c6b3d38a15
Many #include lines adjusted to conform to the new standards. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19146 a1c6a512-1295-4272-9138-f99709370657
383 lines
11 KiB
C
383 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006-2007 Adam Gashlin (hcs)
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* Copyright (C) 2004-2007 Shay Green (blargg)
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* Copyright (C) 2002 Brad Martin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "codeclib.h"
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#include "spc_codec.h"
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#include "spc_profiler.h"
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/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
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/* DSP Based on Brad Martin's OpenSPC DSP emulator */
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/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
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struct cpu_ram_t ram CACHEALIGN_ATTR;
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/**************** Timers ****************/
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void Timer_run_( struct Timer* t, long time )
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{
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/* when disabled, next_tick should always be in the future */
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assert( t->enabled );
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int elapsed = ((time - t->next_tick) >> t->shift) + 1;
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t->next_tick += elapsed << t->shift;
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elapsed += t->count;
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if ( elapsed >= t->period ) /* avoid unnecessary division */
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{
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int n = elapsed / t->period;
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elapsed -= n * t->period;
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t->counter = (t->counter + n) & 15;
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}
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t->count = elapsed;
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}
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/**************** SPC emulator ****************/
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/* 1.024 MHz clock / 32000 samples per second */
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static void SPC_enable_rom( THIS, int enable )
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{
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if ( this->rom_enabled != enable )
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{
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this->rom_enabled = enable;
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ci->memcpy( RAM + ROM_ADDR, (enable ? this->boot_rom : this->extra_ram), ROM_SIZE );
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/* TODO: ROM can still get overwritten when DSP writes to echo buffer */
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}
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}
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void SPC_Init( THIS )
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{
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this->timer [0].shift = 4 + 3; /* 8 kHz */
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this->timer [1].shift = 4 + 3; /* 8 kHz */
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this->timer [2].shift = 4; /* 8 kHz */
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/* Put STOP instruction around memory to catch PC underflow/overflow. */
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ci->memset( ram.padding1, 0xFF, sizeof ram.padding1 );
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ci->memset( ram.padding2, 0xFF, sizeof ram.padding2 );
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/* A few tracks read from the last four bytes of IPL ROM */
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this->boot_rom [sizeof this->boot_rom - 2] = 0xC0;
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this->boot_rom [sizeof this->boot_rom - 1] = 0xFF;
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ci->memset( this->boot_rom, 0, sizeof this->boot_rom - 2 );
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/* Have DSP in a defined state in case EMU is run and hasn't loaded
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* a program yet */
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DSP_reset(&this->dsp);
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}
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static void SPC_load_state( THIS, struct cpu_regs_t const* cpu_state,
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const void* new_ram, const void* dsp_state )
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{
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ci->memcpy(&(this->r),cpu_state,sizeof this->r);
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/* ram */
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ci->memcpy( RAM, new_ram, sizeof RAM );
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ci->memcpy( this->extra_ram, RAM + ROM_ADDR, sizeof this->extra_ram );
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/* boot rom (have to force enable_rom() to update it) */
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this->rom_enabled = !(RAM [0xF1] & 0x80);
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SPC_enable_rom( this, !this->rom_enabled );
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/* dsp */
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/* some SPCs rely on DSP immediately generating one sample */
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this->extra_cycles = 32;
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DSP_reset( &this->dsp );
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int i;
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for ( i = 0; i < REGISTER_COUNT; i++ )
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DSP_write( &this->dsp, i, ((uint8_t const*) dsp_state) [i] );
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/* timers */
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for ( i = 0; i < TIMER_COUNT; i++ )
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{
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struct Timer* t = &this->timer [i];
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t->next_tick = -EXTRA_CLOCKS;
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t->enabled = (RAM [0xF1] >> i) & 1;
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if ( !t->enabled )
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t->next_tick = TIMER_DISABLED_TIME;
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t->count = 0;
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t->counter = RAM [0xFD + i] & 15;
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int p = RAM [0xFA + i];
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if ( !p )
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p = 0x100;
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t->period = p;
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}
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/* Handle registers which already give 0 when read by
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setting RAM and not changing it.
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Put STOP instruction in registers which can be read,
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to catch attempted execution. */
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RAM [0xF0] = 0;
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RAM [0xF1] = 0;
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RAM [0xF3] = 0xFF;
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RAM [0xFA] = 0;
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RAM [0xFB] = 0;
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RAM [0xFC] = 0;
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RAM [0xFD] = 0xFF;
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RAM [0xFE] = 0xFF;
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RAM [0xFF] = 0xFF;
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}
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static void clear_echo( THIS )
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{
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if ( !(DSP_read( &this->dsp, 0x6C ) & 0x20) )
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{
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unsigned addr = 0x100 * DSP_read( &this->dsp, 0x6D );
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size_t size = 0x800 * DSP_read( &this->dsp, 0x7D );
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size_t max_size = sizeof RAM - addr;
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if ( size > max_size )
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size = sizeof RAM - addr;
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ci->memset( RAM + addr, 0xFF, size );
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}
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}
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int SPC_load_spc( THIS, const void* data, long size )
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{
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struct spc_file_t const* spc = (struct spc_file_t const*) data;
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struct cpu_regs_t regs;
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if ( size < SPC_FILE_SIZE )
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return -1;
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if ( ci->memcmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 )
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return -1;
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regs.pc = spc->pc [1] * 0x100 + spc->pc [0];
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regs.a = spc->a;
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regs.x = spc->x;
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regs.y = spc->y;
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regs.status = spc->status;
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regs.sp = spc->sp;
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if ( (unsigned long) size >= sizeof *spc )
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ci->memcpy( this->boot_rom, spc->ipl_rom, sizeof this->boot_rom );
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SPC_load_state( this, ®s, spc->ram, spc->dsp );
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clear_echo(this);
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return 0;
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}
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/**************** DSP interaction ****************/
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void SPC_run_dsp_( THIS, long time )
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{
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/* divide by CLOCKS_PER_SAMPLE */
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int count = ((time - this->next_dsp) >> 5) + 1;
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int32_t* buf = this->sample_buf;
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this->sample_buf = buf + count;
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this->next_dsp += count * CLOCKS_PER_SAMPLE;
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DSP_run( &this->dsp, count, buf );
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}
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int SPC_read( THIS, unsigned addr, long const time )
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{
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int result = RAM [addr];
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if ( ((unsigned) (addr - 0xF0)) < 0x10 )
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{
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assert( 0xF0 <= addr && addr <= 0xFF );
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/* counters */
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int i = addr - 0xFD;
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if ( i >= 0 )
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{
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struct Timer* t = &this->timer [i];
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Timer_run( t, time );
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result = t->counter;
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t->counter = 0;
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}
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/* dsp */
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else if ( addr == 0xF3 )
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{
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SPC_run_dsp( this, time );
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result = DSP_read( &this->dsp, RAM [0xF2] & 0x7F );
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}
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}
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return result;
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}
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void SPC_write( THIS, unsigned addr, int data, long const time )
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{
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/* first page is very common */
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if ( addr < 0xF0 )
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{
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RAM [addr] = (uint8_t) data;
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}
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else switch ( addr )
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{
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/* RAM */
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default:
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if ( addr < ROM_ADDR )
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{
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RAM [addr] = (uint8_t) data;
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}
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else
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{
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this->extra_ram [addr - ROM_ADDR] = (uint8_t) data;
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if ( !this->rom_enabled )
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RAM [addr] = (uint8_t) data;
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}
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break;
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/* DSP */
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/*case 0xF2:*/ /* mapped to RAM */
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case 0xF3: {
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SPC_run_dsp( this, time );
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int reg = RAM [0xF2];
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if ( reg < REGISTER_COUNT ) {
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DSP_write( &this->dsp, reg, data );
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}
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else {
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/*dprintf( "DSP write to $%02X\n", (int) reg ); */
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}
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break;
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}
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case 0xF0: /* Test register */
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/*dprintf( "Wrote $%02X to $F0\n", (int) data ); */
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break;
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/* Config */
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case 0xF1:
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{
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int i;
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/* timers */
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for ( i = 0; i < TIMER_COUNT; i++ )
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{
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struct Timer * t = this->timer+i;
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if ( !(data & (1 << i)) )
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{
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t->enabled = 0;
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t->next_tick = TIMER_DISABLED_TIME;
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}
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else if ( !t->enabled )
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{
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/* just enabled */
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t->enabled = 1;
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t->counter = 0;
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t->count = 0;
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t->next_tick = time;
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}
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}
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/* port clears */
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if ( data & 0x10 )
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{
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RAM [0xF4] = 0;
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RAM [0xF5] = 0;
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}
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if ( data & 0x20 )
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{
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RAM [0xF6] = 0;
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RAM [0xF7] = 0;
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}
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SPC_enable_rom( this, (data & 0x80) != 0 );
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break;
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}
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/* Ports */
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case 0xF4:
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case 0xF5:
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case 0xF6:
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case 0xF7:
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/* to do: handle output ports */
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break;
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/* verified on SNES that these are read/write (RAM) */
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/*case 0xF8: */
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/*case 0xF9: */
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/* Timers */
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case 0xFA:
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case 0xFB:
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case 0xFC: {
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int i = addr - 0xFA;
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struct Timer* t = &this->timer [i];
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if ( (t->period & 0xFF) != data )
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{
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Timer_run( t, time );
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this->timer[i].period = data ? data : 0x100;
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}
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break;
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}
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/* Counters (cleared on write) */
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case 0xFD:
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case 0xFE:
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case 0xFF:
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/*dprintf( "Wrote to counter $%02X\n", (int) addr ); */
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this->timer [addr - 0xFD].counter = 0;
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break;
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}
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}
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/**************** Sample generation ****************/
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int SPC_play( THIS, long count, int32_t* out )
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{
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int i;
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assert( count % 2 == 0 ); /* output is always in pairs of samples */
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long start_time = -(count >> 1) * CLOCKS_PER_SAMPLE - EXTRA_CLOCKS;
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/* DSP output is made on-the-fly when DSP registers are read or written */
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this->sample_buf = out;
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this->next_dsp = start_time + CLOCKS_PER_SAMPLE;
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/* Localize timer next_tick times and run them to the present to prevent
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a running but ignored timer's next_tick from getting too far behind
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and overflowing. */
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for ( i = 0; i < TIMER_COUNT; i++ )
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{
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struct Timer* t = &this->timer [i];
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if ( t->enabled )
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{
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t->next_tick += start_time + EXTRA_CLOCKS;
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Timer_run( t, start_time );
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}
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}
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/* Run from start_time to 0, pre-advancing by extra cycles from last run */
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this->extra_cycles = CPU_run( this, start_time + this->extra_cycles ) +
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EXTRA_CLOCKS;
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if ( this->extra_cycles < 0 )
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{
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/*dprintf( "Unhandled instruction $%02X, pc = $%04X\n",
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(int) CPU_read( r.pc ), (unsigned) r.pc ); */
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return -1;
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}
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/* Catch DSP up to present */
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#if 0
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ENTER_TIMER(cpu);
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#endif
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SPC_run_dsp( this, -EXTRA_CLOCKS );
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#if 0
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EXIT_TIMER(cpu);
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#endif
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assert( this->next_dsp == CLOCKS_PER_SAMPLE - EXTRA_CLOCKS );
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assert( this->sample_buf - out == count );
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return 0;
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}
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