Rockbox
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Michael Sparmann c65a8e0755 emBIOS backports part four: Add a lot of DEBUGF()s to the FTL code, and return proper error codes instead of panicing in a lot of error cases.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27783 a1c6a512-1295-4272-9138-f99709370657
2010-08-12 08:49:54 +00:00
android A bit of cleanup. 2010-08-08 16:44:06 +00:00
apps libtremor: fix possible memoryleak when playing several ogg vorbis files in sequence, hopefully fixes FS#11533 2010-08-12 07:50:29 +00:00
backdrops Rockbox as an application: Commit current Android port progress. 2010-08-02 20:34:47 +00:00
bootloader Rockbox as an application: Commit current Android port progress. 2010-08-02 20:34:47 +00:00
docs Update portugues-brasileiro translation, FS #11521 by Rodrigo Barretto 2010-08-08 07:40:29 +00:00
firmware emBIOS backports part four: Add a lot of DEBUGF()s to the FTL code, and return proper error codes instead of panicing in a lot of error cases. 2010-08-12 08:49:54 +00:00
flash Generate C file / header for svn version string 2010-05-27 09:41:46 +00:00
fonts Polish charset for 09-Nedore font, FS #11460 by Tomasz Kowalczyk 2010-07-05 11:54:03 +00:00
gdb Generate C file / header for svn version string 2010-05-27 09:41:46 +00:00
icons Revert hotkey bitmaps 2010-05-07 14:46:42 +00:00
lib/skin_parser New feature for the %xd() (display a preloaded image) skin tag. 2010-08-05 11:28:48 +00:00
manual Fix typo that broke the manual. 2010-08-07 08:27:24 +00:00
rbutil Update Brazilian Portuguese translation for Rockbox Utility 2010-08-12 08:32:54 +00:00
tools try again 2010-08-10 14:32:08 +00:00
uisimulator Rockbox as an application: Commit current Android port progress. 2010-08-02 20:34:47 +00:00
utils Theme Editor: Added a warning console to the renderer, but haven't made any rendering classes use it yet 2010-08-12 05:30:31 +00:00
wps Fix conditiona viewports logic 2010-08-06 00:39:38 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

Build Your Own Rockbox

1. Check out 'rockbox' from SVN (or extract a downloaded archive).

   $ svn co svn://svn.rockbox.org/rockbox/trunk rockbox

     or

   $ tar xjf rockbox.tar.bz2

2. Create a build directory, preferably in the same directory as the firmware/
   and apps/ directories. This is where all generated files will be written.

   $ cd rockbox
   $ mkdir build
   $ cd build

3. Make sure you have sh/arm/m68k-elf-gcc and siblings in the PATH. Make sure
   that you have 'perl' in your PATH too. Your gcc cross compiler needs to be
   a particular version depending on what player you are compiling for. These
   can be acquired with the rockboxdev.sh script in the /tools/ folder of the
   source, or will have been included if you've installed one of the
   toolchains or development environments provided at http://www.rockbox.org/

   $ which sh-elf-gcc
   $ which perl

4. In your build directory, run the 'tools/configure' script and enter what
   target you want to build for and if you want a debug version or not (and a
   few more questions). It'll prompt you. The debug version is for making a
   gdb version out of it. It is only useful if you run gdb towards your target
   Archos.

   $ ../tools/configure

5. *ploink*. Now you have got a Makefile generated for you.

6. Run 'make' and soon the necessary pieces from the firmware and the apps
   directories have been compiled, linked and scrambled for you.

   $ make
   $ make zip

7. unzip the rockbox.zip on your music player, reboot it and
   *smile*.

If you want to build for more than one target, just create several build
directories and create a setup for each target:

   $ mkdir build-fmrecorder
   $ cd build-fmrecorder
   $ ../tools/configure

   $ mkdir build-player
   $ cd build-player
   $ ../tools/configure

Questions anyone? Ask on the mailing list. We'll be happy to help you!