rockbox/apps/plugins/bitmaps/native
Aidan MacDonald f373c97c90 Define LCD_STRIDEFORMAT unconditionally
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the
macro it's simpler to have config.h define LCD_STRIDEFORMAT to the
default of horizontal stride when the target leaves it unspecified.

Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411
2022-09-30 10:42:49 +01:00
..
_2048_background.56x56x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_background.88x88x24.bmp Plugin 2048: Optimize for 128x96 screen 2016-04-07 11:52:09 +02:00
_2048_background.103x103x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_background.121x121x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_background.168x168x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_background.224x224x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_tiles.12x12x24.bmp Plugin 2048: optimize small tiles 2016-01-11 20:13:25 +01:00
_2048_tiles.19x19x24.bmp Plugin 2048: Optimize for 128x96 screen 2016-04-07 11:52:09 +02:00
_2048_tiles.22x22x24.bmp Plugin 2048: optimize small tiles 2016-01-11 20:13:25 +01:00
_2048_tiles.26x26x2.bmp 2048 plugin: Fix disappearing numbers (FS#13303) 2021-11-09 10:30:28 -05:00
_2048_tiles.26x26x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_tiles.36x36x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
_2048_tiles.48x48x24.bmp Added 2048 game 2014-08-12 00:01:24 +02:00
brickmania_ball.3x3x1.bmp
brickmania_ball.4x4x2.bmp
brickmania_ball.4x4x16.bmp
brickmania_ball.5x5x2.bmp
brickmania_ball.5x5x16.bmp
brickmania_ball.7x7x16.bmp
brickmania_ball.11x11x16.bmp
brickmania_ball.15x15x16.bmp
brickmania_break.96x96x16.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_break.132x80x16.bmp
brickmania_break.160x128x2.bmp
brickmania_break.160x128x16.bmp
brickmania_break.176x132x16.bmp
brickmania_break.220x176x16.bmp
brickmania_break.240x320x16.bmp
brickmania_break.320x240x16.bmp
brickmania_break.480x640x16.bmp
brickmania_break.640x480x16.bmp
brickmania_bricks.96x96x16.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_bricks.112x64x1.bmp
brickmania_bricks.128x96x2.bmp
brickmania_bricks.128x128x16.bmp
brickmania_bricks.132x80x16.bmp
brickmania_bricks.138x110x2.bmp
brickmania_bricks.160x128x2.bmp
brickmania_bricks.160x128x16.bmp
brickmania_bricks.176x132x16.bmp
brickmania_bricks.220x176x16.bmp
brickmania_bricks.240x320x16.bmp
brickmania_bricks.320x240x16.bmp
brickmania_bricks.480x640x16.bmp
brickmania_bricks.640x480x16.bmp
brickmania_gameover.56x27x24.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_gameover.59x30x1.bmp
brickmania_gameover.86x43x2.bmp
brickmania_gameover.112x54x16.bmp
brickmania_long_pads.96x96x16.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_long_pads.112x64x1.bmp
brickmania_long_pads.132x80x16.bmp
brickmania_long_pads.160x128x2.bmp
brickmania_long_pads.160x128x16.bmp
brickmania_long_pads.176x132x16.bmp
brickmania_long_pads.220x176x16.bmp
brickmania_long_pads.240x320x16.bmp
brickmania_long_pads.320x240x16.bmp
brickmania_long_pads.480x640x16.bmp
brickmania_long_pads.640x480x16.bmp
brickmania_pads.96x96x16.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_pads.112x64x1.bmp
brickmania_pads.132x80x16.bmp
brickmania_pads.160x128x2.bmp
brickmania_pads.160x128x16.bmp
brickmania_pads.176x132x16.bmp
brickmania_pads.220x176x16.bmp
brickmania_pads.240x320x16.bmp
brickmania_pads.320x240x16.bmp
brickmania_pads.480x640x16.bmp
brickmania_pads.640x480x16.bmp
brickmania_powerups.112x64x1.bmp
brickmania_powerups.132x80x16.bmp
brickmania_powerups.160x128x2.bmp
brickmania_powerups.160x128x16.bmp
brickmania_powerups.176x132x16.bmp
brickmania_powerups.220x176x16.bmp
brickmania_powerups.240x320x16.bmp
brickmania_powerups.320x240x16.bmp
brickmania_powerups.480x640x16.bmp
brickmania_powerups.640x480x16.bmp
brickmania_short_pads.96x96x16.bmp brickmania: adapt to 96x96 screen of sansa clip zip 2012-06-19 21:09:51 +02:00
brickmania_short_pads.112x64x1.bmp
brickmania_short_pads.132x80x16.bmp
brickmania_short_pads.160x128x2.bmp
brickmania_short_pads.160x128x16.bmp
brickmania_short_pads.176x132x16.bmp
brickmania_short_pads.220x176x16.bmp
brickmania_short_pads.240x320x16.bmp
brickmania_short_pads.320x240x16.bmp
brickmania_short_pads.480x640x16.bmp
brickmania_short_pads.640x480x16.bmp
bubbles_background.96x96x16.bmp Sansa Clip Zip: Bubble now shows a proper background image 2012-03-03 02:54:26 +01:00
bubbles_background.128x96x16.bmp
bubbles_background.128x128x2.bmp
bubbles_background.128x128x16.bmp
bubbles_background.128x160x16.bmp Add backgrounds for 128x160 displays to bubbles and rockblox. Set the coordinates in the code. 2011-01-10 07:32:29 +00:00
bubbles_background.132x80x16.bmp
bubbles_background.160x128x16.bmp
bubbles_background.176x132x16.bmp
bubbles_background.176x220x16.bmp
bubbles_background.220x176x16.bmp
bubbles_background.240x320x16.bmp
bubbles_background.320x240x16.bmp
bubbles_background.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
bubbles_background.640x480x16.bmp
bubbles_emblem.112x64x1.bmp
bubbles_emblem.128x96x2.bmp
bubbles_emblem.128x96x16.bmp Bubbles: make it work on Samsung YH-820 and align it on the occasion on Cowon M3. 2014-09-08 14:09:58 +02:00
bubbles_emblem.132x80x16.bmp
bubbles_emblem.138x110x2.bmp
bubbles_emblem.160x128x2.bmp
bubbles_emblem.160x128x16.bmp
bubbles_emblem.220x176x16.bmp
bubbles_emblem.320x240x16.bmp
bubbles_emblem.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
bubbles_emblem.640x480x16.bmp
card_back.11x15x16.bmp Add graphics for solitaire/blackjack plugins for the sansa clip zip by Nathan Korth 2012-02-03 13:50:20 +01:00
card_back.13x13x1.bmp
card_back.15x20x2.bmp
card_back.15x20x16.bmp
card_back.18x23x1.bmp
card_back.18x23x2.bmp
card_back.18x23x16.bmp
card_back.26x33x16.bmp
card_back.37x49x16.bmp
card_back.55x73x16.bmp
card_back.74x98x16.bmp
card_deck.143x60x16.bmp Add graphics for solitaire/blackjack plugins for the sansa clip zip by Nathan Korth 2012-02-03 13:50:20 +01:00
card_deck.169x52x1.bmp
card_deck.195x80x2.bmp
card_deck.195x80x16.bmp
card_deck.234x92x1.bmp
card_deck.234x92x2.bmp
card_deck.234x92x16.bmp
card_deck.338x132x16.bmp
card_deck.481x196x16.bmp
card_deck.715x291x16.bmp
card_deck.962x392x16.bmp
chessbox_pieces.64x64x1.bmp
chessbox_pieces.80x64x1.bmp
chessbox_pieces.80x80x16.bmp
chessbox_pieces.96x96x2.bmp
chessbox_pieces.104x104x2.bmp
chessbox_pieces.128x128x1.bmp
chessbox_pieces.128x128x2.bmp
chessbox_pieces.176x176x16.bmp
chessbox_pieces.240x240x16.bmp
chessbox_pieces.480x480x16.bmp
clock_binary.96x96x16.bmp Fixed clock bitmaps for Sansa Clip Zip (96x96x16) 2012-02-21 20:59:17 +01:00
clock_binary.112x64x1.bmp
clock_binary.128x128x2.bmp
clock_binary.128x128x16.bmp
clock_binary.132x80x16.bmp
clock_binary.138x110x2.bmp
clock_binary.160x128x2.bmp
clock_binary.160x128x16.bmp
clock_binary.220x176x16.bmp
clock_binary.320x240x16.bmp
clock_digits.112x64x1.bmp
clock_digits.128x128x2.bmp
clock_digits.128x128x16.bmp
clock_digits.132x80x16.bmp
clock_digits.138x110x2.bmp
clock_digits.160x128x2.bmp
clock_digits.160x128x16.bmp
clock_digits.220x176x16.bmp
clock_digits.320x240x16.bmp
clock_logo.96x96x16.bmp Fixed clock bitmaps for Sansa Clip Zip (96x96x16) 2012-02-21 20:59:17 +01:00
clock_logo.112x64x1.bmp
clock_logo.128x128x2.bmp
clock_logo.128x128x16.bmp
clock_logo.132x80x16.bmp
clock_logo.138x110x2.bmp
clock_logo.160x128x2.bmp
clock_logo.160x128x16.bmp
clock_logo.176x132x16.bmp
clock_logo.220x176x16.bmp
clock_logo.320x240x16.bmp
clock_messages.96x96x16.bmp Fixed clock bitmaps for Sansa Clip Zip (96x96x16) 2012-02-21 20:59:17 +01:00
clock_messages.112x64x1.bmp
clock_messages.128x128x2.bmp
clock_messages.128x128x16.bmp
clock_messages.132x80x16.bmp
clock_messages.138x110x2.bmp
clock_messages.160x128x2.bmp
clock_messages.160x128x16.bmp
clock_messages.176x132x16.bmp
clock_messages.220x176x16.bmp
clock_messages.320x240x16.bmp
clock_segments.112x64x1.bmp
clock_segments.128x128x2.bmp
clock_segments.128x128x16.bmp
clock_segments.132x80x16.bmp
clock_segments.138x110x2.bmp
clock_segments.160x128x2.bmp
clock_segments.160x128x16.bmp
clock_segments.220x176x16.bmp
clock_segments.320x240x16.bmp
clock_smalldigits.112x64x1.bmp
clock_smalldigits.128x128x2.bmp
clock_smalldigits.128x128x16.bmp
clock_smalldigits.132x80x16.bmp
clock_smalldigits.160x128x2.bmp
clock_smalldigits.160x128x16.bmp
clock_smalldigits.220x176x16.bmp
clock_smalldigits.320x240x16.bmp
clock_smallsegments.112x64x1.bmp
clock_smallsegments.128x128x2.bmp
clock_smallsegments.128x128x16.bmp
clock_smallsegments.132x80x16.bmp
clock_smallsegments.160x128x2.bmp
clock_smallsegments.160x128x16.bmp
clock_smallsegments.220x176x16.bmp
clock_smallsegments.320x240x16.bmp
fft_colors.16.bmp
flipit_cursor.17x17x16.bmp
flipit_cursor.25x25x16.bmp
flipit_cursor.28x28x16.bmp
flipit_cursor.40x40x16.bmp
flipit_cursor.56x56x16.bmp
flipit_cursor.112x112x16.bmp
flipit_tokens.16x26x1.bmp
flipit_tokens.17x34x16.bmp
flipit_tokens.21x42x2.bmp
flipit_tokens.25x50x2.bmp
flipit_tokens.25x50x16.bmp
flipit_tokens.28x56x1.bmp
flipit_tokens.28x56x2.bmp
flipit_tokens.28x56x16.bmp
flipit_tokens.40x80x16.bmp
flipit_tokens.56x112x16.bmp
flipit_tokens.112x224x16.bmp
invadrox_alien_explode.10x5x16.bmp
invadrox_alien_explode.13x7x16.bmp
invadrox_alien_explode.37x20x16.bmp
invadrox_aliens.16x15x16.bmp
invadrox_aliens.24x24x16.bmp
invadrox_aliens.68x68x16.bmp
invadrox_background.160x128x16.bmp
invadrox_background.176x132x16.bmp
invadrox_background.176x220x16.bmp
invadrox_background.220x176x16.bmp
invadrox_background.240x320x16.bmp
invadrox_background.320x240x16.bmp
invadrox_background.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
invadrox_background.480x640x16.bmp
invadrox_background.640x480x16.bmp
invadrox_bombs.9x30x16.bmp
invadrox_bombs.9x42x16.bmp
invadrox_bombs.27x126x16.bmp
invadrox_numbers.40x5x16.bmp
invadrox_numbers.50x7x16.bmp
invadrox_numbers.140x19x16.bmp
invadrox_shield.15x10x2.bmp
invadrox_shield.15x10x16.bmp
invadrox_shield.22x16x16.bmp
invadrox_shield.64x47x16.bmp
invadrox_ships.10x15x2.bmp
invadrox_ships.10x15x16.bmp
invadrox_ships.16x24x16.bmp
invadrox_ships.46x69x16.bmp
invadrox_ufo.11x5x2.bmp
invadrox_ufo.11x5x16.bmp
invadrox_ufo.16x7x16.bmp
invadrox_ufo.46x20x16.bmp
invadrox_ufo_explode.14x5x2.bmp
invadrox_ufo_explode.14x5x16.bmp
invadrox_ufo_explode.21x8x16.bmp
invadrox_ufo_explode.61x23x16.bmp
jackpot_slots.30x420x1.bmp
jewels.112x64x1.bmp
jewels.128x96x2.bmp
jewels.128x96x16.bmp YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
jewels.128x128x2.bmp
jewels.128x128x16.bmp
jewels.132x80x16.bmp
jewels.138x110x2.bmp
jewels.160x128x2.bmp
jewels.160x128x16.bmp
jewels.220x176x16.bmp
jewels.320x240x16.bmp
jewels.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
jewels.640x480x16.bmp
matrix_bold.bmp
matrix_normal.bmp
minesweeper_tiles.8x8x1.bmp
minesweeper_tiles.10x10x24.bmp
minesweeper_tiles.12x12x2.bmp
minesweeper_tiles.12x12x24.bmp
minesweeper_tiles.16x16x24.bmp
pegbox_header.20x64x1.bmp
pegbox_header.22x80x16.bmp
pegbox_header.96x32x16.bmp Sansa clip zip: update plugins (jewels, pegbox, rockpaint, star) 2011-11-13 21:25:27 +00:00
pegbox_header.112x8x1.bmp
pegbox_header.128x16x2.bmp
pegbox_header.128x16x16.bmp YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
pegbox_header.128x42x16.bmp
pegbox_header.138x26x2.bmp
pegbox_header.160x24x1.bmp
pegbox_header.160x24x2.bmp
pegbox_header.160x24x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_header.176x28x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_header.220x40x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_header.240x40x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_header.320x40x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_header.640x80x16.bmp
pegbox_pieces.8x8x16.bmp Sansa clip zip: update plugins (jewels, pegbox, rockpaint, star) 2011-11-13 21:25:27 +00:00
pegbox_pieces.9x7x1.bmp
pegbox_pieces.9x9x16.bmp
pegbox_pieces.10x10x2.bmp
pegbox_pieces.10x10x16.bmp
pegbox_pieces.12x12x1.bmp
pegbox_pieces.12x12x2.bmp
pegbox_pieces.12x12x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_pieces.16x16x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_pieces.24x24x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
pegbox_pieces.48x48x16.bmp
pictureflow_emptyslide.50x50x16.bmp
pictureflow_emptyslide.100x100x16.bmp
pictureflow_logo.100x18x16.bmp
pictureflow_logo.193x34x16.bmp
pitch_notes.128x64x1.bmp
pitch_notes.128x96x2.bmp
pitch_notes.128x128x2.bmp
pitch_notes.128x128x16.bmp
pitch_notes.132x80x16.bmp
pitch_notes.160x128x2.bmp
pitch_notes.160x128x16.bmp
pitch_notes.176x132x16.bmp
pitch_notes.176x220x16.bmp
pitch_notes.220x176x16.bmp
pitch_notes.320x240x16.bmp
puzzles_cursor.11x16x24.bmp puzzles: add missing file 2017-11-21 19:54:14 -05:00
resistor.68x20x16.bmp Resistor plugin: 2010-10-02 14:43:23 +00:00
resistor.128x128x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
resistor.160x128x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
resistor.176x220x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
resistor.220x176x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
resistor.240x400x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
resistor.320x240x16.bmp New plugin: Resistor code calculator 2010-10-02 14:11:40 +00:00
rockblox_background.96x96x16.bmp Fix Rockblox plugin display issues on Clip Zip 2012-04-22 12:33:12 +02:00
rockblox_background.112x64x1.bmp
rockblox_background.128x64x1.bmp
rockblox_background.128x96x2.bmp
rockblox_background.128x96x16.bmp
rockblox_background.128x128x2.bmp
rockblox_background.128x128x16.bmp
rockblox_background.128x160x16.bmp Add backgrounds for 128x160 displays to bubbles and rockblox. Set the coordinates in the code. 2011-01-10 07:32:29 +00:00
rockblox_background.132x80x16.bmp
rockblox_background.138x110x2.bmp
rockblox_background.160x128x1.bmp
rockblox_background.160x128x2.bmp
rockblox_background.160x128x16.bmp
rockblox_background.176x132x16.bmp
rockblox_background.176x220x16.bmp
rockblox_background.220x176x16.bmp
rockblox_background.240x320x16.bmp
rockblox_background.320x240x16.bmp
rockblox_background.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
rockblox_background.640x480x16.bmp
rockboxlogo.90x28x16.bmp
rockboxlogo.91x32x1.bmp
rockboxlogo.91x32x2.bmp
rockboxlogo.112x30x1.bmp
rockboxlogo.128x40x16.bmp bitmaps: Convert some bitmaps to 24bit BMP. 2014-06-21 00:13:58 +02:00
rockboxlogo.138x46x2.bmp
rockboxlogo.220x68x16.bmp
rockpaint.8x8x24.bmp
rockpaint_hsvrgb.8x10x24.bmp
sliding_puzzle.80x64x1.bmp
sliding_puzzle.80x80x16.bmp
sliding_puzzle.96x96x2.bmp
sliding_puzzle.96x96x16.bmp Correction of the Sliding puzzle on Samsung YH-820. 2014-09-08 15:23:13 +02:00
sliding_puzzle.108x108x2.bmp
sliding_puzzle.108x108x16.bmp
sliding_puzzle.128x128x2.bmp
sliding_puzzle.128x128x16.bmp
sliding_puzzle.132x132x16.bmp
sliding_puzzle.176x176x16.bmp
sliding_puzzle.240x240x16.bmp
sliding_puzzle.360x360x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
sliding_puzzle.480x480x16.bmp
sliding_puzzle.bmp
snake2_bottom.128x96x16.bmp Snake2: add 128x96x16 bitmaps 2015-09-28 23:19:19 +02:00
snake2_bottom.160x128x2.bmp
snake2_bottom.160x128x16.bmp
snake2_bottom.176x132x16.bmp
snake2_bottom.220x176x16.bmp
snake2_bottom.240x320x16.bmp
snake2_bottom.320x240x16.bmp
snake2_bottom.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
snake2_bottom.640x480x16.bmp
snake2_header1.128x96x16.bmp Snake2: add 128x96x16 bitmaps 2015-09-28 23:19:19 +02:00
snake2_header1.160x128x2.bmp
snake2_header1.160x128x16.bmp
snake2_header1.176x132x16.bmp
snake2_header1.220x176x16.bmp
snake2_header1.240x320x16.bmp
snake2_header1.320x240x16.bmp
snake2_header1.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
snake2_header1.640x480x16.bmp
snake2_header2.128x96x16.bmp Snake2: add 128x96x16 bitmaps 2015-09-28 23:19:19 +02:00
snake2_header2.160x128x2.bmp
snake2_header2.160x128x16.bmp
snake2_header2.176x132x16.bmp
snake2_header2.220x176x16.bmp
snake2_header2.240x320x16.bmp
snake2_header2.320x240x16.bmp
snake2_header2.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
snake2_header2.640x480x16.bmp
snake2_left.128x96x16.bmp Snake2: add 128x96x16 bitmaps 2015-09-28 23:19:19 +02:00
snake2_left.160x128x2.bmp
snake2_left.160x128x16.bmp
snake2_left.176x132x16.bmp
snake2_left.220x176x16.bmp
snake2_left.240x320x16.bmp
snake2_left.320x240x16.bmp
snake2_left.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
snake2_left.640x480x16.bmp
snake2_right.128x96x16.bmp Snake2: add 128x96x16 bitmaps 2015-09-28 23:19:19 +02:00
snake2_right.160x128x2.bmp
snake2_right.160x128x16.bmp
snake2_right.176x132x16.bmp
snake2_right.220x176x16.bmp
snake2_right.240x320x16.bmp
snake2_right.320x240x16.bmp
snake2_right.360x400x16.bmp New port: Shanling Q1 native 2021-07-13 22:01:33 +01:00
snake2_right.640x480x16.bmp
sokoban_tiles.4x4x1.bmp
sokoban_tiles.5x5x2.bmp
sokoban_tiles.5x5x16.bmp
sokoban_tiles.6x6x1.bmp
sokoban_tiles.6x6x2.bmp
sokoban_tiles.6x6x16.bmp
sokoban_tiles.7x7x16.bmp
sokoban_tiles.9x9x16.bmp
sokoban_tiles.12x12x16.bmp
sokoban_tiles.14x14x16.bmp
sokoban_tiles.28x28x16.bmp
solitaire_suitsi.11x60x16.bmp Add graphics for solitaire/blackjack plugins for the sansa clip zip by Nathan Korth 2012-02-03 13:50:20 +01:00
solitaire_suitsi.13x52x1.bmp
solitaire_suitsi.15x80x2.bmp
solitaire_suitsi.15x80x16.bmp
solitaire_suitsi.18x92x1.bmp
solitaire_suitsi.18x92x2.bmp
solitaire_suitsi.18x92x16.bmp
solitaire_suitsi.26x132x16.bmp
solitaire_suitsi.37x196x16.bmp
solitaire_suitsi.55x291x16.bmp
solitaire_suitsi.74x392x16.bmp
SOURCES Define LCD_STRIDEFORMAT unconditionally 2022-09-30 10:42:49 +01:00
star_tiles.6x6.bmp Sansa clip zip: update plugins (jewels, pegbox, rockpaint, star) 2011-11-13 21:25:27 +00:00
star_tiles.6x7x1.bmp
star_tiles.8x8.bmp
star_tiles.8x8x2.bmp
star_tiles.10x10.bmp
star_tiles.10x10x2.bmp
star_tiles.11x11.bmp
star_tiles.13x13.bmp
star_tiles.15x15.bmp
star_tiles.20x20.bmp
star_tiles.40x40.bmp
sudoku_inverse.96x70x14.bmp Created graphics for the numbers in Sudoku and fixed layout for Sansa Clip Zip. 2013-01-27 13:57:27 +01:00
sudoku_inverse.112x64x1.bmp
sudoku_inverse.128x96x2.bmp
sudoku_inverse.128x96x16.bmp YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
sudoku_inverse.128x128x2.bmp
sudoku_inverse.128x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_inverse.132x80x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_inverse.138x110x2.bmp
sudoku_inverse.160x128x1.bmp
sudoku_inverse.160x128x2.bmp
sudoku_inverse.160x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_inverse.220x176x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_inverse.320x240x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_inverse.640x480x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.96x70x14.bmp Created graphics for the numbers in Sudoku and fixed layout for Sansa Clip Zip. 2013-01-27 13:57:27 +01:00
sudoku_normal.112x64x1.bmp
sudoku_normal.128x96x2.bmp
sudoku_normal.128x96x16.bmp YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
sudoku_normal.128x128x2.bmp
sudoku_normal.128x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.132x80x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.138x110x2.bmp
sudoku_normal.160x128x1.bmp
sudoku_normal.160x128x2.bmp
sudoku_normal.160x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.220x176x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.320x240x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_normal.640x480x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.96x70x14.bmp Created graphics for the numbers in Sudoku and fixed layout for Sansa Clip Zip. 2013-01-27 13:57:27 +01:00
sudoku_start.112x64x1.bmp
sudoku_start.128x96x2.bmp
sudoku_start.128x96x16.bmp YH820: game fix and improvements 2014-05-27 20:14:23 +02:00
sudoku_start.128x128x2.bmp
sudoku_start.128x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.132x80x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.138x110x2.bmp
sudoku_start.160x128x1.bmp
sudoku_start.160x128x2.bmp
sudoku_start.160x128x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.220x176x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.320x240x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
sudoku_start.640x480x16.bmp Sudoku coloured number display 2010-07-22 08:48:32 +00:00
superdom_boarditems.176x132x16.bmp
superdom_boarditems.220x176x16.bmp
superdom_boarditems.240x320x16.bmp
superdom_boarditems.320x240x16.bmp
superdom_boarditems.480x640x16.bmp
superdom_boarditems.640x480x16.bmp