6c00e1ccd0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21006 a1c6a512-1295-4272-9138-f99709370657
137 lines
5.5 KiB
TeX
137 lines
5.5 KiB
TeX
% $Id$ %
|
|
\subsection{Doom}
|
|
\screenshot{plugins/images/ss-doom}{Doom}{}
|
|
This is the famous Doom game.
|
|
|
|
\subsubsection{Getting started}
|
|
For the game to run you need \fname{.wad} game files located in
|
|
\fname{/.rockbox/doom/} on your player. Create the directory and save the
|
|
following files there:
|
|
\begin{description}
|
|
\item[rockdoom.wad.] The Rockbox \fname{.wad}, based on \fname{prboom.wad}
|
|
from prboom-2.2.6
|
|
\item[Your wad files.] Copy all Doom wads you wish to play into that directory.
|
|
\end{description}
|
|
The needed files can be found at
|
|
\wikilink{PluginDoom}
|
|
|
|
To play addon wads create the \fname{addons} directory within the doom directory.
|
|
Place \fname{wad} files in this directory. Currently doom only supports
|
|
a maximum number of 10 addons.
|
|
|
|
A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
|
|
This can be used in place of \fname{doom2.wad}, or it may be used as an addon in
|
|
Doom, by placing it in the \fname{addons} directory.
|
|
|
|
\subsubsection{Menus}
|
|
\begin{description}
|
|
\item[Rockdoom Menu. ] The Rockdoom menu is shown when Doom is first launched.
|
|
This is the only time it can be accessed (before starting the game). To re-adjust
|
|
Rockdoom options, you will need to quit your current game and restart the plugin.
|
|
\item[Main Menu. ]
|
|
The Doom plugin has a main menu, which is brought up before a game is started. It
|
|
has the following entries:
|
|
|
|
\emph{Game. } Select which (official) wad to launch\\
|
|
\emph{Addon. } Select which unofficial addon wad to launch (From
|
|
\fname{/.rockbox/doom/addons} directory)\\
|
|
\emph{Demos. } Select which demo file to play on game start\\
|
|
\emph{Options. } Configure low-level Doom options\\
|
|
\emph{Play Game. } Launch the wad/addon/Demo chosen%\\
|
|
|
|
\item[Options Menu. ]This menu has the following options:
|
|
|
|
\emph{Sound. } Enable or Disable sound in Doom\\
|
|
\emph{Set Keys. } Change the game key configuration\\
|
|
\emph{Time Demo. } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
|
|
\emph{Player Bobbing. } Enable or Disable player up/Down movement\\
|
|
\emph{Translucency. } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
|
|
\emph{Fake Contrast.} Enable or Disable modified game lighting\\
|
|
\emph{Always Run.} Make the player always run\\
|
|
\emph{Headsup Display.} Show the player status when in fullscreen\\
|
|
\emph{Statusbar Always Red.} Disable color response statusbar%\\
|
|
|
|
\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}%
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD, SANSA_C200_PAD%
|
|
,GIGABEAT_PAD,GIGABEAT_S_PAD}{pressing \ButtonPower}%
|
|
|
|
\emph{New Game. } Start a new game\\
|
|
\emph{Options. } In game options\\
|
|
\emph{Load Game. } Load a saved game\\
|
|
\emph{Save Game. } Save the current game\\
|
|
\emph{Quit. } Quit the game%\\
|
|
|
|
\item[InGame Options Menu. ]This menu has the folloing options:
|
|
|
|
\emph{End Game. } Ends the current game\\
|
|
\emph{Messages. } Enable or Disable in game messages\\
|
|
\emph{Screen Size. } Shrink or Enlarge the displayed portion of the game\\
|
|
\emph{Gamma. } Change the brightness (Gamma) of the game\\
|
|
\emph{Sound Volume. } Change the sound, music and system volume%\\
|
|
\note{In game music is not currently supported}
|
|
|
|
\end{description}
|
|
|
|
\subsubsection{Keys}
|
|
\begin{table}
|
|
\begin{btnmap}{}{}
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
|
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
|
|
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
|
& Move Forward \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
|
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
|
|
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
|
|
%
|
|
\ButtonLeft
|
|
& Turn Left \\
|
|
%
|
|
\ButtonRight
|
|
& Turn Right \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
|
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
|
\opt{GIGABEAT_PAD}{\ButtonA}
|
|
\opt{MROBE100_PAD}{\ButtonDisplay}
|
|
& Shoot \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
|
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
|
& Open \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
|
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
|
|
& InGame Menu \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
|
|
,GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
|
& Enter \\
|
|
%
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
|
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonSelect}
|
|
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
|
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
|
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
|
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
|
& Change Weapon \\
|
|
%
|
|
\end{btnmap}
|
|
\end{table}
|
|
|
|
\subsubsection{Playing the game}
|
|
After installation of the \fname{wad} files is complete you can start the
|
|
game.
|
|
\fixme{more description is needed}
|