fdb7b41771
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2706 a1c6a512-1295-4272-9138-f99709370657
327 lines
8.6 KiB
Makefile
327 lines
8.6 KiB
Makefile
############################################################################
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# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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# Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
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#
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# All files in this archive are subject to the GNU General Public License.
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# See the file COPYING in the source tree root for full license agreement.
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#
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# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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# KIND, either express or implied.
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#
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############################################################################
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APPDIR = ../../apps
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RECDIR = $(APPDIR)/recorder
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PLAYDIR = $(APPDIR)/player
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ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP)
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MACHINEDIR = $(RECDIR)
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# not very nice to set RTC like this, but...
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RTC += -DHAVE_RTC
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else
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MACHINEDIR = $(PLAYDIR)
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endif
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PREVAPPDIR= ..
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FIRMWAREDIR = ../../firmware
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DRIVERS = $(FIRMWAREDIR)/drivers
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COMMON = $(FIRMWAREDIR)/common
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LIBMADDIR = $(PREVAPPDIR)/common/libmad
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TOOLSDIR = ../../tools
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DOCSDIR = ../../docs
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CC = gcc
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RM = rm -f
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DEBUG = -g
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# where to put all output files
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OBJDIR = .
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TARGET = $(OBJDIR)/rockboxui
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LANGUAGE = english
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DEFINES = -DHAVE_CONFIG_H -DGETTIMEOFDAY_TWO_ARGS -DSIMULATOR \
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$(KEYPAD) $(DISPLAY) $(EXTRA_DEFINES) $(RTC)
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LDFLAGS = -lX11 -lm -lXt -lXmu -lnsl
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# Use this for simulator-only files
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INCLUDES = -I. -I$(DRIVERS) -I$(COMMON) -I$(FIRMWAREDIR) -I$(APPDIR) -I$(MACHINEDIR) -I../common -I$(OBJDIR)
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SRCDIRS = . $(DRIVERS) $(COMMON) $(FIRMWAREDIR) $(APPDIR) $(MACHINEDIR)
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# The true Rockbox Applications should use this include path:
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APPINCLUDES = -I$(FIRMWAREDIR)/include $(INCLUDES)
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LIBS = -lpthread
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UNAME := $(shell uname)
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ifeq ($(UNAME),Linux)
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INCLUDES += -I/usr/X11R6/include
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LIBDIRS = -L/usr/X11R6/lib
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DEFINES += -DLINUX
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#MPEG_PLAY = 1
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else
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DEFINES += -DBIG_ENDIAN
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LIBDIRS =
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endif
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ifdef MPEG_PLAY
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INCLUDES += -I$(PREVAPPDIR)/common
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endif
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CFLAGS = $(DEBUG) $(DEFINES) $(INCLUDES) -W -Wall
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APPCFLAGS = $(DEBUG) $(DEFINES) -DAPPSVERSION=\"$(VERSION)\" $(APPINCLUDES) -W -Wall
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ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP)
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LCDSRSC = lcd-recorder.c
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else
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LCDSRSC = lcd-playersim.c
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endif
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FIRMSRCS = $(LCDSRSC) sprintf.c id3.c debug.c usb.c mpeg.c power.c\
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powermgmt.c font.c panic.c sysfont.c ctype.c
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APPS = main.c tree.c menu.c credits.c main_menu.c language.c\
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playlist.c wps.c wps-display.c settings.c status.c icons.c\
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screens.c peakmeter.c viewer.c
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MENUS = games_menu.c demo_menu.c settings_menu.c sound_menu.c
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ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP)
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APPS += tetris.c sokoban.c bounce.c snow.c bmp.c widgets.c wormlet.c cube.c
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endif
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SRCS = screenhack.c uibasic.c resources.c visual.c lcd-x11.c stubs.c \
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button-x11.c io.c thread.c sim_icons.c $(APPS) $(MENUS) $(FIRMSRCS)
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ifdef MPEG_PLAY
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SRCS += mpegplay.c oss_sound.c bit.c decoder.c fixed.c frame.c huffman.c layer12.c layer3.c stream.c synth.c timer.c version.c
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DEFINES += -DMPEG_PLAY -DFPM_DEFAULT -DHAVE_CONFIG_H
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INCLUDES += -I$(LIBMADDIR)
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endif
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OBJS := $(OBJDIR)/lang.o $(SRCS:%.c=$(OBJDIR)/%.o)
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all: $(TARGET) $(EXTRA_TARGETS)
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clean:
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$(RM) $(OBJS) *~ core $(TARGET) $(CLIENTS) $(OBJDIR)/lang.[cho] \
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$(OBJDIR)/build.lang $(OBJDIR)/*.o $(OBJDIR)/sysfont.c
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$(RM) -r $(DEPS)
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distclean: clean
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$(RM) config.cache
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ifdef MPEG_PLAY
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$(OBJDIR)/bit.o: $(LIBMADDIR)/bit.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/decoder.o: $(LIBMADDIR)/decoder.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/fixed.o: $(LIBMADDIR)/fixed.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/frame.o: $(LIBMADDIR)/frame.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/huffman.o: $(LIBMADDIR)/huffman.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/layer12.o: $(LIBMADDIR)/layer12.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/layer3.o: $(LIBMADDIR)/layer3.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/stream.o: $(LIBMADDIR)/stream.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/synth.o: $(LIBMADDIR)/synth.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/timer.o: $(LIBMADDIR)/timer.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/version.o: $(LIBMADDIR)/version.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/mpegplay.o: $(PREVAPPDIR)/common/mpegplay.c
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$(CC) $(CFLAGS) -c $< -o $@
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endif
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$(OBJDIR)/credits.raw: $(DOCSDIR)/CREDITS
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perl $(APPDIR)/credits.pl < $< > $@
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$(OBJDIR)/credits.o: $(APPDIR)/credits.c $(APPDIR)/credits.h $(OBJDIR)/credits.raw
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/menu.o: $(APPDIR)/menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/main_menu.o: $(APPDIR)/main_menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/language.o: $(APPDIR)/language.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/sound_menu.o: $(APPDIR)/sound_menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/games_menu.o: $(APPDIR)/games_menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/demo_menu.o: $(APPDIR)/demo_menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/settings_menu.o: $(APPDIR)/settings_menu.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/icons.o: $(MACHINEDIR)/icons.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/widgets.o: $(RECDIR)/widgets.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/tetris.o: $(RECDIR)/tetris.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/wormlet.o: $(RECDIR)/wormlet.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/sokoban.o: $(RECDIR)/sokoban.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/bounce.o: $(RECDIR)/bounce.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/cube.o: $(RECDIR)/cube.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/snow.o: $(RECDIR)/snow.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/main.o: $(APPDIR)/main.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/wps.o: $(APPDIR)/wps.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/viewer.o: $(APPDIR)/viewer.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/wps-display.o: $(APPDIR)/wps-display.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/bmp.o: $(RECDIR)/bmp.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/tree.o: $(APPDIR)/tree.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/playlist.o: $(APPDIR)/playlist.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/build.lang: $(APPDIR)/lang/$(LANGUAGE).lang
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perl $(TOOLSDIR)/uplang $(APPDIR)/lang/english.lang $< > $@
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$(OBJDIR)/lang.o: $(OBJDIR)/build.lang
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perl -s $(TOOLSDIR)/genlang -p=$(OBJDIR)/lang $<
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$(CC) $(CFLAGS) -c $(OBJDIR)/lang.c -o $@
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$(OBJDIR)/lcd-recorder.o: $(DRIVERS)/lcd-recorder.c
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$(CC) $(CFLAGS) -DHAVE_LCD_BITMAP -c $< -o $@
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$(OBJDIR)/sysfont.o: $(FIRMWAREDIR)/fonts/clR6x8.bdf
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$(TOOLSDIR)/convbdf -c -o $(OBJDIR)/sysfont.c $<
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$(CC) $(APPCFLAGS) -c $(OBJDIR)/sysfont.c -o $@
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$(OBJDIR)/font.o: $(FIRMWAREDIR)/font.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/settings.o: $(APPDIR)/settings.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/status.o: $(APPDIR)/status.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/screens.o: $(APPDIR)/screens.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/peakmeter.o: $(RECDIR)/peakmeter.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/id3.o: $(FIRMWAREDIR)/id3.c
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$(CC) $(APPCFLAGS) -c $< -o $@
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$(OBJDIR)/debug.o: $(FIRMWAREDIR)/debug.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/panic.o: $(FIRMWAREDIR)/panic.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/mpeg.o: $(FIRMWAREDIR)/mpeg.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/sprintf.o: $(COMMON)/sprintf.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/ctype.o: $(COMMON)/ctype.c
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$(CC) $(CFLAGS) $(APPINCLUDES) -c $< -o $@
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$(OBJDIR)/stubs.o: ../common/stubs.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/sim_icons.o: ../common/sim_icons.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/usb.o: $(FIRMWAREDIR)/usb.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/powermgmt.o: $(FIRMWAREDIR)/powermgmt.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/unicode.o: $(FIRMWAREDIR)/unicode.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/ajf.o: $(FIRMWAREDIR)/ajf.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/power.o: $(DRIVERS)/power.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(OBJDIR)/lcd-playersim.o: ../common/lcd-playersim.c
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$(CC) $(CFLAGS) -c $< -o $@
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# these ones are simulator-specific
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$(OBJDIR)/%.o: %.c
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$(CC) $(CFLAGS) -c $< -o $@
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$(TARGET): $(OBJS)
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$(CC) -g -o $(TARGET) $(LIBDIRS) $(LDFLAGS) $(OBJS) $(LIBS)
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DEPS:=$(OBJDIR)/.deps
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$(DEPS)/%.d: %.c
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@$(SHELL) -c 'if [ ! -d $(DEPS) ]; then \
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echo Creating the dependency directory: $(DEPS); \
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mkdir -p $(DEPS); fi'
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@echo "Updating Dependencies for $<"
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@$(SHELL) -ec '$(CC) -MM $(CFLAGS) $< \
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|sed '\''s|\($*\)\.o[ :]*|$(OBJDIR)/\1.o $(<:%.c=%.d) : |g'\'' > $@; \
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[ -s $@ ] || rm -f $@'
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-include $(SRCS:%.c=$(DEPS)/%.d)
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tags:
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@$(SHELL) -c 'for d in $(SRCDIRS); do { etags -o $(OBJDIR)/TAGS -a $$d/*.[ch]; }; done'
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