fc7413d9d0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15001 a1c6a512-1295-4272-9138-f99709370657
73 lines
3.6 KiB
TeX
73 lines
3.6 KiB
TeX
% $Id$ %
|
|
\subsection{Bubbles}
|
|
\screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
|
|
The goal of the game is to beat each level as quickly as possible by clearing
|
|
the board of all bubbles. Bubbles are removed from the board when a cluster of
|
|
three of more of the same type is formed. The game is over when any bubbles on
|
|
the board extend below the bottom line. To make things more difficult, the
|
|
entire board is shifted down every time a certain number of shots have been
|
|
fired. Points are awarded depending on how quickly the level was completed.
|
|
|
|
\begin{table}
|
|
\begin{btnmap}{}{}
|
|
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
|
|
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
|
\opt{ONDIO_PAD}{\ButtonMenu}
|
|
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
|
|
\opt{GIGABEAT_PAD}{\ButtonPower}
|
|
& Start new game\\
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
|
|
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
\opt{ONDIO_PAD}{\ButtonDown}
|
|
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
|
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
|
|
\opt{GIGABEAT_PAD}{\ButtonMenu}
|
|
& Resume saved game\\
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonSelect}
|
|
\opt{RECORDER_PAD}{\ButtonPlay}
|
|
\opt{ONDIO_PAD}{\ButtonUp}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
|
& Show high scores\\
|
|
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
|
\opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight}
|
|
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
|
& Select starting level\\
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
|
\opt{GIGABEAT_PAD}{\ButtonA}
|
|
& Quit\\\hline
|
|
\multicolumn{2}{c}{\textbf{In game}}\\\hline
|
|
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
|
\opt{ONDIO_PAD}{\ButtonMenu}
|
|
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
|
|
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
|
|
& Pause game\\
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonLeft/\ButtonRight}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
|
& Aim the bubble\\
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonSelect}
|
|
\opt{RECORDER_PAD}{\ButtonPlay}
|
|
\opt{ONDIO_PAD}{\ButtonUp}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
|
& Fire bubble\\
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
|
|
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
\opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
|
|
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
|
\opt{GIGABEAT_PAD}{\ButtonMenu}
|
|
& Save game\\
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
|
\opt{GIGABEAT_PAD}{\ButtonA}
|
|
& Exit to menu\\
|
|
\end{btnmap}
|
|
\end{table}
|