568ac3eb21
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8828 a1c6a512-1295-4272-9138-f99709370657
1473 lines
48 KiB
C
1473 lines
48 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2003 Mat Holton
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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Snake2!
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Board consists of a WIDTHxHEIGHT grid. If board element is 0 then nothing is
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there otherwise it is part of the snake or a wall.
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Head and Tail are stored
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*/
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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PLUGIN_HEADER
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#define WIDTH 28
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#define HEIGHT 16
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#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
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#define MULTIPLIER 5 /*Modifier for porting on other screens*/
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#define MODIFIER_1 5
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#define MODIFIER_2 3
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#define CENTER_X 10
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#define CENTER_Y 38
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#define BMPHEIGHT_snakebmp 128
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#define BMPWIDTH_snakebmp 160
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#define BMPHEIGHT_snakeupbmp 36
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#define BMPWIDTH_snakeupbmp 160
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#else
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#define MULTIPLIER 4
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#define MODIFIER_1 4
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#define MODIFIER_2 2
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#define CENTER_X 0
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#define CENTER_Y 0
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#endif
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define SNAKE2_UP BUTTON_UP
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#define SNAKE2_DOWN BUTTON_DOWN
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#define SNAKE2_QUIT BUTTON_OFF
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#define SNAKE2_LEVEL_UP BUTTON_UP
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#define SNAKE2_LEVEL_UP2 BUTTON_RIGHT
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#define SNAKE2_LEVEL_DOWN BUTTON_DOWN
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#define SNAKE2_LEVEL_DOWN2 BUTTON_LEFT
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#define SNAKE2_SELECT_MAZE BUTTON_F1
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#define SNAKE2_SELECT_TYPE BUTTON_F3
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#define SNAKE2_PLAYPAUSE BUTTON_PLAY
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define SNAKE2_UP BUTTON_UP
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#define SNAKE2_DOWN BUTTON_DOWN
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#define SNAKE2_QUIT BUTTON_OFF
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#define SNAKE2_LEVEL_UP BUTTON_UP
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#define SNAKE2_LEVEL_DOWN BUTTON_DOWN
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#define SNAKE2_SELECT_MAZE BUTTON_LEFT
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#define SNAKE2_SELECT_TYPE BUTTON_RIGHT
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#define SNAKE2_PLAYPAUSE BUTTON_MENU
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define SNAKE2_UP BUTTON_UP
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#define SNAKE2_DOWN BUTTON_DOWN
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#define SNAKE2_QUIT BUTTON_OFF
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#define SNAKE2_LEVEL_UP BUTTON_UP
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#define SNAKE2_LEVEL_UP2 BUTTON_RIGHT
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#define SNAKE2_LEVEL_DOWN BUTTON_DOWN
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#define SNAKE2_LEVEL_DOWN2 BUTTON_LEFT
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#define SNAKE2_SELECT_MAZE BUTTON_REC
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#define SNAKE2_SELECT_TYPE BUTTON_MODE
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#define SNAKE2_PLAYPAUSE BUTTON_ON
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define SNAKE2_UP BUTTON_MENU
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#define SNAKE2_DOWN BUTTON_PLAY
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#define SNAKE2_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define SNAKE2_LEVEL_UP BUTTON_SCROLL_FWD
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#define SNAKE2_LEVEL_DOWN BUTTON_SCROLL_BACK
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#define SNAKE2_SELECT_MAZE BUTTON_LEFT
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#define SNAKE2_SELECT_TYPE BUTTON_RIGHT
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#define SNAKE2_PLAYPAUSE BUTTON_SELECT
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#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD)
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#define SNAKE2_UP BUTTON_UP
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#define SNAKE2_DOWN BUTTON_DOWN
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#define SNAKE2_QUIT BUTTON_POWER
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#define SNAKE2_LEVEL_UP BUTTON_REC
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#define SNAKE2_LEVEL_DOWN BUTTON_PLAY
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#define SNAKE2_SELECT_MAZE BUTTON_LEFT
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#define SNAKE2_SELECT_TYPE BUTTON_RIGHT
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#define SNAKE2_PLAYPAUSE BUTTON_SELECT
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#else
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#error "lacks keymapping"
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#endif
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static int max_levels = 0;
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static char (*level_cache)[HEIGHT][WIDTH];
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/*Board itself - 2D int array*/
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static int board[WIDTH][HEIGHT];
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/*
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Buffer for sorting movement (in case user presses two movements during a
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single frame
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*/
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static int ardirectionbuffer[2];
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static unsigned int score, hiscore = 0;
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static int applex;
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static int appley;
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static int strwdt,strhgt; /*used for string width, height for orientation purposes*/
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static int dir;
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static int frames;
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static int apple;
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static int level = 4, speed = 5,dead = 0, quit = 0;
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static int sillydir = 0, num_levels = 0;
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static int level_from_file = 1;
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static struct plugin_api* rb;
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static int headx, heady, tailx, taily, applecountdown = 5;
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static int game_type = 0;
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static int num_apples_to_get=1;
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static int num_apples_to_got=0;
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static int game_b_level=1;
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static int applecount=0;
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static char phscore[30];
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#ifdef BMPHEIGHT_snakebmp
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const unsigned char snakebmp[] = {
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0x00, 0x00, 0x00, 0xe0, 0x20, 0xa0, 0xa0, 0x00, 0xe0, 0xa0, 0xa0, 0xe0, 0x00,
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0xe0, 0x40, 0x80, 0x40, 0xe0, 0x00, 0xe0, 0xa0, 0xa0, 0xa0, 0x00, 0x00, 0xf0,
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0x08, 0x04, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
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0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x04, 0x08, 0xf0, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x80,
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0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80,
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0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x08, 0x04, 0x02, 0x02, 0x02, 0x02,
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0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
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0x02, 0x04, 0x08, 0xf0, 0x00, 0x00, 0xe0, 0x40, 0x80, 0x40, 0xe0, 0x00, 0xe0,
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0xa0, 0xa0, 0xe0, 0x00, 0x20, 0xa0, 0xa0, 0x60, 0x00, 0xe0, 0xa0, 0xa0, 0xa0,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x03, 0x02, 0x02, 0x03, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00,
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0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0xc3, 0x22, 0x22, 0x22, 0xc0, 0x00, 0x07,
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0x08, 0x10, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x10, 0x08, 0x07, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x27, 0x4c, 0x4c, 0x79, 0x3b,
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0x00, 0x40, 0x7f, 0x47, 0x0e, 0x1c, 0x38, 0x7f, 0x00, 0x40, 0x70, 0x5c, 0x13,
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0x13, 0x5f, 0x7c, 0x70, 0x40, 0x40, 0x7f, 0x7f, 0x48, 0x0c, 0x3e, 0x79, 0x60,
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0x40, 0x40, 0x7f, 0x7f, 0x44, 0x4e, 0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x10, 0x08, 0x07, 0x00, 0xe0, 0x13, 0x10, 0x10, 0xe0, 0x03, 0x00, 0x03,
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0x00, 0x00, 0x03, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
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0x80, 0x98, 0xa4, 0xa4, 0x98, 0x80, 0x81, 0x02, 0x82, 0x82, 0x01, 0x00, 0x00,
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0x00, 0x17, 0x15, 0x15, 0x1d, 0x80, 0x5f, 0x45, 0x45, 0x42, 0x40, 0x5f, 0x55,
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0x55, 0x55, 0x40, 0x5f, 0x55, 0x55, 0x55, 0x40, 0x5f, 0x51, 0x51, 0x4e, 0x40,
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0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xf0, 0xf0, 0x10,
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0x00, 0x10, 0xf0, 0xf0, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x04, 0x04, 0x1f, 0x80, 0x51,
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0x5f, 0x51, 0x44, 0x44, 0x44, 0x40, 0x57, 0x55, 0x55, 0x5d, 0x40, 0x5f, 0x51,
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0x51, 0x51, 0x40, 0x5f, 0x51, 0x51, 0x5f, 0x40, 0x5f, 0x45, 0x4d, 0x92, 0x00,
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0x1f, 0x15, 0x15, 0x15, 0x00, 0x00, 0x01, 0x81, 0x81, 0x00, 0x98, 0xa4, 0xa4,
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0x98, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x30, 0xf8, 0x8c, 0x1a, 0x7f, 0xc0,
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0x90, 0x60, 0xc7, 0xce, 0x4c, 0x8f, 0x00, 0x47, 0x0e, 0x1e, 0x57, 0x90, 0xe0,
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0x00, 0x10, 0x28, 0xc6, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x01, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x0f, 0x0f, 0x08,
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0x00, 0x08, 0x0f, 0x0f, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
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0xc6, 0x28, 0x10, 0x00, 0xe0, 0x90, 0x57, 0x1e, 0x0e, 0x47, 0x00, 0x8f, 0x4c,
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0xce, 0xc7, 0x60, 0x90, 0xc0, 0x7f, 0x1a, 0x8c, 0xf8, 0x30, 0x20, 0xc0, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x80, 0xf0, 0x9c, 0x16, 0x57, 0x4d, 0xe9, 0xa1, 0xf5, 0xfc, 0x36, 0x3b, 0x39,
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0x37, 0x33, 0x31, 0x30, 0x31, 0x32, 0x35, 0x35, 0x35, 0x35, 0x33, 0x30, 0x30,
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0x30, 0x30, 0x30, 0x30, 0x31, 0x32, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34,
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0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34,
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0x34, 0x34, 0x32, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x32, 0x34,
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0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34,
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0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x32, 0x31,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x33, 0x35, 0x35, 0x35, 0x35, 0x32, 0x31,
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0x30, 0x31, 0x33, 0x37, 0x39, 0x3b, 0x36, 0xfc, 0xf5, 0xa1, 0xe9, 0x4d, 0x57,
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0x16, 0x9c, 0xf0, 0x80,
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0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
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0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0xff, 0x88, 0xad, 0x25, 0x77, 0x52, 0xda, 0x88, 0xff, 0xff, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
|
|
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xff, 0xff, 0x88, 0xda, 0x52, 0x77,
|
|
0x25, 0xad, 0x88, 0xff,
|
|
0x0f, 0x1c, 0x39, 0x6d, 0x77, 0xda, 0x8c, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3,
|
|
0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e,
|
|
0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e,
|
|
0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e,
|
|
0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3,
|
|
0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8,
|
|
0x8e, 0xb8, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8,
|
|
0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3,
|
|
0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e,
|
|
0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e,
|
|
0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e,
|
|
0xe3, 0xb8, 0x8e, 0xb8, 0xe3, 0x8e, 0xb8, 0x8e, 0xe3, 0xb8, 0x8c, 0x5a, 0x77,
|
|
0x6d, 0x39, 0x1c, 0x0f,
|
|
|
|
};
|
|
#endif
|
|
|
|
#ifdef BMPHEIGHT_snakeupbmp
|
|
const unsigned char snakeupbmp[] = {
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00,
|
|
0x80, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00,
|
|
0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80,
|
|
0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0xc0, 0x40, 0x40, 0xc0, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0xc0, 0x40, 0x40,
|
|
0x80, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x40, 0x00, 0xc0,
|
|
0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x27, 0x4c, 0x4c, 0x79,
|
|
0x3b, 0x00, 0x40, 0x7f, 0x47, 0x0e, 0x1c, 0x38, 0x7f, 0x00, 0x40, 0x70, 0x5c,
|
|
0x13, 0x13, 0x5f, 0x7c, 0x70, 0x40, 0x40, 0x7f, 0x7f, 0x48, 0x0c, 0x3e, 0x79,
|
|
0x60, 0x40, 0x40, 0x7f, 0x7f, 0x44, 0x4e, 0x71, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0xc0, 0x40, 0x40, 0x40, 0x00, 0xc0, 0x40, 0x40, 0x40, 0x00, 0xc0,
|
|
0x40, 0x40, 0xc0, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0xc0, 0x40, 0x40, 0x40,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
|
|
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00,
|
|
0x07, 0x01, 0x01, 0x07, 0x00, 0x87, 0x41, 0x41, 0x40, 0x40, 0x47, 0x41, 0x41,
|
|
0x40, 0x40, 0x47, 0x44, 0x44, 0x44, 0x40, 0x47, 0x45, 0x45, 0x45, 0x40, 0x45,
|
|
0x45, 0x45, 0x87, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xf0, 0xf0,
|
|
0x10, 0x00, 0x10, 0xf0, 0xf0, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40,
|
|
0x40, 0x40, 0x45, 0x45, 0x45, 0x47, 0x40, 0x47, 0x44, 0x44, 0x44, 0x40, 0x47,
|
|
0x44, 0x44, 0x47, 0x40, 0x47, 0x41, 0x43, 0x44, 0x40, 0x47, 0x45, 0x85, 0x05,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80,
|
|
0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x30, 0xf8, 0x8c, 0x1a, 0x7f, 0xc0,
|
|
0x90, 0x60, 0xc7, 0xce, 0x4c, 0x8f, 0x00, 0x47, 0x0e, 0x1e, 0x57, 0x90, 0xe0,
|
|
0x00, 0x10, 0x28, 0xc6, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x01, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x0f, 0x0f,
|
|
0x08, 0x00, 0x08, 0x0f, 0x0f, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
|
|
0xc6, 0x28, 0x10, 0x00, 0xe0, 0x90, 0x57, 0x1e, 0x0e, 0x47, 0x00, 0x8f, 0x4c,
|
|
0xce, 0xc7, 0x60, 0x90, 0xc0, 0x7f, 0x1a, 0x8c, 0xf8, 0x30, 0x20, 0xc0, 0x00,
|
|
0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x0c, 0x06, 0x07, 0x0d, 0x09, 0x01, 0x05, 0x0c, 0x06, 0x0b, 0x09,
|
|
0x07, 0x03, 0x01, 0x00, 0x01, 0x02, 0x05, 0x05, 0x05, 0x05, 0x03, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
|
|
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
|
|
0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04,
|
|
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
|
|
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x02, 0x01,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x05, 0x05, 0x05, 0x05, 0x02, 0x01,
|
|
0x00, 0x01, 0x03, 0x07, 0x09, 0x0b, 0x06, 0x0c, 0x05, 0x01, 0x09, 0x0d, 0x07,
|
|
0x06, 0x0c, 0x00, 0x00,
|
|
|
|
};
|
|
#endif
|
|
|
|
#define NORTH 1
|
|
#define EAST 2
|
|
#define SOUTH 4
|
|
#define WEST 8
|
|
#define HEAD 16
|
|
|
|
#define EAST_NORTH 32
|
|
#define EAST_SOUTH 64
|
|
#define WEST_NORTH 128
|
|
#define WEST_SOUTH 256
|
|
|
|
#define NORTH_EAST 512
|
|
#define NORTH_WEST 1024
|
|
#define SOUTH_EAST 2048
|
|
#define SOUTH_WEST 4096
|
|
|
|
#define LEVELS_FILE PLUGIN_DIR "/snake2.levels"
|
|
#define HISCORE_FILE PLUGIN_DIR "/snake2.hs"
|
|
|
|
int load_all_levels(void)
|
|
{
|
|
int linecnt = 0;
|
|
int fd;
|
|
int size;
|
|
char buf[64]; /* Larger than WIDTH, to allow for whitespace after the
|
|
lines */
|
|
|
|
/* Init the level_cache pointer and
|
|
calculate how many levels that will fit */
|
|
level_cache = rb->plugin_get_buffer(&size);
|
|
max_levels = size / (HEIGHT*WIDTH);
|
|
|
|
num_levels = 0;
|
|
|
|
/* open file */
|
|
if ((fd = rb->open(LEVELS_FILE, O_RDONLY)) < 0)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
while(rb->read_line(fd, buf, 64))
|
|
{
|
|
if(rb->strlen(buf) == 0) /* Separator? */
|
|
{
|
|
num_levels++;
|
|
if(num_levels > max_levels)
|
|
{
|
|
rb->splash(HZ, true, "Too many levels in file");
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
rb->memcpy(level_cache[num_levels][linecnt], buf, WIDTH);
|
|
linecnt++;
|
|
if(linecnt == HEIGHT)
|
|
{
|
|
linecnt = 0;
|
|
}
|
|
}
|
|
|
|
rb->close(fd);
|
|
return 0;
|
|
}
|
|
|
|
/*Hi-Score reading and writing to file "/.rockbox/snake2.levels" function */
|
|
void iohiscore(void)
|
|
{
|
|
int fd;
|
|
unsigned int compare;
|
|
|
|
/* clear the buffer we're about to load the highscore data into */
|
|
rb->memset(phscore, 0, sizeof(phscore));
|
|
|
|
fd = rb->open(HISCORE_FILE,O_RDWR | O_CREAT);
|
|
|
|
/* highscore used to %d, is now %d\n
|
|
Deal with no file or bad file */
|
|
rb->read(fd,phscore, sizeof(phscore));
|
|
|
|
compare = rb->atoi(phscore);
|
|
|
|
if(hiscore > compare){
|
|
rb->lseek(fd,0,SEEK_SET);
|
|
rb->fdprintf(fd, "%d\n", hiscore);
|
|
}
|
|
else
|
|
hiscore = compare;
|
|
|
|
rb->close(fd);
|
|
|
|
}
|
|
|
|
/*
|
|
** Completely clear the board of walls and/or snake */
|
|
|
|
void clear_board( void)
|
|
{
|
|
int x,y;
|
|
|
|
for (x = 0; x < WIDTH; x++)
|
|
{
|
|
for (y = 0; y < HEIGHT; y++)
|
|
{
|
|
board[x][y] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
int load_level( int level_number )
|
|
{
|
|
int x,y;
|
|
clear_board();
|
|
for(y = 0;y < HEIGHT;y++)
|
|
{
|
|
for(x = 0;x < WIDTH;x++)
|
|
{
|
|
switch(level_cache[level_number][y][x])
|
|
{
|
|
case '|':
|
|
board[x][y] = NORTH;
|
|
break;
|
|
|
|
case '-':
|
|
board[x][y] = EAST;
|
|
break;
|
|
|
|
case '+':
|
|
board[x][y] = HEAD;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
** Gets the currently chosen direction from the first place
|
|
** in the direction buffer. If there is something in the
|
|
** next part of the buffer then that is moved to the first place
|
|
*/
|
|
void get_direction( void )
|
|
{
|
|
/*if 1st place is empty*/
|
|
if(ardirectionbuffer[0] != -1)
|
|
{
|
|
/*return this direction*/
|
|
dir = ardirectionbuffer[0];
|
|
ardirectionbuffer[0]=-1;
|
|
/*now see if one needs moving:*/
|
|
if(ardirectionbuffer[1] != -1)
|
|
{
|
|
/*there's a move waiting to be done
|
|
so move it into the space:*/
|
|
ardirectionbuffer[0] = ardirectionbuffer[1];
|
|
ardirectionbuffer[1] = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Sets the direction
|
|
*/
|
|
void set_direction(int newdir)
|
|
{
|
|
if(ardirectionbuffer[0] != newdir)
|
|
{
|
|
/*if 1st place is empty*/
|
|
if(ardirectionbuffer[0] == -1)
|
|
{
|
|
/*use 1st space:*/
|
|
ardirectionbuffer[0] = newdir;
|
|
}
|
|
else
|
|
{
|
|
/*use 2nd space:*/
|
|
if(ardirectionbuffer[0] != newdir) ardirectionbuffer[1] = newdir;
|
|
}
|
|
|
|
if(frames < 0) ardirectionbuffer[0] = newdir;
|
|
}
|
|
}
|
|
|
|
void new_level(int level)
|
|
{
|
|
load_level(level);
|
|
|
|
ardirectionbuffer[0] = -1;
|
|
ardirectionbuffer[1] = -1;
|
|
dir = EAST;
|
|
headx = WIDTH/2;
|
|
heady = HEIGHT/2;
|
|
tailx = headx - 4;
|
|
taily = heady;
|
|
applecountdown = 0;
|
|
/*Create a small snake to start off with*/
|
|
board[headx][heady] = dir;
|
|
board[headx-1][heady] = dir;
|
|
board[headx-2][heady] = dir;
|
|
board[headx-3][heady] = dir;
|
|
board[headx-4][heady] = dir;
|
|
num_apples_to_got=0;
|
|
}
|
|
|
|
void init_snake(void)
|
|
{
|
|
num_apples_to_get=1;
|
|
if(game_type == 1)
|
|
level_from_file = 1;
|
|
game_b_level=1;
|
|
new_level(level_from_file);
|
|
}
|
|
|
|
/*
|
|
** Draws the apple. If it doesn't exist then
|
|
** a new one get's created.
|
|
*/
|
|
void draw_apple( void )
|
|
{
|
|
int x,y;
|
|
|
|
#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
|
|
char pscore[5], counter[4];
|
|
|
|
rb->lcd_set_drawmode(DRMODE_FG);
|
|
rb->lcd_mono_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPHEIGHT_snakebmp);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
rb->lcd_fillrect(0,0,BMPWIDTH_snakeupbmp,BMPHEIGHT_snakeupbmp);
|
|
rb->lcd_set_drawmode(DRMODE_FG);
|
|
rb->lcd_mono_bitmap(snakeupbmp,0,0,BMPWIDTH_snakeupbmp,BMPHEIGHT_snakeupbmp);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
|
|
|
rb->snprintf(counter,sizeof(counter),"%d",applecount);
|
|
rb->lcd_getstringsize(counter,&strwdt,&strhgt);
|
|
rb->lcd_putsxy(42-strwdt/2,25,counter);
|
|
|
|
rb->snprintf(pscore,sizeof(pscore),"%d",score);
|
|
rb->lcd_getstringsize(pscore,&strwdt,&strhgt);
|
|
rb->lcd_putsxy(116-strwdt/2,25,pscore);
|
|
#endif
|
|
|
|
if (!apple)
|
|
{
|
|
do
|
|
{
|
|
x = (rb->rand() % (WIDTH-1))+1;
|
|
y = (rb->rand() % (HEIGHT-1))+1;
|
|
} while (board[x][y]);
|
|
apple=1;
|
|
board[x][y]=-1;
|
|
applex = x;appley = y;
|
|
}
|
|
rb->lcd_fillrect((CENTER_X+applex*MULTIPLIER)+1,CENTER_Y+appley*MULTIPLIER,MODIFIER_2,MODIFIER_1);
|
|
rb->lcd_fillrect(CENTER_X+applex*MULTIPLIER,(CENTER_Y+appley*MULTIPLIER)+1,MODIFIER_1,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* x x *
|
|
* x x *
|
|
* x x *
|
|
* x x *
|
|
*/
|
|
void draw_vertical_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+1,CENTER_Y+y*MULTIPLIER,MODIFIER_2,MODIFIER_1);
|
|
}
|
|
|
|
/*
|
|
* * * *
|
|
X X X X
|
|
X X X X
|
|
* * * *
|
|
*/
|
|
void draw_horizontal_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,CENTER_Y+y*MULTIPLIER+1,MODIFIER_1,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* * * *
|
|
* * X X
|
|
* X X X
|
|
* X X *
|
|
*/
|
|
void draw_n_to_e_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+1,CENTER_Y+y*MULTIPLIER+2,MODIFIER_2,MODIFIER_2);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+2,CENTER_Y+y*MULTIPLIER+1,MODIFIER_2,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* * * *
|
|
* * X X
|
|
* X X X
|
|
* X X *
|
|
*/
|
|
void draw_w_to_s_bit(int x, int y)
|
|
{
|
|
draw_n_to_e_bit(x,y);
|
|
}
|
|
|
|
/*
|
|
* * * *
|
|
X X * *
|
|
X X X *
|
|
* X X *
|
|
*/
|
|
void draw_n_to_w_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,CENTER_Y+y*MULTIPLIER+1,MODIFIER_2,MODIFIER_2);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+1,CENTER_Y+y*MULTIPLIER+2,MODIFIER_2,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* * * *
|
|
X X * *
|
|
X X X *
|
|
* X X *
|
|
*/
|
|
void draw_e_to_s_bit(int x, int y)
|
|
{
|
|
draw_n_to_w_bit(x, y);
|
|
}
|
|
|
|
/*
|
|
* X X *
|
|
* X X X
|
|
* * X X
|
|
* * * *
|
|
*/
|
|
void draw_s_to_e_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+1,CENTER_Y+y*MULTIPLIER,MODIFIER_2,MODIFIER_2);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+2,CENTER_Y+y*MULTIPLIER+1,MODIFIER_2,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* X X *
|
|
* X X X
|
|
* * X X
|
|
* * * *
|
|
*/
|
|
void draw_w_to_n_bit(int x, int y)
|
|
{
|
|
draw_s_to_e_bit(x,y);
|
|
}
|
|
|
|
/*
|
|
* X X *
|
|
X X X *
|
|
X X * *
|
|
* * * *
|
|
*/
|
|
void draw_e_to_n_bit(int x, int y)
|
|
{
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER+1,CENTER_Y+y*MULTIPLIER,MODIFIER_2,MODIFIER_2);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,CENTER_Y+y*MULTIPLIER+1,MODIFIER_2,MODIFIER_2);
|
|
}
|
|
|
|
/*
|
|
* X X *
|
|
X X X *
|
|
X X * *
|
|
* * * *
|
|
*/
|
|
void draw_s_to_w_bit(int x, int y)
|
|
{
|
|
draw_e_to_n_bit(x, y);
|
|
}
|
|
|
|
/*
|
|
** Draws a wall/obsticals
|
|
*/
|
|
void draw_boundary ( void )
|
|
{
|
|
int x, y;
|
|
|
|
/*TODO: Load levels from file!*/
|
|
|
|
/*top and bottom line*/
|
|
for(x=0; x < WIDTH; x++)
|
|
{
|
|
board[x][0] = EAST;
|
|
board[x][HEIGHT-1] = WEST;
|
|
}
|
|
|
|
/*left and right lines*/
|
|
for(y=0; y < HEIGHT; y++)
|
|
{
|
|
board[0][y] = NORTH;
|
|
board[WIDTH-1][y] = SOUTH;
|
|
}
|
|
|
|
/*corners:*/
|
|
board[0][0] = NORTH_EAST;
|
|
board[WIDTH-1][0] = EAST_SOUTH;
|
|
board[0][HEIGHT-1] = SOUTH_EAST;
|
|
board[WIDTH-1][HEIGHT-1] = EAST_NORTH;
|
|
}
|
|
|
|
/*
|
|
** Redraw the entire board
|
|
*/
|
|
void redraw (void)
|
|
{
|
|
int x,y;
|
|
rb->lcd_clear_display();
|
|
|
|
for (x = 0; x < WIDTH; x++)
|
|
{
|
|
for (y = 0; y < HEIGHT; y++)
|
|
{
|
|
switch (board[x][y])
|
|
{
|
|
case -1:
|
|
rb->lcd_fillrect((CENTER_X+x*MULTIPLIER)+1,CENTER_Y+y*MULTIPLIER,MODIFIER_2,MODIFIER_1);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,(CENTER_Y+y*MULTIPLIER)+1,MODIFIER_1,MODIFIER_2);
|
|
break;
|
|
case 0:
|
|
break;
|
|
|
|
case NORTH:
|
|
case SOUTH:
|
|
draw_vertical_bit(x,y);
|
|
break;
|
|
|
|
case EAST:
|
|
case WEST:
|
|
draw_horizontal_bit(x,y);
|
|
break;
|
|
|
|
default:
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,CENTER_Y+y*MULTIPLIER,MODIFIER_1,MODIFIER_1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
rb->lcd_update();
|
|
|
|
}
|
|
|
|
/*
|
|
** Draws the snake bit described by nCurrentBit at position x/y
|
|
** deciding whether it's a corner bit by examing the nPrevious bit
|
|
*/
|
|
void draw_snake_bit(int currentbit, int previousbit, int x, int y)
|
|
{
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
rb->lcd_fillrect(CENTER_X+x*MULTIPLIER,CENTER_Y+y*MULTIPLIER,MODIFIER_1,MODIFIER_1);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
|
|
|
switch(currentbit)
|
|
{
|
|
case(NORTH):
|
|
switch(previousbit)
|
|
{
|
|
case(SOUTH):
|
|
case(NORTH):
|
|
draw_vertical_bit(x,y);
|
|
break;
|
|
|
|
case(EAST):
|
|
draw_e_to_n_bit(x,y);
|
|
break;
|
|
|
|
case(WEST):
|
|
draw_w_to_n_bit(x,y);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case(EAST):
|
|
switch(previousbit)
|
|
{
|
|
case(WEST):
|
|
case(EAST):
|
|
draw_horizontal_bit(x,y);
|
|
break;
|
|
|
|
case(NORTH):
|
|
draw_n_to_e_bit(x,y);
|
|
break;
|
|
|
|
case(SOUTH):
|
|
draw_s_to_e_bit(x,y);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case(SOUTH):
|
|
switch(previousbit)
|
|
{
|
|
case(SOUTH):
|
|
case(NORTH):
|
|
draw_vertical_bit(x,y);
|
|
break;
|
|
|
|
case(EAST):
|
|
draw_e_to_s_bit(x,y);
|
|
break;
|
|
|
|
case(WEST):
|
|
draw_w_to_s_bit(x,y);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case(WEST):
|
|
switch(previousbit)
|
|
{
|
|
case(EAST):
|
|
case(WEST):
|
|
draw_horizontal_bit(x,y);
|
|
break;
|
|
|
|
case(SOUTH):
|
|
draw_s_to_w_bit(x,y);
|
|
break;
|
|
|
|
case(NORTH):
|
|
draw_n_to_w_bit(x,y);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Death 'sequence' and end game stuff.
|
|
*/
|
|
void die (void)
|
|
{
|
|
int n=100;
|
|
int count;
|
|
char pscore[18];
|
|
/*Flashy death sequence (flashy as in 'flashes')*/
|
|
for(count=0;count<24;count++)
|
|
{
|
|
rb->sleep(HZ/n);
|
|
rb->lcd_clear_display();
|
|
draw_apple();
|
|
rb->lcd_update();
|
|
|
|
rb->sleep(HZ/n);
|
|
redraw();
|
|
rb->lcd_update();
|
|
}
|
|
|
|
rb->lcd_clear_display();
|
|
draw_apple();
|
|
rb->lcd_update();
|
|
rb->lcd_clear_display();
|
|
|
|
applecount=0;
|
|
|
|
rb->lcd_getstringsize("Dead",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt,"Dead");
|
|
|
|
rb->snprintf(pscore,sizeof(pscore),"Your Score %d",score);
|
|
rb->lcd_getstringsize(pscore,&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt * 2 + 2,pscore);
|
|
|
|
if (score>hiscore)
|
|
{
|
|
hiscore=score;
|
|
rb->lcd_getstringsize("New High Score!",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt * 4 + 2,"New High Score!");
|
|
}
|
|
else
|
|
{
|
|
rb->snprintf(phscore,sizeof(phscore),"High Score: %d",hiscore);
|
|
rb->lcd_getstringsize(phscore,&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt * 6,phscore);
|
|
}
|
|
rb->lcd_update();
|
|
rb->sleep(3*HZ);
|
|
dead=1;
|
|
}
|
|
|
|
/*
|
|
** Check for collision. TODO: Currently this
|
|
** sets of the death sequence. What we want is it to only return a true/false
|
|
** depending on whether a collision occured.
|
|
*/
|
|
void collision ( int x, int y )
|
|
{
|
|
int bdeath=0;
|
|
|
|
|
|
switch (board[x][y])
|
|
{
|
|
case 0:
|
|
|
|
break;
|
|
case -1:
|
|
score = score + (1 * level);
|
|
apple=0;
|
|
applecountdown=2;
|
|
applecount++;
|
|
|
|
if(game_type==1)
|
|
{
|
|
if(num_apples_to_get == num_apples_to_got)
|
|
{
|
|
level_from_file++;
|
|
if(level_from_file >= num_levels)
|
|
{
|
|
level_from_file = 1;
|
|
/*and increase the number of apples to pick up
|
|
before level changes*/
|
|
num_apples_to_get+=2;
|
|
game_b_level++;
|
|
}
|
|
rb->splash(HZ, true, "Level Completed!");
|
|
rb->lcd_clear_display();
|
|
new_level(level_from_file);
|
|
redraw();
|
|
}
|
|
else
|
|
num_apples_to_got++;
|
|
}
|
|
break;
|
|
default:
|
|
bdeath=1;
|
|
break;
|
|
}
|
|
|
|
if(bdeath==1)
|
|
{
|
|
die();
|
|
sillydir = dir;
|
|
frames = -110;
|
|
}
|
|
}
|
|
|
|
void move( void )
|
|
{
|
|
int taildir;
|
|
/*this actually sets the dir variable.*/
|
|
get_direction();
|
|
/*draw head*/
|
|
switch (dir)
|
|
{
|
|
case (NORTH):
|
|
board[headx][heady]=NORTH;
|
|
heady--;
|
|
break;
|
|
case (EAST):
|
|
board[headx][heady]=EAST;
|
|
headx++;
|
|
break;
|
|
case (SOUTH):
|
|
board[headx][heady]=SOUTH;
|
|
heady++;
|
|
break;
|
|
case (WEST):
|
|
board[headx][heady]=WEST;
|
|
headx--;
|
|
break;
|
|
}
|
|
|
|
if(headx == WIDTH)
|
|
headx = 0;
|
|
else if(headx < 0)
|
|
headx = WIDTH-1;
|
|
|
|
if(heady == HEIGHT)
|
|
heady = 0;
|
|
else if(heady < 0)
|
|
heady = HEIGHT-1;
|
|
|
|
rb->lcd_fillrect(CENTER_X+headx*MULTIPLIER,CENTER_Y+heady*MULTIPLIER,MODIFIER_1,MODIFIER_1);
|
|
|
|
/*clear tail*/
|
|
if(applecountdown <= 0)
|
|
{
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
rb->lcd_fillrect(CENTER_X+tailx*MULTIPLIER,CENTER_Y+taily*MULTIPLIER,MODIFIER_1,MODIFIER_1);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
|
|
|
taildir = board[tailx][taily];
|
|
board[tailx][taily] = 0;
|
|
|
|
switch (taildir)
|
|
{
|
|
case(NORTH):
|
|
taily--;
|
|
break;
|
|
|
|
case(EAST):
|
|
tailx++;
|
|
break;
|
|
|
|
case(SOUTH):
|
|
taily++;
|
|
break;
|
|
|
|
case(WEST):
|
|
tailx--;
|
|
break;
|
|
}
|
|
|
|
if(tailx == WIDTH)
|
|
tailx = 0;
|
|
else if(tailx < 0)
|
|
tailx = WIDTH-1;
|
|
|
|
if(taily == HEIGHT)
|
|
taily = 0;
|
|
else if(taily < 0)
|
|
taily = HEIGHT-1;
|
|
}
|
|
else
|
|
applecountdown--;
|
|
}
|
|
|
|
void frame (void)
|
|
{
|
|
int olddir, noldx, noldy, temp;
|
|
noldx = headx;
|
|
noldy = heady;
|
|
olddir = 0;
|
|
switch(dir)
|
|
{
|
|
case(NORTH):
|
|
if(heady == HEIGHT-1)
|
|
temp = 0;
|
|
else
|
|
temp = heady + 1;
|
|
|
|
olddir = board[headx][temp];
|
|
break;
|
|
|
|
case(EAST):
|
|
if(headx == 0)
|
|
temp = WIDTH-1;
|
|
else
|
|
temp = headx - 1;
|
|
|
|
olddir = board[temp][heady];
|
|
break;
|
|
|
|
case(SOUTH):
|
|
if(heady == 0)
|
|
temp = HEIGHT-1;
|
|
else
|
|
temp = heady - 1;
|
|
|
|
olddir = board[headx][temp];
|
|
break;
|
|
|
|
case(WEST):
|
|
if(headx == WIDTH-1)
|
|
temp = 0;
|
|
else
|
|
temp = headx + 1;
|
|
|
|
olddir = board[temp][heady];
|
|
break;
|
|
}
|
|
|
|
move();
|
|
|
|
/*
|
|
now redraw the bit that was
|
|
the tail, to something snake-like:
|
|
*/
|
|
draw_snake_bit(dir, olddir, noldx, noldy);
|
|
|
|
collision(headx, heady);
|
|
|
|
rb->lcd_update();
|
|
}
|
|
|
|
void game_pause (void)
|
|
{
|
|
int button;
|
|
|
|
rb->lcd_clear_display();
|
|
rb->lcd_getstringsize("Paused",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,LCD_HEIGHT/2,"Paused");
|
|
|
|
rb->lcd_update();
|
|
while (1)
|
|
{
|
|
button = rb->button_get(true);
|
|
switch (button)
|
|
{
|
|
case SNAKE2_PLAYPAUSE:
|
|
redraw();
|
|
rb->sleep(HZ/2);
|
|
return;
|
|
|
|
default:
|
|
if (rb->default_event_handler(button)==SYS_USB_CONNECTED) {
|
|
dead = 1;
|
|
quit = 2;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void game (void)
|
|
{
|
|
int button;
|
|
|
|
redraw();
|
|
/*main loop:*/
|
|
while (1)
|
|
{
|
|
if(frames==5)
|
|
{
|
|
frame();
|
|
if(frames>0) frames=0;
|
|
}
|
|
frames++;
|
|
|
|
if(frames == 0)
|
|
{
|
|
die();
|
|
}
|
|
else
|
|
{
|
|
if(frames < 0)
|
|
{
|
|
if(sillydir != dir)
|
|
{
|
|
/*it has, great set frames to a positive value again:*/
|
|
frames = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (dead) return;
|
|
|
|
draw_apple();
|
|
|
|
rb->sleep(HZ/speed);
|
|
|
|
button = rb->button_get(false);
|
|
switch (button)
|
|
{
|
|
case SNAKE2_UP:
|
|
case SNAKE2_UP | BUTTON_REPEAT:
|
|
if (dir != SOUTH) set_direction(NORTH);
|
|
break;
|
|
|
|
case BUTTON_RIGHT:
|
|
case BUTTON_RIGHT | BUTTON_REPEAT:
|
|
if (dir != WEST) set_direction(EAST);
|
|
break;
|
|
|
|
case SNAKE2_DOWN:
|
|
case SNAKE2_DOWN | BUTTON_REPEAT:
|
|
if (dir != NORTH) set_direction(SOUTH);
|
|
break;
|
|
|
|
case BUTTON_LEFT:
|
|
case BUTTON_LEFT | BUTTON_REPEAT:
|
|
if (dir != EAST) set_direction(WEST);
|
|
break;
|
|
|
|
case SNAKE2_QUIT:
|
|
dead=1;
|
|
return;
|
|
|
|
case SNAKE2_PLAYPAUSE:
|
|
game_pause();
|
|
break;
|
|
|
|
default:
|
|
if (rb->default_event_handler(button)==SYS_USB_CONNECTED) {
|
|
quit = 2;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void game_init(void)
|
|
{
|
|
int button;
|
|
char plevel[30];
|
|
|
|
dead=0;
|
|
apple=0;
|
|
score=0;
|
|
applecount=0;
|
|
|
|
clear_board();
|
|
load_level( level_from_file );
|
|
|
|
while (1)
|
|
{
|
|
rb->lcd_clear_display();
|
|
redraw();
|
|
|
|
#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
|
|
|
|
rb->lcd_set_drawmode(DRMODE_FG);
|
|
rb->lcd_mono_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPHEIGHT_snakebmp);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
|
|
|
rb->snprintf(plevel,sizeof(plevel),"%d",level);
|
|
rb->lcd_getstringsize(plevel,&strwdt,&strhgt);
|
|
rb->lcd_putsxy(42-strwdt/2,25, plevel);
|
|
|
|
rb->snprintf(plevel,sizeof(plevel),"%d",level_from_file);
|
|
rb->lcd_getstringsize(plevel,&strwdt,&strhgt);
|
|
rb->lcd_putsxy(121-strwdt/2,4, plevel);
|
|
|
|
if(game_type==0){
|
|
rb->lcd_getstringsize("A",&strwdt,&strhgt);
|
|
rb->lcd_putsxy(34,4,"A");
|
|
}
|
|
else{
|
|
rb->lcd_getstringsize("B",&strwdt,&strhgt);
|
|
rb->lcd_putsxy(34,4,"B");
|
|
}
|
|
|
|
rb->snprintf(phscore,sizeof(phscore),"%d",hiscore);
|
|
rb->lcd_getstringsize(phscore,&strwdt,&strhgt);
|
|
rb->lcd_putsxy(114-strwdt/2,25, phscore);
|
|
|
|
#else
|
|
rb->snprintf(plevel,sizeof(plevel),"Speed: %d",level);
|
|
rb->lcd_getstringsize("Speed: 00",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt+4, plevel);
|
|
|
|
rb->snprintf(plevel,sizeof(plevel),"Maze: %d",level_from_file);
|
|
rb->lcd_getstringsize(plevel,&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt*2+4, plevel);
|
|
|
|
if(game_type==0){
|
|
rb->lcd_getstringsize("Game Type: A ",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt*3+4,"Game Type: A");
|
|
}
|
|
else{
|
|
rb->lcd_getstringsize("Game Type: B ",&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt*3+4,"Game Type: B");
|
|
}
|
|
|
|
rb->snprintf(phscore,sizeof(phscore),"Hi Score: %d",hiscore);
|
|
rb->lcd_getstringsize(phscore,&strwdt,&strhgt);
|
|
rb->lcd_putsxy((LCD_WIDTH - strwdt)/2,strhgt*4+4, phscore);
|
|
#endif
|
|
|
|
rb->lcd_update();
|
|
|
|
button=rb->button_get(true);
|
|
switch (button)
|
|
{
|
|
case SNAKE2_LEVEL_UP:
|
|
#ifdef SNAKE2_LEVEL_UP2
|
|
case SNAKE2_LEVEL_UP2:
|
|
#endif
|
|
if (level<10)
|
|
level+=1;
|
|
break;
|
|
case SNAKE2_LEVEL_DOWN:
|
|
#ifdef SNAKE2_LEVEL_DOWN2
|
|
case SNAKE2_LEVEL_DOWN2:
|
|
#endif
|
|
if (level>1)
|
|
level-=1;
|
|
break;
|
|
case SNAKE2_QUIT:
|
|
quit=1;
|
|
return;
|
|
break;
|
|
case SNAKE2_PLAYPAUSE:
|
|
speed = level*20;
|
|
return;
|
|
break;
|
|
case SNAKE2_SELECT_TYPE:
|
|
if(game_type==0)game_type=1; else game_type=0;
|
|
break;
|
|
case SNAKE2_SELECT_MAZE:
|
|
|
|
level_from_file++;
|
|
if(level_from_file > num_levels)
|
|
{
|
|
level_from_file = 1;
|
|
}
|
|
|
|
load_level( level_from_file );
|
|
|
|
break;
|
|
default:
|
|
if (rb->default_event_handler(button)==SYS_USB_CONNECTED) {
|
|
quit = 2;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|
{
|
|
(void)(parameter);
|
|
rb = api;
|
|
|
|
/* Lets use the default font */
|
|
rb->lcd_setfont(FONT_SYSFIXED);
|
|
load_all_levels();
|
|
|
|
if (num_levels == 0) {
|
|
rb->splash(HZ*2, true, "Failed loading levels!");
|
|
return PLUGIN_OK;
|
|
}
|
|
|
|
iohiscore();
|
|
|
|
while(quit==0)
|
|
{
|
|
game_init();
|
|
rb->lcd_clear_display();
|
|
frames=1;
|
|
|
|
if(quit==0)
|
|
{
|
|
init_snake();
|
|
|
|
/*Start Game:*/
|
|
game();
|
|
}
|
|
}
|
|
|
|
iohiscore();
|
|
return (quit==1) ? PLUGIN_OK : PLUGIN_USB_CONNECTED;
|
|
}
|
|
|
|
#endif
|