f7872ac61b
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9690 a1c6a512-1295-4272-9138-f99709370657
125 lines
3.2 KiB
C++
125 lines
3.2 KiB
C++
/* Emacs style mode select -*- C++ -*-
|
|
*-----------------------------------------------------------------------------
|
|
*
|
|
*
|
|
* PrBoom a Doom port merged with LxDoom and LSDLDoom
|
|
* based on BOOM, a modified and improved DOOM engine
|
|
* Copyright (C) 1999 by
|
|
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
|
* Copyright (C) 1999-2000 by
|
|
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
|
* 02111-1307, USA.
|
|
*
|
|
* DESCRIPTION:
|
|
* Refresh/render internal state variables (global).
|
|
*
|
|
*-----------------------------------------------------------------------------*/
|
|
|
|
|
|
#ifndef __R_STATE__
|
|
#define __R_STATE__
|
|
|
|
// Need data structure definitions.
|
|
#include "d_player.h"
|
|
#include "r_data.h"
|
|
|
|
#ifdef __GNUG__
|
|
#pragma interface
|
|
#endif
|
|
|
|
|
|
//
|
|
// Refresh internal data structures,
|
|
// for rendering.
|
|
//
|
|
|
|
// needed for texture pegging
|
|
extern fixed_t *textureheight;
|
|
|
|
// needed for pre rendering (fracs)
|
|
extern fixed_t *spritewidth;
|
|
|
|
extern fixed_t *spriteoffset;
|
|
extern fixed_t *spritetopoffset;
|
|
|
|
extern int viewwidth;
|
|
extern int scaledviewwidth;
|
|
extern int viewheight;
|
|
|
|
extern int firstflat;
|
|
|
|
// for global animation
|
|
extern int *flattranslation;
|
|
extern int *texturetranslation;
|
|
|
|
// Sprite....
|
|
extern int firstspritelump;
|
|
extern int lastspritelump;
|
|
extern int numspritelumps;
|
|
|
|
//
|
|
// Lookup tables for map data.
|
|
//
|
|
extern int numsprites;
|
|
extern spritedef_t *sprites;
|
|
|
|
extern int numvertexes;
|
|
extern vertex_t *vertexes;
|
|
|
|
extern int numsegs;
|
|
extern seg_t *segs;
|
|
|
|
extern int numsectors;
|
|
extern sector_t *sectors;
|
|
|
|
extern int numsubsectors;
|
|
extern subsector_t *subsectors;
|
|
|
|
extern int numnodes;
|
|
extern node_t *nodes;
|
|
|
|
extern int numlines;
|
|
extern line_t *lines;
|
|
|
|
extern int numsides;
|
|
extern side_t *sides;
|
|
|
|
|
|
//
|
|
// POV data.
|
|
//
|
|
extern fixed_t viewx;
|
|
extern fixed_t viewy;
|
|
extern fixed_t viewz;
|
|
extern angle_t viewangle;
|
|
extern player_t *viewplayer;
|
|
extern angle_t clipangle;
|
|
extern int *viewangletox;
|
|
extern angle_t xtoviewangle[SCREENWIDTH+1]; // killough 2/8/98
|
|
extern fixed_t rw_distance;
|
|
extern angle_t rw_normalangle;
|
|
|
|
// angle to line origin
|
|
extern int rw_angle1;
|
|
|
|
// Segs count?
|
|
extern int sscount;
|
|
|
|
extern visplane_t *floorplane;
|
|
extern visplane_t *ceilingplane;
|
|
|
|
#endif
|