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fd3b0d95d8
rockbox
/
apps
/
plugins
/
doom
History
Jens Arnold
b701322fea
Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14021 a1c6a512-1295-4272-9138-f99709370657
2007-07-27 09:57:27 +00:00
..
am_map.c
am_map.h
Changelog
d_deh.c
Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
2007-06-03 22:03:36 +00:00
d_deh.h
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c
Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
2007-06-03 22:03:36 +00:00
d_main.h
d_net.c
d_net.h
d_player.h
d_think.h
d_ticcmd.h
doomdata.h
doomdef.c
doomdef.h
doomstat.c
doomstat.h
doomtype.h
dstrings.c
dstrings.h
f_finale.c
f_finale.h
f_wipe.c
f_wipe.h
g_game.c
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
hu_stuff.h
i_sound.c
Plugins that play sound must be sure to set inputs and outputs on audio muxed targets. Add strict adherence to the interface protocols. Make sure playback sets the playback output as well.
2007-06-10 02:10:47 +00:00
i_sound.h
i_system.c
i_system.h
i_video.c
Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
2007-07-27 09:57:27 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.h
Code cleaning - remove some unnecessary defined(SIMULATOR) checks
2007-05-10 13:16:08 +00:00
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_random.c
m_random.h
m_swap.h
Makefile
Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
2007-07-27 09:57:27 +00:00
p_ceilng.c
p_doors.c
p_enemy.c
p_enemy.h
p_floor.c
p_genlin.c
p_inter.c
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
Code cleaning - remove some unnecessary defined(SIMULATOR) checks
2007-05-10 13:16:08 +00:00
r_draw.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_state.h
r_things.c
r_things.h
rockdoom.c
Makes apps and plugins interract with directories using a posix-like api instead of calling dircache / simulator functions (no additionnal layer added, only a cosmetic change)
2007-07-20 17:06:55 +00:00
rockmacros.h
Makes apps and plugins interract with directories using a posix-like api instead of calling dircache / simulator functions (no additionnal layer added, only a cosmetic change)
2007-07-20 17:06:55 +00:00
s_sound.c
s_sound.h
sounds.c
sounds.h
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
v_video.h
w_wad.c
w_wad.h
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c
General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
2007-04-21 18:38:25 +00:00
z_zone.h