e8a8a1be43
Included are drivers for buttons, backlight, lcd, audio and storage. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31000 a1c6a512-1295-4272-9138-f99709370657
208 lines
4.7 KiB
Text
208 lines
4.7 KiB
Text
#include "config.h"
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ENTRY(_vectors)
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OUTPUT_FORMAT(elf32-littlearm)
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OUTPUT_ARCH(arm)
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STARTUP(target/arm/tms320dm320/crt0.o)
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#ifndef LCD_NATIVE_WIDTH
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#define LCD_NATIVE_WIDTH LCD_WIDTH
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#endif
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#ifndef LCD_NATIVE_HEIGHT
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#define LCD_NATIVE_HEIGHT LCD_HEIGHT
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#endif
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#define LCD_FUDGE LCD_NATIVE_WIDTH%32
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#define LCD_BUFFER_SIZE ((LCD_NATIVE_WIDTH+LCD_FUDGE)*LCD_NATIVE_HEIGHT*2)
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/* must be 16Kb (0x4000) aligned */
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#define TTB_SIZE (0x4000)
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/* Give this some memory to allow it to align to the MMU boundary.
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* Note that since there are two buffers (YUV/RGB) it calculates the approximate
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* memory needed in steps of 1 Meg.
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*/
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#define LCD_TTB_AREA 0x100000*((LCD_BUFFER_SIZE>>19)+1)
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/* Bootloader only uses/knows about the upper 32 M */
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#define DRAMORIG CONFIG_SDRAM_START+0x02000000
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#define DRAMSIZE (MEMORYSIZE * 0x80000)
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#define IRAMORIG 0x00000000
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#define IRAMSIZE 0x4000
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#ifdef SANSA_CONNECT
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/* Offset in flash from beginning, we don't want overwrite OF bootloader
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due to recovery mode and more importantly - hardware block protection.
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This offset makes Rockbox bootloader a replacement for OF vmlinux.
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In .srr file header add any valid memory address from following
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<0x1000000; 0x1300180) u (0x131EAF4; 0x1420000) u (0x1440000; 0x5000000>
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ensuring that complete bootloader fits in.
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Entry point in .srr file should be 0x120010. */
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#define FLASHOFFSET 0x20010
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#else
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#define FLASHOFFSET 0
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#endif
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#define FLASHORIG 0x00100000
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#define FLASHSIZE 0x00800000-FLASHOFFSET
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PRO_STACK_SIZE = 0x2000;
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IRQ_STACK_SIZE = 0x400;
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FIQ_STACK_SIZE = 0x400;
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/* End of the audio buffer, where the codec buffer starts */
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#define TTB_BEGIN (DRAMORIG + DRAMSIZE - LCD_TTB_AREA)
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MEMORY
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{
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DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
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IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
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FLASH : ORIGIN = FLASHORIG+FLASHOFFSET, LENGTH = FLASHSIZE
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}
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SECTIONS
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{
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/* Set up variables needed for memory initialization */
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_sdram_start = DRAMORIG;
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_sdram_sizem = (DRAMSIZE / 0x100000);
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_flash_start = FLASHORIG;
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_flash_sizem = (FLASHSIZE / 0x100000);
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.vectors :
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{
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_vectorsstart = .;
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KEEP(*(.vectors))
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_vectorsend = .;
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} > IRAM AT> FLASH
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_vectorscopy = LOADADDR(.vectors);
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/* crt0.S initialization */
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.init :
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{
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. = ALIGN(0x4);
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_loadaddress = .;
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*(.init)
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} > FLASH
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/* Program code */
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.text :
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{
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. = ALIGN(0x4);
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*(.text*)
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} > FLASH
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/* Thumb interworking sections - for some reason LD dies even if these
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* sections are empty.
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*/
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.glue :
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{
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. = ALIGN(0x4);
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*(.glue_7) /* ARM calling Thumb */
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*(.glue_7t) /* Thumb calling ARM */
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} > FLASH
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/* Read-only data */
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.rodata :
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{
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. = ALIGN(0x4);
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*(.rodata*)
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} > FLASH
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/* Dynamic data - this needs to be copied out of flash before it is used. */
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.data :
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{
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. = ALIGN(0x4);
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_dramstart = .;
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*(.data*)
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_dramend = .;
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} > DRAM AT> FLASH
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_dramcopy = LOADADDR(.data);
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.bss (NOLOAD) :
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{
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. = ALIGN(0x4);
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_bss_start = .;
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*(.bss*)
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*(COMMON)
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_bss_end = .;
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} > DRAM
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.iram :
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{
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. = ALIGN(0x4);
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_iramstart = .;
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*(.icode)
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*(.irodata)
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*(.idata)
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_iramend = .;
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} > IRAM AT> FLASH
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_iramcopy = LOADADDR(.iram);
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.ibss (NOLOAD) :
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{
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. = ALIGN(0x4);
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_ibss_start = .;
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*(.ibss)
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_ibss_end = .;
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} > IRAM
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/* Program stack space */
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.pro_stack (NOLOAD):
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{
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. = ALIGN(0x4);
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*(.stack)
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stackbegin = .; /* Variable for thread.c */
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_pro_stack_end = .;
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. += PRO_STACK_SIZE;
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_pro_stack_start = .;
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stackend = .; /* Variable for tread.c */
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} > IRAM
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/* IRQ stack space */
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.irq_stack (NOLOAD):
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{
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. = ALIGN(0x4);
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_irq_stack_end = .;
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. += IRQ_STACK_SIZE;
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_irq_stack_start = .;
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} > IRAM
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/* FIQ stack space */
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.fiq_stack (NOLOAD):
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{
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. = ALIGN(0x4);
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_fiq_stack_end = .;
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. += FIQ_STACK_SIZE;
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_fiq_stack_start = .;
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} > IRAM
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.ttbtable TTB_BEGIN (NOLOAD) :
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{
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. = ALIGN (0x4000);
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_ttbstart = .;
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. += TTB_SIZE;
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} > DRAM
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/* The LCD buffer should be at the end of memory to protect against
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* overflowing something else when the YUV blitter is fudging the screen
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* size.
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*/
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.lcdbuffer (NOLOAD) :
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{
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_lcdbuf = .;
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. += LCD_BUFFER_SIZE;
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} > DRAM
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.lcdbuffer2 (NOLOAD) :
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{
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_lcdbuf2 = .;
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. += LCD_BUFFER_SIZE;
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} > DRAM
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}
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