.. |
brickmania_ball.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_ball.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_ball.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_ball.220x176x16.bmp
|
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
|
2006-01-23 16:00:06 +00:00 |
brickmania_break.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_break.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_break.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_break.220x176x16.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_break.320x240x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
brickmania_bricks.138x110x2.bmp
|
Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067)
|
2006-04-11 20:16:05 +00:00 |
brickmania_bricks.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_bricks.160x128x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.176x132x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.220x176x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.320x240x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_gameover.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_gameover.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_gameover.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_gameover.220x176x16.bmp
|
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
|
2006-01-23 16:00:06 +00:00 |
brickmania_menu_bg.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_menu_bg.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_bg.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_bg.220x176x16.bmp
|
*decrease brickmania bitmaps files in the bitmaps folders. *fix break effect bitmaps of the nano and the x5.
|
2006-06-05 20:41:52 +00:00 |
brickmania_menu_bg.240x320x16.bmp
|
Brickmania update for the Gigabeat: fixed menu and smaller game area to make the gameplay closer to targets
|
2007-02-14 22:59:36 +00:00 |
brickmania_menu_bg.320x240x16.bmp
|
Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs.
|
2006-01-27 10:02:13 +00:00 |
brickmania_menu_items.160x128x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.220x176x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_pads.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_pads.160x128x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
brickmania_pads.176x132x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
brickmania_pads.220x176x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
brickmania_pads.320x240x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
brickmania_powerups.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_powerups.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_powerups.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_powerups.220x176x16.bmp
|
New powerup - multi balls
|
2006-02-15 17:37:45 +00:00 |
brickmania_powerups.320x240x16.bmp
|
Forgot to add the bitmaps.
|
2007-01-26 08:57:28 +00:00 |
bubbles_emblem.112x64x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.138x110x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.160x128x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.220x176x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.176x220x16.bmp
|
Bubbles: Fix for gigabeat and add sansa e200 support
|
2007-01-19 23:03:41 +00:00 |
bubbles_left.220x176x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.240x320x16.bmp
|
Bubbles: Fix for gigabeat and add sansa e200 support
|
2007-01-19 23:03:41 +00:00 |
bubbles_left.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.220x176x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
card_back.13x13x1.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.15x20x2.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.15x20x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.18x23x2.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.18x23x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.26x33x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_back.37x49x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.169x52x1.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.195x80x2.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.195x80x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.234x92x2.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.234x92x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.338x132x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
card_deck.481x196x16.bmp
|
Rename solitaire_ bitmaps to card_ since they are used in solitaire and blackjack. Ideally all future card games will use these graphics.
|
2007-02-12 04:21:49 +00:00 |
chessbox_pieces.64x64x1.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.80x64x1.bmp
|
Chessbox: New pieces for ipod mini, and simplified, easier recognisable pieces for the tiny archos LCD, by Marianne Arnold. * Mapped restart button for Ondios & recorders.
|
2006-04-15 10:38:36 +00:00 |
chessbox_pieces.104x104x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
chessbox_pieces.128x128x1.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.128x128x2.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.176x176x16.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.240x240x16.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
clock_digits.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.138x110x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_digits.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.138x110x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.176x132x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_logo.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.138x110x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.176x132x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_messages.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.138x110x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_segments.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smalldigits.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.112x64x1.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.128x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.160x128x2.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.160x128x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.220x176x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
clock_smallsegments.320x240x16.bmp
|
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12407 a1c6a512-1295-4272-9138-f99709370657
|
2007-02-20 01:27:19 +00:00 |
flipit_cursor.25x25x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_cursor.28x28x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_cursor.40x40x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_cursor.56x56x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.16x26x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.25x50x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.25x50x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.28x56x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.28x56x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.40x80x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.56x112x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
invadrox.160x128x2.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox.176x132x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox.320x240x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox_left.320x240x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox_logo.176x220x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox_logo.240x320x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
invadrox_right.320x240x16.bmp
|
FS #6243 - Invadrox, awesome Invaders clone by Albert Veli, supporting almost all bitmap LCD targets (but not Archos). Also resorted plugins/bitmaps/native/SOURCES (alphabetically).
|
2007-01-31 00:46:32 +00:00 |
jewels.112x64x1.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.128x128x16.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.138x110x2.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.160x128x2.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.160x128x16.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.220x176x16.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
jewels.320x240x16.bmp
|
Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sam.zoy.org/monsterz).
|
2007-06-16 23:12:41 +00:00 |
Makefile
|
Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
|
2006-10-27 21:48:06 +00:00 |
minesweeper_tiles.8x8x1.bmp
|
*: Enhance minesweeper graphics
|
2006-08-13 20:44:53 +00:00 |
minesweeper_tiles.12x12x2.bmp
|
Give the greyscale minesweeper tiles a bit more shadow
|
2007-03-17 00:10:19 +00:00 |
minesweeper_tiles.12x12x24.bmp
|
Shiny new Minesweeper color bitmaps.
|
2007-01-27 08:40:47 +00:00 |
minesweeper_tiles.16x16x24.bmp
|
Shiny new Minesweeper color bitmaps.
|
2007-01-27 08:40:47 +00:00 |
rockblox_background.128x128x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.138x110x2.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.160x128x2.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.160x128x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.176x132x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.176x220x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
rockblox_background.220x176x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.240x320x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
rockblox_background.320x240x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockpaint.8x8x24.bmp
|
Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps
|
2006-10-23 19:09:53 +00:00 |
rockpaint_hsvrgb.8x10x24.bmp
|
Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps
|
2006-10-23 19:09:53 +00:00 |
snake2_bottom.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
sokoban_tiles.6x6.bmp
|
Large Sokoban update, by Sean Morrisey (FS#6625). Some new features include effectively unlimited (several thousand) undos on any platform, a redo feature, improved level/move info, 'level completed' screen showing moves/pushes made, and cleaned up code (full list of changes at tracker entry).
|
2007-02-13 06:48:10 +00:00 |
sokoban_tiles.6x6x2.bmp
|
Large Sokoban update, by Sean Morrisey (FS#6625). Some new features include effectively unlimited (several thousand) undos on any platform, a redo feature, improved level/move info, 'level completed' screen showing moves/pushes made, and cleaned up code (full list of changes at tracker entry).
|
2007-02-13 06:48:10 +00:00 |
sokoban_tiles.9x9.bmp
|
Large Sokoban update, by Sean Morrisey (FS#6625). Some new features include effectively unlimited (several thousand) undos on any platform, a redo feature, improved level/move info, 'level completed' screen showing moves/pushes made, and cleaned up code (full list of changes at tracker entry).
|
2007-02-13 06:48:10 +00:00 |
sokoban_tiles.14x14.bmp
|
Large Sokoban update, by Sean Morrisey (FS#6625). Some new features include effectively unlimited (several thousand) undos on any platform, a redo feature, improved level/move info, 'level completed' screen showing moves/pushes made, and cleaned up code (full list of changes at tracker entry).
|
2007-02-13 06:48:10 +00:00 |
solitaire_suitsi.13x52x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.15x80x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.15x80x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.18x92x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.18x92x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.26x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.37x196x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
SOURCES
|
Apply FS #6702: More Sokoban Improvements.
|
2007-06-28 20:45:00 +00:00 |
star_tiles.6x7.mono.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
star_tiles.8x8.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
star_tiles.8x8.grey.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
star_tiles.10x10.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
star_tiles.10x10.grey.bmp
|
Commit greyscale images again using binary mode this time. Also changed bitmap a bit to increase contrast
|
2006-07-28 21:09:58 +00:00 |
star_tiles.11x11.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
star_tiles.13x13.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
star_tiles.15x15.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
star_tiles.20x20.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
sudoku_inverse.112x64x1.bmp
|
Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
|
2006-08-09 20:31:38 +00:00 |
sudoku_inverse.128x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_inverse.138x110x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_inverse.160x128x2.bmp
|
|
|
sudoku_inverse.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_inverse.220x176x16.bmp
|
Ooooops, committed the wrong files. Fixed.
|
2006-09-15 00:42:15 +00:00 |
sudoku_inverse.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.112x64x1.bmp
|
Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
|
2006-08-09 20:31:38 +00:00 |
sudoku_normal.128x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.138x110x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.160x128x2.bmp
|
|
|
sudoku_normal.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.220x176x16.bmp
|
Ooooops, committed the wrong files. Fixed.
|
2006-09-15 00:42:15 +00:00 |
sudoku_normal.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.112x64x1.bmp
|
Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
|
2006-08-09 20:31:38 +00:00 |
sudoku_start.128x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.138x110x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.160x128x2.bmp
|
|
|
sudoku_start.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.220x176x16.bmp
|
New Sudoku bitmaps for 220x176x16 and larger LCDs.
|
2006-04-15 09:06:34 +00:00 |
sudoku_start.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |