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am_map.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
am_map.h
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Changelog
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d_deh.c
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Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
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2010-05-06 21:04:40 +00:00 |
d_deh.h
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
d_englsh.h
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d_event.h
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d_french.h
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d_items.c
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d_items.h
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d_main.c
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Short enum fixes for doom plugin.
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2009-11-20 02:51:17 +00:00 |
d_main.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
d_net.c
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d_net.h
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d_player.h
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d_think.h
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d_ticcmd.h
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doom.make
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Fix (hopefully) last aliasing bug (midiutil), and enable -fno-strict-aliasing again for zxbox and doom (no easy fix there)
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2010-05-07 20:11:14 +00:00 |
doomdata.h
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doomdef.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomdef.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomstat.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
doomtype.h
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dstrings.c
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dstrings.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
f_finale.h
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f_wipe.c
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f_wipe.h
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g_game.c
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Short enum fixes for doom plugin.
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2009-11-20 02:51:17 +00:00 |
g_game.h
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hu_lib.c
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hu_lib.h
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hu_stuff.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
hu_stuff.h
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
i_sound.c
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rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too.
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2009-01-05 02:29:58 +00:00 |
i_sound.h
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i_system.c
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Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034
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2009-06-29 14:29:46 +00:00 |
i_system.h
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i_video.c
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Add MPIO HD200 port - changed files
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2010-04-26 21:40:00 +00:00 |
i_video.h
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info.c
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info.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_fixed.h
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Code cleaning - remove some unnecessary defined(SIMULATOR) checks
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2007-05-10 13:16:08 +00:00 |
m_menu.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
m_menu.h
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m_misc.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
m_misc.h
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m_random.c
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m_random.h
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m_swap.h
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p_ceilng.c
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p_doors.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_enemy.c
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Short enum fixes for doom plugin.
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2009-11-20 02:51:17 +00:00 |
p_enemy.h
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p_floor.c
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Silence the gcc 4.4.0 warning by making this code look like it was probably meant to be. I'm not 100% sure this is correct - latest prboom doesn't have that fix.
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2009-07-14 10:15:58 +00:00 |
p_genlin.c
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p_inter.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_inter.h
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p_lights.c
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p_map.c
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p_map.h
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p_maputl.c
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p_maputl.h
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p_mobj.c
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p_mobj.h
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p_plats.c
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p_pspr.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_pspr.h
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p_saveg.c
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p_saveg.h
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p_setup.c
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p_setup.h
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p_sight.c
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p_spec.c
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Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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2006-12-13 04:44:17 +00:00 |
p_spec.h
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p_switch.c
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p_telept.c
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p_tick.c
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p_tick.h
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p_user.c
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p_user.h
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r_bsp.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_bsp.h
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r_data.c
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Free more plugin memory
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2006-12-13 06:52:10 +00:00 |
r_data.h
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r_defs.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_draw.c
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Coldfire targets: tiny optimisation.
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2010-03-09 23:44:25 +00:00 |
r_draw.h
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r_main.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_main.h
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r_plane.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_plane.h
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r_segs.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_segs.h
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r_sky.c
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r_sky.h
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r_state.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
r_things.h
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
rockdoom.c
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Fix disastrous variable shadowing, change casts to unsigned in (cygwin doesn't like mode_t there, and unsigned int should be equally correct) and check the correct bitmask in sim_open().
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2010-05-07 16:56:40 +00:00 |
rockmacros.h
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Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
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2010-05-06 21:04:40 +00:00 |
s_sound.c
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Doom for the Gigabeat and some code reduction
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2007-01-17 18:52:24 +00:00 |
s_sound.h
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sounds.c
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sounds.h
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SOURCES
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Cleaner solution to plugin-included core files.
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2009-01-03 22:40:29 +00:00 |
st_lib.c
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st_lib.h
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st_stuff.c
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st_stuff.h
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tables.c
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tables.h
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v_video.c
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Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
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2007-03-16 21:56:08 +00:00 |
v_video.h
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w_wad.c
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Kill a few warnings in plugins.
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2007-02-17 23:06:22 +00:00 |
w_wad.h
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wi_stuff.c
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wi_stuff.h
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z_bmalloc.c
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z_bmalloc.h
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z_zone.c
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General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
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2007-04-21 18:38:25 +00:00 |
z_zone.h
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