ff469ab573
problems/complaints in http://forums.rockbox.org/index.php?topic=16837.0 there is a known issue that on this screen the stop icon wont update, I dont know why and noone else wants to look at it, so hopefully this will force another set of eyes on it.. this is only a graphical issue... recordings still work fine git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17643 a1c6a512-1295-4272-9138-f99709370657
388 lines
13 KiB
C
388 lines
13 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Jonathan Gordon
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include "config.h"
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#include "system.h"
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#include "icons.h"
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#include "font.h"
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#include "kernel.h"
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#include "misc.h"
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#include "statusbar.h"
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#include "action.h"
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#include "settings_list.h"
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#include "lang.h"
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#include "playlist.h"
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#include "dsp.h"
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#include "viewport.h"
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#include "audio.h"
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#include "quickscreen.h"
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#include "talk.h"
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static struct viewport vps[NB_SCREENS][QUICKSCREEN_ITEM_COUNT];
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static struct viewport vp_icons[NB_SCREENS];
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/* vp_icons will be used like this:
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the side icons will be aligned to the top of this vp and to their sides
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the bottom icon wil be aligned center and at the bottom of this vp */
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#define MIN_LINES 4
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#define MAX_NEEDED_LINES 8
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#define CENTER_MARGIN 10 /* pixels between the 2 center items minimum */
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#define CENTER_ICONAREA_WIDTH (CENTER_MARGIN+8*2)
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static void quickscreen_fix_viewports(struct gui_quickscreen *qs,
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struct screen *display,
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struct viewport *parent)
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{
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#ifdef HAVE_REMOTE_LCD
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int screen = display->screen_type;
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#else
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const int screen = 0;
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#endif
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int char_height, i;
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int left_width, right_width, bottom_lines = 3;
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unsigned char *s;
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int nb_lines = viewport_get_nb_lines(parent);
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char_height = parent->height/nb_lines;
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vp_icons[screen] = *parent;
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vps[screen][QUICKSCREEN_BOTTOM] = *parent;
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if (nb_lines <= MIN_LINES) /* make the bottom item use 1 line */
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bottom_lines = 1;
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else
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bottom_lines = 2;
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vps[screen][QUICKSCREEN_BOTTOM].height = bottom_lines*char_height;
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vps[screen][QUICKSCREEN_BOTTOM].y =
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parent->y + parent->height - bottom_lines*char_height;
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if (nb_lines >= MAX_NEEDED_LINES)
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{
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vps[screen][QUICKSCREEN_BOTTOM].y -= char_height;
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}
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/* adjust the left/right items widths to fit the screen nicely */
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s = P2STR(ID2P(qs->items[QUICKSCREEN_LEFT]->lang_id));
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left_width = display->getstringsize(s, NULL, NULL);
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s = P2STR(ID2P(qs->items[QUICKSCREEN_RIGHT]->lang_id));
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right_width = display->getstringsize(s, NULL, NULL);
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nb_lines -= bottom_lines;
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vps[screen][QUICKSCREEN_LEFT] = *parent;
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vps[screen][QUICKSCREEN_RIGHT] = *parent;
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vps[screen][QUICKSCREEN_LEFT].x = parent->x;
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if (nb_lines <= MIN_LINES)
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i = 0;
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else
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i = nb_lines/2;
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vps[screen][QUICKSCREEN_LEFT].y = parent->y + (i*char_height);
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vps[screen][QUICKSCREEN_RIGHT].y = parent->y + (i*char_height);
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if (nb_lines >= 3)
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i = 3*char_height;
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else
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i = nb_lines*char_height;
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vps[screen][QUICKSCREEN_LEFT].height = i;
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vps[screen][QUICKSCREEN_RIGHT].height = i;
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vp_icons[screen].y = vps[screen][QUICKSCREEN_LEFT].y + (char_height/2);
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vp_icons[screen].height =
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vps[screen][QUICKSCREEN_BOTTOM].y - vp_icons[screen].y;
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if (left_width + right_width > display->width - CENTER_ICONAREA_WIDTH)
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{
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/* scrolling needed */
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int width = (parent->width - CENTER_ICONAREA_WIDTH)/2;
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vps[screen][QUICKSCREEN_LEFT].width = width;
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vps[screen][QUICKSCREEN_RIGHT].width = width;
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vps[screen][QUICKSCREEN_RIGHT].x = parent->x+parent->width - width;
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vp_icons[screen].x = parent->x + width;
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vp_icons[screen].width = CENTER_ICONAREA_WIDTH;
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}
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else
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{
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int width, pad = 0;
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if (left_width > right_width)
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width = left_width;
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else
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width = right_width;
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width += CENTER_MARGIN;
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if (width*2 < parent->width/2)
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{
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width += parent->width/6;
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/* add some padding on the edges */
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pad = CENTER_MARGIN;
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}
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vps[screen][QUICKSCREEN_LEFT].width = width;
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vps[screen][QUICKSCREEN_RIGHT].width = width;
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vps[screen][QUICKSCREEN_RIGHT].x = parent->x + parent->width - width;
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vp_icons[screen].x = parent->x + width;
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if (pad)
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{
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vp_icons[screen].x += pad;
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vps[screen][QUICKSCREEN_LEFT].x += pad;
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vps[screen][QUICKSCREEN_RIGHT].x -= pad;
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/* need to add the pad to the bottom to make it all centered nicely */
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vps[screen][QUICKSCREEN_BOTTOM].x += pad;
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vps[screen][QUICKSCREEN_BOTTOM].width -= pad;
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}
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vp_icons[screen].width = vps[screen][QUICKSCREEN_RIGHT].x - width;
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}
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}
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static void quickscreen_draw_text(char *s, int item, bool title,
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struct screen *display, struct viewport *vp)
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{
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int nb_lines = viewport_get_nb_lines(vp);
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int w, h, line = 0, x = 0;
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display->getstringsize(s, &w, &h);
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if (nb_lines > 1 && !title)
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line = 1;
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switch (item)
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{
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case QUICKSCREEN_BOTTOM:
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x = (vp->width - w)/2;
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break;
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case QUICKSCREEN_LEFT:
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x = 0;
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break;
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case QUICKSCREEN_RIGHT:
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x = vp->width - w;
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break;
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}
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if (w>vp->width)
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display->puts_scroll(0, line, s);
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else
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display->putsxy(x, line*h, s);
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}
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static void gui_quickscreen_draw(struct gui_quickscreen *qs,
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struct screen *display,
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struct viewport *parent)
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{
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#ifdef HAVE_REMOTE_LCD
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int screen = display->screen_type;
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#else
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const int screen = 0;
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#endif
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int i;
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char buf[MAX_PATH];
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unsigned char *title, *value;
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void *setting;
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int temp;
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display->set_viewport(parent);
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display->clear_viewport();
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for (i=0; i<QUICKSCREEN_ITEM_COUNT; i++)
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{
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if (!qs->items[i])
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continue;
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display->set_viewport(&vps[screen][i]);
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display->scroll_stop(&vps[screen][i]);
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title = P2STR(ID2P(qs->items[i]->lang_id));
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setting = qs->items[i]->setting;
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temp = option_value_as_int(qs->items[i]);
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value = option_get_valuestring((struct settings_list*)qs->items[i],
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buf, MAX_PATH, temp);
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if (vps[screen][i].height < display->char_height*2)
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{
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char text[MAX_PATH];
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snprintf(text, MAX_PATH, "%s: %s", title, value);
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quickscreen_draw_text(text, i, true, display, &vps[screen][i]);
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}
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else
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{
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quickscreen_draw_text(title, i, true, display, &vps[screen][i]);
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quickscreen_draw_text(value, i, false, display, &vps[screen][i]);
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}
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display->update_viewport();
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}
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/* draw the icons */
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display->set_viewport(&vp_icons[screen]);
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display->mono_bitmap(bitmap_icons_7x8[Icon_FastForward],
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vp_icons[screen].width - 8, 0, 7, 8);
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display->mono_bitmap(bitmap_icons_7x8[Icon_FastBackward], 0, 0, 7, 8);
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display->mono_bitmap(bitmap_icons_7x8[Icon_DownArrow],
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(vp_icons[screen].width/2) - 4,
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vp_icons[screen].height - 7, 7, 8);
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display->update_viewport();
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display->set_viewport(parent);
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display->update_viewport();
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display->set_viewport(NULL);
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}
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static void talk_qs_option(struct settings_list *opt, bool enqueue)
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{
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if (global_settings.talk_menu) {
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if(!enqueue)
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talk_shutup();
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talk_id(opt->lang_id, true);
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option_talk_value(opt, option_value_as_int(opt), true);
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}
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}
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/*
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* Does the actions associated to the given button if any
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* - qs : the quickscreen
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* - button : the key we are going to analyse
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* returns : true if the button corresponded to an action, false otherwise
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*/
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static bool gui_quickscreen_do_button(struct gui_quickscreen * qs, int button)
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{
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int item;
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switch(button)
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{
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case ACTION_QS_LEFT:
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item = QUICKSCREEN_LEFT;
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break;
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case ACTION_QS_DOWN:
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case ACTION_QS_DOWNINV:
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item = QUICKSCREEN_BOTTOM;
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break;
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case ACTION_QS_RIGHT:
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item = QUICKSCREEN_RIGHT;
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break;
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default:
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return false;
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}
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option_select_next_val((struct settings_list *)qs->items[item], false, true);
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talk_qs_option((struct settings_list *)qs->items[item], false);
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return true;
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}
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bool gui_syncquickscreen_run(struct gui_quickscreen * qs, int button_enter)
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{
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int button, i;
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struct viewport vp[NB_SCREENS];
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bool changed = false;
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/* To quit we need either :
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* - a second press on the button that made us enter
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* - an action taken while pressing the enter button,
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* then release the enter button*/
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bool can_quit = false;
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gui_syncstatusbar_draw(&statusbars, true);
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FOR_NB_SCREENS(i)
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{
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screens[i].set_viewport(NULL);
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screens[i].stop_scroll();
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viewport_set_defaults(&vp[i], i);
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quickscreen_fix_viewports(qs, &screens[i], &vp[i]);
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gui_quickscreen_draw(qs, &screens[i], &vp[i]);
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}
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/* Announce current selection on entering this screen. This is all
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queued up, but can be interrupted as soon as a setting is
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changed. */
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cond_talk_ids(VOICE_QUICKSCREEN);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_LEFT], true);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_BOTTOM], true);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_RIGHT], true);
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while (true) {
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button = get_action(CONTEXT_QUICKSCREEN,HZ/5);
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if(default_event_handler(button) == SYS_USB_CONNECTED)
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return(true);
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if(gui_quickscreen_do_button(qs, button))
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{
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changed = true;
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can_quit=true;
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FOR_NB_SCREENS(i)
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gui_quickscreen_draw(qs, &screens[i], &vp[i]);
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if (qs->callback)
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qs->callback(qs);
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}
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else if(button==button_enter)
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can_quit=true;
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if((button == button_enter) && can_quit)
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break;
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if(button==ACTION_STD_CANCEL)
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break;
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gui_syncstatusbar_draw(&statusbars, false);
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}
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/* Notify that we're exiting this screen */
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cond_talk_ids_fq(VOICE_OK);
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return changed;
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}
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bool quick_screen_quick(int button_enter)
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{
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struct gui_quickscreen qs;
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bool oldshuffle = global_settings.playlist_shuffle;
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int oldrepeat = global_settings.repeat_mode;
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qs.items[QUICKSCREEN_LEFT] =
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find_setting(&global_settings.playlist_shuffle, NULL);
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qs.items[QUICKSCREEN_RIGHT] =
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find_setting(&global_settings.repeat_mode, NULL);
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qs.items[QUICKSCREEN_BOTTOM] =
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find_setting(&global_settings.dirfilter, NULL);
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qs.callback = NULL;
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if (gui_syncquickscreen_run(&qs, button_enter))
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{
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settings_save();
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settings_apply(false);
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/* make sure repeat/shuffle/any other nasty ones get updated */
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if ( oldrepeat != global_settings.repeat_mode &&
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(audio_status() & AUDIO_STATUS_PLAY) )
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{
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audio_flush_and_reload_tracks();
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}
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if (oldshuffle != global_settings.playlist_shuffle
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&& audio_status() & AUDIO_STATUS_PLAY)
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{
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#if CONFIG_CODEC == SWCODEC
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dsp_set_replaygain();
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#endif
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if (global_settings.playlist_shuffle)
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playlist_randomise(NULL, current_tick, true);
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else
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playlist_sort(NULL, true);
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}
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}
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return(0);
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}
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#ifdef BUTTON_F3
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bool quick_screen_f3(int button_enter)
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{
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struct gui_quickscreen qs;
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qs.items[QUICKSCREEN_LEFT] =
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find_setting(&global_settings.scrollbar, NULL);
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qs.items[QUICKSCREEN_RIGHT] =
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find_setting(&global_settings.statusbar, NULL);
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qs.items[QUICKSCREEN_BOTTOM] =
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find_setting(&global_settings.flip_display, NULL);
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qs.callback = NULL;
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if (gui_syncquickscreen_run(&qs, button_enter))
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{
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settings_save();
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settings_apply(false);
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}
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return(0);
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}
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#endif /* BUTTON_F3 */
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