ada919fc11
Change-Id: I4cb8f580e15440d06f8d5fabb2fbf5147c67b49c
656 lines
20 KiB
C
656 lines
20 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Dave Chapman
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* Text rendering
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* Copyright (C) 2006 Shachar Liberman
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* Offset text, scrolling
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* Copyright (C) 2007 Nicolas Pennequin, Tom Ross, Ken Fazzone, Akio Idehara
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* Color gradient background
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* Copyright (C) 2009 Andrew Mahone
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* Merged common LCD bitmap code
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*
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* Rockbox common bitmap LCD functions
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdarg.h>
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#include <stdio.h>
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#include "string-extra.h"
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#include "diacritic.h"
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#ifndef LCDFN /* Not compiling for remote - define macros for main LCD. */
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#define LCDFN(fn) lcd_ ## fn
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#define FBFN(fn) fb_ ## fn
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#define LCDM(ma) LCD_ ## ma
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#define LCDNAME "lcd_"
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#define MAIN_LCD
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#endif
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#ifdef MAIN_LCD
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#define THIS_STRIDE STRIDE_MAIN
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#else
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#define THIS_STRIDE STRIDE_REMOTE
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#endif
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extern void viewport_set_buffer(struct viewport *vp,
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struct frame_buffer_t *buffer,
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const enum screen_type screen); /* viewport.c */
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/*
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* draws the borders of the current viewport
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**/
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void LCDFN(draw_border_viewport)(void)
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{
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LCDFN(drawrect)(0, 0, LCDFN(current_viewport)->width, LCDFN(current_viewport)->height);
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}
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/*
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* fills the rectangle formed by LCDFN(current_viewport)
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**/
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void LCDFN(fill_viewport)(void)
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{
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LCDFN(fillrect)(0, 0, LCDFN(current_viewport)->width, LCDFN(current_viewport)->height);
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}
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/*** Viewports ***/
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/* init_viewport Notes: When a viewport is initialized
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* if vp->buffer is NULL the default frame_buffer is assigned
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* likewise the actual buffer, stride, get_address_fn
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* are all filled with values from the default buffer if they are not set
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* RETURNS either the viewport you passed or the default viewport if vp == NULL
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*/
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struct viewport* LCDFN(init_viewport)(struct viewport* vp)
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{
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struct frame_buffer_t *fb_default = &LCDFN(framebuffer_default);
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if (!vp) /* NULL vp grabs default viewport */
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vp = &default_vp;
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/* use defaults if no buffer is provided */
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if (vp->buffer == NULL || vp->buffer->elems == 0)
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vp->buffer = fb_default;
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else
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{
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if (vp->buffer->stride == 0)
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vp->buffer->stride = fb_default->stride;
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if (vp->buffer->data == NULL)
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vp->buffer->data = fb_default->data;
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if (vp->buffer->get_address_fn == NULL)
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vp->buffer->get_address_fn = fb_default->get_address_fn;
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}
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return vp;
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}
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struct viewport* LCDFN(set_viewport_ex)(struct viewport* vp, int flags)
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{
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vp = LCDFN(init_viewport)(vp);
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struct viewport* last_vp = LCDFN(current_viewport);
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LCDFN(current_viewport) = vp;
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#if LCDM(DEPTH) > 1
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LCDFN(set_foreground)(vp->fg_pattern);
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LCDFN(set_background)(vp->bg_pattern);
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#endif
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#if defined(SIMULATOR)
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/* Force the viewport to be within bounds. If this happens it should
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* be considered an error - the viewport will not draw as it might be
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* expected.
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*/
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if((unsigned) vp->x > (unsigned) LCDM(WIDTH)
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|| (unsigned) vp->y > (unsigned) LCDM(HEIGHT)
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|| vp->x + vp->width > LCDM(WIDTH)
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|| vp->y + vp->height > LCDM(HEIGHT))
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{
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#if !defined(HAVE_VIEWPORT_CLIP)
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DEBUGF("ERROR: "
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#else
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DEBUGF("NOTE: "
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#endif
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"set_viewport out of bounds: x: %d y: %d width: %d height:%d\n",
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vp->x, vp->y, vp->width, vp->height);
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}
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#endif
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if(last_vp)
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{
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if ((flags & VP_FLAG_CLEAR_FLAG) == VP_FLAG_CLEAR_FLAG)
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last_vp->flags &= ~flags;
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else
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last_vp->flags |= flags;
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}
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return last_vp;
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}
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struct viewport* LCDFN(set_viewport)(struct viewport* vp)
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{
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return LCDFN(set_viewport_ex)(vp, VP_FLAG_VP_DIRTY);
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}
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struct viewport *LCDFN(get_viewport)(bool *is_default)
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{
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#if 0
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*is_default = memcmp(LCDFN(current_viewport),
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&default_vp, sizeof(struct viewport)) == 0;
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#else
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*is_default = LCDFN(current_viewport) == &default_vp;
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#endif
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return LCDFN(current_viewport);
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}
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void LCDFN(update_viewport)(void)
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{
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struct viewport* vp = LCDFN(current_viewport);
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if (vp->buffer->stride != LCDFN(framebuffer_default.stride))
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{
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LCDFN(update_viewport_rect)(0,0, vp->width, vp->height);
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return;
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}
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LCDFN(update_rect)(vp->x, vp->y, vp->width, vp->height);
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}
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void LCDFN(update_viewport_rect)(int x, int y, int width, int height)
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{
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struct viewport* vp = LCDFN(current_viewport);
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/* handle the case of viewport with differing stride from main screen */
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if (vp->buffer->stride != LCDFN(framebuffer_default.stride))
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{
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struct frame_buffer_t *fb = vp->buffer;
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viewport_set_buffer(vp, NULL, 0);
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LCDFN(bitmap_part)
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(fb->FBFN(ptr), vp->x, vp->y, fb->stride,
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vp->x + x, vp->y + y, width, height);
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LCDFN(update_rect)(vp->x + x, vp->y + y, width, height);
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viewport_set_buffer(vp, fb, 0);
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return;
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}
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LCDFN(update_rect)(vp->x + x, vp->y + y, width, height);
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}
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#ifndef BOOTLOADER
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/* put a string at a given pixel position, skipping first ofs pixel columns */
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static void LCDFN(putsxyofs)(int x, int y, int ofs, const unsigned char *str)
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{
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unsigned short *ucs;
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font_lock(LCDFN(current_viewport)->font, true);
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struct font* pf = font_get(LCDFN(current_viewport)->font);
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int vp_flags = LCDFN(current_viewport)->flags;
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int rtl_next_non_diac_width, last_non_diacritic_width;
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if ((vp_flags & VP_FLAG_ALIGNMENT_MASK) != 0)
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{
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int w;
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LCDFN(getstringsize)(str, &w, NULL);
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/* center takes precedence */
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if (vp_flags & VP_FLAG_ALIGN_CENTER)
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{
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x = ((LCDFN(current_viewport)->width - w)/ 2) + x;
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if (x < 0)
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x = 0;
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}
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else
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{
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x = LCDFN(current_viewport)->width - w - x;
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x += ofs;
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ofs = 0;
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}
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}
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rtl_next_non_diac_width = 0;
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last_non_diacritic_width = 0;
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/* Mark diacritic and rtl flags for each character */
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for (ucs = bidi_l2v(str, 1); *ucs; ucs++)
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{
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bool is_rtl, is_diac;
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const unsigned char *bits;
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int width, base_width, drawmode = 0, base_ofs = 0;
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const unsigned short next_ch = ucs[1];
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if (x >= LCDFN(current_viewport)->width)
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break;
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is_diac = is_diacritic(*ucs, &is_rtl);
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/* Get proportional width and glyph bits */
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width = font_get_width(pf, *ucs);
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/* Calculate base width */
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if (is_rtl)
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{
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/* Forward-seek the next non-diacritic character for base width */
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if (is_diac)
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{
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if (!rtl_next_non_diac_width)
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{
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const unsigned short *u;
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/* Jump to next non-diacritic char, and calc its width */
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for (u = &ucs[1]; *u && is_diacritic(*u, NULL); u++);
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rtl_next_non_diac_width = *u ? font_get_width(pf, *u) : 0;
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}
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base_width = rtl_next_non_diac_width;
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}
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else
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{
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rtl_next_non_diac_width = 0; /* Mark */
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base_width = width;
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}
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}
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else
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{
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if (!is_diac)
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last_non_diacritic_width = width;
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base_width = last_non_diacritic_width;
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}
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if (ofs > width)
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{
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ofs -= width;
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continue;
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}
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if (is_diac)
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{
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/* XXX: Suggested by amiconn:
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* This will produce completely wrong results if the original
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* drawmode is DRMODE_COMPLEMENT. We need to pre-render the current
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* character with all its diacritics at least (in mono) and then
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* finally draw that. And we'll need an extra buffer that can hold
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* one char's bitmap. Basically we can't just change the draw mode
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* to something else irrespective of the original mode and expect
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* the result to look as intended and with DRMODE_COMPLEMENT (which
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* means XORing pixels), overdrawing this way will cause odd results
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* if the diacritics and the base char both have common pixels set.
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* So we need to combine the char and its diacritics in a temp
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* buffer using OR, and then draw the final bitmap instead of the
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* chars, without touching the drawmode
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**/
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drawmode = LCDFN(current_viewport)->drawmode;
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LCDFN(current_viewport)->drawmode = DRMODE_FG;
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base_ofs = (base_width - width) / 2;
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}
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bits = font_get_bits(pf, *ucs);
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#if defined(MAIN_LCD) && defined(HAVE_LCD_COLOR)
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if (pf->depth)
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lcd_alpha_bitmap_part(bits, ofs, 0, width, x + base_ofs, y,
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width - ofs, pf->height);
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else
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#endif
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LCDFN(mono_bitmap_part)(bits, ofs, 0, width, x + base_ofs,
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y, width - ofs, pf->height);
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if (is_diac)
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{
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LCDFN(current_viewport)->drawmode = drawmode;
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}
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if (next_ch)
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{
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bool next_is_rtl;
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bool next_is_diacritic = is_diacritic(next_ch, &next_is_rtl);
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/* Increment if:
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* LTR: Next char is not diacritic,
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* RTL: Current char is non-diacritic and next char is diacritic */
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if ((is_rtl && !is_diac) ||
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(!is_rtl && (!next_is_diacritic || next_is_rtl)))
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{
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x += base_width - ofs;
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ofs = 0;
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}
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}
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}
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font_lock(LCDFN(current_viewport)->font, false);
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}
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#else /* BOOTLOADER */
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/* put a string at a given pixel position, skipping first ofs pixel columns */
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static void LCDFN(putsxyofs)(int x, int y, int ofs, const unsigned char *str)
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{
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unsigned short *ucs;
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struct font* pf = font_get(LCDFN(current_viewport)->font);
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int vp_flags = LCDFN(current_viewport)->flags;
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const unsigned char *bits;
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int width;
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if ((vp_flags & VP_FLAG_ALIGNMENT_MASK) != 0)
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{
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int w;
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LCDFN(getstringsize)(str, &w, NULL);
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/* center takes precedence */
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if (vp_flags & VP_FLAG_ALIGN_CENTER)
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{
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x = ((LCDFN(current_viewport)->width - w)/ 2) + x;
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if (x < 0)
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x = 0;
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}
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else
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{
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x = LCDFN(current_viewport)->width - w - x;
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x += ofs;
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ofs = 0;
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}
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}
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/* allow utf but no diacritics or rtl lang */
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for (ucs = bidi_l2v(str, 1); *ucs; ucs++)
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{
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const unsigned short next_ch = ucs[1];
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if (x >= LCDFN(current_viewport)->width)
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break;
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/* Get proportional width and glyph bits */
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width = font_get_width(pf, *ucs);
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if (ofs > width)
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{
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ofs -= width;
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continue;
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}
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bits = font_get_bits(pf, *ucs);
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#if defined(MAIN_LCD) && defined(HAVE_LCD_COLOR)
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if (pf->depth)
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lcd_alpha_bitmap_part(bits, ofs, 0, width, x, y,
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width - ofs, pf->height);
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else
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#endif
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LCDFN(mono_bitmap_part)(bits, ofs, 0, width, x,
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y, width - ofs, pf->height);
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if (next_ch)
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{
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x += width - ofs;
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ofs = 0;
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}
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}
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}
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#endif
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/*** pixel oriented text output ***/
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/* put a string at a given pixel position */
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void LCDFN(putsxy)(int x, int y, const unsigned char *str)
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{
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LCDFN(putsxyofs)(x, y, 0, str);
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}
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/* Formatting version of LCDFN(putsxy) */
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void LCDFN(putsxyf)(int x, int y, const unsigned char *fmt, ...)
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{
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va_list ap;
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char buf[256];
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va_start(ap, fmt);
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vsnprintf(buf, sizeof (buf), fmt, ap);
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va_end(ap);
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LCDFN(putsxy)(x, y, buf);
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}
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/*** Line oriented text output ***/
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void LCDFN(puts)(int x, int y, const unsigned char *str)
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{
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int h;
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x *= LCDFN(getstringsize)(" ", NULL, &h);
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y *= h;
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LCDFN(putsxyofs)(x, y, 0, str);
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}
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/* Formatting version of LCDFN(puts) */
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void LCDFN(putsf)(int x, int y, const unsigned char *fmt, ...)
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{
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va_list ap;
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char buf[256];
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va_start(ap, fmt);
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vsnprintf(buf, sizeof (buf), fmt, ap);
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va_end(ap);
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LCDFN(puts)(x, y, buf);
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}
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/*** scrolling ***/
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static struct scrollinfo* find_scrolling_line(int x, int y)
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{
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struct scrollinfo* s = NULL;
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int i;
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for(i=0; i<LCDFN(scroll_info).lines; i++)
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{
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s = &LCDFN(scroll_info).scroll[i];
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if (s->x == x && s->y == y && s->vp == LCDFN(current_viewport))
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return s;
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}
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return NULL;
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}
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void LCDFN(scroll_fn)(struct scrollinfo* s)
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{
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/* with line == NULL when scrolling stops. This scroller
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* maintains no userdata so there is nothing left to do */
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if (!s->line)
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return;
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/* Fill with background/backdrop to clear area.
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* cannot use clear_viewport_rect() since would stop scrolling as well */
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LCDFN(set_drawmode)(DRMODE_SOLID|DRMODE_INVERSEVID);
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LCDFN(fillrect)(s->x, s->y, s->width, s->height);
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LCDFN(set_drawmode)(DRMODE_SOLID);
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LCDFN(putsxyofs)(s->x, s->y, s->offset, s->line);
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}
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static bool LCDFN(puts_scroll_worker)(int x, int y, const unsigned char *string,
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int x_offset,
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bool linebased,
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void (*scroll_func)(struct scrollinfo *),
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void *data)
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{
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struct scrollinfo* s;
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int width, height;
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int w, h, cwidth;
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bool restart;
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if (!string)
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return false;
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/* prepare rectangle for scrolling. x and y must be calculated early
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* for find_scrolling_line() to work */
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cwidth = font_get(LCDFN(current_viewport)->font)->maxwidth;
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height = font_get(LCDFN(current_viewport)->font)->height;
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y = y * (linebased ? height : 1);
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x = x * (linebased ? cwidth : 1);
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width = LCDFN(current_viewport)->width - x;
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if (y >= LCDFN(current_viewport)->height)
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return false;
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s = find_scrolling_line(x, y);
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restart = !s;
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/* get width (pixeks) of the string */
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LCDFN(getstringsize)(string, &w, &h);
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/* Remove any previously scrolling line at the same location. If
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* the string width is too small to scroll the scrolling line is
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* cleared as well */
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if (w < width || restart) {
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LCDFN(scroll_stop_viewport_rect)(LCDFN(current_viewport), x, y, width, height);
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LCDFN(putsxyofs)(x, y, x_offset, string);
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/* nothing to scroll, or out of scrolling lines. Either way, get out */
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if (w < width || LCDFN(scroll_info).lines >= LCDM(SCROLLABLE_LINES))
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return false;
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/* else restarting: prepare scroll line */
|
|
s = &LCDFN(scroll_info).scroll[LCDFN(scroll_info).lines];
|
|
}
|
|
|
|
/* copy contents to the line buffer */
|
|
strlcpy(s->linebuffer, string, sizeof(s->linebuffer));
|
|
/* scroll bidirectional or forward only depending on the string width */
|
|
if ( LCDFN(scroll_info).bidir_limit ) {
|
|
s->bidir = w < (LCDFN(current_viewport)->width) *
|
|
(100 + LCDFN(scroll_info).bidir_limit) / 100;
|
|
}
|
|
else
|
|
s->bidir = false;
|
|
|
|
if (restart) {
|
|
s->offset = x_offset;
|
|
s->backward = false;
|
|
/* assign the rectangle. not necessary if continuing an earlier line */
|
|
s->x = x;
|
|
s->y = y;
|
|
s->width = width;
|
|
s->height = height;
|
|
s->vp = LCDFN(current_viewport);
|
|
s->start_tick = current_tick + LCDFN(scroll_info).delay;
|
|
LCDFN(scroll_info).lines++;
|
|
} else {
|
|
/* not restarting, however we are about to assign new userdata;
|
|
* therefore tell the scroller that it can release the previous userdata */
|
|
s->line = NULL;
|
|
s->scroll_func(s);
|
|
}
|
|
|
|
s->scroll_func = scroll_func;
|
|
s->userdata = data;
|
|
|
|
/* if only the text was updated render immediately */
|
|
if (!restart)
|
|
LCDFN(scroll_now(s));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LCDFN(putsxy_scroll_func)(int x, int y, const unsigned char *string,
|
|
void (*scroll_func)(struct scrollinfo *),
|
|
void *data, int x_offset)
|
|
{
|
|
bool retval = false;
|
|
if (!scroll_func)
|
|
LCDFN(putsxyofs)(x, y, x_offset, string);
|
|
else
|
|
retval = LCDFN(puts_scroll_worker)(x, y, string, x_offset, false, scroll_func, data);
|
|
|
|
return retval;
|
|
}
|
|
|
|
bool LCDFN(puts_scroll)(int x, int y, const unsigned char *string)
|
|
{
|
|
return LCDFN(puts_scroll_worker)(x, y, string, 0, true, LCDFN(scroll_fn), NULL);
|
|
}
|
|
|
|
#if !defined(HAVE_LCD_COLOR) || !defined(MAIN_LCD)
|
|
/* see lcd-16bit-common.c for others */
|
|
|
|
void LCDFN(bmp_part)(const struct bitmap* bm, int src_x, int src_y,
|
|
int x, int y, int width, int height)
|
|
{
|
|
#if LCDM(DEPTH) > 1
|
|
if (bm->format != FORMAT_MONO)
|
|
LCDFN(bitmap_part)((FBFN(data)*)(bm->data),
|
|
src_x, src_y, THIS_STRIDE(bm->width, bm->height), x, y, width, height);
|
|
else
|
|
#endif
|
|
LCDFN(mono_bitmap_part)(bm->data,
|
|
src_x, src_y, THIS_STRIDE(bm->width, bm->height), x, y, width, height);
|
|
}
|
|
|
|
void LCDFN(bmp)(const struct bitmap* bm, int x, int y)
|
|
{
|
|
LCDFN(bmp_part)(bm, 0, 0, x, y, bm->width, bm->height);
|
|
}
|
|
|
|
#endif
|
|
|
|
void LCDFN(nine_segment_bmp)(const struct bitmap* bm, int x, int y,
|
|
int width, int height)
|
|
{
|
|
int seg_w, seg_h, src_x, src_y, dst_x, dst_y;
|
|
/* if the bitmap dimensions are not multiples of 3 bytes reduce the
|
|
* inner segments accordingly. A 8x8 image becomes 3x3 for each
|
|
* corner, and 2x2 for the inner segments */
|
|
int corner_w = (bm->width + 2) / 3;
|
|
int corner_h = (bm->height + 2) / 3;
|
|
seg_w = bm->width - (2 * corner_w);
|
|
seg_h = bm->height - (2 * corner_h);
|
|
|
|
/* top & bottom in a single loop*/
|
|
src_x = corner_w;
|
|
dst_x = corner_w;
|
|
int src_y_top = 0;
|
|
int dst_y_top = 0;
|
|
int src_y_btm = bm->height - corner_h;
|
|
int dst_y_btm = height - corner_h;
|
|
for (; dst_x < width - seg_w; dst_x += seg_w)
|
|
{
|
|
/* cap the last segment to the remaining width */
|
|
int w = MIN(seg_w, (width - dst_x - seg_w));
|
|
LCDFN(bmp_part)(bm, src_x, src_y_top, dst_x, dst_y_top, w, seg_h);
|
|
LCDFN(bmp_part)(bm, src_x, src_y_btm, dst_x, dst_y_btm, w, seg_h);
|
|
}
|
|
|
|
/* left & right in a single loop */
|
|
src_y = corner_h;
|
|
dst_y = corner_h;
|
|
int src_x_l = 0;
|
|
int dst_x_l = 0;
|
|
int src_x_r = bm->width - corner_w;
|
|
int dst_x_r = width - corner_w;
|
|
for (; dst_y < height - seg_h; dst_y += seg_h)
|
|
{
|
|
/* cap the last segment to the remaining height */
|
|
int h = MIN(seg_h, (height - dst_y - seg_h));
|
|
LCDFN(bmp_part)(bm, src_x_l, src_y, dst_x_l, dst_y, seg_w, h);
|
|
LCDFN(bmp_part)(bm, src_x_r, src_y, dst_x_r, dst_y, seg_w, h);
|
|
}
|
|
/* center, need not be drawn if the desired rectangle is smaller than
|
|
* the sides. in that case the rect is completely filled already */
|
|
if (width > (2*corner_w) && height > (2*corner_h))
|
|
{
|
|
dst_y = src_y = corner_h;
|
|
src_x = corner_w;
|
|
for (; dst_y < height - seg_h; dst_y += seg_h)
|
|
{
|
|
/* cap the last segment to the remaining height */
|
|
int h = MIN(seg_h, (height - dst_y - seg_h));
|
|
dst_x = corner_w;
|
|
for (; dst_x < width - seg_w; dst_x += seg_w)
|
|
{
|
|
/* cap the last segment to the remaining width */
|
|
int w = MIN(seg_w, (width - dst_x - seg_w));
|
|
LCDFN(bmp_part)(bm, src_x, src_y, dst_x, dst_y, w, h);
|
|
}
|
|
}
|
|
}
|
|
/* 4 corners */
|
|
LCDFN(bmp_part)(bm, 0, 0, x, y, corner_w, corner_h);
|
|
LCDFN(bmp_part)(bm, bm->width - corner_w, 0, width - corner_w, 0, corner_w, corner_h);
|
|
LCDFN(bmp_part)(bm, 0, bm->width - corner_h, 0, height - corner_h, corner_w, corner_h);
|
|
LCDFN(bmp_part)(bm, bm->width - corner_w, bm->width - corner_h,
|
|
width - corner_w, height - corner_h, corner_w, corner_h);
|
|
}
|