e765906d5b
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29536 a1c6a512-1295-4272-9138-f99709370657
261 lines
7.9 KiB
C
261 lines
7.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Stuart Martin
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* RTC config saving code (C) 2002 by hessu@hes.iki.fi
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <limits.h>
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#include "inttypes.h"
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#include "config.h"
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#include "action.h"
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#include "crc32.h"
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#include "settings.h"
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#include "wps.h"
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#include "file.h"
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#include "buffer.h"
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#if CONFIG_TUNER
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#include "radio.h"
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#endif
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#include "skin_engine.h"
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#include "skin_buffer.h"
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#include "statusbar-skinned.h"
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static bool skins_initialising = true;
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/* App uses the host malloc to manage the buffer */
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#ifdef APPLICATION
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#define skin_buffer NULL
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void theme_init_buffer(void)
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{
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skins_initialising = false;
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}
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#else
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static char *skin_buffer = NULL;
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void theme_init_buffer(void)
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{
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skin_buffer = buffer_alloc(SKIN_BUFFER_SIZE);
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skins_initialising = false;
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}
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#endif
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void settings_apply_skins(void)
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{
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int i, j;
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skin_buffer_init(skin_buffer, SKIN_BUFFER_SIZE);
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#ifdef HAVE_LCD_BITMAP
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skin_backdrop_init();
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skin_font_init();
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#endif
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gui_sync_skin_init();
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/* Make sure each skin is loaded */
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for (i=0; i<SKINNABLE_SCREENS_COUNT; i++)
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{
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FOR_NB_SCREENS(j)
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skin_get_gwps(i, j);
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}
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#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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skin_backdrops_preload(); /* should maybe check the retval here... */
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#endif
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viewportmanager_theme_changed(THEME_STATUSBAR);
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#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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FOR_NB_SCREENS(i)
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skin_backdrop_show(sb_get_backdrop(i));
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#endif
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}
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char* wps_default_skin(enum screen_type screen);
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char* default_radio_skin(enum screen_type screen);
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struct wps_state wps_state = { .id3 = NULL };
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static struct gui_skin_helper {
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int (*preproccess)(enum screen_type screen, struct wps_data *data);
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int (*postproccess)(enum screen_type screen, struct wps_data *data);
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char* (*default_skin)(enum screen_type screen);
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} skin_helpers[SKINNABLE_SCREENS_COUNT] = {
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[CUSTOM_STATUSBAR] = { sb_preproccess, sb_postproccess, sb_create_from_settings },
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[WPS] = { NULL, NULL, wps_default_skin },
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#if CONFIG_TUNER
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[FM_SCREEN] = { NULL, NULL, default_radio_skin }
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#endif
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};
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static struct gui_skin {
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struct gui_wps gui_wps;
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struct wps_data data;
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char *buffer_start;
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size_t buffer_usage;
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bool needs_full_update;
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} skins[SKINNABLE_SCREENS_COUNT][NB_SCREENS];
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void gui_sync_skin_init(void)
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{
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int i, j;
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for(j=0; j<SKINNABLE_SCREENS_COUNT; j++)
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{
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FOR_NB_SCREENS(i)
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{
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skins[j][i].buffer_start = NULL;
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skins[j][i].needs_full_update = true;
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#ifdef HAVE_ALBUMART
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skins[j][i].data.albumart = NULL;
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skins[j][i].data.playback_aa_slot = -1;
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#endif
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skins[j][i].gui_wps.data = &skins[j][i].data;
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skins[j][i].data.wps_loaded = false;
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skins[j][i].gui_wps.display = &screens[i];
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}
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}
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}
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void skin_load(enum skinnable_screens skin, enum screen_type screen,
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const char *buf, bool isfile)
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{
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bool loaded = false;
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if (skin_helpers[skin].preproccess)
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skin_helpers[skin].preproccess(screen, &skins[skin][screen].data);
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if (buf && *buf)
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loaded = skin_data_load(screen, &skins[skin][screen].data, buf, isfile);
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if (!loaded && skin_helpers[skin].default_skin)
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loaded = skin_data_load(screen, &skins[skin][screen].data,
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skin_helpers[skin].default_skin(screen), false);
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skins[skin][screen].needs_full_update = true;
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if (skin_helpers[skin].postproccess)
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skin_helpers[skin].postproccess(screen, &skins[skin][screen].data);
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}
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static bool loading_a_sbs = false;
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struct gui_wps *skin_get_gwps(enum skinnable_screens skin, enum screen_type screen)
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{
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if (!loading_a_sbs && skins[skin][screen].data.wps_loaded == false)
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{
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char buf[MAX_PATH*2];
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char *setting = NULL, *ext = NULL;
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switch (skin)
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{
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case CUSTOM_STATUSBAR:
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#ifdef HAVE_LCD_BITMAP
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if (skins_initialising)
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{
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/* still loading, buffers not initialised yet,
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* viewport manager calls into the sbs code, not really
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* caring if the sbs has loaded or not, so just return
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* the gwps, this is safe. */
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return &skins[skin][screen].gui_wps;
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}
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/* during the sbs load it will call skin_get_gwps() a few times
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* which will eventually stkov the viewportmanager, so make
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* sure we don't let that happen */
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loading_a_sbs = true;
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#if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1
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if (screen == SCREEN_REMOTE)
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{
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setting = global_settings.rsbs_file;
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ext = "rsbs";
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}
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else
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#endif
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{
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setting = global_settings.sbs_file;
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ext = "sbs";
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}
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#else
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return &skins[skin][screen].gui_wps;
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#endif /* HAVE_LCD_BITMAP */
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break;
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case WPS:
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#if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1
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if (screen == SCREEN_REMOTE)
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{
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setting = global_settings.rwps_file;
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ext = "rwps";
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}
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else
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#endif
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{
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setting = global_settings.wps_file;
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ext = "wps";
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}
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break;
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#if CONFIG_TUNER
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case FM_SCREEN:
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#if defined(HAVE_REMOTE_LCD) && NB_SCREENS > 1
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if (screen == SCREEN_REMOTE)
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{
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setting = global_settings.rfms_file;
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ext = "rfms";
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}
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else
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#endif
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{
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setting = global_settings.fms_file;
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ext = "fms";
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}
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break;
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#endif
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default:
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return NULL;
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}
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buf[0] = '\0'; /* force it to reload the default */
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if (strcmp(setting, "rockbox_failsafe"))
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{
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snprintf(buf, sizeof buf, WPS_DIR "/%s.%s", setting, ext);
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}
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cpu_boost(true);
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skin_load(skin, screen, buf, true);
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cpu_boost(false);
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loading_a_sbs = false;
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}
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return &skins[skin][screen].gui_wps;
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}
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struct wps_state *skin_get_global_state(void)
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{
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return &wps_state;
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}
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/* This is called to find out if we the screen needs a full update.
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* if true you MUST do a full update as the next call will return false */
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bool skin_do_full_update(enum skinnable_screens skin,
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enum screen_type screen)
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{
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bool ret = skins[skin][screen].needs_full_update;
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skins[skin][screen].needs_full_update = false;
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return ret;
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}
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/* tell a skin to do a full update next time */
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void skin_request_full_update(enum skinnable_screens skin)
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{
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int i;
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FOR_NB_SCREENS(i)
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skins[skin][i].needs_full_update = true;
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}
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