cd5e98db08
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21080 a1c6a512-1295-4272-9138-f99709370657
955 lines
20 KiB
C
955 lines
20 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 Dan Everton (safetydan)
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* Copyright (C) 2009 Maurus Cuelenaere
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#define lrocklib_c
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#include "rocklib.h"
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/*
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* http://www.lua.org/manual/5.1/manual.html#lua_CFunction
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*
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* In order to communicate properly with Lua, a C function must use the following protocol,
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* which defines the way parameters and results are passed: a C function receives its arguments
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* from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua,
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* a C function just pushes them onto the stack, in direct order (the first result is pushed first),
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* and returns the number of results. Any other value in the stack below the results will be properly
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* discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
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*/
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/*
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* -----------------------------
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*
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* Rockbox Lua image wrapper
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*
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* -----------------------------
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*/
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#define ROCKLUA_IMAGE "rb.image"
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struct rocklua_image
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{
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int width;
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int height;
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fb_data *data;
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fb_data dummy[1][1];
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};
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static void rli_wrap(lua_State *L, fb_data *src, int width, int height)
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{
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struct rocklua_image *a = (struct rocklua_image *)lua_newuserdata(L, sizeof(struct rocklua_image));
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luaL_getmetatable(L, ROCKLUA_IMAGE);
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lua_setmetatable(L, -2);
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a->width = width;
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a->height = height;
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a->data = src;
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}
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static fb_data* rli_alloc(lua_State *L, int width, int height)
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{
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size_t nbytes = sizeof(struct rocklua_image) + ((width*height) - 1) * sizeof(fb_data);
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struct rocklua_image *a = (struct rocklua_image *)lua_newuserdata(L, nbytes);
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luaL_getmetatable(L, ROCKLUA_IMAGE);
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lua_setmetatable(L, -2);
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a->width = width;
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a->height = height;
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a->data = &a->dummy[0][0];
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return a->data;
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}
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static int rli_new(lua_State *L)
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{
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int width = luaL_checkint(L, 1);
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int height = luaL_checkint(L, 2);
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rli_alloc(L, width, height);
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return 1;
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}
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static struct rocklua_image* rli_checktype(lua_State *L, int arg)
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{
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void *ud = luaL_checkudata(L, arg, ROCKLUA_IMAGE);
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luaL_argcheck(L, ud != NULL, arg, "'" ROCKLUA_IMAGE "' expected");
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return (struct rocklua_image*) ud;
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}
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static int rli_width(lua_State *L)
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{
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struct rocklua_image *a = rli_checktype(L, 1);
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lua_pushnumber(L, a->width);
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return 1;
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}
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static int rli_height(lua_State *L)
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{
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struct rocklua_image *a = rli_checktype(L, 1);
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lua_pushnumber(L, a->height);
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return 1;
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}
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static fb_data* rli_element(lua_State *L)
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{
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struct rocklua_image *a = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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luaL_argcheck(L, 1 <= x && x <= a->width, 2,
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"index out of range");
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luaL_argcheck(L, 1 <= y && y <= a->height, 3,
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"index out of range");
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/* return element address */
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return &a->data[a->width * (y - 1) + (x - 1)];
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}
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static int rli_set(lua_State *L)
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{
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fb_data newvalue = (fb_data) luaL_checknumber(L, 4);
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*rli_element(L) = newvalue;
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return 0;
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}
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static int rli_get(lua_State *L)
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{
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lua_pushnumber(L, *rli_element(L));
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return 1;
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}
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static int rli_tostring(lua_State *L)
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{
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struct rocklua_image *a = rli_checktype(L, 1);
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lua_pushfstring(L, ROCKLUA_IMAGE ": %dx%d", a->width, a->height);
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return 1;
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}
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static const struct luaL_reg rli_lib [] =
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{
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{"__tostring", rli_tostring},
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{"set", rli_set},
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{"get", rli_get},
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{"width", rli_width},
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{"height", rli_height},
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{NULL, NULL}
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};
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static inline void rli_init(lua_State *L)
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{
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luaL_newmetatable(L, ROCKLUA_IMAGE);
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lua_pushstring(L, "__index");
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lua_pushvalue(L, -2); /* pushes the metatable */
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lua_settable(L, -3); /* metatable.__index = metatable */
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luaL_register(L, NULL, rli_lib);
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}
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/*
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* -----------------------------
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*
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* Rockbox wrappers start here!
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*
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* -----------------------------
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*/
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#define RB_WRAP(M) static int rock_##M(lua_State *L)
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/* Helper function for opt_viewport */
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static void check_tablevalue(lua_State *L, const char* key, int tablepos, void* res, bool unsigned_val)
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{
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lua_getfield(L, tablepos, key); /* Find table[key] */
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if(!lua_isnoneornil(L, -1))
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{
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if(unsigned_val)
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*(unsigned*)res = luaL_checkint(L, -1);
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else
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*(int*)res = luaL_checkint(L, -1);
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}
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lua_pop(L, 1); /* Pop the value off the stack */
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}
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static struct viewport* opt_viewport(lua_State *L, int narg, struct viewport* alt)
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{
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if(lua_isnoneornil(L, narg))
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return alt;
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int tablepos = lua_gettop(L);
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struct viewport *vp;
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lua_getfield(L, tablepos, "vp"); /* get table['vp'] */
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if(lua_isnoneornil(L, -1))
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{
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lua_pop(L, 1); /* Pop nil off stack */
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vp = (struct viewport*) lua_newuserdata(L, sizeof(struct viewport)); /* Allocate memory and push it as udata on the stack */
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memset(vp, 0, sizeof(struct viewport)); /* Init viewport values to 0 */
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lua_setfield(L, tablepos, "vp"); /* table['vp'] = vp (pops value off the stack) */
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}
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else
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{
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vp = (struct viewport*) lua_touserdata(L, -1); /* Reuse viewport struct */
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lua_pop(L, 1); /* We don't need the value on stack */
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}
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luaL_checktype(L, narg, LUA_TTABLE);
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check_tablevalue(L, "x", tablepos, &vp->x, false);
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check_tablevalue(L, "y", tablepos, &vp->y, false);
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check_tablevalue(L, "width", tablepos, &vp->width, false);
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check_tablevalue(L, "height", tablepos, &vp->height, false);
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#ifdef HAVE_LCD_BITMAP
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check_tablevalue(L, "font", tablepos, &vp->font, false);
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check_tablevalue(L, "drawmode", tablepos, &vp->drawmode, false);
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#endif
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#if LCD_DEPTH > 1
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check_tablevalue(L, "fg_pattern", tablepos, &vp->fg_pattern, true);
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check_tablevalue(L, "bg_pattern", tablepos, &vp->bg_pattern, true);
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#ifdef HAVE_LCD_COLOR
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check_tablevalue(L, "lss_pattern", tablepos, &vp->lss_pattern, true);
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check_tablevalue(L, "lse_pattern", tablepos, &vp->lse_pattern, true);
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check_tablevalue(L, "lst_pattern", tablepos, &vp->lst_pattern, true);
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#endif
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#endif
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return vp;
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}
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RB_WRAP(set_viewport)
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{
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struct viewport *vp = opt_viewport(L, 1, NULL);
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int screen = luaL_optint(L, 2, SCREEN_MAIN);
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rb->screens[screen]->set_viewport(vp);
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return 0;
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}
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RB_WRAP(clear_viewport)
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{
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int screen = luaL_optint(L, 1, SCREEN_MAIN);
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rb->screens[screen]->clear_viewport();
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return 0;
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}
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RB_WRAP(splash)
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{
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int ticks = luaL_checkint(L, 1);
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const char *s = luaL_checkstring(L, 2);
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rb->splash(ticks, s);
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return 0;
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}
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RB_WRAP(lcd_update)
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{
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(void)L;
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rb->lcd_update();
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return 0;
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}
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RB_WRAP(lcd_update_rect)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int width = luaL_checkint(L, 3);
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int height = luaL_checkint(L, 4);
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rb->lcd_update_rect(x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_clear_display)
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{
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(void)L;
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rb->lcd_clear_display();
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return 0;
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}
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RB_WRAP(lcd_putsxy)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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const char* string = luaL_checkstring(L, 3);
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rb->lcd_putsxy(x, y, string);
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return 0;
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}
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RB_WRAP(lcd_puts)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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const char* string = luaL_checkstring(L, 3);
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rb->lcd_puts(x, y, string);
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return 0;
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}
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RB_WRAP(lcd_puts_scroll)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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const char* string = luaL_checkstring(L, 3);
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rb->lcd_puts_scroll(x, y, string);
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return 0;
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}
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RB_WRAP(lcd_stop_scroll)
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{
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(void)L;
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rb->lcd_stop_scroll();
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return 0;
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}
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#ifdef HAVE_LCD_BITMAP
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RB_WRAP(lcd_framebuffer)
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{
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rli_wrap(L, rb->lcd_framebuffer, LCD_WIDTH, LCD_HEIGHT);
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return 1;
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}
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RB_WRAP(lcd_set_drawmode)
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{
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int drawmode = luaL_checkint(L, 1);
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rb->lcd_set_drawmode(drawmode);
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return 0;
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}
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RB_WRAP(lcd_get_drawmode)
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{
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int result = rb->lcd_get_drawmode();
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lua_pushinteger(L, result);
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return 1;
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}
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RB_WRAP(lcd_setfont)
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{
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int font = luaL_checkint(L, 1);
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rb->lcd_setfont(font);
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return 0;
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}
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RB_WRAP(lcd_drawpixel)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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rb->lcd_drawpixel(x, y);
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return 0;
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}
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RB_WRAP(lcd_drawline)
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{
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int x1 = luaL_checkint(L, 1);
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int y1 = luaL_checkint(L, 2);
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int x2 = luaL_checkint(L, 3);
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int y2 = luaL_checkint(L, 4);
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rb->lcd_drawline(x1, y1, x2, y2);
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return 0;
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}
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RB_WRAP(lcd_hline)
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{
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int x1 = luaL_checkint(L, 1);
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int x2 = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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rb->lcd_hline(x1, x2, y);
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return 0;
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}
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RB_WRAP(lcd_vline)
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{
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int x = luaL_checkint(L, 1);
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int y1 = luaL_checkint(L, 2);
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int y2 = luaL_checkint(L, 3);
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rb->lcd_vline(x, y1, y2);
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return 0;
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}
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RB_WRAP(lcd_drawrect)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int width = luaL_checkint(L, 3);
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int height = luaL_checkint(L, 4);
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rb->lcd_drawrect(x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_fillrect)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int width = luaL_checkint(L, 3);
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int height = luaL_checkint(L, 4);
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rb->lcd_fillrect(x, y, width, height);
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return 0;
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}
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#if LCD_DEPTH > 1
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RB_WRAP(lcd_set_foreground)
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{
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unsigned foreground = luaL_checkint(L, 1);
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rb->lcd_set_foreground(foreground);
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return 0;
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}
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RB_WRAP(lcd_get_foreground)
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{
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unsigned result = rb->lcd_get_foreground();
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lua_pushinteger(L, result);
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return 1;
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}
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RB_WRAP(lcd_set_background)
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{
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unsigned background = luaL_checkint(L, 1);
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rb->lcd_set_background(background);
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return 0;
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}
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RB_WRAP(lcd_get_background)
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{
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unsigned result = rb->lcd_get_background();
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lua_pushinteger(L, result);
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return 1;
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}
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RB_WRAP(lcd_bitmap_part)
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{
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struct rocklua_image *src = rli_checktype(L, 1);
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int src_x = luaL_checkint(L, 2);
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int src_y = luaL_checkint(L, 3);
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int stride = luaL_checkint(L, 4);
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int x = luaL_checkint(L, 5);
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int y = luaL_checkint(L, 6);
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int width = luaL_checkint(L, 7);
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int height = luaL_checkint(L, 8);
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rb->lcd_bitmap_part(src->data, src_x, src_y, stride, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_bitmap)
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{
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struct rocklua_image *src = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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int width = luaL_checkint(L, 4);
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int height = luaL_checkint(L, 5);
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rb->lcd_bitmap(src->data, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_get_backdrop)
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{
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fb_data* backdrop = rb->lcd_get_backdrop();
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if(backdrop == NULL)
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return 0;
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else
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{
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rli_wrap(L, backdrop, LCD_WIDTH, LCD_HEIGHT);
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return 1;
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}
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}
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#endif /* LCD_DEPTH > 1 */
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#if LCD_DEPTH == 16
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RB_WRAP(lcd_bitmap_transparent_part)
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{
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struct rocklua_image *src = rli_checktype(L, 1);
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int src_x = luaL_checkint(L, 2);
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int src_y = luaL_checkint(L, 3);
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int stride = luaL_checkint(L, 4);
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int x = luaL_checkint(L, 5);
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int y = luaL_checkint(L, 6);
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int width = luaL_checkint(L, 7);
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int height = luaL_checkint(L, 8);
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rb->lcd_bitmap_transparent_part(src->data, src_x, src_y, stride, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_bitmap_transparent)
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{
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struct rocklua_image *src = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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int width = luaL_checkint(L, 4);
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int height = luaL_checkint(L, 5);
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rb->lcd_bitmap_transparent(src->data, x, y, width, height);
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return 0;
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}
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#endif /* LCD_DEPTH == 16 */
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#endif /* defined(LCD_BITMAP) */
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RB_WRAP(yield)
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{
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(void)L;
|
|
rb->yield();
|
|
return 0;
|
|
}
|
|
|
|
RB_WRAP(sleep)
|
|
{
|
|
int ticks = luaL_checkint(L, 1);
|
|
rb->sleep(ticks);
|
|
return 0;
|
|
}
|
|
|
|
RB_WRAP(current_tick)
|
|
{
|
|
lua_pushinteger(L, *rb->current_tick);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(button_get)
|
|
{
|
|
bool block = luaL_checkboolean(L, 1);
|
|
long result = rb->button_get(block);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(button_get_w_tmo)
|
|
{
|
|
int ticks = luaL_checkint(L, 1);
|
|
long result = rb->button_get_w_tmo(ticks);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(button_status)
|
|
{
|
|
int result = rb->button_status();
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
#ifdef HAVE_BUTTON_DATA
|
|
RB_WRAP(button_get_data)
|
|
{
|
|
int result = rb->button_get_data();
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAS_BUTTON_HOLD
|
|
RB_WRAP(button_hold)
|
|
{
|
|
bool result = rb->button_hold();
|
|
lua_pushboolean(L, result);
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
RB_WRAP(get_action)
|
|
{
|
|
int context = luaL_checkint(L, 1);
|
|
int timeout = luaL_checkint(L, 2);
|
|
int result = rb->get_action(context, timeout);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
RB_WRAP(action_get_touchscreen_press)
|
|
{
|
|
short x, y;
|
|
int result = rb->action_get_touchscreen_press(&x, &y);
|
|
|
|
lua_pushinteger(L, result);
|
|
lua_pushinteger(L, x);
|
|
lua_pushinteger(L, y);
|
|
return 3;
|
|
}
|
|
#endif
|
|
|
|
RB_WRAP(action_userabort)
|
|
{
|
|
int timeout = luaL_checkint(L, 1);
|
|
bool result = rb->action_userabort(timeout);
|
|
lua_pushboolean(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(kbd_input)
|
|
{
|
|
luaL_Buffer b;
|
|
luaL_buffinit(L, &b);
|
|
|
|
char *buffer = luaL_prepbuffer(&b);
|
|
buffer[0] = '\0';
|
|
rb->kbd_input(buffer, LUAL_BUFFERSIZE);
|
|
luaL_addsize(&b, strlen(buffer));
|
|
|
|
luaL_pushresult(&b);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(backlight_on)
|
|
{
|
|
(void)L;
|
|
rb->backlight_on();
|
|
return 0;
|
|
}
|
|
|
|
RB_WRAP(backlight_off)
|
|
{
|
|
(void)L;
|
|
rb->backlight_off();
|
|
return 0;
|
|
}
|
|
|
|
RB_WRAP(backlight_set_timeout)
|
|
{
|
|
int val = luaL_checkint(L, 1);
|
|
rb->backlight_set_timeout(val);
|
|
return 0;
|
|
}
|
|
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
RB_WRAP(backlight_set_brightness)
|
|
{
|
|
int val = luaL_checkint(L, 1);
|
|
rb->backlight_set_brightness(val);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
RB_WRAP(open)
|
|
{
|
|
const char* pathname = luaL_checkstring(L, 1);
|
|
int flags = luaL_checkint(L, 2);
|
|
int result = rb->open(pathname, flags);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(close)
|
|
{
|
|
int fd = luaL_checkint(L, 1);
|
|
int result = rb->close(fd);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(read)
|
|
{
|
|
size_t len, n, result = 0;
|
|
luaL_Buffer b;
|
|
|
|
int fd = luaL_checkint(L, 1);
|
|
size_t count = luaL_checkint(L, 2);
|
|
|
|
luaL_buffinit(L, &b);
|
|
len = LUAL_BUFFERSIZE;
|
|
do
|
|
{
|
|
char *p = luaL_prepbuffer(&b);
|
|
|
|
if (len > count)
|
|
len = count;
|
|
|
|
n = rb->read(fd, p, len);
|
|
|
|
luaL_addsize(&b, n);
|
|
count -= n;
|
|
result += n;
|
|
} while (count > 0 && n == len);
|
|
luaL_pushresult(&b); /* close buffer */
|
|
|
|
lua_pushinteger(L, result);
|
|
return 2;
|
|
}
|
|
|
|
RB_WRAP(lseek)
|
|
{
|
|
int fd = luaL_checkint(L, 1);
|
|
off_t offset = luaL_checkint(L, 2);
|
|
int whence = luaL_checkint(L, 3);
|
|
off_t result = rb->lseek(fd, offset, whence);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(creat)
|
|
{
|
|
const char* pathname = luaL_checkstring(L, 1);
|
|
int result = rb->creat(pathname);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(write)
|
|
{
|
|
size_t count;
|
|
int fd = luaL_checkint(L, 1);
|
|
void* buf = (void*)luaL_checklstring(L, 2, &count);
|
|
ssize_t result = rb->write(fd, buf, count);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(remove)
|
|
{
|
|
const char* pathname = luaL_checkstring(L, 1);
|
|
int result = rb->remove(pathname);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(rename)
|
|
{
|
|
const char* path = luaL_checkstring(L, 1);
|
|
const char* newname = luaL_checkstring(L, 2);
|
|
int result = rb->rename(path, newname);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(ftruncate)
|
|
{
|
|
int fd = luaL_checkint(L, 1);
|
|
off_t length = luaL_checkint(L, 2);
|
|
int result = rb->ftruncate(fd, length);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(filesize)
|
|
{
|
|
int fd = luaL_checkint(L, 1);
|
|
off_t result = rb->filesize(fd);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(file_exists)
|
|
{
|
|
const char* path = luaL_checkstring(L, 1);
|
|
bool result = rb->file_exists(path);
|
|
lua_pushboolean(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(font_getstringsize)
|
|
{
|
|
const unsigned char* str = luaL_checkstring(L, 1);
|
|
int fontnumber = luaL_checkint(L, 2);
|
|
int w, h;
|
|
|
|
int result = rb->font_getstringsize(str, &w, &h, fontnumber);
|
|
lua_pushinteger(L, result);
|
|
lua_pushinteger(L, w);
|
|
lua_pushinteger(L, h);
|
|
|
|
return 3;
|
|
}
|
|
|
|
#ifdef HAVE_LCD_COLOR
|
|
RB_WRAP(lcd_rgbpack)
|
|
{
|
|
int r = luaL_checkint(L, 1);
|
|
int g = luaL_checkint(L, 2);
|
|
int b = luaL_checkint(L, 3);
|
|
int result = LCD_RGBPACK(r, g, b);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(lcd_rgbunpack)
|
|
{
|
|
int rgb = luaL_checkint(L, 1);
|
|
lua_pushinteger(L, RGB_UNPACK_RED(rgb));
|
|
lua_pushinteger(L, RGB_UNPACK_GREEN(rgb));
|
|
lua_pushinteger(L, RGB_UNPACK_BLUE(rgb));
|
|
return 3;
|
|
}
|
|
#endif
|
|
|
|
RB_WRAP(read_bmp_file)
|
|
{
|
|
struct bitmap bm;
|
|
const char* filename = luaL_checkstring(L, 1);
|
|
bool dither = luaL_optboolean(L, 2, true);
|
|
bool transparent = luaL_optboolean(L, 3, false);
|
|
int format = FORMAT_NATIVE;
|
|
|
|
if(dither)
|
|
format |= FORMAT_DITHER;
|
|
|
|
if(transparent)
|
|
format |= FORMAT_TRANSPARENT;
|
|
|
|
int result = rb->read_bmp_file(filename, &bm, 0, format | FORMAT_RETURN_SIZE, NULL);
|
|
|
|
if(result > 0)
|
|
{
|
|
bm.data = (unsigned char*) rli_alloc(L, bm.width, bm.height);
|
|
rb->read_bmp_file(filename, &bm, result, format, NULL);
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define R(NAME) {#NAME, rock_##NAME}
|
|
static const luaL_Reg rocklib[] =
|
|
{
|
|
/* Graphics */
|
|
R(lcd_clear_display),
|
|
R(lcd_update),
|
|
R(lcd_update_rect),
|
|
R(lcd_puts),
|
|
R(lcd_putsxy),
|
|
R(lcd_puts_scroll),
|
|
R(lcd_stop_scroll),
|
|
R(splash),
|
|
#ifdef HAVE_LCD_BITMAP
|
|
R(lcd_framebuffer),
|
|
R(lcd_set_drawmode),
|
|
R(lcd_get_drawmode),
|
|
R(lcd_setfont),
|
|
R(lcd_drawline),
|
|
R(lcd_drawpixel),
|
|
R(lcd_hline),
|
|
R(lcd_vline),
|
|
R(lcd_drawrect),
|
|
R(lcd_fillrect),
|
|
#if LCD_DEPTH > 1
|
|
R(lcd_set_foreground),
|
|
R(lcd_get_foreground),
|
|
R(lcd_set_background),
|
|
R(lcd_get_background),
|
|
R(lcd_get_backdrop),
|
|
R(lcd_bitmap_part),
|
|
R(lcd_bitmap),
|
|
#endif
|
|
#if LCD_DEPTH == 16
|
|
R(lcd_bitmap_transparent_part),
|
|
R(lcd_bitmap_transparent),
|
|
#endif
|
|
#endif
|
|
#ifdef HAVE_LCD_COLOR
|
|
R(lcd_rgbpack),
|
|
R(lcd_rgbunpack),
|
|
#endif
|
|
|
|
/* File handling */
|
|
R(open),
|
|
R(close),
|
|
R(read),
|
|
R(lseek),
|
|
R(creat),
|
|
R(write),
|
|
R(remove),
|
|
R(rename),
|
|
R(ftruncate),
|
|
R(filesize),
|
|
R(file_exists),
|
|
|
|
/* Kernel */
|
|
R(sleep),
|
|
R(yield),
|
|
R(current_tick),
|
|
|
|
/* Buttons */
|
|
R(button_get),
|
|
R(button_get_w_tmo),
|
|
R(button_status),
|
|
#ifdef HAVE_BUTTON_DATA
|
|
R(button_get_data),
|
|
#endif
|
|
#ifdef HAS_BUTTON_HOLD
|
|
R(button_hold),
|
|
#endif
|
|
R(get_action),
|
|
R(action_userabort),
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
R(action_get_touchscreen_press),
|
|
#endif
|
|
R(kbd_input),
|
|
|
|
/* Hardware */
|
|
R(backlight_on),
|
|
R(backlight_off),
|
|
R(backlight_set_timeout),
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
R(backlight_set_brightness),
|
|
#endif
|
|
|
|
R(font_getstringsize),
|
|
R(read_bmp_file),
|
|
R(set_viewport),
|
|
R(clear_viewport),
|
|
|
|
{"new_image", rli_new},
|
|
|
|
{NULL, NULL}
|
|
};
|
|
#undef R
|
|
|
|
#define RB_CONSTANT(x) lua_pushinteger(L, x); lua_setfield(L, -2, #x);
|
|
/*
|
|
** Open Rockbox library
|
|
*/
|
|
LUALIB_API int luaopen_rock(lua_State *L)
|
|
{
|
|
luaL_register(L, LUA_ROCKLIBNAME, rocklib);
|
|
|
|
RB_CONSTANT(HZ);
|
|
|
|
RB_CONSTANT(LCD_WIDTH);
|
|
RB_CONSTANT(LCD_HEIGHT);
|
|
|
|
RB_CONSTANT(O_RDONLY);
|
|
RB_CONSTANT(O_WRONLY);
|
|
RB_CONSTANT(O_RDWR);
|
|
RB_CONSTANT(O_CREAT);
|
|
RB_CONSTANT(O_APPEND);
|
|
RB_CONSTANT(O_TRUNC);
|
|
RB_CONSTANT(SEEK_SET);
|
|
RB_CONSTANT(SEEK_CUR);
|
|
RB_CONSTANT(SEEK_END);
|
|
|
|
RB_CONSTANT(FONT_SYSFIXED);
|
|
RB_CONSTANT(FONT_UI);
|
|
|
|
rli_init(L);
|
|
|
|
return 1;
|
|
}
|