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am_map.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
am_map.h
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Changelog
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d_deh.c
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Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
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2007-06-03 22:03:36 +00:00 |
d_deh.h
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
d_englsh.h
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d_event.h
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d_french.h
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d_items.c
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d_items.h
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d_main.c
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Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
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2007-06-03 22:03:36 +00:00 |
d_main.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
d_net.c
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d_net.h
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d_player.h
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d_think.h
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d_ticcmd.h
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doomdata.h
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doomdef.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomdef.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomtype.h
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dstrings.c
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dstrings.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.h
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f_wipe.c
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f_wipe.h
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g_game.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
g_game.h
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hu_lib.c
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hu_lib.h
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hu_stuff.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
hu_stuff.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
i_sound.c
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Plugins that play sound must be sure to set inputs and outputs on audio muxed targets. Add strict adherence to the interface protocols. Make sure playback sets the playback output as well.
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2007-06-10 02:10:47 +00:00 |
i_sound.h
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i_system.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
i_system.h
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i_video.c
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Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
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2007-07-27 09:57:27 +00:00 |
i_video.h
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info.c
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info.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_fixed.h
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Code cleaning - remove some unnecessary defined(SIMULATOR) checks
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2007-05-10 13:16:08 +00:00 |
m_menu.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
m_menu.h
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m_misc.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
m_misc.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
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2007-07-27 09:57:27 +00:00 |
p_ceilng.c
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p_doors.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_enemy.c
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p_enemy.h
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p_floor.c
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p_genlin.c
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p_inter.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_inter.h
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p_lights.c
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p_map.c
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p_map.h
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p_maputl.c
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p_maputl.h
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p_mobj.c
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p_mobj.h
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p_plats.c
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p_pspr.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_pspr.h
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p_saveg.c
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p_saveg.h
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p_setup.c
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p_setup.h
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p_sight.c
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p_spec.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_spec.h
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p_switch.c
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p_telept.c
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p_tick.c
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p_tick.h
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p_user.c
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p_user.h
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r_bsp.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_bsp.h
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r_data.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
r_data.h
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r_defs.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_draw.c
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Code cleaning - remove some unnecessary defined(SIMULATOR) checks
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2007-05-10 13:16:08 +00:00 |
r_draw.h
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r_main.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_main.h
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r_plane.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_plane.h
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r_segs.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_segs.h
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r_sky.c
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r_sky.h
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r_state.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
rockdoom.c
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Makes apps and plugins interract with directories using a posix-like api instead of calling dircache / simulator functions (no additionnal layer added, only a cosmetic change)
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2007-07-20 17:06:55 +00:00 |
rockmacros.h
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Makes apps and plugins interract with directories using a posix-like api instead of calling dircache / simulator functions (no additionnal layer added, only a cosmetic change)
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2007-07-20 17:06:55 +00:00 |
s_sound.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
s_sound.h
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sounds.c
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sounds.h
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st_lib.c
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st_lib.h
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st_stuff.c
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st_stuff.h
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tables.c
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tables.h
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v_video.c
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Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
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2007-03-16 21:56:08 +00:00 |
v_video.h
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w_wad.c
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Kill a few warnings in plugins.
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2007-02-17 23:06:22 +00:00 |
w_wad.h
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wi_stuff.c
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wi_stuff.h
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z_bmalloc.c
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z_bmalloc.h
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z_zone.c
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General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
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2007-04-21 18:38:25 +00:00 |
z_zone.h
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