27be5bc728
be rewritten to fixed point. seems to compile cleanly for iriver. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6197 a1c6a512-1295-4272-9138-f99709370657
1699 lines
72 KiB
Text
1699 lines
72 KiB
Text
/* _______ ____ __ ___ ___
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* \ _ \ \ / \ / \ \ / / ' ' '
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* | | \ \ | | || | \/ | . .
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* | | | | | | || ||\ /| |
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* | | | | | | || || \/ | | ' ' '
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* | | | | | | || || | | . .
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* | |_/ / \ \__// || | |
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* /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque
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* / \
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* / . \
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* dumb.txt - DUMB library reference. / / \ \
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* | < / \_
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* See readme.txt for general information on | \/ /\ /
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* DUMB and how to set it up. \_ / > /
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* | \ / /
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* If you are new to DUMB, see howto.txt. | ' /
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* \__/
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*/
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***********************************
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*** Include Files and Libraries ***
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***********************************
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dumb.h
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Include this if you only want the core DUMB library functions. You will
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be able to load music files and render them into memory buffers at your
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own pace. The core library is completely portable, and as such does not
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access hardware; you must relay the sound data to the sound card yourself.
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A stdio file input module is available, but you must actively register it
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if you wish to use it (see dumb_register_stdfiles()); if you do not
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register it, it will not be linked into your executable. You must register
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it, or a DUMBFILE module of your own, in order to load stand-alone music
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files.
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Optimised: -ldumb or /link dumb.lib
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Debugging: -ldumbd or /link dumbd.lib
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aldumb.h
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Include this if you wish to use DUMB with Allegro. This will provide you
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with functions to play DUHs back through Allegro's audio streams and embed
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music files in Allegro datafiles. A file input module using Allegro's
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packfiles is provided; you have a choice between this and the stdio
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module (or provide one of your own). You will be able to load datafiles
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containing music files no matter which file input module you register, or
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even if you register no file input module. However, you must register a
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file input module in order to load stand-alone files.
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Optimised: -laldmb -ldumb -lalleg or /link aldmb.lib alleg.lib dumb.lib
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Debugging: -laldmd -ldumbd -lalld or /link aldmd.lib alld.lib dumbd.lib
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aldmb or aldmd must be linked in first, so the symbols can be resolved
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when linking in the other two libraries.
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***************************
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*** Version Information ***
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***************************
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#define DUMB_MAJOR_VERSION
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#define DUMB_MINOR_VERSION
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#define DUMB_REVISION_VERSION
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Numeric constants representing this version of DUMB. If this were version
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1.0, DUMB_MAJOR_VERSION would be 1 and DUMB_MINOR_VERSION would be 0.
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DUMB_REVISION_VERSION will be 0 on any significant releases, and will be
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incremented as releases with bugfixes and minor features are made.
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Typical usage:
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#if DUMB_MAJOR_VERSION < 1
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#error This add-on requires DUMB v1.0 or higher. Please upgrade.
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#endif
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#define DUMB_VERSION
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A numeric constant which appears in the format MMmmrr when displayed in
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decimal (M for major, m for minor, r for revision). This is most useful
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for comparing version numbers; it has little other practical use.
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Typical usage:
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#if DUMB_VERSION < 801
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#error This game requires DUMB v0.8.1 or higher. Please upgrade.
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#endif
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#if DUMB_VERSION < 10002
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#error This game requires DUMB v1.0.2 or higher. Please upgrade.
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#endif
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#define DUMB_VERSION_STR
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String constant representing this version of DUMB. If this were Version
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1.0, DUMB_VERSION_STR would be "1.0". DUMB_REVISION_VERSION will only
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appear on the end if it is nonzero; then DUMB_VERSION_STR might be
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"1.0.1".
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#define DUMB_NAME
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A string identifying DUMB and its version. If this were Version 1.0,
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DUMB_NAME might be "DUMB v1.0". This constant is suitable for use in your
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Credits screen if you wish to acknowledge the use of DUMB there.
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#define DUMB_YEAR
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#define DUMB_MONTH
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#define DUMB_DAY
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Numeric constants representing the year, month and day of this release of
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DUMB. All four digits are included in the year. Please note that
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DUMB_MONTH and DUMB_DAY were inadvertently swapped in the v0.8 release.
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#define DUMB_YEAR_STR4
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#define DUMB_YEAR_STR2
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#define DUMB_MONTH_STR2
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#define DUMB_MONTH_STR1
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#define DUMB_DAY_STR2
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#define DUMB_DAY_STR1
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String constants representing the year, month and day of this release of
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DUMB. DUMB_MONTH_STR2 and DUMB_DAY_STR2 include a leading zero if the
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month or day respectively are less than ten; the STR1 variations do not.
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DUMB_YEAR_STR2 contains only the two rightmost digits of the year, while
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DUMB_YEAR_STR4 contains all four. I recommend using DUMB_YEAR_STR4,
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especially so soon after the turn of the century (indeed the millennium).
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However, it is a matter of personal preference which you use.
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Please note that the month and day were inadvertently swapped in the v0.8
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release.
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#define DUMB_DATE
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A numeric constant that appears in the form yyyymmdd when displayed in
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decimal. This is most useful for comparing release dates; it has little
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other practical use.
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WARNING: The month and day were inadvertently swapped in the v0.8 release.
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Please do not compare this constant against any date in 2002. In
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any case, DUMB_VERSION is probably more useful for this purpose.
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#define DUMB_DATE_STR
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The date as a string. The format is "d.m.yyyy", with dots used as
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separators, the day written first, four digits for the year, and no
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leading zeros on the day or month. This is my preferred format. If you
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don't like it, you can construct your own format using the other
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constants. For example, "mm/dd/yy" could be constructed as follows:
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DUMB_MONTH_STR2 "/" DUMB_DAY_STR2 "/" DUMB_YEAR_STR2
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Please note that the month and day were inadvertently swapped in the v0.8
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release.
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*************************
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*** Basic Sample Type ***
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*************************
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typedef int sample_t;
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DUMB works internally with 32-bit integer samples, with a 'normal range'
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from -0x800000 to 0x7FFFFF (as of DUMB v0.9.2; previously they ranged from
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-0x8000 to 0x7FFF). Any samples that exceed this range will eventually be
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clipped, and could cause integer overflow in extreme cases.
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***********************************
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*** Library Clean-up Management ***
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***********************************
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int dumb_atexit(void (*proc)(void));
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Registers a function to be called at the end of your program. You can
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register multiple functions to be called, and the one you register last
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will be called first. If you try to register the same function twice, the
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second attempt will have no effect.
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See fnptr.txt for help with function pointers.
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You must call dumb_exit() before exiting your program for this to work
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properly. The library itself registers functions with dumb_atexit(), so it
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is important to call dumb_exit() even if you do not use dumb_atexit()
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yourself.
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This function will return zero on success. It will return zero when
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trying to install the same function twice. If it fails through lack of
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memory, it will return nonzero. Generally you can ignore the return code;
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in the worst case some memory will not be freed at the end. If it is
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crucial that your function be called (e.g. to shut down some hardware or
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save critical data), then you should call your function manually at the
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end of the program instead of registering it here - or use the stdlib
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function atexit(), guaranteed under ANSI C to succeed for at least 32
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functions.
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void dumb_exit(void);
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You should call this before exiting your program if you have used any part
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of DUMB in the program. Some parts of DUMB will allocate memory, and this
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function will free it all up.
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More specifically, this function will call any functions that have been
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registered with dumb_atexit(). If a part of DUMB needs shutting down, the
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shutdown procedure will have been registered in this way.
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dumb_exit() will, of course, also call any functions you registered with
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dumb_atexit() yourself.
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After a call to dumb_exit(), the list of functions is erased. If you are
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not ready to exit your program, you can start using DUMB anew as if your
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program had just started. (Note that not everything will be reset in
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practice - dumb_resampling_quality will retain whatever you set it to, for
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example, though you should not assume it will.)
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If you only need to call dumb_exit() once at the end of the program, you
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can use the following to register dumb_exit() with stdlib.h atexit():
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#include <stdlib.h>
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atexit(&dumb_exit);
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Then dumb_exit() will be called for you when your program exits. This is
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the recommended method, since it will ensure clean-up even if your program
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aborts. You should only call dumb_exit() manually if you need to shut DUMB
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down prematurely, or if atexit() is unavailable for one reason or another.
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*****************************
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*** Sequential File Input ***
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*****************************
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DUMB provides a strictly sequential file input system which uses the
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DUMBFILE struct. "Strictly sequential" means you cannot seek backwards.
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However, the system will keep track of how many bytes you have read,
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enabling you to seek forwards. DUMBFILEs provide a convenient error
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detection system, so you do not have to check the return value from every
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function call in the way you do with the ANSI C functions.
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Note that DUMBFILEs cannot be used for output, nor can they be used
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portably for text files.
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If an error occurs when reading data from a DUMBFILE, the DUMBFILE will
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become inoperative. All subsequent activities on the DUMBFILE will return
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error codes without attempting to read from the file. The position in the
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file will also be forgotten. You can find out if this has happened at any
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stage with the dumbfile_error() function. You are still required to close
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the DUMBFILE, and the return value from dumbfile_close() will tell you if
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an error has occurred.
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This system allows you to input large chunks of your file, neither
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checking every return value nor wasting time accessing a file that has
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already experienced an error. However, before you allocate an amount of
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memory or read in a quantity of data depending on previous input from the
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file, you should always check that such input was valid. In particular you
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should avoid passing zero or negative numbers to malloc(), and avoid
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passing negative numbers to dumbfile_skip() and dumbfile_getnc().
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DUMBFILEs can be hooked. In other words, you can specify your own
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functions to do the work of reading from a file. While DUMB contains two
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modules for this purpose, it does not set them up for you automatically.
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In most cases you must register one of these modules yourself, or provide
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your own module. See register_dumbfile_system(), dumb_register_stdfiles()
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and dumb_register_packfiles().
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void register_dumbfile_system(DUMBFILE_SYSTEM *dfs);
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Use this function to register a set of functions for use by the DUMBFILEs
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(a DUMBFILE system). The DUMBFILE_SYSTEM struct contains the following
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fields:
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void *(*open)(const char *filename);
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int (*skip)(void *f, long n);
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int (*getc)(void *f);
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long (*getnc)(char *ptr, long n, void *f);
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void (*close)(void *f);
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See fnptr.txt for help with function pointers such as these.
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Your 'open' function should open the file specified and return a pointer
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to a struct representing the open file. This pointer will be passed to
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your other functions as 'f'. Your 'close' function should close the file
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and free all memory pointed to by 'f'. Note that the 'close' operation
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should never be able to fail; if you are calling a function with a return
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value, you can generally ignore it.
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Your 'getc' function should read one byte from the file and return its
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value in the range 0 to 255. If an error occurs, you should return -1. Do
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not worry about remembering that an error has occurred; DUMB will do that
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for you.
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'skip' is for skipping parts of the file, and should skip n bytes,
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returning 0 on success or any other number on failure. 'getnc' should read
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n bytes from the file, store them at 'ptr', and return the number of bytes
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read (n on success, fewer on failure). However, these two functions are
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optional, and you should only provide them if the operations can be done
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more efficiently than with repeated calls to your 'getc' function. If this
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is not the case, specify NULL for 'skip', 'getnc' or both, and DUMB will
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use your 'getc' function to do the work.
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Once you have written all your functions, you need to create a
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DUMBFILE_SYSTEM struct to hold them, and pass its pointer to
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register_dumbfile_system().
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The DUMBFILE_SYSTEM struct must be permanent. In other words, it must be
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either global or static, and you should not modify it later. DUMB will not
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make its own copy.
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You will most likely create your own struct to represent the open file,
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but do not be tempted to specify that struct in the function prototypes
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and pacify the compiler warnings by casting your function pointers. There
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exist computer systems where a (void *) pointer and a (MY_STRUCT *)
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pointer are represented differently in memory, and a cast of such a
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pointer causes a tangible conversion to take place. If you cast the
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function pointers, the computer cannot know when such a conversion is
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necessary. Instead, use the following structure:
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int myskip(void *f, long n)
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{
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FILE *file = f;
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/* Do some stuff with 'file' */
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return something;
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}
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If you need examples, have a look at the two existing DUMBFILE systems in
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dumb/src/core/stdfile.c and dumb/src/allegro/packfile.c.
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DUMBFILE *dumbfile_open(const char *filename);
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Open the specified file for input. You must pass the DUMBFILE pointer
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whenever you wish to operate on this file. When you have finished with the
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file, you must pass it to dumbfile_close().
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Before you use this function, make sure you have registered a DUMBFILE
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system. See register_dumbfile_system(), dumb_register_stdfiles() and
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dumb_register_packfiles().
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You must check the return value from this function. If it is NULL, the
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file could not be opened, and you must not pass the DUMBFILE to any other
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function. The debugging library will abort if you get this wrong; the
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optimised library will act weird.
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DUMBFILE *dumbfile_open_ex(void *file, DUMBFILE_SYSTEM *dfs);
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This function is provided for more specialised use. You should create a
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DUMBFILE_SYSTEM specially for the purpose. Its 'open' field is irrelevant;
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for neatness, set it to NULL, unless you are using this DUMBFILE_SYSTEM
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with register_dumbfile_system() as well.
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When you have called this function, the DUMBFILE struct it returned can be
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used as normal. The specified DUMBFILE_SYSTEM will be used for all input,
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with 'file' passed to your 'skip', 'getc' and 'getnc' functions as 'f'.
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This can be used, for example, to read from an already open file.
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Note that the position will always be initialised to 0 for this DUMBFILE.
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This means for example that offsets in the file do not need adjusting when
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embedding data in a larger file.
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There are two ways to use this function. If you want 'file' to persist
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after using a DUMBFILE returned by this function, you should make sure the
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'close' field in the DUMBFILE is set to NULL. When the DUMBFILE is closed,
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'file' will be left alone, and you can and should deal with it yourself
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when the DUMBFILE has been closed.
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Alternatively, you can provide a 'close' function to get rid of 'file' for
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you when the DUMBFILE is closed. If you do this, you should not otherwise
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use 'file' after a call to this function.
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If dumbfile_open_ex() has to return NULL, owing to lack of memory, then
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your 'close' function will be called if provided. In other words, if you
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have provided a 'close' function, then you no longer need to worry about
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'file' whether this function succeeds or not.
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See dumb/src/helpers/stdfile.c and dumb/src/allegro/packfile.c for
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examples of how to use this function. Neither provides a 'close' function,
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so I hope my explanation here will suffice. If not, please feel free to
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contact me so I can make the explanation clearer and help you do what you
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want to do. Contact details are at the end of this file.
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long dumbfile_pos(DUMBFILE *f);
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Returns the number of bytes read from the DUMBFILE (or skipped) since it
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was opened, or -1 if an error has occurred while reading.
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int dumbfile_skip(DUMBFILE *f, long n);
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Skips n bytes of the specified DUMBFILE. Returns zero on success.
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int dumbfile_getc(DUMBFILE *f);
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Reads one byte from the DUMBFILE and returns it in unsigned format (from 0
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to 255). If an error occurs, or occurred before, this function returns -1.
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int dumbfile_igetw(DUMBFILE *f);
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Reads two bytes from the DUMBFILE and combines them into a word ranging
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from 0 to 65535. The first byte read is the least significant byte, as
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with Intel processors. This function returns -1 on error.
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int dumbfile_mgetw(DUMBFILE *f);
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Reads two bytes from the DUMBFILE and combines them into a word ranging
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from 0 to 65535. The first byte read is the most significant byte, as
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with the Apple Macintosh. This function returns -1 on error.
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long dumbfile_igetl(DUMBFILE *f);
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Reads four bytes from the DUMBFILE and combines them into a long integer
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ranging from -2147483648 to 2147483647. The first byte read is the least
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|
significant byte, as with Intel processors. This function returns -1 on
|
|
error, but -1 is also a valid return value. After a call to this function,
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you can use dumbfile_error() to find out if an error occurred.
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long dumbfile_mgetl(DUMBFILE *f);
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Reads four bytes from the DUMBFILE and combines them into a long integer
|
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ranging from -2147483648 to 2147483647. The first byte read is the most
|
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significant byte, as with the Apple Macintosh. This function returns -1 on
|
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error, but -1 is also a valid return value. After a call to this function,
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you can use dumbfile_error() to find out if an error occurred.
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unsigned long dumbfile_cgetul(DUMBFILE *f);
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Reads an unsigned (nonnegative) integer from the DUMBFILE. The integer is
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stored in a condensed format where smaller numbers use less space:
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0 to 127 1 byte
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128 to 16383 2 bytes
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16384 to 2097151 3 bytes
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2097152 to 268435455 4 bytes
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268435456 to 4294967295 5 bytes
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This format is the same as that used for the times between notes in MIDI
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files.
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If an error occurs, this function returns (unsigned long)(-1), but that
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may be a valid return value. After a call to this function, you can use
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dumbfile_error() to find out if an error occurred.
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signed long dumbfile_cgetsl(DUMBFILE *f);
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Reads a signed integer from the DUMBFILE. The integer is stored in a
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|
condensed format where numbers closer to zero use less space:
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-64 to 63 1 byte
|
|
-8192 to 8191 2 bytes
|
|
-1048576 to 1048575 3 bytes
|
|
-134217728 to 134217727 4 bytes
|
|
-2147483648 to 2147483647 5 bytes
|
|
|
|
If an error occurs, this function returns -1, but -1 is also a valid
|
|
return value. After a call to this function, you can use dumbfile_error()
|
|
to find out if an error occurred.
|
|
|
|
|
|
long dumbfile_getnc(char *ptr, long n, DUMBFILE *f);
|
|
|
|
Reads n bytes from the DUMBFILE and stores them at 'ptr'. Note that the
|
|
pointer is to a series of chars. You may also use this function to read in
|
|
a series of signed chars or unsigned chars (which are both officially
|
|
distinct types from char), but do not use this to read ints, structs or
|
|
any other data type from the file. Integers must be read one at a time
|
|
using dumbfile_igetl(), dumbfile_cgetul(), etc. To load a struct in, you
|
|
must read each field separately using an appropriate function for each
|
|
one. For complicated data types, you can simplify this process by writing
|
|
a function for each struct.
|
|
|
|
dumbfile_getnc() returns the number of bytes successfully read, which will
|
|
be less than n if an error occurs, and may be as low as zero. If
|
|
dumbfile_getnc() returns -1, that means an error occurred on this DUMBFILE
|
|
earlier, before this function was called.
|
|
|
|
|
|
int dumbfile_error(DUMBFILE *f);
|
|
|
|
This function returns -1 if an error has occurred with the specified
|
|
DUMBFILE, or 0 if all is well.
|
|
|
|
|
|
int dumbfile_close(DUMBFILE *f);
|
|
|
|
This function closes the DUMBFILE, after which the pointer will be
|
|
invalid. dumbfile_close() returns the value that dumbfile_error() would
|
|
have returned, which is -1 if an error occurred while reading or 0
|
|
otherwise. Regardless of the return value, the file will always be closed
|
|
properly.
|
|
|
|
|
|
*******************************
|
|
*** stdio File Input Module ***
|
|
*******************************
|
|
|
|
|
|
void dumb_register_stdfiles(void);
|
|
|
|
This function registers the stdio file input module for use by DUMBFILEs.
|
|
FILE structs and their corresponding functions, as defined by the ANSI C
|
|
header stdio.h, will be used internally for all DUMBFILE input (unless
|
|
opened with dumbfile_open_ex()).
|
|
|
|
This must be called before dumbfile_open() is used, or else an alternative
|
|
system must be registered (see register_dumbfile_system() and
|
|
dumb_register_packfiles()).
|
|
|
|
|
|
DUMBFILE *dumbfile_open_stdfile(FILE *p);
|
|
|
|
If you have a stdio FILE struct representing an open file, you can call
|
|
this if you wish to read from it using a DUMBFILE. This is useful when you
|
|
need to pass a DUMBFILE struct to a library function, to read an embedded
|
|
music file for example. When you close the DUMBFILE, you can continue
|
|
using the FILE struct to read what follows the embedded data.
|
|
|
|
|
|
********************************
|
|
*** Memory File Input Module ***
|
|
********************************
|
|
|
|
|
|
DUMBFILE *dumbfile_open_memory(const char *data, long size);
|
|
|
|
This function is useful if you have an image of a music file in memory.
|
|
You might have such an image if you use dat2s to encode a datafile
|
|
directly into the executable. Pass a pointer to the start of the memory,
|
|
and the size of the image to make sure DUMB doesn't overrun the buffer.
|
|
The resulting DUMBFILE will feed the contents of the image to you.
|
|
|
|
Note that the pointer is of type 'char *'. Files are series of chars, and
|
|
interpreting them directly as anything else isn't portable.
|
|
|
|
|
|
**********************
|
|
*** DUH Management ***
|
|
**********************
|
|
|
|
|
|
void unload_duh(DUH *duh);
|
|
|
|
Removes a DUH from memory. You must call this for all DUHs you load,
|
|
making sure they're not playing at the time.
|
|
|
|
|
|
long duh_get_length(DUH *duh);
|
|
|
|
Returns the length of a DUH; 65536 represents one second. This value is
|
|
calculated when the DUH is created, and this function simply lifts it from
|
|
the struct. It may not truly correspond to the time for which the DUH will
|
|
generate sound. For module files, it will represent the point at which the
|
|
module first loops (or, in the case of some XM and MOD files, freezes).
|
|
Any add-ons to DUMB will provide their own code for calculating this.
|
|
|
|
The algorithm for calculating the length of a module file can be fooled,
|
|
but only by very deliberate methods. In the early days, when modules could
|
|
only be played by their editors and had to be exported to .wav or similar
|
|
in order to be used elsewhere, musicians would sometimes make the player
|
|
think it was looping when it wasn't in order to prevent their music from
|
|
being exported properly. If the length of a module seems a lot less than
|
|
it should be, the module is probably protected in this way.
|
|
|
|
Getting around this protection reliably would be extremely difficult, but
|
|
after considering it for a while I decided it would be better not to. The
|
|
musician has a right to protect his or her music in this way, and I have
|
|
no interest in actively breaking that protection.
|
|
|
|
(On the other hand, some musicians were just showing off!)
|
|
|
|
|
|
***********************************
|
|
*** IT, XM, S3M and MOD Support ***
|
|
***********************************
|
|
|
|
|
|
int dumb_it_max_to_mix;
|
|
|
|
Specifies the maximum number of samples DUMB will mix at any one time. The
|
|
default number is 64. Regardless of this value, all samples will continue
|
|
to be processed up to an internal maximum of 256 (roughly speaking; in
|
|
fact it will process one sample for each channel plus up to 192 extra
|
|
samples that are continuing to play owing to Impulse Tracker's New Note
|
|
Actions), and samples that have been cut will sound again as soon as the
|
|
congestion clears. Samples are given priority according to their final
|
|
volume after all factors affecting the volume of a sample have been
|
|
considered.
|
|
|
|
If you play two or more modules at once, this value represents the
|
|
maximum number of samples for each one. You will have to reduce it further
|
|
if your computer cannot keep up.
|
|
|
|
Despite the name, this variable controls XM, S3M and MOD files as well as
|
|
IT files.
|
|
|
|
|
|
DUMB_IT_SIGDATA *duh_get_it_sigdata(DUH *duh);
|
|
|
|
This function attempts to retrieve the DUMB_IT_SIGDATA struct from a DUH.
|
|
This struct will exist for any IT, XM, S3M or MOD file, and you can use it
|
|
to obtain or override module-specific information. If 'duh' is NULL, or if
|
|
the DUH you pass contains something other than a music module, then this
|
|
function will return NULL (which can safely be passed to any other
|
|
function).
|
|
|
|
|
|
DUMB_IT_SIGRENDERER *duh_get_it_sigrenderer(DUH_SIGRENDERER *sigrenderer);
|
|
|
|
This function attempts to retrieve the DUMB_IT_SIGRENDERER struct from a
|
|
DUH_SIGRENDERER. This struct will exist for any currently playing IT, XM,
|
|
S3M or MOD file, and you can use it to obtain or override information
|
|
specific to module playback. If 'sigrenderer' is NULL, or if the
|
|
DUH_SIGRENDERER you pass is rendering something other than a music module,
|
|
then this function will return NULL (which can safely be passed to any
|
|
other function).
|
|
|
|
|
|
DUH_SIGRENDERER *dumb_it_start_at_order
|
|
(DUH *duh, int n_channels, int startorder);
|
|
|
|
This function, given a DUH containing an IT, XM, S3M or MOD file, will
|
|
start playing it at the specified order. If the DUH does not contain a
|
|
module, this function will fail and return NULL.
|
|
|
|
Note that starting at an arbitrary order may result in missing notes or
|
|
other playback oddities. It should be used primarily for modules that
|
|
contain multiple songs that start on different orders. If you wish just to
|
|
start some music in the middle, consider using duh_start_sigrenderer() or
|
|
al_start_duh() with the pos parameter set appropriately.
|
|
|
|
|
|
void dumb_it_set_loop_callback(DUMB_IT_SIGRENDERER *sigrenderer,
|
|
int (*callback)(void *data), void *data);
|
|
|
|
Installs a callback which will be called every time the module loops. You
|
|
can pass any data pointer you like, and it will be passed to the callback
|
|
for you. DUMB considers a file to loop when it reaches the end, or when a
|
|
'Jump to order' effect (Bxx in both IT/S3M and XM/MOD) jumps to the same
|
|
order or a preceding order. This can result in the loop callback being
|
|
called when the module isn't really looping, but this only happens if the
|
|
module has a very deliberate design. See duh_get_length() for further
|
|
musings on this subject.
|
|
|
|
If your callback returns nonzero, the music will stop abruptly. Samples
|
|
will be cut, and the main program will be notified that the
|
|
DUH_SIGRENDERER has ended.
|
|
|
|
Alternatively, if you pass the DUMB_IT_SIGRENDERER for 'data', or
|
|
otherwise arrange for it to be available to the callback, then you can
|
|
call:
|
|
|
|
dumb_it_sr_set_speed(sigrenderer, 0);
|
|
|
|
from inside the callback, and this will cause the music to freeze but
|
|
samples will be able to continue playing. The xm_speed_zero callback will
|
|
NOT be called in this case (see below for information on this callback).
|
|
Note also that setting the speed in this way will work equally for IT and
|
|
S3M files, even though a 'speed zero' effect can only exist in XM and MOD
|
|
files. Beware when using this method; samples might not fade at all!
|
|
|
|
A helper callback, dumb_it_callback_terminate(), is provided; installing
|
|
this will cause the music to terminate when it tries to loop for the first
|
|
time.
|
|
|
|
Pass NULL to remove the callback function; the module will then loop as
|
|
normal.
|
|
|
|
|
|
void dumb_it_set_xm_speed_zero_callback(DUMB_IT_SIGRENDERER *sigrenderer,
|
|
int (*callback)(void *data), void *data);
|
|
|
|
Installs a callback which is in many ways similar to the loop callback
|
|
(see dumb_it_set_loop_callback()). This callback will be called whenever
|
|
an F00 effect is encountered in a MOD or XM file, setting the speed to
|
|
zero. If the callback returns nonzero, the music will terminate. If not,
|
|
any currently playing samples will continue to play. You can pass any data
|
|
pointer you like to this function, and it will be passed to your callback
|
|
for you.
|
|
|
|
The helper callback, dumb_it_callback_terminate(), will also work here;
|
|
installing it will cause the music to terminate as soon as an F00 effect
|
|
is encountered.
|
|
|
|
Pass NULL to remove the callback function.
|
|
|
|
|
|
void dumb_it_set_midi_callback(DUMB_IT_SIGRENDERER *sigrenderer,
|
|
int (*callback)(void *data, int channel, unsigned char byte),
|
|
void *data);
|
|
|
|
Installs a callback function which will be called whenever MIDI data are
|
|
generated by an IT file. (No other module formats are capable of
|
|
generating MIDI data, so your callback will never be called.)
|
|
|
|
Zxx macros will generate MIDI data. These are most often used to set the
|
|
parameters for IT's low-pass resonant filters, and DUMB will handle these
|
|
messages by itself by default. See Impulse Tracker's documentation for
|
|
the MIDI messages that control filters. However, Zxx macros can be used
|
|
to send any kind of MIDI data.
|
|
|
|
If you wish to interpret MIDI messages yourself, you can use this
|
|
callback. Note that the only MIDI messages generated by DUMB at present
|
|
are from Zxx macros; there are no messages for note start, stop, or
|
|
anything else.
|
|
|
|
If you return 1 from this callback, DUMB will subsequently ignore the byte
|
|
of MIDI data. You can use this to prevent Zxx macros from controlling the
|
|
filters, useful if they were intended to do something else. Note that this
|
|
is NOT an effective way to disable filters, since instruments can have
|
|
filter envelopes and initial filter parameters. DUMB provides no means to
|
|
disable filters, as any IT file that uses them will sound wrong without
|
|
them. If you want lower processor consumption, use a different piece of
|
|
music.
|
|
|
|
A helper callback, dumb_it_callback_midi_block(), is provided for blocking
|
|
all MIDI messages and making Zxx macros do nothing.
|
|
|
|
Pass NULL to remove the callback.
|
|
|
|
|
|
int dumb_it_callback_terminate(void *data);
|
|
|
|
This is a helper callback that can be installed with both
|
|
dumb_it_set_loop_callback() and dumb_it_set_xm_speed_zero_callback(). In
|
|
each case it will cause the music to terminate abruptly.
|
|
|
|
|
|
int dumb_it_callback_midi_block(void *data, int channel, unsigned char byte);
|
|
|
|
This helper callback, for use with dumb_it_set_midi_callback(), will
|
|
absorb all MIDI messages, returning 1 to prevent DUMB from interpreting
|
|
them itself.
|
|
|
|
|
|
DUH *dumb_load_it(const char *filename);
|
|
|
|
Loads the specified Impulse Tracker file, encapsulating it in a DUH
|
|
struct. Once the file is loaded, it can be treated exactly the same as any
|
|
other DUH in memory. If this fails it will return NULL, but you can safely
|
|
pass this NULL value to DUMB's other functions, so you do not need to
|
|
check the return value explicitly.
|
|
|
|
|
|
DUH *dumb_read_it(DUMBFILE *f);
|
|
|
|
Reads an Impulse Tracker file from an already open DUMBFILE. This leaves
|
|
the DUMBFILE open, but the DUMBFILE may not be positioned at the end of
|
|
the IT data. If you are embedding an IT in another file, you are advised
|
|
to store the size of the IT file and make up for it at the end using
|
|
dumbfile_pos().
|
|
|
|
Otherwise, this function is identical to dumb_load_it().
|
|
|
|
WARNING: The behaviour of this function is undefined if you pass a
|
|
DUMBFILE from which data have already been read; it is likely not
|
|
to work. This oversight will be fixed in future releases.
|
|
|
|
|
|
DUH *dumb_load_xm(const char *filename);
|
|
|
|
Loads the specified Fast Tracker II file, encapsulating it in a DUH
|
|
struct. Once the file is loaded, it can be treated exactly the same as any
|
|
other DUH in memory. If this fails it will return NULL, but you can safely
|
|
pass this NULL value to DUMB's other functions, so you do not need to
|
|
check the return value explicitly.
|
|
|
|
|
|
DUH *dumb_read_xm(DUMBFILE *f);
|
|
|
|
Reads a Fast Tracker II file from an already open DUMBFILE. This leaves
|
|
the DUMBFILE open, but the DUMBFILE may not be positioned at the end of
|
|
the XM data. If you are embedding an XM in another file, you are advised
|
|
to store the size of the XM file and make up for it at the end using
|
|
dumbfile_pos().
|
|
|
|
Otherwise, this function is identical to dumb_load_xm().
|
|
|
|
WARNING: The behaviour of this function is undefined if you pass a
|
|
DUMBFILE from which data have already been read; it is likely not
|
|
to work. This oversight will be fixed in future releases.
|
|
|
|
|
|
DUH *dumb_load_s3m(const char *filename);
|
|
|
|
Loads the specified Scream Tracker 3 file, encapsulating it in a DUH
|
|
struct. Once the file is loaded, it can be treated exactly the same as any
|
|
other DUH in memory. If this fails it will return NULL, but you can safely
|
|
pass this NULL value to DUMB's other functions, so you do not need to
|
|
check the return value explicitly.
|
|
|
|
|
|
DUH *dumb_read_s3m(DUMBFILE *f);
|
|
|
|
Reads a Scream Tracker 3 file from an already open DUMBFILE. This leaves
|
|
the DUMBFILE open, but the DUMBFILE may not be positioned at the end of
|
|
the S3M data. If you are embedding an S3M in another file, you are advised
|
|
to store the size of the S3M file and make up for it at the end using
|
|
dumbfile_pos().
|
|
|
|
Otherwise, this function is identical to dumb_load_s3m().
|
|
|
|
WARNING: The behaviour of this function is undefined if you pass a
|
|
DUMBFILE from which data have already been read; it is likely not
|
|
to work. This oversight will be fixed in future releases.
|
|
|
|
|
|
DUH *dumb_load_mod(const char *filename);
|
|
|
|
Loads the specified Amiga module file, encapsulating it in a DUH struct.
|
|
Once the file is loaded, it can be treated exactly the same as any other
|
|
DUH in memory. If this fails it will return NULL, but you can safely pass
|
|
this NULL value to DUMB's other functions, so you do not need to check the
|
|
return value explicitly.
|
|
|
|
|
|
DUH *dumb_read_mod(DUMBFILE *f);
|
|
|
|
Reads an Amiga module file from an already open DUMBFILE. This leaves the
|
|
DUMBFILE open, but the DUMBFILE may not be positioned at the end of the
|
|
MOD data. If you are embedding a MOD in another file, you are advised to
|
|
store the size of the MOD file and make up for it at the end using
|
|
dumbfile_pos().
|
|
|
|
Otherwise, this function is identical to dumb_load_mod().
|
|
|
|
WARNING: The behaviour of this function is undefined if you pass a
|
|
DUMBFILE from which data have already been read; it is likely not
|
|
to work. This oversight will be fixed in future releases.
|
|
|
|
|
|
int dumb_it_sd_get_n_orders(DUMB_IT_SIGDATA *sd);
|
|
|
|
This function returns the number of orders in the module.
|
|
|
|
|
|
int dumb_it_sd_get_initial_global_volume(DUMB_IT_SIGDATA *sd);
|
|
void dumb_it_sd_set_initial_global_volume(DUMB_IT_SIGDATA *sd, int gv);
|
|
|
|
These functions obtain and set the initial global volume for the module.
|
|
This value ranges from 0 to 128 inclusive. The module can set the global
|
|
volume itself during playback, so your change may not last throughout the
|
|
playback.
|
|
|
|
|
|
int dumb_it_sd_get_mixing_volume(DUMB_IT_SIGDATA *sd);
|
|
void dumb_it_sd_set_mixing_volume(DUMB_IT_SIGDATA *sd, int mv);
|
|
|
|
These functions obtain and set the mixing volume for the module. This
|
|
value ranges from 0 to 128 inclusive, and does not change during playback.
|
|
IT files have the mixing volume stored in them; for other formats it is
|
|
set to 48 on loading.
|
|
|
|
|
|
int dumb_it_sd_get_initial_speed(DUMB_IT_SIGDATA *sd);
|
|
void dumb_it_sd_set_initial_speed(DUMB_IT_SIGDATA *sd, int speed);
|
|
int dumb_it_sd_get_initial_tempo(DUMB_IT_SIGDATA *sd);
|
|
void dumb_it_sd_set_initial_tempo(DUMB_IT_SIGDATA *sd, int tempo);
|
|
|
|
These functions obtain and set the initial speed and tempo for the module.
|
|
During module playback, everything happens on a tick. If a beat is 24
|
|
ticks, then the tempo is measured in beats per second. The speed is then
|
|
the number of ticks per row. With a speed of 6, a beat is then four rows.
|
|
|
|
Modules can set these values during playback, so your change may not last
|
|
throughout the playback. MOD files have to set the speed and tempo on the
|
|
first row if they want anything other than the default 6/125, so your
|
|
change may not be noticed at all!
|
|
|
|
|
|
int dumb_it_sd_get_initial_channel_volume(DUMB_IT_SIGDATA *sd, int channel);
|
|
void dumb_it_sd_set_initial_channel_volume(DUMB_IT_SIGDATA *sd, int channel,
|
|
int volume);
|
|
|
|
These functions obtain and set the initial volume for the specified
|
|
channel. The channel parameter is 0-based (contrary to the display in most
|
|
trackers so be careful), and can range from 0 to DUMB_IT_N_CHANNELS - 1,
|
|
i.e. from 0 to 63.
|
|
|
|
Modules can set their channel volumes during playback, so your changes may
|
|
not last throughout the playback.
|
|
|
|
|
|
int dumb_it_sr_get_current_order(DUMB_IT_SIGRENDERER *sr);
|
|
int dumb_it_sr_get_current_row(DUMB_IT_SIGRENDERER *sr);
|
|
|
|
These functions return the current order and row of playback. Both are
|
|
0-based. If the DUMB_IT_SIGRENDERER is invalid, or has been terminated
|
|
by a callback (see dumb_it_set_loop_callback() and
|
|
dumb_it_set_xm_speed_zero_callback()), these functions will both return
|
|
-1.
|
|
|
|
|
|
int dumb_it_sr_get_global_volume(DUMB_IT_SIGRENDERER *sr);
|
|
void dumb_it_sr_set_global_volume(DUMB_IT_SIGRENDERER *sr, int gv);
|
|
|
|
These functions obtain and set the current global volume for the module.
|
|
This value ranges from 0 to 128 inclusive. The module can set the global
|
|
volume itself during playback, so your change may not last.
|
|
|
|
|
|
int dumb_it_sr_get_tempo(DUMB_IT_SIGRENDERER *sr);
|
|
void dumb_it_sr_set_tempo(DUMB_IT_SIGRENDERER *sr, int tempo);
|
|
int dumb_it_sr_get_speed(DUMB_IT_SIGRENDERER *sr);
|
|
void dumb_it_sr_set_speed(DUMB_IT_SIGRENDERER *sr, int speed);
|
|
|
|
These functions obtain and set the current speed and tempo of the module.
|
|
See the dumb_it_sd_*() equivalents of these functions for details on what
|
|
the speed and tempo mean.
|
|
|
|
Modules can set these values during playback, so your change may not last.
|
|
|
|
|
|
int dumb_it_sr_get_channel_volume(DUMB_IT_SIGRENDERER *sr, int channel);
|
|
void dumb_it_sr_set_channel_volume(DUMB_IT_SIGRENDERER *sr, int channel,
|
|
int volume);
|
|
|
|
These functions obtain and set the current volume for the specified
|
|
channel. The channel parameter is 0-based (contrary to the display in most
|
|
trackers so be careful), and can range from 0 to DUMB_IT_N_CHANNELS - 1,
|
|
i.e. from 0 to 63.
|
|
|
|
Modules can set their channel volumes during playback, so your changes may
|
|
not last.
|
|
|
|
|
|
void dumb_it_sr_get_channel_state(DUMB_IT_SIGRENDERER *sr, int channel,
|
|
DUMB_IT_CHANNEL_STATE *state);
|
|
|
|
Returns the current playback state of the given channel. If you pass a
|
|
channel in the range 0 to DUMB_IT_N_CHANNELS-1 (0 to 63), you will get the
|
|
state of the most recently played note on that physical channel, if it is
|
|
still playing. For MOD, S3M and XM files, that's all there is to it.
|
|
|
|
IT files can have more than one note playing on a single channel, courtesy
|
|
of New Note Actions. This function also lets you query all the notes that
|
|
have been forced into the background and are still playing. For this, set
|
|
'channel' to a value from DUMB_IT_N_CHANNELS to DUMB_IT_TOTAL_CHANNELS-1.
|
|
DUMB_IT_TOTAL_CHANNELS is defined as follows:
|
|
|
|
#define DUMB_IT_TOTAL_CHANNELS \
|
|
(DUMB_IT_N_CHANNELS + DUMB_IT_N_NNA_CHANNELS)
|
|
|
|
Querying these background channels for MOD, S3M and XM files will not do
|
|
any harm; the function will report that these channels are inactive. For
|
|
all files, be sure not to query any channel numbers greater than or equal
|
|
to DUMB_IT_TOTAL_CHANNELS.
|
|
|
|
You must provide a pointer to a preallocated DUMB_IT_CHANNEL_STATE struct.
|
|
The easiest way to do this is as follows:
|
|
|
|
DUMB_IT_CHANNEL_STATE state;
|
|
dumb_it_sr_get_channel_state(sr, channel, &state);
|
|
|
|
or:
|
|
|
|
DUMB_IT_CHANNEL_STATE state[IT_TOTAL_CHANNELS];
|
|
dumb_it_sr_get_channel_state(sr, channel, &state[channel]);
|
|
|
|
This struct contains the following fields:
|
|
|
|
int channel;
|
|
int sample;
|
|
int freq;
|
|
float volume;
|
|
unsigned char pan;
|
|
signed char subpan;
|
|
unsigned char filter_cutoff;
|
|
unsigned char filter_subcutoff;
|
|
unsigned char filter_resonance;
|
|
|
|
The first field to check is 'sample'; if this is 0, then the channel is
|
|
inactive and the other fields are undefined. Otherwise, it is the index of
|
|
the currently playing sample, and is 1-based.
|
|
|
|
The channel number is returned, 0-based. This will be the same as the
|
|
channel number you passed, unless you are querying a background channel in
|
|
which case it will represent the channel the note originated on.
|
|
|
|
The freq field is the current playback frequency, taking into account all
|
|
phenomena such as slides, vibrato and arpeggio.
|
|
|
|
The volume field ranges from 0.0f to 1.0f. In practical terms, it will
|
|
rarely reach 1.0f; if it does, the module is probably clipping a lot. This
|
|
takes mixing volume into account, along with all the other volume
|
|
phenomena in the IT file. The only one it doesn't take into account is the
|
|
one you pass to duh_render() or duh_sigrenderer_get_samples(), or the one
|
|
you passed to al_start_duh() (these are in fact the same thing).
|
|
|
|
The pan field ranges from 0 to 64 for a normally panned sample, but will
|
|
be 100 if the sample is playing using IT's surround mode where the right-
|
|
hand channel is inverted. If you want a more accurate pan reading, use one
|
|
of the following to get one:
|
|
|
|
int scaled_pan = ((int)state.pan << 8) + state.subpan;
|
|
float float_pan = state.pan + state.subpan / 256.0f;
|
|
|
|
The first will give a scaled value ranging (strictly) from 0 to 64*256.
|
|
The second will give a floating-point value whose scale corresponds to
|
|
that of the pan field. These results will only be valid if surround mode
|
|
is off, so you should check that pan <= 64 before using the above
|
|
expressions. At the time of writing, pitch-pan separation and panning
|
|
envelopes take advantage of the extra accuracy offered by subpan.
|
|
|
|
Note that subpan is signed. This means applications that only look at the
|
|
pan field will get an unbiased reading.
|
|
|
|
The filter cut-off and resonance both range from 0 to 127. If the cut-off
|
|
is 127 and the resonance is 0, then no filters are applied. These
|
|
parameters only ever change from the default values for IT files.
|
|
|
|
While IT allows you to set 127 different filter cut-off levels in the
|
|
patterns and as a default value per instrument, it also allows you to
|
|
create a filter envelope, which will result in an actual cut-off somewhere
|
|
between 0 and the first-mentioned value. By the time this has been
|
|
calculated, the actual cut-off may lie in between two levels on the
|
|
original scale. If this is the case, filter_subcutoff will be nonzero and
|
|
you can combine it with filter_cutoff. Typically you will want to use one
|
|
of the following:
|
|
|
|
int scaled_cutoff = ((int)state.filter_cutoff << 8) +
|
|
state.filter_subcutoff;
|
|
|
|
float float_cutoff = state.filter_cutoff +
|
|
state.filter_subcutoff / 256.0f;
|
|
|
|
The first will give you a scaled value whose maximum is 127*256. The
|
|
second will give you a floating-point value whose scale corresponds to the
|
|
scale used by filter_cutoff. These match the expressions given further up
|
|
for pan and subpan, but in this case, filter_subcutoff is unsigned.
|
|
|
|
Note that filter_subcutoff will always be zero if filter_cutoff is 127, so
|
|
you need not check it if you simply wish to determine whether filters are
|
|
being applied.
|
|
|
|
|
|
*******************************
|
|
*** DUH Rendering Functions ***
|
|
*******************************
|
|
|
|
|
|
Use these functions to generate samples from a DUH. First you call
|
|
duh_start_sigrenderer() with the DUH, the number of channels you want and
|
|
the position at which you want to start. Then you use duh_render() or
|
|
duh_sigrenderer_get_samples() to generate the samples. You can call these
|
|
functions as many times as you like, and they will generate as many or as
|
|
few samples as you require. When you have finished, call
|
|
duh_end_sigrenderer().
|
|
|
|
|
|
DUH_SIGRENDERER *duh_start_sigrenderer
|
|
(DUH *duh, int sig, int n_channels, long pos);
|
|
|
|
Starts a DUH_SIGRENDERER off. This is the struct you can use to get
|
|
samples from a DUH. This function does not generate any samples; you must
|
|
pass the struct to duh_render() or duh_sigrenderer_get_samples() for that.
|
|
When you have finished with it, you must pass it to duh_end_sigrenderer().
|
|
You can use as many DUH_SIGRENDERER structs as you like at the same time.
|
|
|
|
Set sig to 0 for now. Currently, n_channels can only be 1 or 2, for
|
|
monaural and stereo sound respectively. The debugging library will cause
|
|
your program to abort if you pass anything else. Future versions will be
|
|
enhanced to support more channels as soon as someone needs them.
|
|
|
|
When specifying the position, 0 represents the start of the DUH, and 65536
|
|
represents one second. Unlike most other music systems, DUMB will always
|
|
make sure every note is there right from the start (assuming you aren't
|
|
using any broken add-ons). In other words, you can start a DUH at a point
|
|
halfway through a long note, and you will still hear the long note.
|
|
|
|
|
|
void duh_sigrenderer_set_analyser_callback(DUH_SIGRENDERER *sigrenderer,
|
|
DUH_SIGRENDERER_ANALYSER_CALLBACK callback, void *data);
|
|
|
|
Installs a callback function which will be called every time the given
|
|
sigrenderer is used to generate some samples. This can be used to create
|
|
an oscilloscope or spectrum analyser. DUH_SIGRENDERER_ANALYSER_CALLBACK is
|
|
defined as follows:
|
|
|
|
typedef void (*DUH_SIGRENDERER_ANALYSER_CALLBACK)(void *data,
|
|
const sample_t *const *samples, int n_channels, long length);
|
|
|
|
If the above confuses you, see fnptr.txt. As for the 'samples' parameter,
|
|
the first 'const' says that the samples are read-only; the second says
|
|
that each channel's sample pointer is also read-only. If you don't
|
|
understand this, don't worry about it.
|
|
|
|
Beware: your callback function may occasionally be called with
|
|
samples == NULL. This means the main program has decided to skip through
|
|
the music without generating any data (see duh_sigrenderer_get_samples()).
|
|
You should handle this case elegantly, typically by returning immediately,
|
|
but you may wish to make a note of the fact that the music is being
|
|
skipped, for whatever reason.
|
|
|
|
Beware again: if the main program ever calls duh_sigrenderer_get_samples()
|
|
on a buffer that isn't all silence, this callback function will be passed
|
|
the existing buffer after mixing, and thus it will include the original
|
|
data. This will not be an issue if you stick to duh_render(), which always
|
|
starts with a buffer filled with silence.
|
|
|
|
The samples array is two-dimensional. Refer to it as follows:
|
|
|
|
samples[channel_number][sample_position]
|
|
|
|
where 0 <= channel_number < n_channels,
|
|
and 0 <= sample_position < length.
|
|
|
|
In addition you can pass any 'data' pointer you like to
|
|
duh_sigrenderer_set_analyser_callback(), and this pointer will be relayed
|
|
to your callback function each time.
|
|
|
|
To remove the callback function, pass NULL to
|
|
duh_sigrenderer_set_analyser_callback().
|
|
|
|
|
|
int duh_sigrenderer_get_n_channels(DUH_SIGRENDERER *sigrenderer);
|
|
|
|
Tells you how many channels a DUH_SIGRENDERER is set up to generate, or 0
|
|
if it is invalid (perhaps owing to lack of memory). This will be 1 for
|
|
monaural sound or 2 for stereo, in this release.
|
|
|
|
|
|
long duh_sigrenderer_get_position(DUH_SIGRENDERER *sigrenderer);
|
|
|
|
Tells you what position a DUH_SIGRENDERER is up to, or -1 if it is invalid
|
|
(perhaps owing to lack of memory). As usual, 65536 is one second.
|
|
|
|
|
|
long duh_sigrenderer_get_samples(DUH_SIGRENDERER *sigrenderer,
|
|
float volume, float delta,
|
|
long size, sample_t **samples);
|
|
|
|
Generates some samples in DUMB's internal 32-bit format (see sample_t; see
|
|
also duh_render()). The samples buffer is a two-dimensional array, and can
|
|
be allocated with create_sample_buffer(); see
|
|
duh_sigrenderer_set_analyser_callback() for details.
|
|
duh_sigrenderer_get_samples() mixes sample data with what's already in the
|
|
buffer, so you have to call dumb_silence() first.
|
|
|
|
The volume is a float. 1.0f is the pseudo-maximum. If you pass 1.0f, any
|
|
properly designed DUH will play nice and loud, but will not clip. You can
|
|
pass a greater volume if you like, but be prepared for the possibility of
|
|
distortion due to integer overflow. Of course you can pass smaller values
|
|
to play the DUH more quietly, and this will also resolve clipping issues
|
|
in badly designed DUHs.
|
|
|
|
Use delta to control the speed of the output signal. If you pass 1.0f, the
|
|
resultant signal will be suitable for a 65536-Hz sampling rate (which
|
|
isn't a commonly used rate). The most common sampling rates are 11025 Hz,
|
|
22050 Hz, 44100 Hz and 48000 Hz. You can work out the required delta value
|
|
as follows:
|
|
|
|
delta = 65536.0f / sampling_rate;
|
|
|
|
If you then increase this value, the DUH will speed up and increase in
|
|
pitch. If you decrease it, the DUH will slow down and decrease in pitch.
|
|
|
|
This function will attempt to render 'size' samples. In most cases it will
|
|
succeed. However, if the end of the DUH is reached, it may render fewer.
|
|
The number of samples rendered will be returned. Therefore, if the return
|
|
value is less than the value of 'size' passed, you know the DUH has
|
|
finished. It is safe to continue calling duh_sigrenderer_get_samples() if
|
|
you wish, and it will continually return 0.
|
|
|
|
If the DUH_SIGRENDERER is a null pointer, this function will generate
|
|
precisely 0 samples. If you pass NULL for 'samples', the function will
|
|
behave exactly the same as if you provided a sample buffer, except the
|
|
samples won't be stored anywhere and the function will execute very
|
|
quickly. This can be used to skip ahead in the audio.
|
|
|
|
|
|
long duh_render(DUH_SIGRENDERER *sigrenderer,
|
|
int bits, int unsign,
|
|
float volume, float delta,
|
|
long size, void *sptr);
|
|
|
|
Generates some samples and converts them to an 8-bit or 16-bit format (see
|
|
also duh_sigrenderer_get_samples()). Pass the DUH_SIGRENDERER as returned
|
|
by duh_start_sigrenderer(). Pass the number of bits, which should be 8 or
|
|
16. If unsign is nonzero, the samples will be unsigned (centred on 0x80 or
|
|
0x8000 for 8 bits and 16 bits respectively). If unsign is zero, the
|
|
samples will be signed.
|
|
|
|
Allegro's audio streams always take unsigned samples. 8-bit .wav files
|
|
always take unsigned samples. 16-bit .wav files always take signed
|
|
samples.
|
|
|
|
The volume and delta parameters work the same as for
|
|
duh_sigrenderer_get_samples().
|
|
|
|
This function will attempt to render 'size' samples. In most cases it will
|
|
succeed. However, if the end of the DUH is reached, it may render fewer.
|
|
The number of samples rendered will be returned. Therefore, if the return
|
|
value is less than the value of 'size' passed, you know the DUH has
|
|
finished. It is safe to continue calling duh_render() if you wish, and it
|
|
will continually return 0. However, if you wish to do this, you will
|
|
probably have to fill the rest of the buffer with silence, which is 0 for
|
|
signed, 0x80 for 8-bit unsigned or 0x8000 for 16-bit unsigned.
|
|
|
|
The samples will be placed at sptr. Use an array of chars for 8 bits or an
|
|
array of shorts for 16 bits. Stereo samples will be interleaved, left
|
|
first. Your array should contain at least (size * n_channels) elements of
|
|
the appropriate bit resolution.
|
|
|
|
From an aesthetic standpoint if nothing else, it is wise to use the C
|
|
qualifiers 'signed' or 'unsigned' depending on whether the samples are
|
|
signed or unsigned. This is also convenient if you wish to process the
|
|
samples further yourself.
|
|
|
|
If the DUH_SIGRENDERER is a null pointer, this function will generate
|
|
precisely 0 samples. Unlike with duh_sigrenderer_get_samples(), you must
|
|
specify a sample buffer.
|
|
|
|
|
|
void duh_end_sigrenderer(DUH_SIGRENDERER *dr);
|
|
|
|
Terminates a DUH_SIGRENDERER. Be sure to call this when you've finished
|
|
with one. You can safely pass a null pointer.
|
|
|
|
|
|
********************************
|
|
*** Allegro Packfile Support ***
|
|
********************************
|
|
|
|
|
|
void dumb_register_packfiles(void);
|
|
|
|
This function registers the Allegro PACKFILE input module for use by
|
|
DUMBFILEs. PACKFILE structs and their corresponding functions, as defined
|
|
by Allegro's header file allegro.h, will be used internally for all
|
|
DUMBFILE input (unless opened with dumbfile_open_ex()).
|
|
|
|
This must be called before dumbfile_open() is used, or else an alternative
|
|
system must be registered (see register_dumbfile_system() and
|
|
dumb_register_stdfiles()). Note that you don't have to call this function
|
|
in order to load datafiles that contain music.
|
|
|
|
|
|
DUMBFILE *dumbfile_open_packfile(PACKFILE *p);
|
|
|
|
If you have an Allegro PACKFILE struct representing an open file, you can
|
|
call this if you wish to read from it using a DUMBFILE. This is useful
|
|
when you need to pass a DUMBFILE struct to a library function, to read an
|
|
embedded music file for example. When you close the DUMBFILE, you can
|
|
continue using the PACKFILE struct to read what follows the embedded data.
|
|
|
|
|
|
DUMBFILE *dumbfile_from_packfile(PACKFILE *p);
|
|
|
|
This function is the same as dumbfile_open_packfile(), except it will
|
|
check if p is NULL, and arrange for pack_fclose() to be called on the
|
|
PACKFILE when you close the DUMBFILE. It can be seen as a function for
|
|
converting a PACKFILE to a DUMBFILE, but it will only work for a PACKFILE
|
|
you obtained with pack_fopen(), not pack_fopen_chunk(). If this function
|
|
fails, which may happen if memory is short, then the PACKFILE will be
|
|
closed immediately, so you need not worry about potential memory leaks or
|
|
files being left open when this happens.
|
|
|
|
The following is typical usage, and will open the compressed file foo.bin:
|
|
|
|
DUMBFILE *f = dumbfile_from_packfile(pack_fopen("foo.bin",
|
|
F_READ_PACKED));
|
|
|
|
This differs from calling dumb_register_packfiles() and dumbfile_open() in
|
|
that the latter will only read uncompressed files (and is thus a method
|
|
suitable for reading music modules).
|
|
|
|
|
|
***********************************************
|
|
*** Allegro Datafile Registration Functions ***
|
|
***********************************************
|
|
|
|
|
|
void dumb_register_dat_it(long type);
|
|
|
|
If you wish to embed an IT file in an Allegro datafile, it is recommended
|
|
that you use "IT " for the type. The grabber will have a box for the type
|
|
when you insert a new object. The grabber will treat the IT file as binary
|
|
data, which means the datafile will contain an exact copy of the IT file
|
|
on disk.
|
|
|
|
You must then call dumb_register_dat_it(DUMB_DAT_IT) in your program
|
|
before you load the datafile. Once you've done this, you'll be able to
|
|
access the DUH using the usual datafile[n].dat notation. You do not need
|
|
to call unload_duh() on this DUH; unload_datafile() will do that for you.
|
|
|
|
If you are using a different type for whatever reason, you can use
|
|
Allegro's DAT_ID() macro for encoding it and passing it to this function.
|
|
For example:
|
|
|
|
dumb_register_dat_it(DAT_ID('B','L','A','H'));
|
|
|
|
Assuming you used the recommended type, the following example iterates
|
|
through all the ITs in disan.dat:
|
|
|
|
DATAFILE *dat;
|
|
int n;
|
|
|
|
dumb_register_dat_it();
|
|
dat = load_datafile("disan.dat");
|
|
|
|
for (n = 0; dat[n].type != DAT_END; n++) {
|
|
if (dat[n].type == DUMB_DAT_IT) {
|
|
DUH *duh = dat[n].dat;
|
|
/* Insert code here to play 'duh' or whatever you want to do. */
|
|
}
|
|
}
|
|
|
|
unload_datafile(dat);
|
|
|
|
|
|
void dumb_register_dat_xm(long type);
|
|
|
|
Inserting an XM file in an Allegro datafile is the same as inserting an IT
|
|
file, except that the recommended type is "XM ", the registration
|
|
function is dumb_register_dat_xm(), and the macro DUMB_DAT_XM is provided
|
|
for the type. The intuitive process of substituting XM for IT in the above
|
|
method will work.
|
|
|
|
|
|
void dumb_register_dat_s3m(long type);
|
|
|
|
Inserting an S3M file in an Allegro datafile is the same as inserting an
|
|
IT file, except that the recommended type is "S3M ", the registration
|
|
function is dumb_register_dat_s3m(), and the macro DUMB_DAT_S3M is
|
|
provided for the type. The intuitive process of substituting S3M for IT in
|
|
the above method will work.
|
|
|
|
|
|
void dumb_register_dat_mod(long type);
|
|
|
|
Inserting a MOD file in an Allegro datafile is the same as inserting an IT
|
|
file, except that the recommended type is "MOD ", the registration
|
|
function is dumb_register_dat_mod(), and the macro DUMB_DAT_MOD is
|
|
provided for the type. The intuitive process of substituting MOD for IT in
|
|
the above method will work.
|
|
|
|
|
|
****************************************
|
|
*** Sample Buffer Allocation Helpers ***
|
|
****************************************
|
|
|
|
|
|
Many parts of DUMB require sample buffers allocated in a special way. A
|
|
pointer to one looks like this:
|
|
|
|
sample_t **samples;
|
|
|
|
and it can be indexed as follows:
|
|
|
|
samples[channel_number][sample_position]
|
|
|
|
where 0 <= channel_number < n_channels
|
|
and 0 <= sample_position < length.
|
|
|
|
The following helpers will allocate and deallocate such buffers for you.
|
|
They will not initialise them, and DUMB always writes into these buffers
|
|
by adding to what's already there, so you will generally have to call
|
|
dumb_silence() too.
|
|
|
|
|
|
sample_t **create_sample_buffer(int n_channels, long length);
|
|
|
|
This will allocate a sample buffer to hold the specified number of samples
|
|
for the specified number of channels. Don't forget to check the return
|
|
value!
|
|
|
|
You will generally have to initialise the buffer by calling
|
|
dumb_silence(); the channels will be stored consecutively in memory, so
|
|
the following technique is officially supported:
|
|
|
|
dumb_silence(samples[0], n_channels * length);
|
|
|
|
See dumb_silence() for general information on what this function does.
|
|
|
|
|
|
void destroy_sample_buffer(sample_t **samples);
|
|
|
|
This function does the obvious: it frees up a sample buffer when you've
|
|
finished with it. It is safe to pass a null pointer to this function.
|
|
|
|
|
|
************************
|
|
*** Silencing Helper ***
|
|
************************
|
|
|
|
|
|
void dumb_silence(sample_t *samples, long length);
|
|
|
|
This function simply stores 'length' samples' worth of silence in the
|
|
array. It is typically used straight after allocating a sample buffer with
|
|
create_sample_buffer().
|
|
|
|
|
|
**************************
|
|
*** Resampling Helpers ***
|
|
**************************
|
|
|
|
|
|
Please forgive the odd section name; it has to do with DUMB's internal
|
|
structure and the fact that the resampling algorithm is there not just for
|
|
use in rendering module files but for use anywhere that a waveform needs
|
|
resampling. Unfortunately DUMB's resampling algorithm is not ready to be
|
|
documented and used yet. However, one thing can be documented, and that's
|
|
the global variable controlling the resampling quality.
|
|
|
|
(Ironically, even this variable has changed! See deprec.txt for
|
|
information on what it used to do.)
|
|
|
|
|
|
int dumb_resampling_quality;
|
|
|
|
Allows you to control the quality of all resampling that takes place. This
|
|
may be set to any DUMB_RQ_* constant (except DUMB_RQ_N_LEVELS). Higher
|
|
values will sound better, but lower values will use up less processor
|
|
time. You may compare any two DUMB_RQ_* constants or values using the
|
|
integer inequalities <, <=, > and >=; higher numbers represent higher-
|
|
quality algorithms.
|
|
|
|
#define DUMB_RQ_ALIASING
|
|
|
|
| --___ 'Aliasing' has very noticeable and usually unwanted
|
|
|__--- __ overtones. It will occasionally produce acceptable
|
|
| ___-- results for noisy (impure) samples (or for cheap
|
|
speakers!), but usually you will want to pay for
|
|
the extra processor time, which isn't much, and go for linear
|
|
interpolation.
|
|
|
|
#define DUMB_RQ_LINEAR
|
|
|
|
| __ Linear interpolation is a pretty good algorithm in most
|
|
| / \ /\ cases. When resampling down a few octaves, however, you
|
|
|/ \/ \__ may begin to notice unwanted high frequencies. You can
|
|
reduce these by switching to cubic interpolation, but it
|
|
will cost you some processor time.
|
|
|
|
#define DUMB_RQ_CUBIC
|
|
|
|
Cubic interpolation looks like a smooth curve to the eye, and will
|
|
produce good results in most cases. At present this is the highest
|
|
quality offered by DUMB, and also the default. While this may seem
|
|
extravagant, GCC 3.x and an AthlonXP handle it quite well - and the
|
|
general trend is for processors to get better!
|
|
|
|
#define DUMB_RQ_N_LEVELS
|
|
|
|
This represents the number of resampling quality levels DUMB provides.
|
|
Values of dumb_resampling_quality from 0 to DUMB_RQ_N_LEVELS - 1 are
|
|
valid. You can use this constant if you wish to offer the resampling
|
|
quality as an option for the user.
|
|
|
|
|
|
*************************************
|
|
*** Allegro DUH Playing Functions ***
|
|
*************************************
|
|
|
|
|
|
The functions in this section allow you to play back a DUH through
|
|
Allegro's sound system. You must call Allegro's install_sound() function
|
|
before you use them.
|
|
|
|
|
|
AL_DUH_PLAYER *al_start_duh(DUH *duh, int n_channels, long pos,
|
|
float volume, long bufsize, int freq);
|
|
|
|
Starts playing the specified DUH.
|
|
|
|
An AL_DUH_PLAYER represents one instance of the DUH playing. If you wish,
|
|
you can have two or more AL_DUH_PLAYERs going at the same time, for the
|
|
same DUH or for different ones. Each uses one of Allegro's audio streams
|
|
and hence one voice. The voice will be given priority 255 initially, so a
|
|
build-up of sound effects will not cause your music streams to cut off (as
|
|
long as you don't give all your sound effects priority 255!). You can
|
|
change the priority of a stream with al_duh_set_priority(). See Allegro's
|
|
documentation for more information on how voice priorities work.
|
|
|
|
At present, n_channels can either be 1 or 2 for monaural or stereo
|
|
respectively. If you use the debugging library, your program will abort if
|
|
other values are passed; otherwise weird things will happen.
|
|
|
|
The DUH will start playing from position 'pos'. 0 represents the start of
|
|
the DUH, and 65536 represents one second. Unlike other music systems, DUMB
|
|
will always make sure every note is there right from the start. In other
|
|
words, you can start a DUH at a point halfway through a long note, and you
|
|
will still hear the long note.
|
|
|
|
The volume is a float. 1.0f is the pseudo-maximum. If you pass 1.0f, any
|
|
properly designed DUH file will play nice and loud, but will not clip. You
|
|
can pass a greater volume if you like, but be prepared for clipping to
|
|
occur. Of course you can pass smaller values to play the DUH more quietly,
|
|
and this will also resolve clipping issues in badly designed DUH files.
|
|
|
|
You will need to pass the AL_DUH_PLAYER to other functions when you need
|
|
to stop or pause the DUH, change its volume, or otherwise modify the way
|
|
it is playing. You will also need to pass it to al_poll_duh() at regular
|
|
intervals; if the sound is choppy, try calling al_poll_duh() more often.
|
|
|
|
'bufsize' is the number of samples that will be rendered at once. 1024 is
|
|
a suitable value for most purposes. The greater this is, the less often
|
|
you will have to call al_poll_duh() - but when al_poll_duh() decides to
|
|
fill the buffer, it will take longer doing so. If your game exhibits
|
|
regular brief freezes, try reducing the buffer size. If the sound is
|
|
choppy, however, you may have to increase it.
|
|
|
|
'freq' specifies the sampling frequency at which the DUH should be
|
|
rendered. At present there is no (official and portable) way of knowing
|
|
the frequency at which Allegro is mixing - but if you do know that
|
|
frequency, passing it here will give the highest quality sound. If you
|
|
reduce it, the DUH will sound less crisp but use less processor time.
|
|
|
|
When you have finished, you must pass the AL_DUH_PLAYER to al_stop_duh()
|
|
to free up memory. Do not destroy the DUH beforehand.
|
|
|
|
There is no real need to check the return value from this function. The
|
|
other functions can be called safely with null pointers, so if there is a
|
|
problem, your music will simply not play.
|
|
|
|
|
|
void al_stop_duh(AL_DUH_PLAYER *dp);
|
|
|
|
This will stop an AL_DUH_PLAYER. You must call this when you have finished
|
|
with it, before destroying the DUH. The pointer will no longer be valid on
|
|
return from this function.
|
|
|
|
|
|
void al_pause_duh(AL_DUH_PLAYER *dp);
|
|
|
|
This will pause an AL_DUH_PLAYER. Use al_resume_duh() when you want it to
|
|
continue. You can safely call al_poll_duh() while the music is paused, and
|
|
it will do nothing.
|
|
|
|
|
|
void al_resume_duh(AL_DUH_PLAYER *dp);
|
|
|
|
Causes a paused AL_DUH_PLAYER to resume playing (see al_pause_duh()).
|
|
|
|
|
|
void al_duh_set_priority(AL_DUH_PLAYER *dp, int priority);
|
|
|
|
This will set the priority of the audio stream underlying an
|
|
AL_DUH_PLAYER. The priority is an integer ranging from 0 to 255. When
|
|
too many samples play at the same time, those with lower priorities will
|
|
be cut. 128 is the usual default with Allegro, but DUMB overrides the
|
|
default for all AL_DUH_PLAYER structs: they will be set up initially with
|
|
priority 255, so your music won't be cut (unless you play too many other
|
|
streams or samples with priority 255). See Allegro's documentation for
|
|
more information on priorities.
|
|
|
|
|
|
void al_duh_set_volume(AL_DUH_PLAYER *dp, float volume);
|
|
|
|
This will set the volume of an AL_DUH_PLAYER. See al_start_duh() for
|
|
details on the volume parameter.
|
|
|
|
|
|
int al_poll_duh(AL_DUH_PLAYER *dp);
|
|
|
|
An AL_DUH_PLAYER is not interrupt-driven. That means it will not play by
|
|
itself. You must keep it alive from your main program. Call this function
|
|
at regular intervals. If the sound crackles, try calling it more often.
|
|
(There is nothing you can do if Windows decides to play with the hard
|
|
disk; that will make your sound crackle no matter what you do.)
|
|
|
|
Normally this function will return zero. However, if it returns nonzero,
|
|
that means the AL_DUH_PLAYER will not generate any more sound. Indeed the
|
|
underlying audio stream and DUH_SIGRENDERER have been destroyed. When this
|
|
happens, you can call al_stop_duh() whenever you wish - but you do not
|
|
have to. Note that this function will wait two buffers' worth of samples
|
|
before taking this action, allowing Allegro to mix the trailing sound
|
|
before the audio stream is destroyed. This is an attempt to make sure your
|
|
music does not get cut off prematurely, and it should work when using
|
|
Allegro's mixer (the only option on DOS, the default on Linux as far as I
|
|
know, but not the default on Windows). That said, if you immediately call
|
|
Allegro's remove_sound() or exit your program, the music may get cut off.
|
|
If you are using another mixer and experience problems, let me know (but I
|
|
don't guarantee to be able to come up with an elegant solution, i.e. it
|
|
might not get fixed).
|
|
|
|
In case you were wondering, it is not safe on all platforms to call
|
|
al_poll_duh() from an interrupt context (that means an Allegro timer
|
|
handler). Not only is no part of DUMB locked in memory, but many parts of
|
|
DUMB allocate and free their memory on a call-by-call basis! Remember that
|
|
any disk access that occurs in interrupt context is likely to crash the
|
|
machine; this is explained more fully in howto.txt. This limitation only
|
|
applies to DOS at present, and is due to the fact that the DOS file access
|
|
functions are not re-entrant.
|
|
|
|
Multitasking systems are generally safe. If you are sure you don't want to
|
|
target DOS, you can call al_poll_duh() from inside a timer handler, but I
|
|
recommend including a construction like the following!
|
|
|
|
#ifdef ALLEGRO_DOS
|
|
#error calling al_poll_duh() from a timer handler will not work in DOS!
|
|
#endif
|
|
|
|
Furthermore, if you call al_poll_duh() from inside a timer handler, you
|
|
must use a semaphore or other threading mechanism to make sure it is not
|
|
executing when you call al_stop_duh(). If you don't know what a semaphore
|
|
is, for Heaven's sake follow my advice and call al_poll_duh() from your
|
|
main loop!
|
|
|
|
|
|
long al_duh_get_position(AL_DUH_PLAYER *dp);
|
|
|
|
Tells you what position an AL_DUH_PLAYER is up to, or -1 if it is invalid
|
|
(perhaps owing to lack of memory). As usual, 65536 is one second. Note
|
|
that this is a whole number, whereas a fractional part is stored
|
|
internally; the sample will not be continuous if you terminate the
|
|
AL_DUH_PLAYER and then reinitiate it with the same position. Furthermore,
|
|
note that Allegro will not have mixed in all the sound up to this point;
|
|
if you wait for this to reach a certain position and then terminate the
|
|
AL_DUH_PLAYER, the sound will cut off too early. Please contact me if you
|
|
need to get around this.
|
|
|
|
|
|
AL_DUH_PLAYER *al_duh_encapsulate_sigrenderer
|
|
(DUH_SIGRENDERER *sigrenderer, float volume, long bufsize, int freq);
|
|
|
|
If you have a DUH_SIGRENDERER, and would like to start playing music from
|
|
it through an Allegro audio stream, use this function. Beware that it may
|
|
return NULL, in which case you will have to call duh_end_sigrenderer()
|
|
yourself instead of relying on the encapsulating AL_DUH_PLAYER to do it
|
|
for you.
|
|
|
|
|
|
DUH_SIGRENDERER *al_duh_get_sigrenderer(AL_DUH_PLAYER *dp);
|
|
|
|
This returns the DUH_SIGRENDERER contained in an AL_DUH_PLAYER, useful for
|
|
controlling playback, installing callbacks, etc.
|
|
|
|
|
|
DUH_SIGRENDERER *al_duh_decompose_to_sigrenderer(AL_DUH_PLAYER *dp);
|
|
|
|
This destroys an AL_DUH_PLAYER, but preserves the DUH_SIGRENDERER it
|
|
contains, and returns it to you. You can then continue rendering samples
|
|
from the DUH_SIGRENDERER and do whatever you like with them.
|
|
|
|
|
|
*********************
|
|
*** Thread Safety ***
|
|
*********************
|
|
|
|
|
|
The following points should pretty much sum up the essence of DUMB's thread
|
|
safety. If I haven't covered the one thing you'd like to do, please don't
|
|
hesitate to ask about it.
|
|
|
|
DOs:
|
|
|
|
- You may load and use multiple DUHs in separate threads.
|
|
|
|
- You may change dumb_resampling_quality and dumb_it_max_to_mix while another
|
|
thread is generating samples.
|
|
|
|
DON'Ts:
|
|
|
|
- You may not generate samples from the same DUH in multiple threads, even if
|
|
you are using separate DUH_RENDERERs (separate AL_DUH_PLAYERS).
|
|
|
|
|
|
******************
|
|
*** Conclusion ***
|
|
******************
|
|
|
|
|
|
"DUMB is the bestest music player in the world because ..."
|
|
|
|
Complete this sentence in fifteen words or fewer and receive a free copy of
|
|
DUMB! (Your Internet Service Provider may issue charges for your connection,
|
|
required for download of the Product. Your electricity supplier may issue
|
|
charges for the electricity consumed in writing the Product to a Permanent
|
|
Storage Device. You may have been charged for a Permanent Storage Device on
|
|
which to store the Product.)
|
|
|
|
|
|
Ben Davis
|
|
entheh@users.sf.net
|
|
IRC EFnet #dumb
|
|
See readme.txt for details on using IRC.
|