rockbox/uisimulator/common
Jörg Hohensohn 74eb64257a infrastructure for sorting by date+time, now we "only" need to decide on the UI
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4778 a1c6a512-1295-4272-9138-f99709370657
2004-06-20 16:34:29 +00:00
..
player_icons Added icons for repeat and repeat 1. 2002-10-05 23:57:07 +00:00
dir.h Finally, the archos directory sandbox works in the same way for both X11 and win32 simulators. Unfortunately, this breaks the VC++ compatibility. Also, the plugin API now supports DEBUGF. Last, but not least, we have a new plugin, vbrfix.rock. 2004-06-10 13:29:52 +00:00
file.h Fixed VC++ build. 2004-06-14 07:00:50 +00:00
font-player.c Updated for better player simulator. 2002-10-28 20:00:19 +00:00
font-player.h Updated for better player simulator. 2002-10-28 20:00:19 +00:00
io.c infrastructure for sorting by date+time, now we "only" need to decide on the UI 2004-06-20 16:34:29 +00:00
lcd-common.c Added missing newline 2004-04-21 09:44:07 +00:00
lcd-common.h cleaned up 2002-08-13 09:32:56 +00:00
lcd-playersim.c A bit faster update of Player simulator. 2003-06-05 08:29:21 +00:00
lcd-playersim.h Definitions of "struct coordinate" and "struct rectangle" and definitions 2002-10-28 20:18:17 +00:00
mpegplay.c
mpegplay.h
README
sim_icons.c most of UI sim patch 708460 from Magnus Holmgren, except the bitmap removal 2003-04-19 13:15:33 +00:00
sim_icons.h Created. 2002-08-21 10:37:34 +00:00
sound.h Added FreeBSD support to uisimulator. Patch by Keith Hubbard 2003-07-04 08:30:01 +00:00
stubs.c Added backlight_off to simulator stubs. 2004-06-18 10:05:46 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.