d350e80b40
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8588 a1c6a512-1295-4272-9138-f99709370657
308 lines
9.3 KiB
C
308 lines
9.3 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2005 Kevin Ferrare
|
|
*
|
|
* Fire demo plugin
|
|
*
|
|
* All files in this archive are subject to the GNU General Public License.
|
|
* See the file COPYING in the source tree root for full license agreement.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifndef SIMULATOR /* not for simulator (grayscale) */
|
|
#include "plugin.h"
|
|
|
|
#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
|
|
#include "gray.h"
|
|
|
|
PLUGIN_HEADER
|
|
|
|
/******************************* Globals ***********************************/
|
|
|
|
static struct plugin_api* rb; /* global api struct pointer */
|
|
static unsigned char *gbuf;
|
|
static unsigned int gbuf_size = 0;
|
|
|
|
static unsigned char fire[LCD_HEIGHT+3][LCD_WIDTH];
|
|
static unsigned char cooling_map[LCD_HEIGHT][LCD_WIDTH];
|
|
static unsigned char draw_buffer[8*LCD_WIDTH];
|
|
|
|
/* Key assignement */
|
|
|
|
#if CONFIG_KEYPAD == IRIVER_H100_PAD
|
|
#define FIRE_QUIT BUTTON_OFF
|
|
#define FIRE_SWITCH_FLAMES_TYPE BUTTON_MODE
|
|
#define FIRE_SWITCH_FLAMES_MOVING BUTTON_REC
|
|
#define FIRE_INCREASE_MULT BUTTON_UP
|
|
#define FIRE_DECREASE_MULT BUTTON_DOWN
|
|
|
|
#elif CONFIG_KEYPAD == RECORDER_PAD
|
|
#define FIRE_QUIT BUTTON_OFF
|
|
#define FIRE_SWITCH_FLAMES_TYPE BUTTON_ON
|
|
#define FIRE_SWITCH_FLAMES_MOVING BUTTON_PLAY
|
|
#define FIRE_INCREASE_MULT BUTTON_UP
|
|
#define FIRE_DECREASE_MULT BUTTON_DOWN
|
|
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
#define FIRE_QUIT BUTTON_OFF
|
|
#define FIRE_SWITCH_FLAMES_TYPE BUTTON_MENU
|
|
#define FIRE_SWITCH_FLAMES_MOVING BUTTON_RIGHT
|
|
#define FIRE_INCREASE_MULT BUTTON_UP
|
|
#define FIRE_DECREASE_MULT BUTTON_DOWN
|
|
|
|
#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD)
|
|
#define FIRE_QUIT BUTTON_MENU
|
|
#define FIRE_SWITCH_FLAMES_TYPE BUTTON_SELECT
|
|
#define FIRE_SWITCH_FLAMES_MOVING BUTTON_RIGHT
|
|
#define FIRE_INCREASE_MULT BUTTON_SCROLL_FWD
|
|
#define FIRE_DECREASE_MULT BUTTON_SCROLL_BACK
|
|
|
|
#endif
|
|
|
|
#define MIN_FLAME_VALUE 0
|
|
#if LCD_HEIGHT > 64
|
|
#define COOL_MAX 5
|
|
#else
|
|
#define COOL_MAX 8
|
|
#endif
|
|
|
|
/* unsigned 16 bit multiplication (a single instruction on the SH) */
|
|
#define MULU16(a, b) ((unsigned long) \
|
|
(((unsigned short) (a)) * ((unsigned short) (b))))
|
|
|
|
static unsigned char palette[255]=
|
|
{/* logarithmic histogram equalisation */
|
|
|
|
0, 15, 31, 50, 63, 74, 82, 89, 95, 101, 105, 110, 114, 118, 121,
|
|
124, 127, 130, 133, 135, 137, 140, 142, 144, 146, 148, 149, 151, 153, 154,
|
|
156, 158, 159, 160, 162, 163, 164, 166, 167, 168, 169, 170, 172, 173, 174,
|
|
175, 176, 177, 178, 179, 180, 180, 181, 182, 183, 184, 185, 186, 186, 187,
|
|
188, 189, 189, 190, 191, 192, 192, 193, 194, 194, 195, 196, 196, 197, 198,
|
|
198, 199, 199, 200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 206, 206,
|
|
207, 207, 208, 208, 209, 209, 210, 210, 210, 211, 211, 212, 212, 213, 213,
|
|
214, 214, 215, 215, 215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 219,
|
|
220, 220, 221, 221, 221, 222, 222, 222, 223, 223, 223, 224, 224, 225, 225,
|
|
225, 226, 226, 226, 227, 227, 227, 228, 228, 228, 229, 229, 229, 229, 230,
|
|
230, 230, 231, 231, 231, 232, 232, 232, 232, 233, 233, 233, 234, 234, 234,
|
|
234, 235, 235, 235, 236, 236, 236, 236, 237, 237, 237, 237, 238, 238, 238,
|
|
238, 239, 239, 239, 239, 240, 240, 240, 240, 241, 241, 241, 241, 242, 242,
|
|
242, 242, 243, 243, 243, 243, 244, 244, 244, 244, 244, 245, 245, 245, 245,
|
|
246, 246, 246, 246, 246, 247, 247, 247, 247, 247, 248, 248, 248, 248, 249,
|
|
249, 249, 249, 249, 250, 250, 250, 250, 250, 251, 251, 251, 251, 251, 252,
|
|
252, 252, 252, 252, 252, 253, 253, 253, 253, 253, 254, 254, 254, 254, 254
|
|
};
|
|
|
|
static inline void tab_init_rand(unsigned char *tab, unsigned int tab_size,
|
|
int rand_max)
|
|
{
|
|
unsigned char *end = tab + tab_size;
|
|
|
|
while(tab < end)
|
|
*tab++ = (unsigned char)rb->rand() % rand_max;
|
|
}
|
|
|
|
static inline void fire_generate(int mult, int flames_type, bool moving)
|
|
{
|
|
unsigned int pixel_value = 0; /* stop the compiler complaining */
|
|
unsigned int cooling_value;
|
|
unsigned char *ptr, *end, *cool;
|
|
|
|
/* Randomize the bottom line */
|
|
if(moving)
|
|
{/* moving must be true the first time the function is called */
|
|
ptr = &fire[LCD_HEIGHT][0];
|
|
end = ptr + LCD_WIDTH;
|
|
|
|
do
|
|
{
|
|
*ptr++ = (MIN_FLAME_VALUE + rb->rand() % (256-MIN_FLAME_VALUE));
|
|
}
|
|
while (ptr < end);
|
|
}
|
|
rb->yield();
|
|
|
|
/* Convolve the pixels and handle cooling (to add nice shapes effects later) */
|
|
cool = &cooling_map[0][0];
|
|
ptr = &fire[0][0];
|
|
end = ptr + LCD_HEIGHT*LCD_WIDTH;
|
|
|
|
switch (flames_type)
|
|
{
|
|
case 0:
|
|
do
|
|
{
|
|
pixel_value = ptr[LCD_WIDTH-1] /* fire[y+1][x-1] */
|
|
+ ptr[2*LCD_WIDTH] /* fire[y+2][x] */
|
|
+ ptr[LCD_WIDTH+1] /* fire[y+1][x+1] */
|
|
+ ptr[3*LCD_WIDTH]; /* fire[y+3][x] */
|
|
pixel_value = MULU16(pixel_value, mult) >> 10;
|
|
|
|
cooling_value = *cool++;
|
|
if (cooling_value <= pixel_value)
|
|
pixel_value -= cooling_value;
|
|
/* else it's too cold, don't frost the pixels !!! */
|
|
|
|
if (pixel_value > 255)
|
|
pixel_value = 255;
|
|
|
|
*ptr++ = pixel_value;
|
|
}
|
|
while (ptr < end);
|
|
break;
|
|
|
|
case 1:
|
|
do
|
|
{
|
|
pixel_value = ptr[LCD_WIDTH-1] /* fire[y+1][x-1] */
|
|
+ ptr[LCD_WIDTH] /* fire[y+1][x] */
|
|
+ ptr[LCD_WIDTH+1] /* fire[y+1][x+1] */
|
|
+ ptr[2*LCD_WIDTH]; /* fire[y+2][x] */
|
|
pixel_value = MULU16(pixel_value, mult) >> 10;
|
|
|
|
cooling_value = *cool++;
|
|
if (cooling_value <= pixel_value)
|
|
pixel_value -= cooling_value;
|
|
/* else it's too cold, don't frost the pixels !!! */
|
|
|
|
if (pixel_value > 255)
|
|
pixel_value = 255;
|
|
|
|
*ptr++ = pixel_value;
|
|
}
|
|
while (ptr < end);
|
|
break;
|
|
|
|
default: /* We should never reach this */
|
|
break;
|
|
}
|
|
rb->yield();
|
|
}
|
|
|
|
static inline void fire_draw(void)
|
|
{
|
|
int block;
|
|
unsigned char *dest, *end;
|
|
unsigned char *src = &fire[0][0];
|
|
|
|
for (block = 0; block < LCD_HEIGHT; block += 8)
|
|
{
|
|
dest = draw_buffer;
|
|
end = dest + 8*LCD_WIDTH;
|
|
|
|
do
|
|
*dest++ = palette[*src++];
|
|
while(dest < end);
|
|
|
|
gray_ub_gray_bitmap(draw_buffer, 0, block, LCD_WIDTH, 8);
|
|
}
|
|
}
|
|
|
|
void cleanup(void *parameter)
|
|
{
|
|
(void)parameter;
|
|
|
|
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
|
|
rb->cpu_boost(false);
|
|
#endif
|
|
gray_release();
|
|
rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
|
|
}
|
|
|
|
/*
|
|
* Main function that also contain the main plasma
|
|
* algorithm.
|
|
*/
|
|
|
|
int main(void)
|
|
{
|
|
int shades, button;
|
|
int mult = 261;
|
|
int flames_type=0;
|
|
bool moving=true;
|
|
/* get the remainder of the plugin buffer */
|
|
gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size);
|
|
|
|
shades = gray_init(rb, gbuf, gbuf_size, false, LCD_WIDTH, LCD_HEIGHT/8,
|
|
32, NULL) + 1;
|
|
if(shades <= 1)
|
|
{
|
|
rb->splash(HZ, true, "not enougth memory");
|
|
return PLUGIN_ERROR;
|
|
}
|
|
|
|
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
|
|
rb->cpu_boost(true);
|
|
#endif
|
|
/* switch on grayscale overlay */
|
|
gray_show(true);
|
|
rb->memset(&fire[0][0], 0, sizeof(fire));
|
|
tab_init_rand(&cooling_map[0][0], LCD_HEIGHT*LCD_WIDTH, COOL_MAX);
|
|
while (true)
|
|
{
|
|
fire_generate(mult, flames_type, moving);
|
|
fire_draw();
|
|
rb->yield();
|
|
|
|
button = rb->button_get(false);
|
|
|
|
switch(button)
|
|
{
|
|
case(FIRE_QUIT):
|
|
cleanup(NULL);
|
|
return PLUGIN_OK;
|
|
break;
|
|
|
|
case (FIRE_INCREASE_MULT):
|
|
++mult;
|
|
break;
|
|
|
|
case (FIRE_DECREASE_MULT):
|
|
if (mult > 0)
|
|
--mult;
|
|
break;
|
|
|
|
case (FIRE_SWITCH_FLAMES_TYPE):
|
|
flames_type = (flames_type + 1) % 2;
|
|
break;
|
|
|
|
case (FIRE_SWITCH_FLAMES_MOVING):
|
|
moving = !moving;
|
|
break;
|
|
|
|
default:
|
|
if (rb->default_event_handler_ex(button, cleanup, NULL)
|
|
== SYS_USB_CONNECTED)
|
|
return PLUGIN_USB_CONNECTED;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*************************** Plugin entry point ****************************/
|
|
|
|
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|
{
|
|
int ret;
|
|
|
|
rb = api; // copy to global api pointer
|
|
(void)parameter;
|
|
if (rb->global_settings->backlight_timeout > 0)
|
|
rb->backlight_set_timeout(1);/* keep the light on */
|
|
|
|
ret = main();
|
|
|
|
return ret;
|
|
}
|
|
|
|
#endif // #ifdef HAVE_LCD_BITMAP
|
|
#endif // #ifndef SIMULATOR
|