5df64236da
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11248 a1c6a512-1295-4272-9138-f99709370657
72 lines
3.2 KiB
TeX
72 lines
3.2 KiB
TeX
\subsection{\label{ref:Sudoku}Sudoku}
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\screenshot{plugins/images/ss-sudoku}{Sudoku}{fig:sudoku}
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Sudoku in Rockbox is implemented as both a plugin and a viewer.
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When you start Sudoku in plugin mode from the \setting{Browse Plugins} menu, a
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random game will be generated automatically, and an estimate of its difficulty
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(very easy, easy, medium, hard or fiendish) will be displayed on the screen.
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New games can be generated from the \setting{Generate} menu option.
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When you use Sudoku as a viewer for playing pre-generated Sudoku games.
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You need sudoku games stored (one game per file) in text files with the
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\fname{.ss} extension (see links below). You then browse these games using the
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normal \setting{File Browser}, and open the file to launch Sudoku.
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You can create and save your own grids under the \setting{New} menu option.
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Enter the menu (as described in the key table below) when you have finished and
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enter the full path to save to including the \fname{.ss} extension
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(e.g. \fname{/sudoku/new.ss}).
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\subsubsection{The thing on the left (AKA the scratchpad)}
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When you play Sudoku on paper most people like to mark numbers in cells that
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are possible candidates for the cells.
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This can be done with the column on the left. Change the number
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under the cursor to a number which might be valid and press the scratchpad
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button, the number will then be added on the left.
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The column is stored seperatly for every cell on the board.
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These are \emph{NOT} saved when saving the game.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonUp, \ButtonDown, \ButtonLeft, \ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
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& Move the cursor\\
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%
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonDown}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight}
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\opt{IAUDIO_X5_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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& Change number under the cursor\\
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%
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{ONDIO_PAD}{Hold \ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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& Open Menu\\
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%
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\opt{RECORDER_PAD}{\ButtonFTwo}
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\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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& Add/Remove number to scratchpad\\
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%
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
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& Quit\\
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%
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\end{btnmap}
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\end{table}
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Some places where can you can find \fname{.ss} files:
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\begin{itemize}
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\item Simple Sudoku (Advanced Puzzle Packs 1 and 2 located near the bottom of that page):
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\url{http://www.angusj.com/sudoku/}
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\item Kjell's Sudoku generator/solver:
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\url{http://kjell.haxx.se/sudoku/}
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\end{itemize}
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