ie_timer() && state.interrupts.read_if_timer())
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|| (state.interrupts.read_ie_serial() && state.interrupts.read_if_serial())
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|| (state.interrupts.read_ie_joypad() && state.interrupts.read_if_joypad());
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if state.registers.in_interrupt_vector {
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state.interrupts.ime = false;
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state.interrupts.write_if_vblank(false);
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} else if state.interrupts.read_ie_lcd_stat() && state.interrupts.read_if_lcd_stat() {
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state.registers.in_interrupt_vector = Some(1);
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state.interrupts.ime = false;
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state.interrupts.write_if_lcd_stat(false);
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} else if state.interrupts.read_ie_timer() && state.interrupts.read_if_timer() {
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state.registers.in_interrupt_vector = Some(2);
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state.interrupts.ime = false;
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state.interrupts.write_if_timer(false);
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} else if state.interrupts.read_ie_serial() && state.interrupts.read_if_serial() {
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state.registers.in_interrupt_vector = Some(3);
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state.interrupts.ime = false;
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state.interrupts.write_if_serial(false);
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} else if state.interrupts.read_ie_joypad() && state.interrupts.read_if_joypad() {
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state.registers.in_interrupt_vector = Some(4);
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state.interrupts.ime = false;
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state.interrupts.write_if_joypad(false);
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}
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}
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@ -196,7 +184,7 @@ pub fn tick_cpu(state: &mut Gameboy<impl SerialWriter>) {
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state.registers.pc = state.registers.pc.overflowing_sub(1).0;
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}
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let result = if let Some(idx) = state.registers.in_interrupt_vector {
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let result = if state.registers.in_interrupt_vector {
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match state.registers.cycle {
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0 => {
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// Invalidate prefetch if present
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@ -214,22 +202,47 @@ pub fn tick_cpu(state: &mut Gameboy<impl SerialWriter>) {
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}
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4 => {
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let original_pc = state.registers.pc;
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let idx;
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if state.interrupts.read_ie_vblank() && state.interrupts.read_if_vblank() {
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idx = 0;
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state.interrupts.write_if_vblank(false);
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} else if state.interrupts.read_ie_lcd_stat() && state.interrupts.read_if_lcd_stat()
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{
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idx = 1;
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state.interrupts.write_if_lcd_stat(false);
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} else if state.interrupts.read_ie_timer() && state.interrupts.read_if_timer() {
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idx = 2;
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state.interrupts.write_if_timer(false);
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} else if state.interrupts.read_ie_serial() && state.interrupts.read_if_serial() {
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idx = 3;
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state.interrupts.write_if_serial(false);
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} else if state.interrupts.read_ie_joypad() && state.interrupts.read_if_joypad() {
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idx = 4;
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state.interrupts.write_if_joypad(false);
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} else {
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idx = 5;
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println!("IRQ disabled!");
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}
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// assert_eq!(vector, idx);
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state.registers.pc = match idx {
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0 => 0x40,
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1 => 0x48,
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2 => 0x50,
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3 => 0x58,
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4 => 0x60,
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5 => 0x00,
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_ => unreachable!(),
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};
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state.registers.in_interrupt_vector = None;
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state.registers.opcode_bytecount = Some(0);
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state.registers.in_interrupt_vector = false;
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log::debug!(
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"Triggering interrupt to {:#X} from {:#X}",
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state.registers.pc,
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original_pc
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);
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CycleResult::Finished
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CycleResult::FinishedKeepPc
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}
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_ => unreachable!(),
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}
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@ -46,21 +46,14 @@ impl Palette {
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}
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pub fn new_obp() -> Self {
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Self { id0: Color::Transparent, id1: Color::LGray, id2: Color::DGray, id3: Color::Black }
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Self { id0: Color::White, id1: Color::LGray, id2: Color::DGray, id3: Color::Black }
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}
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pub fn write_bgp(&mut self, value: u8) {
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self.id0 = Color::from_bg_2bit(value);
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self.id1 = Color::from_bg_2bit(value >> 2);
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self.id2 = Color::from_bg_2bit(value >> 4);
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self.id3 = Color::from_bg_2bit(value >> 6);
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}
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pub fn write_obp(&mut self, value: u8) {
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self.id0 = Color::from_obj_2bit(value);
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self.id1 = Color::from_obj_2bit(value >> 2);
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self.id2 = Color::from_obj_2bit(value >> 4);
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self.id3 = Color::from_obj_2bit(value >> 6);
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pub fn write(&mut self, value: u8) {
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self.id0 = Color::from_2bit(value);
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self.id1 = Color::from_2bit(value >> 2);
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self.id2 = Color::from_2bit(value >> 4);
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self.id3 = Color::from_2bit(value >> 6);
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}
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pub fn value(&self) -> u8 {
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@ -111,7 +104,6 @@ pub enum Color {
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LGray,
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DGray,
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Black,
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Transparent,
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}
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impl Color {
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@ -119,14 +111,12 @@ impl Color {
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const LGRAY: [u8; PIXEL_SIZE] = [0x88, 0xc0, 0x70, 0xFF];
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const DGRAY: [u8; PIXEL_SIZE] = [0x34, 0x68, 0x56, 0xFF];
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const BLACK: [u8; PIXEL_SIZE] = [0x08, 0x18, 0x20, 0xFF];
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const TRANSPARENT: [u8; PIXEL_SIZE] = [0x00, 0x00, 0x00, 0x00];
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pub fn rgba(self) -> &'static [u8; PIXEL_SIZE] {
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match self {
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Color::White => &Self::WHITE,
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Color::LGray => &Self::LGRAY,
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Color::DGray => &Self::DGRAY,
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Color::Black => &Self::BLACK,
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Color::Transparent => &Self::TRANSPARENT,
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}
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}
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@ -137,12 +127,11 @@ impl Color {
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Self::LGRAY => Some(Self::LGray),
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Self::DGRAY => Some(Self::DGray),
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Self::BLACK => Some(Self::Black),
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Self::TRANSPARENT => Some(Self::Transparent),
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_ => None,
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}
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}
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pub fn from_bg_2bit(value: u8) -> Self {
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pub fn from_2bit(value: u8) -> Self {
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match value & 0b11 {
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0 => Self::White,
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1 => Self::LGray,
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@ -152,23 +141,12 @@ impl Color {
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}
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}
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pub fn from_obj_2bit(value: u8) -> Self {
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match value & 0b11 {
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0 => Self::Transparent,
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1 => Self::LGray,
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2 => Self::DGray,
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3 => Self::Black,
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_ => unreachable!(),
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}
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}
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pub fn to_2bit(&self) -> u8 {
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match self {
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Color::White => 0,
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Color::LGray => 1,
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Color::DGray => 2,
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Color::Black => 3,
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Color::Transparent => 0,
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}
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}
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@ -226,8 +204,8 @@ impl OAMEntry {
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(self.flags >> 5) & 0b1 == 1
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}
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pub fn palette_number(&self) -> bool {
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(self.flags >> 4) & 0b1 == 1
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pub fn palette_number(&self) -> usize {
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(self.flags >> 4) as usize & 0b1
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}
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}
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@ -540,17 +518,11 @@ impl Ppu {
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(self.registers.lcdc >> 7) == 1
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}
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pub fn set_mode_next(&mut self, mode: PPUMode) {
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pub fn set_mode(&mut self, mode: PPUMode) {
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self.last_mode = Some(self.mode());
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self.registers.mode = mode;
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}
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pub fn set_mode_now(&mut self, interrupts: &mut Interrupts, mode: PPUMode) {
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let last_mode = self.mode();
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self.registers.mode = mode;
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self.update_mode(interrupts, last_mode)
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}
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fn update_mode(&mut self, interrupts: &mut Interrupts, last_mode: PPUMode) {
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let mode = self.mode();
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self.registers.cycles_since_last_last_mode_start_increment[mode.mode_flag() as usize] = 0;
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@ -657,7 +629,7 @@ impl Ppu {
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self.total_dots += 1;
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if self.current_dot == 80 {
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self.set_mode_next(PPUMode::TransferringData);
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self.set_mode(PPUMode::TransferringData);
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assert_eq!(self.total_dots, 80);
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} else {
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assert!(self.current_dot < 80);
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@ -696,12 +668,8 @@ impl Ppu {
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self.dot_target,
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self.current_draw_state
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);
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// assert_eq!(self.total_dots, match self.first_frame && self.first_line {
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// true => self.dot_target,
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// false => 80 + self.dot_target
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// });
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assert_eq!(self.current_draw_state, Some(LineDrawingState::Finished));
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self.set_mode_next(PPUMode::HBlank);
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self.set_mode(PPUMode::HBlank);
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}
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false
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@ -714,7 +682,7 @@ impl Ppu {
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assert_ne!(self.dot_target, 0);
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}
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if self.first_line && self.current_dot == 76 && self.dot_target == 0 {
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self.set_mode_next(PPUMode::TransferringData);
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self.set_mode(PPUMode::TransferringData);
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} else if self.dot_target != 0 && self.current_dot == self.dot_target {
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self.set_scanline(interrupts, self.registers.ly + 1);
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@ -734,7 +702,7 @@ impl Ppu {
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false => PPUMode::SearchingOAM,
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};
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self.set_mode_next(next_mode);
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self.set_mode(next_mode);
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}
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false
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@ -746,7 +714,7 @@ impl Ppu {
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if self.current_dot % 456 == 0 {
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if self.registers.ly >= 153 {
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self.set_scanline(interrupts, 0);
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self.set_mode_next(PPUMode::SearchingOAM);
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self.set_mode(PPUMode::SearchingOAM);
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self.first_frame = false;
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true
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} else {
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@ -932,14 +900,14 @@ impl Ppu {
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assert!(sprite_y_idx < 8);
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}
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let color_id =
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self.read_obj_tile_colour_id(tile_idx, sprite_x_idx, sprite_y_idx);
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let palette = &self.obp[sprite.palette_number() as usize];
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let sprite_color = palette.color_from_2bit(color_id);
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let palette_color_idx =
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self.read_obj_tile_colour_id(tile_idx, sprite_x_idx, sprite_y_idx); // If the index is 0, it is just treated as being transparent
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let sprite_covered = sprite.covered_by_bg_window() && bg_color_id != 0;
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if color_id != 0 && !sprite_covered {
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if palette_color_idx != 0 && !sprite_covered {
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let palette = &self.obp[sprite.palette_number()];
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let sprite_color = palette.color_from_2bit(palette_color_idx);
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let [r, g, b, a] = *sprite_color.rgba();
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self.sprite_framebuffer[framebuffer_offset + 0] = r;
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