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databox
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First runtime database support, self repairing, only playcount works for now,
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2005-07-01 17:29:44 +00:00 |
lib
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Grayscale lib: Moved the shift count doubling for unbuffered up/down scrolling out of the asm block itself (cosmetic).
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2005-07-28 14:08:58 +00:00 |
midi
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rockboy
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
searchengine
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entry *entryarray is static in the C source so it can't be extern here
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2005-07-07 08:07:05 +00:00 |
alpine_cdc.c
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Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api.
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2005-07-26 20:01:11 +00:00 |
battery_test.c
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Hristo Kovachev's keypad fixes for the H300 build
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2005-06-29 12:47:24 +00:00 |
bounce.c
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More preparations and conversions for colour LCD support.
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2005-07-19 10:33:41 +00:00 |
calculator.c
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Hristo Kovachev's keypad fixes for the H300 build
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2005-06-29 12:47:24 +00:00 |
calendar.c
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First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display.
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2005-06-24 22:33:21 +00:00 |
chessclock.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
chip8.c
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Chip8 works again on grayscale devices
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2005-07-07 09:48:30 +00:00 |
clock.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
cube.c
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More preparations and conversions for colour LCD support.
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2005-07-19 10:33:41 +00:00 |
dict.c
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elfdep.pl
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euroconverter.c
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favorites.c
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firmware_flash.c
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flipit.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
grayscale.c
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Adjusted grayscale demo plugin to H1x0: (1) Button assignment. (2) Variable screen resolution.
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2005-07-28 09:15:00 +00:00 |
helloworld.c
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iriverify.c
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jackpot.c
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jpeg.c
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Adjusted JPEG viewer to H1x0: (1) Button assignments. (2) Workaround for the m68k-elf-gcc requiring memcpy internally, by using rb->memcpy explicitly. (3) Variable LCD resolution.
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2005-07-27 20:06:26 +00:00 |
logo.c
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Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme.
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2005-07-07 00:05:29 +00:00 |
Makefile
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Enabled sectioned compilation for the plugin library, and linking with garbage collection for the plugins. The effect is that functions and data objects from one object file in the plugin library are included in the .elf individually, not as a whole. It makes maintaining larger plugin library packages easier, as it is no longer necessary to split the source files by function to avoid dead code to get included in the plugins.
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2005-06-29 21:04:22 +00:00 |
mandelbrot.c
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Another small opt for the SH1 64 bit multiplication.
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2005-08-01 01:41:35 +00:00 |
metronome.c
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Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api.
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2005-07-26 20:01:11 +00:00 |
minesweeper.c
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Ooops.
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2005-07-19 16:23:51 +00:00 |
mosaique.c
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Player graphics library extended and converted to new api. Please note that the player gfx bitmap format chas changed.
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2005-06-30 21:07:00 +00:00 |
nim.c
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oscillograph.c
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First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display.
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2005-06-24 22:33:21 +00:00 |
oscilloscope.c
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Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api.
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2005-07-26 20:01:11 +00:00 |
plugin.lds
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Added CPU_COLDFIRE define - one step closer to iAudio-port
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2005-07-18 12:40:29 +00:00 |
pong.c
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Hristo Kovachev's keypad fixes for the H300 build
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2005-06-29 12:47:24 +00:00 |
rockblox.c
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First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display.
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2005-06-24 22:33:21 +00:00 |
rockbox_flash.c
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allow smaller .ucl, to test bootbox
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2005-06-22 05:54:47 +00:00 |
rockboy.c
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search.c
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sliding_puzzle.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
snake.c
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Hristo Kovachev's keypad fixes for the H300 build
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2005-06-29 12:47:24 +00:00 |
snake2.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
snake2.levels
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snow.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
sokoban.c
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Sokoban: Use greyscale for walls, proper scaling of the player graphic, show button assignments on iriver.
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2005-07-19 16:48:02 +00:00 |
sokoban.levels
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solitaire.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
sort.c
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SOURCES
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Created new viewer application to test WavPack encoding. Accepts .wav file
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2005-07-04 07:07:43 +00:00 |
splitedit.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
star.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
stopwatch.c
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Hristo Kovachev's keypad fixes for the H300 build
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2005-06-29 12:47:24 +00:00 |
vbrfix.c
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vbrfix boosts the cpu frequency
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2005-06-30 10:45:53 +00:00 |
video.c
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Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api.
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2005-07-26 20:01:11 +00:00 |
viewer.c
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adjusted for the h300 to make it do similar as the h100
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2005-06-29 13:25:45 +00:00 |
viewers.config
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Created new viewer application to test WavPack encoding. Accepts .wav file
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2005-07-04 07:07:43 +00:00 |
vu_meter.c
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
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2005-07-06 22:58:02 +00:00 |
wav2wv.c
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Reorganized encoder to allow compressing blocks in smaller chunks and
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2005-07-09 23:14:41 +00:00 |
wormlet.c
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First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display.
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2005-06-24 22:33:21 +00:00 |