rockbox/apps/plugins/lib/grey_scroll.c
Andrew Mahone 23d9812273 loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api

the loader uses this pointer to initialize rb before calling entry_point

entry_point is no longer passed a pointer to the plugin API

all plugins, and pluginlib functions, are modified to refer to the
global rb

pluginlib functions which only served to copy the API pointer are
removed

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
2009-01-16 10:34:40 +00:00

327 lines
9.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* New greyscale framework
* Scrolling routines
*
* This is a generic framework to display 129 shades of grey on low-depth
* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
*
* Copyright (C) 2008 Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "grey.h"
/*** Scrolling ***/
/* Scroll left */
void grey_scroll_left(int count)
{
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
do
{
rb->memmove(data, data + count, length);
data += length;
rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
}
/* Scroll right */
void grey_scroll_right(int count)
{
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
do
{
rb->memmove(data + count, data, length);
rb->memset(data, blank, count);
data += _grey_info.width;
}
while (data < data_end);
}
/* Scroll up */
void grey_scroll_up(int count)
{
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
rb->memmove(_grey_info.buffer, _grey_info.buffer + shift,
length);
rb->memset(_grey_info.buffer + length, blank, shift);
}
/* Scroll down */
void grey_scroll_down(int count)
{
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
rb->memmove(_grey_info.buffer + shift, _grey_info.buffer,
length);
rb->memset(_grey_info.buffer, blank, shift);
}
/*** Unbuffered scrolling functions ***/
/* Scroll left */
void grey_ub_scroll_left(int count)
{
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
do
{
rb->memmove(data, data + count, length);
data += length;
rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll right */
void grey_ub_scroll_right(int count)
{
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
do
{
rb->memmove(data + count, data, length);
rb->memset(data, blank, count);
data += _grey_info.width << _GREY_BSHIFT;
}
while (data < data_end);
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll up */
void grey_ub_scroll_up(int count)
{
unsigned char *dst, *end, *src;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
dst = _grey_info.values;
end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *line_end;
int ys, yd;
for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = blank;
dst += _GREY_BSIZE;
}
while (dst < line_end);
}
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
src = dst + _GREY_MULUQ(count, _grey_info.width);
rb->memmove(dst, src, blen);
dst += blen;
}
rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll down */
void grey_ub_scroll_down(int count)
{
unsigned char *start, *dst;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
start = _grey_info.values;
dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *src, *line_end;
int ys, yd;
yd = _grey_info.height - 1;
for (ys = yd - count; ys >= 0; ys--, yd--)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
line_end -= _GREY_BSIZE;
*line_end = blank;
}
while (dst < line_end);
}
/* Top pixel in a block has the highest address, but dst must point
* to the lowest address in that block for the subsequent fill. */
dst -= _GREY_BMASK;
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
dst -= blen;
rb->memmove(dst, start, blen);
}
rb->memset(start, blank, dst - start);
/* Fill remainder at once. */
#ifdef SIMULATOR
rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}