rockbox/apps/plugins/lib/highscore.h
Linus Nielsen Feltzing fa148bb812 A new API for saving highscores in game plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6611 a1c6a512-1295-4272-9138-f99709370657
2005-06-08 13:47:46 +00:00

33 lines
1.2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef HIGHSCORE_H
#define HIGHSCORE_H
struct highscore
{
char name[32];
int score;
int level;
};
void highscore_init(struct plugin_api* newrb);
int highscore_save(char *filename, struct highscore *scores, int num_scores);
int highscore_load(char *filename, struct highscore *scores, int num_scores);
#endif