rockbox/apps/gui/skin_engine
Rafaël Carré bc48fed0e7 skin engine: fix simulator builds
include the needed headers before checking DEBUG_SKIN_ENGINE

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27390 a1c6a512-1295-4272-9138-f99709370657
2010-07-11 16:54:02 +00:00
..
skin_backdrops.c Correct reusing buffers if the backdrop file is already loaded. 2010-06-03 13:32:12 +00:00
skin_buffer.c
skin_buffer.h Set svn:keywords property on .c and .h files that didn't already have it. Correct svn:executable property on some files. 2010-01-03 14:28:09 +00:00
skin_display.c hopefully fix the problem with lines in viewports being pushed down one line. 2010-06-08 07:24:42 +00:00
skin_engine.h Touchregion support for the Base Skin and FM Skins. display obviously needs to be in stylus mode for this to work. Just about all screens should be mostly useable if your sbs has the next/prev/select/cancel/menu regions defined. 2010-06-21 06:04:19 +00:00
skin_fonts.c
skin_fonts.h ok, use a smaller font size on shorter display targets (3K instead of 10K) 2010-05-12 10:22:00 +00:00
skin_parser.c enable skin debug only in the simulator 2010-07-11 16:46:54 +00:00
skin_tokens.c FS#11096 - fix the "last touch" tag from being true on boot 2010-06-15 06:55:18 +00:00
skin_tokens.h Changeover to the new skin format. SkinBreakingChange in the wiki has the runown of the changes. 2010-06-07 03:44:11 +00:00
skin_touchsupport.c Allow the progressbar and volume touch regions to be reverse by prepending them with ! (so full is the left/top instead of right/bottom) 2010-06-21 12:43:08 +00:00
wps_debug.c skin engine: fix simulator builds 2010-07-11 16:54:02 +00:00
wps_internals.h enable skin debug only in the simulator 2010-07-11 16:46:54 +00:00