rockbox/firmware/export/mp3_playback.h
Jörg Hohensohn ec5d44627f next round of playback function split: everything in place, working and used; except for the playtime
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4218 a1c6a512-1295-4272-9138-f99709370657
2004-01-10 15:39:56 +00:00

81 lines
2.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Code that has been in mpeg.c/h before, now creating an encapsulated play
* data module, to be used by other sources than file playback as well.
*
* Copyright (C) 2004 by Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _MP3_PLAYBACK_H_
#define _MP3_PLAYBACK_H_
#include <stdbool.h>
/* functions formerly in mpeg.c */
void mp3_init(int volume, int bass, int treble, int balance,
int loudness, int bass_boost, int avc, int channel_config);
void mpeg_sound_set(int setting, int value);
int mpeg_sound_min(int setting);
int mpeg_sound_max(int setting);
int mpeg_sound_default(int setting);
void mpeg_sound_channel_config(int configuration);
int mpeg_val2phys(int setting, int value);
int mpeg_phys2val(int setting, int value);
char *mpeg_sound_unit(int setting);
int mpeg_sound_numdecimals(int setting);
#if defined(HAVE_MAS3587F) || defined(SIMULATOR)
void mpeg_set_pitch(int percent);
#endif
/* exported just for mpeg.c, to keep the recording there */
#ifdef HAVE_MAS3587F
void demand_irq_enable(bool on);
#endif
/* new functions, to be exported to plugin API */
void mp3_play_init(void);
void mp3_play_data(unsigned char* start, int size,
void (*get_more)(unsigned char** start, int* size) /* callback fn */
);
void mp3_play_pause(bool play);
void mp3_play_stop(void);
long mp3_get_playtime(void);
void mp3_reset_playtime(void);
#define SOUND_VOLUME 0
#define SOUND_BASS 1
#define SOUND_TREBLE 2
#define SOUND_BALANCE 3
#define SOUND_LOUDNESS 4
#define SOUND_SUPERBASS 5
#define SOUND_AVC 6
#define SOUND_CHANNELS 7
#define SOUND_LEFT_GAIN 8
#define SOUND_RIGHT_GAIN 9
#define SOUND_MIC_GAIN 10
#define SOUND_NUMSETTINGS 11
#define MPEG_SOUND_STEREO 0
#define MPEG_SOUND_STEREO_NARROW 1
#define MPEG_SOUND_MONO 2
#define MPEG_SOUND_MONO_LEFT 3
#define MPEG_SOUND_MONO_RIGHT 4
#define MPEG_SOUND_KARAOKE 5
#define MPEG_SOUND_STEREO_WIDE 6
#endif /* #ifndef _MP3_PLAYBACK_H_ */