rockbox/apps/keymaps/keymap-ondavx747.c
Maurus Cuelenaere 4532d145f1 Onda VX747:
* Add preliminary keymap
 * Split up generic MIPS stuff from Ingenic specific
 * Make apps/ compilable
 * Add SD driver
 * Fix RTC driver
 * Add debug screen
 * Other cleanups/rewrites/fixes


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19993 a1c6a512-1295-4272-9138-f99709370657
2009-02-13 00:45:49 +00:00

61 lines
2.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 by Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for the Onda VX747 target */
/* NB: Up/Down/Left/Right are not physical buttons - touchscreen emulation */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "action.h"
#include "button.h"
#include "settings.h"
/*
* The format of the list is as follows
* { Action Code, Button code, Prereq button code }
* if there's no need to check the previous button's value, use BUTTON_NONE
* Insert LAST_ITEM_IN_LIST at the end of each mapping
*/
/*TODO*/
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_QUICKSCREEN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
const struct button_mapping* target_get_context_mapping(int context)
{
(void)context;
return button_context_standard;
}